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/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "main/mtypes.h"
#include "main/framebuffer.h"
#include <stdio.h>
#include "main/mm.h"
#include "savagedd.h"
#include "savagestate.h"
#include "savagetex.h"
#include "savagecontext.h"
#include "utils.h"
/***************************************
* Mesa's Driver Functions
***************************************/
static const GLubyte *savageDDGetString( struct gl_context *ctx, GLenum name )
{
static char *cardNames[S3_LAST] = {
"Unknown",
"Savage3D",
"Savage/MX/IX",
"Savage4",
"ProSavage",
"Twister",
"ProSavageDDR",
"SuperSavage",
"Savage2000"
};
static char buffer[128];
savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
savageScreenPrivate *screen = imesa->savageScreen;
enum S3CHIPTAGS chipset = screen->chipset;
unsigned offset;
if (chipset < S3_SAVAGE3D || chipset >= S3_LAST)
chipset = S3_UNKNOWN; /* should not happen */
switch (name) {
case GL_VENDOR:
return (GLubyte *)"S3 Graphics Inc.";
case GL_RENDERER:
offset = driGetRendererString( buffer, cardNames[chipset],
screen->agpMode );
return (GLubyte *)buffer;
default:
return 0;
}
}
#if 0
static GLint savageGetParameteri(const struct gl_context *ctx, GLint param)
{
switch (param) {
case DD_HAVE_HARDWARE_FOG:
return 1;
default:
return 0;
}
}
#endif
void savageDDInitDriverFuncs( struct gl_context *ctx )
{
ctx->Driver.GetString = savageDDGetString;
}
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