1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
|
/* -*- mode: C; tab-width:8; c-basic-offset:2 -*- */
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*
* Original Mesa / 3Dfx device driver (C) 1999 David Bucciarelli, by the
* terms stated above.
*
* Thank you for your contribution, David!
*
* Please make note of the above copyright/license statement. If you
* contributed code or bug fixes to this code under the previous (GNU
* Library) license and object to the new license, your code will be
* removed at your request. Please see the Mesa docs/COPYRIGHT file
* for more information.
*
* Additional Mesa/3Dfx driver developers:
* Daryll Strauss <daryll@precisioninsight.com>
* Keith Whitwell <keith@precisioninsight.com>
*
* See fxapi.h for more revision/author details.
*/
/* fxwgl.c - Microsoft wgl functions emulation for
* 3Dfx VooDoo/Mesa interface
*/
#ifdef __WIN32__
#ifdef __cplusplus
extern "C" {
#endif
#include <windows.h>
#include "GL/gl.h"
#ifdef __cplusplus
}
#endif
#include <stdio.h>
#include "GL/fxmesa.h"
#include "fxdrv.h"
#define MAX_MESA_ATTRS 20
struct __extensions__
{
PROC proc;
char *name;
};
struct __pixelformat__
{
PIXELFORMATDESCRIPTOR pfd;
GLint mesaAttr[MAX_MESA_ATTRS];
};
WINGDIAPI void GLAPIENTRY gl3DfxSetPaletteEXT(GLuint *);
static struct __extensions__ ext[] = {
#ifdef GL_EXT_polygon_offset
{ (PROC)glPolygonOffsetEXT, "glPolygonOffsetEXT" },
#endif
{ (PROC)glBlendEquationEXT, "glBlendEquationEXT" },
{ (PROC)glBlendColorEXT, "glBlendColorExt" },
{ (PROC)glVertexPointerEXT, "glVertexPointerEXT" },
{ (PROC)glNormalPointerEXT, "glNormalPointerEXT" },
{ (PROC)glColorPointerEXT, "glColorPointerEXT" },
{ (PROC)glIndexPointerEXT, "glIndexPointerEXT" },
{ (PROC)glTexCoordPointerEXT, "glTexCoordPointer" },
{ (PROC)glEdgeFlagPointerEXT, "glEdgeFlagPointerEXT" },
{ (PROC)glGetPointervEXT, "glGetPointervEXT" },
{ (PROC)glArrayElementEXT, "glArrayElementEXT" },
{ (PROC)glDrawArraysEXT, "glDrawArrayEXT" },
{ (PROC)glAreTexturesResidentEXT, "glAreTexturesResidentEXT" },
{ (PROC)glBindTextureEXT, "glBindTextureEXT" },
{ (PROC)glDeleteTexturesEXT, "glDeleteTexturesEXT" },
{ (PROC)glGenTexturesEXT, "glGenTexturesEXT" },
{ (PROC)glIsTextureEXT, "glIsTextureEXT" },
{ (PROC)glPrioritizeTexturesEXT, "glPrioritizeTexturesEXT" },
{ (PROC)glCopyTexSubImage3DEXT, "glCopyTexSubImage3DEXT" },
{ (PROC)glTexImage3DEXT, "glTexImage3DEXT" },
{ (PROC)glTexSubImage3DEXT, "glTexSubImage3DEXT" },
{ (PROC)gl3DfxSetPaletteEXT, "3DFX_set_global_palette" },
{ (PROC)glColorTableEXT, "glColorTableEXT" },
{ (PROC)glColorSubTableEXT, "glColorSubTableEXT" },
{ (PROC)glGetColorTableEXT, "glGetColorTableEXT" },
{ (PROC)glGetColorTableParameterfvEXT, "glGetColorTableParameterfvEXT" },
{ (PROC)glGetColorTableParameterivEXT, "glGetColorTableParameterivEXT" },
{ (PROC)glPointParameterfEXT, "glPointParameterfEXT" },
{ (PROC)glPointParameterfvEXT, "glPointParameterfvEXT" },
{ (PROC)glBlendFuncSeparateINGR, "glBlendFuncSeparateINGR" },
{ (PROC)glActiveTextureARB, "glActiveTextureARB" },
{ (PROC)glClientActiveTextureARB, "glClientActiveTextureARB" },
{ (PROC)glMultiTexCoord1dARB, "glMultiTexCoord1dARB" },
{ (PROC)glMultiTexCoord1dvARB, "glMultiTexCoord1dvARB" },
{ (PROC)glMultiTexCoord1fARB, "glMultiTexCoord1fARB" },
{ (PROC)glMultiTexCoord1fvARB, "glMultiTexCoord1fvARB" },
{ (PROC)glMultiTexCoord1iARB, "glMultiTexCoord1iARB" },
{ (PROC)glMultiTexCoord1ivARB, "glMultiTexCoord1ivARB" },
{ (PROC)glMultiTexCoord1sARB, "glMultiTexCoord1sARB" },
{ (PROC)glMultiTexCoord1svARB, "glMultiTexCoord1svARB" },
{ (PROC)glMultiTexCoord2dARB, "glMultiTexCoord2dARB" },
{ (PROC)glMultiTexCoord2dvARB, "glMultiTexCoord2dvARB" },
{ (PROC)glMultiTexCoord2fARB, "glMultiTexCoord2fARB" },
{ (PROC)glMultiTexCoord2fvARB, "glMultiTexCoord2fvARB" },
{ (PROC)glMultiTexCoord2iARB, "glMultiTexCoord2iARB" },
{ (PROC)glMultiTexCoord2ivARB, "glMultiTexCoord2ivARB" },
{ (PROC)glMultiTexCoord2sARB, "glMultiTexCoord2sARB" },
{ (PROC)glMultiTexCoord2svARB, "glMultiTexCoord2svARB" },
{ (PROC)glMultiTexCoord3dARB, "glMultiTexCoord3dARB" },
{ (PROC)glMultiTexCoord3dvARB, "glMultiTexCoord3dvARB" },
{ (PROC)glMultiTexCoord3fARB, "glMultiTexCoord3fARB" },
{ (PROC)glMultiTexCoord3fvARB, "glMultiTexCoord3fvARB" },
{ (PROC)glMultiTexCoord3iARB, "glMultiTexCoord3iARB" },
{ (PROC)glMultiTexCoord3ivARB, "glMultiTexCoord3ivARB" },
{ (PROC)glMultiTexCoord3sARB, "glMultiTexCoord3sARB" },
{ (PROC)glMultiTexCoord3svARB, "glMultiTexCoord3svARB" },
{ (PROC)glMultiTexCoord4dARB, "glMultiTexCoord4dARB" },
{ (PROC)glMultiTexCoord4dvARB, "glMultiTexCoord4dvARB" },
{ (PROC)glMultiTexCoord4fARB, "glMultiTexCoord4fARB" },
{ (PROC)glMultiTexCoord4fvARB, "glMultiTexCoord4fvARB" },
{ (PROC)glMultiTexCoord4iARB, "glMultiTexCoord4iARB" },
{ (PROC)glMultiTexCoord4ivARB, "glMultiTexCoord4ivARB" },
{ (PROC)glMultiTexCoord4sARB, "glMultiTexCoord4sARB" },
{ (PROC)glMultiTexCoord4svARB, "glMultiTexCoord4svARB" },
{ (PROC)glLockArraysEXT, "glLockArraysEXT" },
{ (PROC)glUnlockArraysEXT, "glUnlockArraysEXT" }
};
static int qt_ext = sizeof(ext) / sizeof(ext[0]);
struct __pixelformat__ pix[] =
{
/* None */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
PFD_TYPE_RGBA,
32,
8,0,8,8,8,16,0,24,
0,0,0,0,0,
0,
0,
0,
PFD_MAIN_PLANE,
0,0,0,0
},
{
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 0,
FXMESA_DEPTH_SIZE, 0,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE
}
},
/* Alpha */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
PFD_TYPE_RGBA,
32,
8,0,8,8,8,16,8,24,
0,0,0,0,0,
0,
0,
0,
PFD_MAIN_PLANE,
0,0,0,0
},
{
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 8,
FXMESA_DEPTH_SIZE, 0,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE
}
},
/* Depth */
{
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW|PFD_SUPPORT_OPENGL|
PFD_DOUBLEBUFFER|PFD_SWAP_COPY,
PFD_TYPE_RGBA,
32,
8,0,8,8,8,16,0,24,
0,0,0,0,0,
16,
0,
0,
PFD_MAIN_PLANE,
0,0,0,0
},
{
FXMESA_DOUBLEBUFFER,
FXMESA_ALPHA_SIZE, 0,
FXMESA_DEPTH_SIZE, 16,
FXMESA_STENCIL_SIZE, 0,
FXMESA_ACCUM_SIZE, 0,
FXMESA_NONE
}
}
};
static int qt_pix = sizeof(pix) / sizeof(pix[0]);
static fxMesaContext ctx = NULL;
static WNDPROC hWNDOldProc;
static int curPFD = 0;
static HDC hDC;
static HWND hWND;
static GLboolean haveDualHead;
/* For the in-window-rendering hack */
static GLboolean gdiWindowHack;
static GLboolean gdiWindowHackEna;
static void *dibSurfacePtr;
static BITMAPINFO *dibBMI;
static HBITMAP dibHBM;
static HWND dibWnd;
LONG GLAPIENTRY __wglMonitor(HWND hwnd,UINT message,UINT wParam,LONG lParam)
{
long ret; /* Now gives the resized window at the end to hWNDOldProc */
if(ctx && hwnd == hWND) {
switch(message) {
case WM_PAINT:
case WM_MOVE:
break;
case WM_DISPLAYCHANGE:
case WM_SIZE:
if (wParam != SIZE_MINIMIZED) {
static int moving = 0;
if (!moving) {
if(fxQueryHardware()!=GR_SSTTYPE_VOODOO) {
if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
moving = 1;
SetWindowPos(hwnd, 0, 0, 0, 300, 300, SWP_NOMOVE|SWP_NOZORDER);
moving = 0;
if(!FX_grSstControl(GR_CONTROL_RESIZE)) {
/*MessageBox(0,_T("Error changing windowsize"),_T("fxMESA"),MB_OK);*/
PostMessage(hWND,WM_CLOSE,0,0);
}
}
}
/* Do the clipping in the glide library */
FX_grClipWindow(0,0,FX_grSstScreenWidth(),FX_grSstScreenHeight());
/* And let the new size set in the context */
fxMesaUpdateScreenSize(ctx);
}
}
break;
case WM_ACTIVATE:
if((fxQueryHardware()==GR_SSTTYPE_VOODOO) &&
(!gdiWindowHack) &&
(!haveDualHead)) {
WORD fActive = LOWORD(wParam);
BOOL fMinimized = (BOOL) HIWORD(wParam);
if((fActive == WA_INACTIVE) || fMinimized)
FX_grSstControl(GR_CONTROL_DEACTIVATE);
else
FX_grSstControl(GR_CONTROL_ACTIVATE);
}
break;
case WM_SHOWWINDOW:
break;
case WM_SYSKEYDOWN:
case WM_SYSCHAR:
if(gdiWindowHackEna && (VK_RETURN == wParam)) {
if(gdiWindowHack) {
gdiWindowHack = GL_FALSE;
FX_grSstControl(GR_CONTROL_ACTIVATE);
} else {
gdiWindowHack = GL_TRUE;
FX_grSstControl(GR_CONTROL_DEACTIVATE);
}
}
break;
}
}
/* Finaly call the hWNDOldProc, which handles the resize witch the
now changed window sizes */
ret = CallWindowProc( hWNDOldProc, hwnd, message, wParam, lParam );
return(ret);
}
BOOL GLAPIENTRY wglCopyContext(HGLRC hglrcSrc,HGLRC hglrcDst,UINT mask)
{
return(FALSE);
}
HGLRC GLAPIENTRY wglCreateContext(HDC hdc)
{
HWND hWnd;
WNDPROC oldProc;
int error;
if(ctx) {
SetLastError(0);
return(NULL);
}
if(!(hWnd = WindowFromDC(hdc))) {
SetLastError(0);
return(NULL);
}
if(curPFD == 0) {
SetLastError(0);
return(NULL);
}
if((oldProc = (WNDPROC)GetWindowLong(hWnd,GWL_WNDPROC)) != __wglMonitor) {
hWNDOldProc = oldProc;
SetWindowLong(hWnd,GWL_WNDPROC,(LONG)__wglMonitor);
}
#ifndef FX_SILENT
freopen("MESA.LOG","w",stderr);
#endif
ShowWindow(hWnd, SW_SHOWNORMAL);
SetForegroundWindow(hWnd);
Sleep(100); /* an hack for win95 */
if(fxQueryHardware() == GR_SSTTYPE_VOODOO) {
RECT cliRect;
GetClientRect(hWnd,&cliRect);
error = !(ctx = fxMesaCreateBestContext((GLuint)hWnd,cliRect.right,cliRect.bottom,
pix[curPFD - 1].mesaAttr));
if(!error) {
/* create the DIB section for windowed rendering */
DWORD *p;
dibWnd = hWnd;
hDC = GetDC(dibWnd);
dibBMI = (BITMAPINFO*) MALLOC( sizeof(BITMAPINFO) + (256*sizeof(RGBQUAD)));
memset(dibBMI,0,sizeof(BITMAPINFO) + (256*sizeof(RGBQUAD)));
dibBMI->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dibBMI->bmiHeader.biWidth = ctx->width;
dibBMI->bmiHeader.biHeight = -ctx->height;
dibBMI->bmiHeader.biPlanes = (short)1;
dibBMI->bmiHeader.biBitCount = (short)16;
dibBMI->bmiHeader.biCompression = BI_BITFIELDS;
dibBMI->bmiHeader.biSizeImage = 0;
dibBMI->bmiHeader.biXPelsPerMeter = 0;
dibBMI->bmiHeader.biYPelsPerMeter = 0;
dibBMI->bmiHeader.biClrUsed = 3;
dibBMI->bmiHeader.biClrImportant = 3;
p = (DWORD*)dibBMI->bmiColors;
p[0] = 0xF800;
p[1] = 0x07E0;
p[2] = 0x001F;
dibHBM = CreateDIBSection(hDC, dibBMI, DIB_RGB_COLORS, &dibSurfacePtr, NULL, 0);
ReleaseDC(dibWnd, hDC);
gdiWindowHackEna = (dibHBM != NULL ? GL_TRUE : GL_FALSE);
if (!getenv("MESA_WGL_FX") || !strcmp(getenv("MESA_WGL_FX"),"fullscreen"))
gdiWindowHack = GL_FALSE;
else {
gdiWindowHack = GL_TRUE;
FX_grSstControl(GR_CONTROL_DEACTIVATE);
}
}
} else {
/* For the Voodoo Rush */
if(getenv("MESA_WGL_FX") && !strcmp(getenv("MESA_WGL_FX"),"fullscreen")) {
RECT cliRect;
GetClientRect(hWnd,&cliRect);
error = !(ctx = fxMesaCreateBestContext((GLuint)hWnd,cliRect.right,cliRect.bottom,
pix[curPFD - 1].mesaAttr));
} else
error = !(ctx = fxMesaCreateContext((GLuint)hWnd,GR_RESOLUTION_NONE,GR_REFRESH_75Hz,
pix[curPFD - 1].mesaAttr));
}
if(getenv("SST_DUALHEAD"))
haveDualHead=((atoi(getenv("SST_DUALHEAD"))==1) ? GL_TRUE:GL_FALSE);
else
haveDualHead=GL_FALSE;
if(error) {
SetLastError(0);
return(NULL);
}
hDC = hdc;
hWND = hWnd;
/* Required by the OpenGL Optimizer 1.1 (is it a Optimizer bug ?) */
wglMakeCurrent(hdc,(HGLRC)1);
return((HGLRC)1);
}
HGLRC GLAPIENTRY wglCreateLayerContext(HDC hdc,int iLayerPlane)
{
SetLastError(0);
return(NULL);
}
BOOL GLAPIENTRY wglDeleteContext(HGLRC hglrc)
{
if(ctx && hglrc == (HGLRC)1) {
if (gdiWindowHackEna) {
DeleteObject(dibHBM);
FREE(dibBMI);
dibSurfacePtr = NULL;
dibBMI = NULL;
dibHBM = NULL;
dibWnd = NULL;
}
fxMesaDestroyContext(ctx);
SetWindowLong(WindowFromDC(hDC),GWL_WNDPROC,(LONG)hWNDOldProc);
ctx = NULL;
hDC = 0;
return(TRUE);
}
SetLastError(0);
return(FALSE);
}
HGLRC GLAPIENTRY wglGetCurrentContext(VOID)
{
if(ctx)
return((HGLRC)1);
SetLastError(0);
return(NULL);
}
HDC GLAPIENTRY wglGetCurrentDC(VOID)
{
if(ctx)
return(hDC);
SetLastError(0);
return(NULL);
}
PROC GLAPIENTRY wglGetProcAddress(LPCSTR lpszProc)
{
int i;
/*fprintf(stderr,"fxMesa: looking for extension %s\n",lpszProc);
fflush(stderr);*/
for(i = 0;i < qt_ext;i++)
if(!strcmp(lpszProc,ext[i].name)) {
/*fprintf(stderr,"fxMesa: found extension %s\n",lpszProc);
fflush(stderr);*/
return(ext[i].proc);
}
SetLastError(0);
return(NULL);
}
BOOL GLAPIENTRY wglMakeCurrent(HDC hdc,HGLRC hglrc)
{
if((hdc==NULL) && (hglrc==NULL))
return(TRUE);
if(!ctx || hglrc != (HGLRC)1 || WindowFromDC(hdc) != hWND) {
SetLastError(0);
return(FALSE);
}
hDC = hdc;
fxMesaMakeCurrent(ctx);
return(TRUE);
}
BOOL GLAPIENTRY wglShareLists(HGLRC hglrc1,HGLRC hglrc2)
{
if(!ctx || hglrc1 != (HGLRC)1 || hglrc1 != hglrc2) {
SetLastError(0);
return(FALSE);
}
return(TRUE);
}
BOOL GLAPIENTRY wglUseFontBitmaps(HDC fontDevice, DWORD firstChar, DWORD numChars, DWORD listBase)
{
#define VERIFY(a) a
TEXTMETRIC metric;
BITMAPINFO *dibInfo;
HDC bitDevice;
COLORREF tempColor;
int i;
VERIFY(GetTextMetrics(fontDevice, &metric));
dibInfo = (BITMAPINFO *) calloc(sizeof(BITMAPINFO) + sizeof(RGBQUAD), 1);
dibInfo->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
dibInfo->bmiHeader.biPlanes = 1;
dibInfo->bmiHeader.biBitCount = 1;
dibInfo->bmiHeader.biCompression = BI_RGB;
bitDevice = CreateCompatibleDC(fontDevice);
// HDC bitDevice = CreateDC("DISPLAY", NULL, NULL, NULL);
// VERIFY(bitDevice);
// Swap fore and back colors so the bitmap has the right polarity
tempColor = GetBkColor(bitDevice);
SetBkColor(bitDevice, GetTextColor(bitDevice));
SetTextColor(bitDevice, tempColor);
// Place chars based on base line
VERIFY(SetTextAlign(bitDevice, TA_BASELINE) >= 0 ? 1 : 0);
for(i = 0; i < numChars; i++) {
SIZE size;
char curChar;
int charWidth,charHeight,bmapWidth,bmapHeight,numBytes,res;
HBITMAP bitObject;
HGDIOBJ origBmap;
unsigned char *bmap;
curChar = i + firstChar;
// Find how high/wide this character is
VERIFY(GetTextExtentPoint32(bitDevice, &curChar, 1, &size));
// Create the output bitmap
charWidth = size.cx;
charHeight = size.cy;
bmapWidth = ((charWidth + 31) / 32) * 32; // Round up to the next multiple of 32 bits
bmapHeight = charHeight;
bitObject = CreateCompatibleBitmap(bitDevice,
bmapWidth,
bmapHeight);
//VERIFY(bitObject);
// Assign the output bitmap to the device
origBmap = SelectObject(bitDevice, bitObject);
VERIFY(origBmap);
VERIFY( PatBlt( bitDevice, 0, 0, bmapWidth, bmapHeight,BLACKNESS ) );
// Use our source font on the device
VERIFY(SelectObject(bitDevice, GetCurrentObject(fontDevice,OBJ_FONT)));
// Draw the character
VERIFY(TextOut(bitDevice, 0, metric.tmAscent, &curChar, 1));
// Unselect our bmap object
VERIFY(SelectObject(bitDevice, origBmap));
// Convert the display dependant representation to a 1 bit deep DIB
numBytes = (bmapWidth * bmapHeight) / 8;
bmap = MALLOC(numBytes);
dibInfo->bmiHeader.biWidth = bmapWidth;
dibInfo->bmiHeader.biHeight = bmapHeight;
res = GetDIBits(bitDevice, bitObject, 0, bmapHeight, bmap,
dibInfo,
DIB_RGB_COLORS);
//VERIFY(res);
// Create the GL object
glNewList(i + listBase, GL_COMPILE);
glBitmap(bmapWidth, bmapHeight, 0.0, metric.tmDescent,
charWidth, 0.0,
bmap);
glEndList();
// CheckGL();
// Destroy the bmap object
DeleteObject(bitObject);
// Deallocate the bitmap data
FREE(bmap);
}
// Destroy the DC
VERIFY(DeleteDC(bitDevice));
FREE(dibInfo);
return TRUE;
#undef VERIFY
}
BOOL GLAPIENTRY wglUseFontBitmapsW(HDC hdc,DWORD first,DWORD count,DWORD listBase)
{
return(FALSE);
}
BOOL GLAPIENTRY wglUseFontOutlinesA(HDC hdc,DWORD first,DWORD count,
DWORD listBase,FLOAT deviation,
FLOAT extrusion,int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
SetLastError(0);
return(FALSE);
}
BOOL GLAPIENTRY wglUseFontOutlinesW(HDC hdc,DWORD first,DWORD count,
DWORD listBase,FLOAT deviation,
FLOAT extrusion,int format,
LPGLYPHMETRICSFLOAT lpgmf)
{
SetLastError(0);
return(FALSE);
}
BOOL GLAPIENTRY wglSwapLayerBuffers(HDC hdc,UINT fuPlanes)
{
if(ctx && WindowFromDC(hdc) == hWND) {
fxMesaSwapBuffers();
return(TRUE);
}
SetLastError(0);
return(FALSE);
}
int GLAPIENTRY wglChoosePixelFormat(HDC hdc,
CONST PIXELFORMATDESCRIPTOR *ppfd)
{
int i,best=-1,qt_valid_pix;
qt_valid_pix = qt_pix;
if(ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR) || ppfd->nVersion != 1) {
SetLastError(0);
return(0);
}
for(i = 0;i < qt_valid_pix;i++) {
if((ppfd->dwFlags & PFD_DRAW_TO_WINDOW) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_WINDOW))
continue;
if((ppfd->dwFlags & PFD_DRAW_TO_BITMAP) && !(pix[i].pfd.dwFlags & PFD_DRAW_TO_BITMAP))
continue;
if((ppfd->dwFlags & PFD_SUPPORT_GDI) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_GDI))
continue;
if((ppfd->dwFlags & PFD_SUPPORT_OPENGL) && !(pix[i].pfd.dwFlags & PFD_SUPPORT_OPENGL))
continue;
if(!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) &&
((ppfd->dwFlags & PFD_DOUBLEBUFFER) != (pix[i].pfd.dwFlags & PFD_DOUBLEBUFFER)))
continue;
if(!(ppfd->dwFlags & PFD_STEREO_DONTCARE) &&
((ppfd->dwFlags & PFD_STEREO) != (pix[i].pfd.dwFlags & PFD_STEREO)))
continue;
if (ppfd->cDepthBits > 0 && pix[i].pfd.cDepthBits == 0)
continue; /* need depth buffer */
if (ppfd->cAlphaBits > 0 && pix[i].pfd.cAlphaBits == 0)
continue; /* need alpha buffer */
if(ppfd->iPixelType == pix[i].pfd.iPixelType) {
best = i + 1;
break;
}
}
if(best == -1) {
SetLastError(0);
return(0);
}
return(best);
}
int GLAPIENTRY ChoosePixelFormat(HDC hdc,
CONST PIXELFORMATDESCRIPTOR *ppfd)
{
return wglChoosePixelFormat(hdc,ppfd);
}
int GLAPIENTRY wglDescribePixelFormat(HDC hdc,int iPixelFormat,UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
int qt_valid_pix;
qt_valid_pix = qt_pix;
if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix ||
((nBytes != sizeof(PIXELFORMATDESCRIPTOR)) && (nBytes != 0))) {
SetLastError(0);
return(0);
}
if(nBytes != 0)
*ppfd = pix[iPixelFormat - 1].pfd;
return(qt_valid_pix);
}
int GLAPIENTRY DescribePixelFormat(HDC hdc,int iPixelFormat,UINT nBytes,
LPPIXELFORMATDESCRIPTOR ppfd)
{
return wglDescribePixelFormat(hdc,iPixelFormat,nBytes,ppfd);
}
int GLAPIENTRY wglGetPixelFormat(HDC hdc)
{
if(curPFD == 0) {
SetLastError(0);
return(0);
}
return(curPFD);
}
int GLAPIENTRY GetPixelFormat(HDC hdc)
{
return wglGetPixelFormat(hdc);
}
BOOL GLAPIENTRY wglSetPixelFormat(HDC hdc,int iPixelFormat,
CONST PIXELFORMATDESCRIPTOR *ppfd)
{
int qt_valid_pix;
qt_valid_pix = qt_pix;
if(iPixelFormat < 1 || iPixelFormat > qt_valid_pix || ppfd->nSize != sizeof(PIXELFORMATDESCRIPTOR)) {
SetLastError(0);
return(FALSE);
}
curPFD = iPixelFormat;
return(TRUE);
}
BOOL GLAPIENTRY wglSwapBuffers(HDC hdc)
{
if(!ctx) {
SetLastError(0);
return(FALSE);
}
fxMesaSwapBuffers();
if(gdiWindowHack) {
GLuint width=ctx->width;
GLuint height=ctx->height;
HDC hdcScreen = GetDC(dibWnd);
HDC hdcDIBSection = CreateCompatibleDC(hdcScreen);
HBITMAP holdBitmap = (HBITMAP) SelectObject(hdcDIBSection, dibHBM);
FX_grLfbReadRegion(GR_BUFFER_FRONTBUFFER, 0, 0,
width, height,
width * 2,
dibSurfacePtr);
/* Since the hardware is configured for GR_COLORFORMAT_ABGR the pixel data is
* going to come out as BGR 565, which is reverse of what we need for blitting
* to screen, so we need to convert it here pixel-by-pixel (ick). This loop would NOT
* be required if the color format was changed to GR_COLORFORMAT_ARGB, but I do
* not know the ramifications of that, so this will work until that is resolved.
*
* This routine CRIES out for MMX implementation, however since that's not
* guaranteed to be running on MMX enabled hardware so I'm not going to do
* that. I'm just going to try to make a reasonably efficient C
* version. -TAJ
*
* This routine drops frame rate by <1 fps on a 200Mhz MMX processor with a 640x480
* display. Obviously, it's performance hit will be higher on larger displays and
* less on smaller displays. To support the window-hack display this is probably fine.
*/
#if FXMESA_USE_ARGB
{
unsigned long *pixel = dibSurfacePtr;
unsigned long count = (width * height) / 2;
while (count--)
{
*pixel++ = (*pixel & 0x07e007e0) /* greens */
| ((*pixel & 0xf800f800) >> 11) /* swap blues */
| ((*pixel & 0x001f001f) << 11) /* swap reds */
;
}
}
#endif
BitBlt(hdcScreen, 0, 0,
width, height,
hdcDIBSection,
0, 0, SRCCOPY);
ReleaseDC(dibWnd, hdcScreen);
SelectObject(hdcDIBSection, holdBitmap);
DeleteDC(hdcDIBSection);
}
return(TRUE);
}
BOOL GLAPIENTRY SetPixelFormat(HDC hdc, int iPixelFormat,
CONST PIXELFORMATDESCRIPTOR *ppfd)
{
return wglSetPixelFormat(hdc,iPixelFormat,ppfd);
}
BOOL GLAPIENTRY SwapBuffers(HDC hdc)
{
return wglSwapBuffers(hdc);
}
#endif /* FX */
|