1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
|
/*
* Mesa 3-D graphics library
* Version: 3.1
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __FX_GLIDE_WARPER__
#define __FX_GLIDE_WARPER__
#include <glide.h>
/*
* General context:
*/
#if !defined(FX_GLIDE3)
typedef FxU32 FX_GrContext_t; /* Not used in Glide2 */
#else
typedef GrContext_t FX_GrContext_t;
#endif
/*
* Glide3 emulation on Glide2:
*/
#if !defined(FX_GLIDE3)
/* Constanst for FX_grGetInteger( ) */
#define FX_FOG_TABLE_ENTRIES 0x0004 /* The number of entries in the hardware fog table. */
#define FX_GLIDE_STATE_SIZE 0x0006 /* Size of buffer, in bytes, needed to save Glide state. */
#define FX_LFB_PIXEL_PIPE 0x0009 /* 1 if LFB writes can go through the 3D pixel pipe. */
#define FX_PENDING_BUFFERSWAPS 0x0014 /* The number of buffer swaps pending. */
#else
#define FX_FOG_TABLE_ENTRIES GR_FOG_TABLE_ENTRIES
#define FX_GLIDE_STATE_SIZE GR_GLIDE_STATE_SIZE
#define FX_LFB_PIXEL_PIPE GR_LFB_PIXEL_PIPE
#define FX_PENDING_BUFFERSWAPS GR_PENDING_BUFFERSWAPS
#endif
/*
* Genral warper functions for Glide2/Glide3:
*/
extern FxI32 FX_grGetInteger(FxU32 pname);
/*
* Glide2 emulation on Glide3:
*/
#if defined(FX_GLIDE3)
#define GR_ASPECT_1x1 GR_ASPECT_LOG2_1x1
#define GR_ASPECT_2x1 GR_ASPECT_LOG2_2x1
#define GR_ASPECT_4x1 GR_ASPECT_LOG2_4x1
#define GR_ASPECT_8x1 GR_ASPECT_LOG2_8x1
#define GR_ASPECT_1x2 GR_ASPECT_LOG2_1x2
#define GR_ASPECT_1x4 GR_ASPECT_LOG2_1x4
#define GR_ASPECT_1x8 GR_ASPECT_LOG2_1x8
#define GR_LOD_256 GR_LOD_LOG2_256
#define GR_LOD_128 GR_LOD_LOG2_128
#define GR_LOD_64 GR_LOD_LOG2_64
#define GR_LOD_32 GR_LOD_LOG2_32
#define GR_LOD_16 GR_LOD_LOG2_16
#define GR_LOD_8 GR_LOD_LOG2_8
#define GR_LOD_4 GR_LOD_LOG2_4
#define GR_LOD_2 GR_LOD_LOG2_2
#define GR_LOD_1 GR_LOD_LOG2_1
#define GR_FOG_WITH_TABLE GR_FOG_WITH_TABLE_ON_Q
typedef int GrSstType;
#define MAX_NUM_SST 4
#define GR_SSTTYPE_VOODOO 0
#define GR_SSTTYPE_SST96 1
#define GR_SSTTYPE_AT3D 2
#define GR_SSTTYPE_Voodoo2 3
typedef struct GrTMUConfig_St {
int tmuRev; /* Rev of Texelfx chip */
int tmuRam; /* 1, 2, or 4 MB */
} GrTMUConfig_t;
typedef struct GrVoodooConfig_St {
int fbRam; /* 1, 2, or 4 MB */
int fbiRev; /* Rev of Pixelfx chip */
int nTexelfx; /* How many texelFX chips are there? */
FxBool sliDetect; /* Is it a scan-line interleaved board? */
GrTMUConfig_t tmuConfig[GLIDE_NUM_TMU]; /* Configuration of the Texelfx chips */
} GrVoodooConfig_t;
typedef struct GrSst96Config_St {
int fbRam; /* How much? */
int nTexelfx;
GrTMUConfig_t tmuConfig;
} GrSst96Config_t;
typedef GrVoodooConfig_t GrVoodoo2Config_t;
typedef struct GrAT3DConfig_St {
int rev;
} GrAT3DConfig_t;
typedef struct {
int num_sst; /* # of HW units in the system */
struct {
GrSstType type; /* Which hardware is it? */
union SstBoard_u {
GrVoodooConfig_t VoodooConfig;
GrSst96Config_t SST96Config;
GrAT3DConfig_t AT3DConfig;
GrVoodoo2Config_t Voodoo2Config;
} sstBoard;
} SSTs[MAX_NUM_SST]; /* configuration for each board */
} GrHwConfiguration;
typedef FxU32 GrHint_t;
#define GR_HINTTYPE_MIN 0
#define GR_HINT_STWHINT 0
typedef FxU32 GrSTWHint_t;
#define GR_STWHINT_W_DIFF_FBI FXBIT(0)
#define GR_STWHINT_W_DIFF_TMU0 FXBIT(1)
#define GR_STWHINT_ST_DIFF_TMU0 FXBIT(2)
#define GR_STWHINT_W_DIFF_TMU1 FXBIT(3)
#define GR_STWHINT_ST_DIFF_TMU1 FXBIT(4)
#define GR_STWHINT_W_DIFF_TMU2 FXBIT(5)
#define GR_STWHINT_ST_DIFF_TMU2 FXBIT(6)
#define GR_CONTROL_ACTIVATE 1
#define GR_CONTROL_DEACTIVATE 0
#define GrState void
/*
** move the vertex layout defintion to application
*/
typedef struct {
float sow; /* s texture ordinate (s over w) */
float tow; /* t texture ordinate (t over w) */
float oow; /* 1/w (used mipmapping - really 0xfff/w) */
} GrTmuVertex;
typedef struct
{
float x, y; /* X and Y in screen space */
float ooz; /* 65535/Z (used for Z-buffering) */
float oow; /* 1/W (used for W-buffering, texturing) */
float r, g, b, a; /* R, G, B, A [0..255.0] */
float z; /* Z is ignored */
GrTmuVertex tmuvtx[GLIDE_NUM_TMU];
} GrVertex;
#define GR_VERTEX_X_OFFSET 0
#define GR_VERTEX_Y_OFFSET 1
#define GR_VERTEX_OOZ_OFFSET 2
#define GR_VERTEX_OOW_OFFSET 3
#define GR_VERTEX_R_OFFSET 4
#define GR_VERTEX_G_OFFSET 5
#define GR_VERTEX_B_OFFSET 6
#define GR_VERTEX_A_OFFSET 7
#define GR_VERTEX_Z_OFFSET 8
#define GR_VERTEX_SOW_TMU0_OFFSET 9
#define GR_VERTEX_TOW_TMU0_OFFSET 10
#define GR_VERTEX_OOW_TMU0_OFFSET 11
#define GR_VERTEX_SOW_TMU1_OFFSET 12
#define GR_VERTEX_TOW_TMU1_OFFSET 13
#define GR_VERTEX_OOW_TMU1_OFFSET 14
#endif
/*
* Glide2 functions for Glide3
*/
#if defined(FX_GLIDE3)
#define FX_grTexDownloadTable(TMU,type,data) grTexDownloadTable(type,data)
#else
#define FX_grTexDownloadTable(TMU,type,data) grTexDownloadTable(TMU,type,data)
#endif
/*
* Flush
*/
#if defined(FX_GLIDE3)
#define FX_grFlush grFlush
#else
#define FX_grFlush grSstIdle
#endif
/*
* Write region: ToDo possible exploit the PixelPipe parameter.
*/
#if defined(FX_GLIDE3)
#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,FXFALSE,src_stride,src_data)
#else
#define FX_grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data) \
grLfbWriteRegion(dst_buffer,dst_x,dst_y,src_format,src_width,src_height,src_stride,src_data)
#endif
/*
* For Lod/LodLog2 conversion.
*/
#if defined(FX_GLIDE3)
#define FX_largeLodLog2(info) (info).largeLodLog2
#else
#define FX_largeLodLog2(info) (info).largeLod
#endif
#if defined(FX_GLIDE3)
#define FX_aspectRatioLog2(info) (info).aspectRatioLog2
#else
#define FX_aspectRatioLog2(info) (info).aspectRatio
#endif
#if defined(FX_GLIDE3)
#define FX_smallLodLog2(info) (info).smallLodLog2
#else
#define FX_smallLodLog2(info) (info).smallLod
#endif
#if defined(FX_GLIDE3)
#define FX_lodToValue(val) ((int)(GR_LOD_256-val))
#else
#define FX_lodToValue(val) ((int)(val))
#endif
#if defined(FX_GLIDE3)
#define FX_largeLodValue(info) ((int)(GR_LOD_256-(info).largeLodLog2))
#else
#define FX_largeLodValue(info) ((int)(info).largeLod)
#endif
#if defined(FX_GLIDE3)
#define FX_smallLodValue(info) ((int)(GR_LOD_256-(info).smallLodLog2))
#else
#define FX_smallLodValue(info) ((int)(info).smallLod)
#endif
#if defined(FX_GLIDE3)
#define FX_valueToLod(val) ((GrLOD_t)(GR_LOD_256-val))
#else
#define FX_valueToLod(val) ((GrLOD_t)(val))
#endif
/*
* ScreenWidth/Height stuff.
*/
#if defined(FX_GLIDE3)
extern int FX_grSstScreenWidth();
extern int FX_grSstScreenHeight();
#else
#define FX_grSstScreenWidth() grSstScreenWidth()
#define FX_grSstScreenHeight() grSstScreenHeight()
#endif
/*
* Version string.
*/
#if defined(FX_GLIDE3)
extern void FX_grGlideGetVersion(char *buf);
#else
#define FX_grGlideGetVersion grGlideGetVersion
#endif
/*
* Performance statistics
*/
#if defined(FX_GLIDE3)
extern void FX_grSstPerfStats(GrSstPerfStats_t *st);
#else
#define FX_grSstPerfStats grSstPerfStats
#endif
/*
* Hardware Query
*/
#if defined(FX_GLIDE3)
extern int FX_grSstQueryHardware(GrHwConfiguration *config);
#else
#define FX_grSstQueryHardware grSstQueryHardware
#endif
/*
* GrHints
*/
#if defined(FX_GLIDE3)
extern void FX_grHints(GrHint_t hintType, FxU32 hintMask);
#else
#define FX_grHints grHints
#endif
/*
* Antialiashed line+point drawing.
*/
#if defined(FX_GLIDE3)
extern void FX_grAADrawLine(GrVertex *a,GrVertex *b);
#else
#define FX_grAADrawLine grAADrawLine
#endif
#if defined(FX_GLIDE3)
extern void FX_grAADrawPoint(GrVertex *a);
#else
#define FX_grAADrawPoint grAADrawPoint
#endif
/*
* Needed for Glide3 only, to set up Glide2 compatible vertex layout.
*/
#if defined(FX_GLIDE3)
extern void FX_setupGrVertexLayout(void);
#else
#define FX_setupGrVertexLayout() do {} while (0)
#endif
/*
* grSstControl stuff
*/
#if defined(FX_GLIDE3)
extern void FX_grSstControl(int par);
#else
#define FX_grSstControl grSstControl
#endif
/*
* grGammaCorrectionValue
*/
#if defined(FX_GLIDE3)
extern void FX_grGammaCorrectionValue(float val);
#else
#define FX_grGammaCorrectionValue grGammaCorrectionValue
#endif
/*
* WinOpen/Close.
*/
#if defined(FX_GLIDE3)
#define FX_grSstWinOpen(hWnd,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers) \
grSstWinOpen(-1,screen_resolution,refresh_rate,color_format,origin_location,nColBuffers,nAuxBuffers)
#define FX_grSstWinClose grSstWinClose
#else
#define FX_grSstWinOpen grSstWinOpen
#define FX_grSstWinClose(win) grSstWinClose()
#endif
#endif /* __FX_GLIDE_WARPER__ */
|