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|
/*
* Mesa 3-D graphics library
* Version: 4.0
*
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/* Authors:
* David Bucciarelli
* Brian Paul
* Keith Whitwell
* Hiroshi Morii
* Daniel Borca
*/
/* fxwgl.c - Microsoft wgl functions emulation for
* 3Dfx VooDoo/Mesa interface
*/
#ifdef _WIN32
#ifdef __cplusplus
extern "C"
{
#endif
#include <windows.h>
#define GL_GLEXT_PROTOTYPES
#include "GL/gl.h"
#include "GL/glext.h"
#ifdef __cplusplus
}
#endif
#include "GL/fxmesa.h"
#include "glheader.h"
#include "glapi.h"
#include "imports.h"
#include "fxdrv.h"
#define MAX_MESA_ATTRS 20
#if (_MSC_VER >= 1200)
#pragma warning( push )
#pragma warning( disable : 4273 )
#endif
struct __extensions__
{
PROC proc;
char *name;
};
struct __pixelformat__
{
PIXELFORMATDESCRIPTOR pfd;
GLint mesaAttr[MAX_MESA_ATTRS];
};
WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
struct __pixelformat__ pix[] = {
/* 16bit RGB565 single buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
16,
5, 0, 6, 5, 5, 11, 0, 0,
0, 0, 0, 0, 0,
16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 16,
FXMESA_ALPHA_SIZE, 0,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
/* 16bit RGB565 double buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
16,
5, 0, 6, 5, 5, 11, 0, 0,
0, 0, 0, 0, 0,
16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 16,
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 0,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
/* 16bit ARGB1555 single buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
16,
5, 0, 5, 5, 5, 10, 1, 15,
0, 0, 0, 0, 0,
16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 15,
FXMESA_ALPHA_SIZE, 1,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
/* 16bit ARGB1555 double buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
16,
5, 0, 5, 5, 5, 10, 1, 15,
0, 0, 0, 0, 0,
16,
0,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 15,
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 1,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
/* 32bit ARGB8888 single buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL,
PFD_TYPE_RGBA,
32,
8, 0, 8, 8, 8, 16, 8, 24,
0, 0, 0, 0, 0,
24,
8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 32,
FXMESA_ALPHA_SIZE, 8,
FXMESA_DEPTH_SIZE, 24,
FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
,
/* 32bit ARGB8888 double buffer with depth */
{
{sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL |
PFD_DOUBLEBUFFER | PFD_SWAP_COPY,
PFD_TYPE_RGBA,
32,
8, 0, 8, 8, 8, 16, 8, 24,
0, 0, 0, 0, 0,
24,
8,
0,
PFD_MAIN_PLANE,
0, 0, 0, 0}
,
{FXMESA_COLORDEPTH, 32,
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 8,
FXMESA_DEPTH_SIZE, 24,
FXMESA_STENCIL_SIZE, 8,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE}
}
};
static int qt_pix = sizeof(pix) / sizeof(pix[0]);
static fxMesaContext ctx = NULL;
static WNDPROC hWNDOldProc;
static int curPFD = 0;
static HDC hDC;
static HWND hWND;
static GLboolean haveDualHead;
/* For the in-window-rendering hack */
#ifndef GR_CONTROL_RESIZE
/* Apparently GR_CONTROL_RESIZE can be ignored. OK? */
#define GR_CONTROL_RESIZE -1
#endif
static GLboolean gdiWindowHack;
static void *dibSurfacePtr;
static BITMAPINFO *dibBMI;
static HBITMAP dibHBM;
static HWND dibWnd;
static LRESULT APIENTRY
__wglMonitor(HWND hwnd, UINT message, UINT wParam, LONG lParam)
{
long ret; /* Now gives the resized window at the end to hWNDOldProc */
if (ctx && hwnd == hWND) {
switch (message) {
case WM_PAINT:
case WM_MOVE:
break;
case WM_DISPLAYCHANGE:
case WM_SIZE:
#if 0
if (wParam != SIZE_MINIMIZED) {
static int moving = 0;
if (!moving) {
if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
moving = 1;
SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE | SWP_NOZORDER);
moving = 0;
if (!FX_grSstControl(GR_CONTROL_RESIZE)) {
/*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK); */
PostMessage(hWND, WM_CLOSE, 0, 0);
}
}
/* Do the clipping in the glide library */
grClipWindow(0, 0, FX_grSstScreenWidth(), FX_grSstScreenHeight());
/* And let the new size set in the context */
fxMesaUpdateScreenSize(ctx);
}
}
#endif
break;
case WM_ACTIVATE:
break;
case WM_SHOWWINDOW:
break;
case WM_SYSKEYDOWN:
case WM_SYSCHAR:
break;
}
}
/* Finaly call the hWNDOldProc, which handles the resize witch the
now changed window sizes */
ret = CallWindowProc(hWNDOldProc, hwnd, message, wParam, lParam);
return (ret);
}
GLAPI BOOL GLAPIENTRY
wglCopyContext(HGLRC hglrcSrc, HGLRC hglrcDst, UINT mask)
{
return (FALSE);
}
GLAPI HGLRC GLAPIENTRY
wglCreateContext(HDC hdc)
{
HWND hWnd;
WNDPROC oldProc;
int error;
if (ctx) {
SetLastError(0);
return (NULL);
}
if (!(hWnd = WindowFromDC(hdc))) {
SetLastError(0);
return (NULL);
}
if (curPFD == 0) {
SetLastError(0);
return (NULL);
}
if ((oldProc = (WNDPROC) GetWindowLong(hWnd, GWL_WNDPROC)) != __wglMonitor) {
hWNDOldProc = oldProc;
SetWindowLong(hWnd, GWL_WNDPROC, (LONG) __wglMonitor);
}
#if FX_DEBUG
freopen("MESA.LOG", "w", stderr);
#endif
{
RECT cliRect;
ShowWindow(hWnd, SW_SHOWNORMAL);
SetForegroundWindow(hWnd);
Sleep(100); /* a hack for win95 */
GetClientRect(hWnd, &cliRect);
error = !(ctx = fxMesaCreateBestContext((GLuint) hWnd, cliRect.right, cliRect.bottom, pix[curPFD - 1].mesaAttr));
}
/*if (getenv("SST_DUALHEAD"))
haveDualHead =
((atoi(getenv("SST_DUALHEAD")) == 1) ? GL_TRUE : GL_FALSE);
else
haveDualHead = GL_FALSE;*/
if (error) {
SetLastError(0);
return (NULL);
}
hDC = hdc;
hWND = hWnd;
/* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
wglMakeCurrent(hdc, (HGLRC) 1);
return ((HGLRC) 1);
}
GLAPI HGLRC GLAPIENTRY
wglCreateLayerContext(HDC hdc, int iLayerPlane)
{
SetLastError(0);
return (NULL);
}
GLAPI BOOL GLAPIENTRY
wglDeleteContext(HGLRC hglrc)
{
if (ctx && hglrc == (HGLRC) 1) {
fxMesaDestroyContext(ctx);
SetWindowLong(WindowFromDC(hDC), GWL_WNDPROC, (LONG) hWNDOldProc);
ctx = NULL;
hDC = 0;
return (TRUE);
}
SetLastError(0);
return (FALSE);
}
GLAPI HGLRC GLAPIENTRY
wglGetCurrentContext(VOID)
{
if (ctx)
return ((HGLRC) 1);
SetLastError(0);
return (NULL);
}
GLAPI HDC GLAPIENTRY
wglGetCurrentDC(VOID)
{
if (ctx)
return (hDC);
SetLastError(0);
return (NULL);
}
GLAPI BOOL GLAPIENTRY
wglSwapIntervalEXT (int interval)
{
if (ctx == NULL) {
return FALSE;
}
if (interval < 0) {
interval = 0;
} else if (interval > 3) {
interval = 3;
}
ctx->swapInterval = interval;
return TRUE;
}
GLAPI int GLAPIENTRY
wglGetSwapIntervalEXT (void)
{
return (ctx == NULL) ? -1 : ctx->swapInterval;
}
GLAPI BOOL GLAPIENTRY
wglGetDeviceGammaRampEXT (unsigned char *r, unsigned char *g, unsigned char *b)
{
return TRUE;
}
GLAPI BOOL GLAPIENTRY
wglSetDeviceGammaRampEXT (const unsigned char *r, const unsigned char *g, const unsigned char *b)
{
return TRUE;
}
GLAPI const char * GLAPIENTRY
wglGetExtensionsStringEXT (void)
{
return "WGL_3DFX_gamma_control "
"WGL_EXT_swap_control "
"WGL_EXT_extensions_string WGL_ARB_extensions_string";
}
GLAPI const char * GLAPIENTRY
wglGetExtensionsStringARB (HDC hdc)
{
return wglGetExtensionsStringEXT();
}
static struct {
const char *name;
PROC func;
} wgl_ext[] = {
{"wglGetExtensionsStringARB", wglGetExtensionsStringARB},
{"wglGetExtensionsStringEXT", wglGetExtensionsStringEXT},
{"wglSwapIntervalEXT", wglSwapIntervalEXT},
{"wglGetSwapIntervalEXT", wglGetSwapIntervalEXT},
{"wglGetDeviceGammaRampEXT", wglGetDeviceGammaRampEXT},
{"wglGetDeviceGammaRamp3DFX", wglGetDeviceGammaRampEXT},
{"wglSetDeviceGammaRampEXT", wglSetDeviceGammaRampEXT},
{"wglSetDeviceGammaRamp3DFX", wglSetDeviceGammaRampEXT},
{NULL, NULL}
};
GLAPI PROC GLAPIENTRY
wglGetProcAddress(LPCSTR lpszProc)
{
int i;
PROC p = (PROC) _glapi_get_proc_address((const char *) lpszProc);
if (p)
return p;
for (i = 0; wgl_ext[i].name; i++) {
if (!strcmp(lpszProc, wgl_ext[i].name)) {
return wgl_ext[i].func;
}
}
SetLastError(0);
return (NULL);
}
GLAPI BOOL GLAPIENTRY
wglMakeCurrent(HDC hdc, HGLRC hglrc)
{
if ((hdc == NULL) && (hglrc == NULL))
return (TRUE);
if (!ctx || hglrc != (HGLRC) 1 || WindowFromDC(hdc) != hWND) {
SetLastError(0);
return (FALSE);
}
hDC = hdc;
fxMesaMakeCurrent(ctx);
return (TRUE);
}
GLAPI BOOL GLAPIENTRY
wglShareLists(HGLRC hglrc1, HGLRC hglrc2)
{
if (!ctx || hglrc1 != (HGLRC) 1 || hglrc1 != hglrc2) {
SetLastError(0);
return (FALSE);
}
return (TRUE);
}
static BOOL
wglUseFontBitmaps_FX(HDC fontDevice, DWORD firstChar, DWORD numChars,
DWORD listBase)
{
TEXTMETRIC metric;
BITMAPINFO *dibInfo;
HDC bitDevice;
COLORREF tempColor;
int i;
GetTextMetrics(fontDevice, &metric);
dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dibInfo->bmiHeader.biPlanes = 1;
dibInfo->bmiHeader.biBitCount = 1;
dibInfo->bmiHeader.biCompression = BI_RGB;
bitDevice = CreateCompatibleDC(fontDevice);
// Swap fore and back colors so the bitmap has the right polarity
tempColor = GetBkColor(bitDevice);
SetBkColor(bitDevice, GetTextColor(bitDevice));
SetTextColor(bitDevice, tempColor);
// Place chars based on base line
SetTextAlign(bitDevice, TA_BASELINE);
for (i = 0; i < (int)numChars; i++) {
SIZE size;
char curChar;
int charWidth, charHeight, bmapWidth, bmapHeight, numBytes, res;
HBITMAP bitObject;
HGDIOBJ origBmap;
unsigned char *bmap;
curChar = (char)(i + firstChar); // [koolsmoky] explicit cast
// Find how high/wide this character is
GetTextExtentPoint32(bitDevice, &curChar, 1, &size);
// Create the output bitmap
charWidth = size.cx;
charHeight = size.cy;
bmapWidth = ((charWidth + 31) / 32) * 32; // Round up to the next multiple of 32 bits
bmapHeight = charHeight;
bitObject = CreateCompatibleBitmap(bitDevice, bmapWidth, bmapHeight);
//VERIFY(bitObject);
// Assign the output bitmap to the device
origBmap = SelectObject(bitDevice, bitObject);
PatBlt(bitDevice, 0, 0, bmapWidth, bmapHeight, BLACKNESS);
// Use our source font on the device
SelectObject(bitDevice, GetCurrentObject(fontDevice, OBJ_FONT));
// Draw the character
TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1);
// Unselect our bmap object
SelectObject(bitDevice, origBmap);
// Convert the display dependant representation to a 1 bit deep DIB
numBytes = (bmapWidth * bmapHeight) / 8;
bmap = MALLOC(numBytes);
dibInfo->bmiHeader.biWidth = bmapWidth;
dibInfo->bmiHeader.biHeight = bmapHeight;
res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
dibInfo, DIB_RGB_COLORS);
// Create the GL object
glNewList(i + listBase, GL_COMPILE);
glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
charWidth, 0.0, bmap);
glEndList();
// CheckGL();
// Destroy the bmap object
DeleteObject(bitObject);
// Deallocate the bitmap data
FREE(bmap);
}
// Destroy the DC
DeleteDC(bitDevice);
FREE(dibInfo);
return TRUE;
}
GLAPI BOOL GLAPIENTRY
wglUseFontBitmapsW(HDC hdc, DWORD first, DWORD count, DWORD listBase)
{
return (FALSE);
}
GLAPI BOOL GLAPIENTRY
wglUseFontOutlinesA(HDC hdc, DWORD first, DWORD count,
DWORD listBase, FLOAT deviation,
FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
{
SetLastError(0);
return (FALSE);
}
GLAPI BOOL GLAPIENTRY
wglUseFontOutlinesW(HDC hdc, DWORD first, DWORD count,
DWORD listBase, FLOAT deviation,
FLOAT extrusion, int format, LPGLYPHMETRICSFLOAT lpgmf)
{
SetLastError(0);
return (FALSE);
}
GLAPI BOOL GLAPIENTRY
wglSwapLayerBuffers(HDC hdc, UINT fuPlanes)
{
if (ctx && WindowFromDC(hdc) == hWND) {
fxMesaSwapBuffers();
return (TRUE);
}
SetLastError(0);
return (FALSE);
}
GLAPI int GLAPIENTRY
wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
{
int i, best = -1, qt_valid_pix;
#if 0
FILE *pix_file;
pix_file = fopen("pix_log.txt", "a");
if (pix_file) {
fprintf(pix_file, "wglChoosePixelFormat\n");
fprintf(pix_file, "nSize = %d\n",ppfd->nSize);
fprintf(pix_file, "nVersion = %d\n",ppfd->nVersion);
fprintf(pix_file, "dwFlags = %d\n",ppfd->dwFlags);
fprintf(pix_file, "iPixelType = %d\n",ppfd->iPixelType);
fprintf(pix_file, "cColorBits = %d\n",ppfd->cColorBits);
fprintf(pix_file, "cRedBits = %d\n",ppfd->cRedBits);
fprintf(pix_file, "cRedShift = %d\n",ppfd->cRedShift);
fprintf(pix_file, "cGreenBits = %d\n",ppfd->cGreenBits);
fprintf(pix_file, "cGreenShift = %d\n",ppfd->cGreenShift);
fprintf(pix_file, "cBlueBits = %d\n",ppfd->cBlueBits);
fprintf(pix_file, "cBlueShift = %d\n",ppfd->cBlueShift);
fprintf(pix_file, "cAlphaBits = %d\n",ppfd->cAlphaBits);
fprintf(pix_file, "cAlphaShift = %d\n",ppfd->cAlphaShift);
fprintf(pix_file, "cAccumBits = %d\n",ppfd->cAccumBits);
fprintf(pix_file, "cAccumRedBits = %d\n",ppfd->cAccumRedBits);
fprintf(pix_file, "cAccumGreenBits = %d\n",ppfd->cAccumGreenBits);
fprintf(pix_file, "cAccumBlueBits = %d\n",ppfd->cAccumBlueBits);
fprintf(pix_file, "cAccumAlphaBits = %d\n",ppfd->cAccumAlphaBits);
fprintf(pix_file, "cDepthBits = %d\n",ppfd->cDepthBits);
fprintf(pix_file, "cStencilBits = %d\n",ppfd->cStencilBits);
fprintf(pix_file, "cAuxBuffers = %d\n",ppfd->cAuxBuffers);
fprintf(pix_file, "iLayerType = %d\n",ppfd->iLayerType);
fprintf(pix_file, "bReserved = %d\n",ppfd->bReserved);
fprintf(pix_file, "dwLayerMask = %d\n",ppfd->dwLayerMask);
fprintf(pix_file, "dwVisibleMask = %d\n",ppfd->dwVisibleMask);
fprintf(pix_file, "dwDamageMask = %d\n",ppfd->dwDamageMask);
}
fclose(pix_file);
#endif
#if 1 || QUAKE2
if (ppfd->cColorBits == 24 && ppfd->cDepthBits == 32) {
ppfd->cColorBits = 16;
ppfd->cDepthBits = 16;
}
#endif
qt_valid_pix = qt_pix;
if (ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
SetLastError(0);
return (0);
}
for (i = 0; i < qt_valid_pix; i++) {
if (ppfd->cColorBits > 0 && pix[i].pfd.cColorBits != ppfd->cColorBits)
continue;
if ((ppfd->dwFlags & PFD_DRAW_TO_WINDOW)
&& !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW)) continue;
if ((ppfd->dwFlags & PFD_DRAW_TO_BITMAP)
&& !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP)) continue;
if ((ppfd->dwFlags & PFD_SUPPORT_GDI)
&& !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI)) continue;
if ((ppfd->dwFlags & PFD_SUPPORT_OPENGL)
&& !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL)) continue;
if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE)
&& ((ppfd->dwFlags & PFD_DOUBLEBUFFER) !=
(pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER))) continue;
if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE)
&& ((ppfd->dwFlags & PFD_STEREO) !=
(pix[i].pfd.dwFlags & PFD_STEREO))) continue;
if (ppfd->cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
continue; /* need depth buffer */
if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
continue; /* need alpha buffer */
#if 0
if ((ppfd->cColorBits == 32) && (ppfd->cStencilBits > 0 && pix[i].pfd.cStencilBits == 0))
continue; /* need stencil */
#endif
if (ppfd->iPixelType == pix[i].pfd.iPixelType) {
best = i + 1;
break;
}
}
if (best == -1) {
SetLastError(0);
return (0);
}
return (best);
}
GLAPI int GLAPIENTRY
ChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR * ppfd)
{
return wglChoosePixelFormat(hdc, ppfd);
}
GLAPI int GLAPIENTRY
wglDescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
int qt_valid_pix;
qt_valid_pix = qt_pix;
if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
SetLastError(0);
return (0);
}
if (nBytes != 0)
*ppfd = pix[iPixelFormat - 1].pfd;
return (qt_valid_pix);
}
GLAPI int GLAPIENTRY
DescribePixelFormat(HDC hdc, int iPixelFormat, UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
return wglDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
}
GLAPI int GLAPIENTRY
wglGetPixelFormat(HDC hdc)
{
if (curPFD == 0) {
SetLastError(0);
return (0);
}
return (curPFD);
}
GLAPI int GLAPIENTRY
GetPixelFormat(HDC hdc)
{
return wglGetPixelFormat(hdc);
}
GLAPI BOOL GLAPIENTRY
wglSetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
{
int qt_valid_pix;
qt_valid_pix = qt_pix;
if (iPixelFormat < 1 || iPixelFormat > qt_valid_pix
|| ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
SetLastError(0);
return (FALSE);
}
curPFD = iPixelFormat;
return (TRUE);
}
GLAPI BOOL GLAPIENTRY
wglSwapBuffers(HDC hdc)
{
if (!ctx) {
SetLastError(0);
return (FALSE);
}
fxMesaSwapBuffers();
return (TRUE);
}
GLAPI BOOL GLAPIENTRY
SetPixelFormat(HDC hdc, int iPixelFormat, const PIXELFORMATDESCRIPTOR * ppfd)
{
return wglSetPixelFormat(hdc, iPixelFormat, ppfd);
}
GLAPI BOOL GLAPIENTRY
SwapBuffers(HDC hdc)
{
return wglSwapBuffers(hdc);
}
static FIXED FixedFromDouble(double d)
{
long l = (long) (d * 65536L);
return *(FIXED *)&l;
}
/*
** This was yanked from windows/gdi/wgl.c
*/
GLAPI BOOL GLAPIENTRY
wglUseFontBitmapsA(HDC hdc, DWORD first, DWORD count, DWORD listBase)
{
int i;
GLuint font_list;
DWORD size;
GLYPHMETRICS gm;
HANDLE hBits;
LPSTR lpBits;
MAT2 mat;
int success = TRUE;
if (first<0)
return FALSE;
if (count<0)
return FALSE;
if (listBase<0)
return FALSE;
font_list = listBase;
mat.eM11 = FixedFromDouble(1);
mat.eM12 = FixedFromDouble(0);
mat.eM21 = FixedFromDouble(0);
mat.eM22 = FixedFromDouble(-1);
memset(&gm,0,sizeof(gm));
/*
** If we can't get the glyph outline, it may be because this is a fixed
** font. Try processing it that way.
*/
if( GetGlyphOutline(hdc, first, GGO_BITMAP, &gm, 0, NULL, &mat)
== GDI_ERROR )
{
return wglUseFontBitmaps_FX( hdc, first, count, listBase );
}
/*
** Otherwise process all desired characters.
*/
for (i = 0; i < count; i++)
{
DWORD err;
glNewList( font_list+i, GL_COMPILE );
/* allocate space for the bitmap/outline */
size = GetGlyphOutline(hdc, first + i, GGO_BITMAP, &gm, 0, NULL, &mat);
if (size == GDI_ERROR)
{
glEndList( );
err = GetLastError();
success = FALSE;
continue;
}
hBits = GlobalAlloc(GHND, size+1);
lpBits = GlobalLock(hBits);
err = GetGlyphOutline(hdc, /* handle to device context */
first + i, /* character to query */
GGO_BITMAP, /* format of data to return */
&gm, /* pointer to structure for metrics*/
size, /* size of buffer for data */
lpBits, /* pointer to buffer for data */
&mat /* pointer to transformation */
/* matrix structure */
);
if (err == GDI_ERROR)
{
GlobalUnlock(hBits);
GlobalFree(hBits);
glEndList( );
err = GetLastError();
success = FALSE;
continue;
}
glBitmap(gm.gmBlackBoxX,gm.gmBlackBoxY,
-gm.gmptGlyphOrigin.x,
gm.gmptGlyphOrigin.y,
gm.gmCellIncX,gm.gmCellIncY,
(const GLubyte * )lpBits);
GlobalUnlock(hBits);
GlobalFree(hBits);
glEndList( );
}
return success;
}
GLAPI BOOL GLAPIENTRY
wglDescribeLayerPlane(HDC hdc, int iPixelFormat, int iLayerPlane,
UINT nBytes, LPLAYERPLANEDESCRIPTOR ppfd)
{
SetLastError(0);
return (FALSE);
}
GLAPI int GLAPIENTRY
wglGetLayerPaletteEntries(HDC hdc, int iLayerPlane, int iStart,
int cEntries, COLORREF *pcr)
{
SetLastError(0);
return (FALSE);
}
GLAPI BOOL GLAPIENTRY
wglRealizeLayerPalette(HDC hdc,int iLayerPlane,BOOL bRealize)
{
SetLastError(0);
return(FALSE);
}
GLAPI int GLAPIENTRY
wglSetLayerPaletteEntries(HDC hdc,int iLayerPlane, int iStart,
int cEntries, CONST COLORREF *pcr)
{
SetLastError(0);
return(FALSE);
}
#if (_MSC_VER >= 1200)
#pragma warning( pop )
#endif
#endif /* FX */
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