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Import('*')
env = env.Clone()
env.Append(CPPPATH = [
'#/src/mapi',
'#/src/mesa',
'#/src/mesa/main',
'#/include/HaikuGL',
'/boot/system/develop/headers/private',
Dir('../../../mapi'), # src/mapi build path for python-generated GL API files/headers
])
env.Prepend(LIBS = [
glsl,
mesa,
])
sources = [
'SoftwareRast.cpp'
]
# Disallow undefined symbols
#env.Append(SHLINKFLAGS = ['-Wl,-z,defs'])
libswrast = env.SharedLibrary(
target = 'swrast',
source = sources
)
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