summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/r600/r700_fragprog.h
blob: cbb108d21280556ac722e05ac54456e672bc05d8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
/*
 * Copyright (C) 2008-2009  Advanced Micro Devices, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

/*
 * Authors:
 *   Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
 */

#ifndef _R700_FRAGPROG_H_
#define _R700_FRAGPROG_H_

#include "r600_context.h"
#include "r700_assembler.h"

struct r700_fragment_program
{
	struct gl_fragment_program mesa_program;

    r700_AssemblerBase r700AsmCode;
	R700_Shader        r700Shader;

	GLboolean translated;
    GLboolean loaded;
	GLboolean error;

    void * shaderbo;

	GLboolean WritesDepth;
	GLuint optimization;
};

/* Internal */
void Map_Fragment_Program(r700_AssemblerBase         *pAsm,
			  struct gl_fragment_program *mesa_fp);
GLboolean Find_Instruction_Dependencies_fp(struct r700_fragment_program *fp,
					   struct gl_fragment_program   *mesa_fp);

GLboolean r700TranslateFragmentShader(struct r700_fragment_program *fp,
				      struct gl_fragment_program   *mesa_vp);

/* Interface */
extern void r700SelectFragmentShader(GLcontext *ctx);

extern GLboolean r700SetupFragmentProgram(GLcontext * ctx);

extern void *    r700GetActiveFpShaderBo(GLcontext * ctx);

#endif /*_R700_FRAGPROG_H_*/