1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
|
/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.h,v 1.6 2001/04/10 16:07:51 dawes Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keithw@valinux.com>
* Felix Kuehling <fxkuehl@gmx.de>
*/
#ifndef SAVAGEVB_INC
#define SAVAGEVB_INC
#include "mtypes.h"
#include "savagecontext.h"
#include "swrast/swrast.h"
#define _SAVAGE_NEW_VERTEX_STATE (_NEW_TEXTURE | \
_DD_NEW_SEPARATE_SPECULAR | \
_DD_NEW_TRI_UNFILLED | \
_DD_NEW_TRI_LIGHT_TWOSIDE | \
_NEW_FOG)
extern void savageChooseVertexState( GLcontext *ctx );
extern void savageCheckTexSizes( GLcontext *ctx );
extern void savageBuildVertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint newinputs );
extern void savagePrintSetupFlags(char *msg, GLuint flags );
extern void savageInitVB( GLcontext *ctx );
extern void savageFreeVB( GLcontext *ctx );
extern void savage_translate_vertex(GLcontext *ctx,
const savageVertex *src,
SWvertex *dst);
extern void savage_print_vertex( GLcontext *ctx, const savageVertex *v );
#endif
|