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/*
* Copyright (C) 2010 Advanced Micro Devices, Inc.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "radeon_common.h"
#include "radeon_context.h"
#include "radeon_blit.h"
#include "radeon_tex.h"
static inline uint32_t cmdpacket0(struct radeon_screen *rscrn,
int reg, int count)
{
if (count)
return CP_PACKET0(reg, count - 1);
return CP_PACKET2;
}
/* common formats supported as both textures and render targets */
unsigned r100_check_blit(mesa_format mesa_format, uint32_t dst_pitch)
{
/* XXX others? */
if (_mesa_little_endian()) {
switch (mesa_format) {
case MESA_FORMAT_B8G8R8A8_UNORM:
case MESA_FORMAT_B8G8R8X8_UNORM:
case MESA_FORMAT_B5G6R5_UNORM:
case MESA_FORMAT_B4G4R4A4_UNORM:
case MESA_FORMAT_B5G5R5A1_UNORM:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
break;
default:
return 0;
}
}
else {
switch (mesa_format) {
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_X8R8G8B8_UNORM:
case MESA_FORMAT_R5G6B5_UNORM:
case MESA_FORMAT_A4R4G4B4_UNORM:
case MESA_FORMAT_A1R5G5B5_UNORM:
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
break;
default:
return 0;
}
}
/* Rendering to small buffer doesn't work.
* Looks like a hw limitation.
*/
if (dst_pitch < 32)
return 0;
/* ??? */
if (_mesa_get_format_bits(mesa_format, GL_DEPTH_BITS) > 0)
return 0;
return 1;
}
static inline void emit_vtx_state(struct r100_context *r100)
{
BATCH_LOCALS(&r100->radeon);
BEGIN_BATCH(8);
if (r100->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, 0);
} else {
OUT_BATCH_REGVAL(RADEON_SE_CNTL_STATUS, RADEON_TCL_BYPASS);
}
OUT_BATCH_REGVAL(RADEON_SE_COORD_FMT, (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
RADEON_TEX1_W_ROUTING_USE_W0));
OUT_BATCH_REGVAL(RADEON_SE_VTX_FMT, RADEON_SE_VTX_FMT_XY | RADEON_SE_VTX_FMT_ST0);
OUT_BATCH_REGVAL(RADEON_SE_CNTL, (RADEON_DIFFUSE_SHADE_GOURAUD |
RADEON_BFACE_SOLID |
RADEON_FFACE_SOLID |
RADEON_VTX_PIX_CENTER_OGL |
RADEON_ROUND_MODE_ROUND |
RADEON_ROUND_PREC_4TH_PIX));
END_BATCH();
}
static void inline emit_tx_setup(struct r100_context *r100,
mesa_format mesa_format,
struct radeon_bo *bo,
intptr_t offset,
unsigned width,
unsigned height,
unsigned pitch)
{
uint32_t txformat = RADEON_TXFORMAT_NON_POWER2;
BATCH_LOCALS(&r100->radeon);
assert(width <= 2048);
assert(height <= 2048);
assert(offset % 32 == 0);
txformat |= tx_table[mesa_format].format;
if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
offset |= RADEON_TXO_MACRO_TILE;
if (bo->flags & RADEON_BO_FLAGS_MICRO_TILE)
offset |= RADEON_TXO_MICRO_TILE_X2;
BEGIN_BATCH(18);
OUT_BATCH_REGVAL(RADEON_PP_CNTL, RADEON_TEX_0_ENABLE | RADEON_TEX_BLEND_0_ENABLE);
OUT_BATCH_REGVAL(RADEON_PP_TXCBLEND_0, (RADEON_COLOR_ARG_A_ZERO |
RADEON_COLOR_ARG_B_ZERO |
RADEON_COLOR_ARG_C_T0_COLOR |
RADEON_BLEND_CTL_ADD |
RADEON_CLAMP_TX));
OUT_BATCH_REGVAL(RADEON_PP_TXABLEND_0, (RADEON_ALPHA_ARG_A_ZERO |
RADEON_ALPHA_ARG_B_ZERO |
RADEON_ALPHA_ARG_C_T0_ALPHA |
RADEON_BLEND_CTL_ADD |
RADEON_CLAMP_TX));
OUT_BATCH_REGVAL(RADEON_PP_TXFILTER_0, (RADEON_CLAMP_S_CLAMP_LAST |
RADEON_CLAMP_T_CLAMP_LAST |
RADEON_MAG_FILTER_NEAREST |
RADEON_MIN_FILTER_NEAREST));
OUT_BATCH_REGVAL(RADEON_PP_TXFORMAT_0, txformat);
OUT_BATCH_REGVAL(RADEON_PP_TEX_SIZE_0, ((width - 1) |
((height - 1) << RADEON_TEX_VSIZE_SHIFT)));
OUT_BATCH_REGVAL(RADEON_PP_TEX_PITCH_0, pitch * _mesa_get_format_bytes(mesa_format) - 32);
OUT_BATCH_REGSEQ(RADEON_PP_TXOFFSET_0, 1);
OUT_BATCH_RELOC(offset, bo, offset, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0, 0);
END_BATCH();
}
static inline void emit_cb_setup(struct r100_context *r100,
struct radeon_bo *bo,
intptr_t offset,
mesa_format mesa_format,
unsigned pitch,
unsigned width,
unsigned height)
{
uint32_t dst_pitch = pitch;
uint32_t dst_format = 0;
BATCH_LOCALS(&r100->radeon);
/* XXX others? */
switch (mesa_format) {
/* The first of each pair is for little, the second for big endian. */
case MESA_FORMAT_B8G8R8A8_UNORM:
case MESA_FORMAT_A8R8G8B8_UNORM:
case MESA_FORMAT_B8G8R8X8_UNORM:
case MESA_FORMAT_X8R8G8B8_UNORM:
dst_format = RADEON_COLOR_FORMAT_ARGB8888;
break;
case MESA_FORMAT_B5G6R5_UNORM:
case MESA_FORMAT_R5G6B5_UNORM:
dst_format = RADEON_COLOR_FORMAT_RGB565;
break;
case MESA_FORMAT_B4G4R4A4_UNORM:
case MESA_FORMAT_A4R4G4B4_UNORM:
dst_format = RADEON_COLOR_FORMAT_ARGB4444;
break;
case MESA_FORMAT_B5G5R5A1_UNORM:
case MESA_FORMAT_A1R5G5B5_UNORM:
dst_format = RADEON_COLOR_FORMAT_ARGB1555;
break;
case MESA_FORMAT_A_UNORM8:
case MESA_FORMAT_L_UNORM8:
case MESA_FORMAT_I_UNORM8:
dst_format = RADEON_COLOR_FORMAT_RGB8;
break;
default:
break;
}
if (bo->flags & RADEON_BO_FLAGS_MACRO_TILE)
dst_pitch |= RADEON_COLOR_TILE_ENABLE;
if (bo->flags & RADEON_BO_FLAGS_MICRO_TILE)
dst_pitch |= RADEON_COLOR_MICROTILE_ENABLE;
BEGIN_BATCH(18);
OUT_BATCH_REGVAL(RADEON_RE_TOP_LEFT, 0);
OUT_BATCH_REGVAL(RADEON_RE_WIDTH_HEIGHT, (((width - 1) << RADEON_RE_WIDTH_SHIFT) |
((height - 1) << RADEON_RE_HEIGHT_SHIFT)));
OUT_BATCH_REGVAL(RADEON_RB3D_PLANEMASK, 0xffffffff);
OUT_BATCH_REGVAL(RADEON_RB3D_BLENDCNTL, RADEON_SRC_BLEND_GL_ONE | RADEON_DST_BLEND_GL_ZERO);
OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format);
OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1);
OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1);
OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
END_BATCH();
}
static GLboolean validate_buffers(struct r100_context *r100,
struct radeon_bo *src_bo,
struct radeon_bo *dst_bo)
{
int ret;
radeon_cs_space_reset_bos(r100->radeon.cmdbuf.cs);
ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs,
src_bo, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT, 0);
if (ret)
return GL_FALSE;
ret = radeon_cs_space_check_with_bo(r100->radeon.cmdbuf.cs,
dst_bo, 0, RADEON_GEM_DOMAIN_VRAM | RADEON_GEM_DOMAIN_GTT);
if (ret)
return GL_FALSE;
return GL_TRUE;
}
/**
* Calculate texcoords for given image region.
* Output values are [minx, maxx, miny, maxy]
*/
static inline void calc_tex_coords(float img_width, float img_height,
float x, float y,
float reg_width, float reg_height,
unsigned flip_y, float *buf)
{
buf[0] = x / img_width;
buf[1] = buf[0] + reg_width / img_width;
buf[2] = y / img_height;
buf[3] = buf[2] + reg_height / img_height;
if (flip_y)
{
buf[2] = 1.0 - buf[2];
buf[3] = 1.0 - buf[3];
}
}
static inline void emit_draw_packet(struct r100_context *r100,
unsigned src_width, unsigned src_height,
unsigned src_x_offset, unsigned src_y_offset,
unsigned dst_x_offset, unsigned dst_y_offset,
unsigned reg_width, unsigned reg_height,
unsigned flip_y)
{
float texcoords[4];
float verts[12];
BATCH_LOCALS(&r100->radeon);
calc_tex_coords(src_width, src_height,
src_x_offset, src_y_offset,
reg_width, reg_height,
flip_y, texcoords);
verts[0] = dst_x_offset;
verts[1] = dst_y_offset + reg_height;
verts[2] = texcoords[0];
verts[3] = texcoords[3];
verts[4] = dst_x_offset + reg_width;
verts[5] = dst_y_offset + reg_height;
verts[6] = texcoords[1];
verts[7] = texcoords[3];
verts[8] = dst_x_offset + reg_width;
verts[9] = dst_y_offset;
verts[10] = texcoords[1];
verts[11] = texcoords[2];
BEGIN_BATCH(15);
OUT_BATCH(RADEON_CP_PACKET3_3D_DRAW_IMMD | (13 << 16));
OUT_BATCH(RADEON_CP_VC_FRMT_XY | RADEON_CP_VC_FRMT_ST0);
OUT_BATCH(RADEON_CP_VC_CNTL_PRIM_WALK_RING |
RADEON_CP_VC_CNTL_PRIM_TYPE_RECT_LIST |
RADEON_CP_VC_CNTL_MAOS_ENABLE |
RADEON_CP_VC_CNTL_VTX_FMT_RADEON_MODE |
(3 << 16));
OUT_BATCH_TABLE(verts, 12);
END_BATCH();
}
/**
* Copy a region of [@a width x @a height] pixels from source buffer
* to destination buffer.
* @param[in] r100 r100 context
* @param[in] src_bo source radeon buffer object
* @param[in] src_offset offset of the source image in the @a src_bo
* @param[in] src_mesaformat source image format
* @param[in] src_pitch aligned source image width
* @param[in] src_width source image width
* @param[in] src_height source image height
* @param[in] src_x_offset x offset in the source image
* @param[in] src_y_offset y offset in the source image
* @param[in] dst_bo destination radeon buffer object
* @param[in] dst_offset offset of the destination image in the @a dst_bo
* @param[in] dst_mesaformat destination image format
* @param[in] dst_pitch aligned destination image width
* @param[in] dst_width destination image width
* @param[in] dst_height destination image height
* @param[in] dst_x_offset x offset in the destination image
* @param[in] dst_y_offset y offset in the destination image
* @param[in] width region width
* @param[in] height region height
* @param[in] flip_y set if y coords of the source image need to be flipped
*/
unsigned r100_blit(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
unsigned src_x_offset,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,
unsigned dst_x_offset,
unsigned dst_y_offset,
unsigned reg_width,
unsigned reg_height,
unsigned flip_y)
{
struct r100_context *r100 = R100_CONTEXT(ctx);
if (!r100_check_blit(dst_mesaformat, dst_pitch))
return GL_FALSE;
/* Make sure that colorbuffer has even width - hw limitation */
if (dst_pitch % 2 > 0)
++dst_pitch;
/* Need to clamp the region size to make sure
* we don't read outside of the source buffer
* or write outside of the destination buffer.
*/
if (reg_width + src_x_offset > src_width)
reg_width = src_width - src_x_offset;
if (reg_height + src_y_offset > src_height)
reg_height = src_height - src_y_offset;
if (reg_width + dst_x_offset > dst_width)
reg_width = dst_width - dst_x_offset;
if (reg_height + dst_y_offset > dst_height)
reg_height = dst_height - dst_y_offset;
if (src_bo == dst_bo) {
return GL_FALSE;
}
if (src_offset % 32 || dst_offset % 32) {
return GL_FALSE;
}
if (0) {
fprintf(stderr, "src: size [%d x %d], pitch %d, offset %zd "
"offset [%d x %d], format %s, bo %p\n",
src_width, src_height, src_pitch, src_offset,
src_x_offset, src_y_offset,
_mesa_get_format_name(src_mesaformat),
src_bo);
fprintf(stderr, "dst: pitch %d offset %zd, offset[%d x %d], format %s, bo %p\n",
dst_pitch, dst_offset, dst_x_offset, dst_y_offset,
_mesa_get_format_name(dst_mesaformat), dst_bo);
fprintf(stderr, "region: %d x %d\n", reg_width, reg_height);
}
/* Flush is needed to make sure that source buffer has correct data */
radeonFlush(ctx);
rcommonEnsureCmdBufSpace(&r100->radeon, 59, __func__);
if (!validate_buffers(r100, src_bo, dst_bo))
return GL_FALSE;
/* 8 */
emit_vtx_state(r100);
/* 18 */
emit_tx_setup(r100, src_mesaformat, src_bo, src_offset, src_width, src_height, src_pitch);
/* 18 */
emit_cb_setup(r100, dst_bo, dst_offset, dst_mesaformat, dst_pitch, dst_width, dst_height);
/* 15 */
emit_draw_packet(r100, src_width, src_height,
src_x_offset, src_y_offset,
dst_x_offset, dst_y_offset,
reg_width, reg_height,
flip_y);
radeonFlush(ctx);
/* We submitted those packets outside our state atom mechanism. Thus
* make sure they are all resubmitted the next time. */
r100->hw.ctx.dirty = GL_TRUE;
r100->hw.msk.dirty = GL_TRUE;
r100->hw.set.dirty = GL_TRUE;
r100->hw.tex[0].dirty = GL_TRUE;
r100->hw.txr[0].dirty = GL_TRUE;
return GL_TRUE;
}
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