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/*
* Copyright (C) 2005 Ben Skeggs.
*
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
/*
* Authors:
* Ben Skeggs <darktama@iinet.net.au>
* Jerome Glisse <j.glisse@gmail.com>
*/
#ifndef __R500_FRAGPROG_H_
#define __R500_FRAGPROG_H_
#include "glheader.h"
#include "macros.h"
#include "enums.h"
#include "shader/program.h"
#include "shader/prog_instruction.h"
#include "r300_context.h"
/* supported hw opcodes */
#define PFS_OP_MAD 0
#define PFS_OP_DP3 1
#define PFS_OP_DP4 2
#define PFS_OP_MIN 3
#define PFS_OP_MAX 4
#define PFS_OP_CMP 5
#define PFS_OP_FRC 6
#define PFS_OP_EX2 7
#define PFS_OP_LG2 8
#define PFS_OP_RCP 9
#define PFS_OP_RSQ 10
#define PFS_OP_REPL_ALPHA 11
#define PFS_OP_CMPH 12
#define MAX_PFS_OP 12
#define PFS_FLAG_SAT (1 << 0)
#define PFS_FLAG_ABS (1 << 1)
#define ARG_NEG (1 << 5)
#define ARG_ABS (1 << 6)
#define ARG_MASK (127 << 0)
#define ARG_STRIDE 7
#define SRC_CONST (1 << 5)
#define SRC_MASK (63 << 0)
#define SRC_STRIDE 6
#define DRI_CONF_FP_OPTIMIZATION_SPEED 0
#define DRI_CONF_FP_OPTIMIZATION_QUALITY 1
struct r500_fragment_program;
extern void r500TranslateFragmentShader(r300ContextPtr r300,
struct r500_fragment_program *fp);
#endif
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