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# src/mesa/drivers/x11/Makefile for libGL.so

# This builds "stand-alone" Mesa, a version of libGL that does not need the
# GLX extension.  All rendering is converted to Xlib calls.  No hardware
# acceleration.


TOP = ../../../..

include $(TOP)/configs/current


GL_MAJOR = 1
GL_MINOR = 5
GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY)


SOURCES = \
	fakeglx.c \
	glxapi.c \
	realglx.c \
	xfonts.c \
	xm_api.c \
	xm_buffer.c \
	xm_dd.c \
	xm_glide.c \
	xm_image.c \
	xm_line.c \
	xm_span.c \
	xm_tri.c

OBJECTS = $(SOURCES:.c=.o)

INCLUDE_DIRS = \
	-I$(TOP)/include \
	-I$(TOP)/src/mesa \
	-I$(TOP)/src/mesa/main

CORE_MESA = $(TOP)/src/mesa/libmesa.a $(TOP)/src/mesa/libglapi.a



.c.o:
	$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@


default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)


$(TOP)/$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) $(CORE_MESA)
	@ $(TOP)/bin/mklib -o $(GL_LIB) \
		-linker '$(CC)' -ldflags '$(LDFLAGS)' \
		-major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
		-install $(TOP)/$(LIB_DIR) \
		$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(OBJECTS)


clean:
	-rm -f *.o *~