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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "mtypes.h"
#include <stdio.h>
#include "mm.h"
#include "savagedd.h"
#include "savagestate.h"
#include "savagespan.h"
#include "savagetex.h"
#include "savagetris.h"
#include "savagevb.h"
#include "savagecontext.h"
#include "extensions.h"
extern int xf86VTSema;
/***************************************
* Mesa's Driver Functions
***************************************/
static const GLubyte *savageDDGetString( GLcontext *ctx, GLenum name )
{
switch (name) {
case GL_VENDOR:
return (GLubyte *)"S3 Graphics Inc.";
case GL_RENDERER:
return (GLubyte *)"Mesa DRI SAVAGE Linux_1.1.18";
default:
return 0;
}
}
#if 0
static GLint savageGetParameteri(const GLcontext *ctx, GLint param)
{
switch (param) {
case DD_HAVE_HARDWARE_FOG:
return 1;
default:
return 0;
}
}
#endif
static void savageBufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
{
GET_CURRENT_CONTEXT(ctx);
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
/* Need to lock to make sure the driDrawable is uptodate. This
* information is used to resize Mesa's software buffers, so it has
* to be correct.
*/
LOCK_HARDWARE(imesa);
*width = imesa->driDrawable->w;
*height = imesa->driDrawable->h;
UNLOCK_HARDWARE(imesa);
}
void savageDDExtensionsInit( GLcontext *ctx )
{
_mesa_enable_extension( ctx, "GL_ARB_multitexture" );
_mesa_enable_extension( ctx, "GL_EXT_texture_lod_bias" );
_mesa_enable_extension( ctx, "GL_EXT_texture_env_add" );
}
void savageDDInitDriverFuncs( GLcontext *ctx )
{
ctx->Driver.GetBufferSize = savageBufferSize;
ctx->Driver.ResizeBuffers = _swrast_alloc_buffers;
ctx->Driver.GetString = savageDDGetString;
}
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