summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/r300/r300_context.c
blob: e74d29e5803b681defb4791b85888347bc4673e3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
/*
Copyright (C) The Weather Channel, Inc.  2002.  All Rights Reserved.

The Weather Channel (TM) funded Tungsten Graphics to develop the
initial release of the Radeon 8500 driver under the XFree86 license.
This notice must be preserved.

Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:

The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial
portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

**************************************************************************/

/**
 * \file
 *
 * \author Keith Whitwell <keith@tungstengraphics.com>
 *
 * \author Nicolai Haehnle <prefect_@gmx.net>
 */

#include "main/glheader.h"
#include "main/api_arrayelt.h"
#include "main/context.h"
#include "main/simple_list.h"
#include "main/imports.h"
#include "main/matrix.h"
#include "main/extensions.h"
#include "main/state.h"
#include "main/bufferobj.h"

#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "vbo/vbo.h"

#include "tnl/tnl.h"
#include "tnl/t_pipeline.h"
#include "tnl/t_vp_build.h"

#include "drivers/common/driverfuncs.h"

#include "radeon_ioctl.h"
#include "radeon_span.h"
#include "r300_context.h"
#include "r300_cmdbuf.h"
#include "r300_state.h"
#include "r300_ioctl.h"
#include "r300_tex.h"
#include "r300_emit.h"
#include "r300_swtcl.h"

#ifdef USER_BUFFERS
#include "r300_mem.h"
#endif

#include "vblank.h"
#include "utils.h"
#include "xmlpool.h"		/* for symbolic values of enum-type options */

/* hw_tcl_on derives from future_hw_tcl_on when its safe to change it. */
int future_hw_tcl_on = 1;
int hw_tcl_on = 1;

#define need_GL_VERSION_2_0
#define need_GL_ARB_point_parameters
#define need_GL_ARB_vertex_program
#define need_GL_EXT_blend_equation_separate
#define need_GL_EXT_blend_func_separate
#define need_GL_EXT_blend_minmax
//#define need_GL_EXT_fog_coord
#define need_GL_EXT_gpu_program_parameters
#define need_GL_EXT_secondary_color
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
#include "extension_helper.h"

const struct dri_extension card_extensions[] = {
  /* *INDENT-OFF* */
  {"GL_ARB_depth_texture",		NULL},
  {"GL_ARB_fragment_program",		NULL},
  {"GL_ARB_multitexture",		NULL},
  {"GL_ARB_point_parameters",		GL_ARB_point_parameters_functions},
  {"GL_ARB_shadow",			NULL},
  {"GL_ARB_shadow_ambient",		NULL},
  {"GL_ARB_texture_border_clamp",	NULL},
  {"GL_ARB_texture_cube_map",		NULL},
  {"GL_ARB_texture_env_add",		NULL},
  {"GL_ARB_texture_env_combine",	NULL},
  {"GL_ARB_texture_env_crossbar",	NULL},
  {"GL_ARB_texture_env_dot3",		NULL},
  {"GL_ARB_texture_mirrored_repeat",	NULL},
  {"GL_ARB_vertex_program",		GL_ARB_vertex_program_functions},
  {"GL_EXT_blend_equation_separate",	GL_EXT_blend_equation_separate_functions},
  {"GL_EXT_blend_func_separate",	GL_EXT_blend_func_separate_functions},
  {"GL_EXT_blend_minmax",		GL_EXT_blend_minmax_functions},
  {"GL_EXT_blend_subtract",		NULL},
//  {"GL_EXT_fog_coord",			GL_EXT_fog_coord_functions },
  {"GL_EXT_gpu_program_parameters",     GL_EXT_gpu_program_parameters_functions},
  {"GL_EXT_secondary_color", 		GL_EXT_secondary_color_functions},
  {"GL_EXT_shadow_funcs",		NULL},
  {"GL_EXT_stencil_two_side",		GL_EXT_stencil_two_side_functions},
  {"GL_EXT_stencil_wrap",		NULL},
  {"GL_EXT_texture_edge_clamp",		NULL},
  {"GL_EXT_texture_env_combine", 	NULL},
  {"GL_EXT_texture_env_dot3", 		NULL},
  {"GL_EXT_texture_filter_anisotropic",	NULL},
  {"GL_EXT_texture_lod_bias",		NULL},
  {"GL_EXT_texture_mirror_clamp",	NULL},
  {"GL_EXT_texture_rectangle",		NULL},
  {"GL_ATI_separate_stencil",		GL_ATI_separate_stencil_functions},
  {"GL_ATI_texture_env_combine3",	NULL},
  {"GL_ATI_texture_mirror_once",	NULL},
  {"GL_MESA_pack_invert",		NULL},
  {"GL_MESA_ycbcr_texture",		NULL},
  {"GL_MESAX_texture_float",		NULL},
  {"GL_NV_blend_square",		NULL},
  {"GL_NV_vertex_program",		GL_NV_vertex_program_functions},
  {"GL_SGIS_generate_mipmap",		NULL},
  {NULL,				NULL}
  /* *INDENT-ON* */
};


/**
 * The GL 2.0 functions are needed to make display lists work with
 * functions added by GL_ATI_separate_stencil.
 */
const struct dri_extension gl_20_extension[] = {
  {"GL_VERSION_2_0",			GL_VERSION_2_0_functions },
};


extern struct tnl_pipeline_stage _r300_render_stage;
extern const struct tnl_pipeline_stage _r300_tcl_stage;

static const struct tnl_pipeline_stage *r300_pipeline[] = {

	/* Try and go straight to t&l
	 */
	&_r300_tcl_stage,

	/* Catch any t&l fallbacks
	 */
	&_tnl_vertex_transform_stage,
	&_tnl_normal_transform_stage,
	&_tnl_lighting_stage,
	&_tnl_fog_coordinate_stage,
	&_tnl_texgen_stage,
	&_tnl_texture_transform_stage,
	&_tnl_vertex_program_stage,

	/* Try again to go to tcl?
	 *     - no good for asymmetric-twoside (do with multipass)
	 *     - no good for asymmetric-unfilled (do with multipass)
	 *     - good for material
	 *     - good for texgen
	 *     - need to manipulate a bit of state
	 *
	 * - worth it/not worth it?
	 */

	/* Else do them here.
	 */
	&_r300_render_stage,
	&_tnl_render_stage,	/* FALLBACK  */
	0,
};

/* Create the device specific rendering context.
 */
GLboolean r300CreateContext(const __GLcontextModes * glVisual,
			    __DRIcontextPrivate * driContextPriv,
			    void *sharedContextPrivate)
{
	__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
	radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
	struct dd_function_table functions;
	r300ContextPtr r300;
	GLcontext *ctx;
	int tcl_mode, i;

	assert(glVisual);
	assert(driContextPriv);
	assert(screen);

	/* Allocate the R300 context */
	r300 = (r300ContextPtr) CALLOC(sizeof(*r300));
	if (!r300)
		return GL_FALSE;

	if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
		hw_tcl_on = future_hw_tcl_on = 0;

	/* Parse configuration files.
	 * Do this here so that initialMaxAnisotropy is set before we create
	 * the default textures.
	 */
	driParseConfigFiles(&r300->radeon.optionCache, &screen->optionCache,
			    screen->driScreen->myNum, "r300");
	r300->initialMaxAnisotropy = driQueryOptionf(&r300->radeon.optionCache,
						     "def_max_anisotropy");

	/* Init default driver functions then plug in our R300-specific functions
	 * (the texture functions are especially important)
	 */
	_mesa_init_driver_functions(&functions);
	r300InitIoctlFuncs(&functions);
	r300InitStateFuncs(&functions);
	r300InitTextureFuncs(&functions);
	r300InitShaderFuncs(&functions);

#ifdef USER_BUFFERS
	r300_mem_init(r300);
#endif

	if (!radeonInitContext(&r300->radeon, &functions,
			       glVisual, driContextPriv,
			       sharedContextPrivate)) {
		FREE(r300);
		return GL_FALSE;
	}

	/* Init r300 context data */
	r300->dma.buf0_address =
	    r300->radeon.radeonScreen->buffers->list[0].address;

	(void)memset(r300->texture_heaps, 0, sizeof(r300->texture_heaps));
	make_empty_list(&r300->swapped);

	r300->nr_heaps = 1 /* screen->numTexHeaps */ ;
	assert(r300->nr_heaps < RADEON_NR_TEX_HEAPS);
	for (i = 0; i < r300->nr_heaps; i++) {
		/* *INDENT-OFF* */
		r300->texture_heaps[i] = driCreateTextureHeap(i, r300,
							       screen->
							       texSize[i], 12,
							       RADEON_NR_TEX_REGIONS,
							       (drmTextureRegionPtr)
							       r300->radeon.sarea->
							       tex_list[i],
							       &r300->radeon.sarea->
							       tex_age[i],
							       &r300->swapped,
							       sizeof
							       (r300TexObj),
							       (destroy_texture_object_t
								*)
							       r300DestroyTexObj);
		/* *INDENT-ON* */
	}
	r300->texture_depth = driQueryOptioni(&r300->radeon.optionCache,
					      "texture_depth");
	if (r300->texture_depth == DRI_CONF_TEXTURE_DEPTH_FB)
		r300->texture_depth = (screen->cpp == 4) ?
		    DRI_CONF_TEXTURE_DEPTH_32 : DRI_CONF_TEXTURE_DEPTH_16;

	/* Set the maximum texture size small enough that we can guarentee that
	 * all texture units can bind a maximal texture and have them both in
	 * texturable memory at once.
	 */

	ctx = r300->radeon.glCtx;

	ctx->Const.MaxTextureImageUnits =
	    driQueryOptioni(&r300->radeon.optionCache, "texture_image_units");
	ctx->Const.MaxTextureCoordUnits =
	    driQueryOptioni(&r300->radeon.optionCache, "texture_coord_units");
	ctx->Const.MaxTextureUnits =
	    MIN2(ctx->Const.MaxTextureImageUnits,
		 ctx->Const.MaxTextureCoordUnits);
	ctx->Const.MaxTextureMaxAnisotropy = 16.0;
	ctx->Const.MaxTextureLodBias = 16.0;

	if (screen->chip_family >= CHIP_FAMILY_RV515) {
	    ctx->Const.MaxTextureLevels = 13;
	    ctx->Const.MaxTextureRectSize = 4096;
	}

	ctx->Const.MinPointSize = 1.0;
	ctx->Const.MinPointSizeAA = 1.0;
	ctx->Const.MaxPointSize = R300_POINTSIZE_MAX;
	ctx->Const.MaxPointSizeAA = R300_POINTSIZE_MAX;

	ctx->Const.MinLineWidth = 1.0;
	ctx->Const.MinLineWidthAA = 1.0;
	ctx->Const.MaxLineWidth = R300_LINESIZE_MAX;
	ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX;

#ifdef USER_BUFFERS
	/* Needs further modifications */
#if 0
	ctx->Const.MaxArrayLockSize =
	    ( /*512 */ RADEON_BUFFER_SIZE * 16 * 1024) / (4 * 4);
#endif
#endif

	/* Initialize the software rasterizer and helper modules.
	 */
	_swrast_CreateContext(ctx);
	_vbo_CreateContext(ctx);
	_tnl_CreateContext(ctx);
	_swsetup_CreateContext(ctx);
	_swsetup_Wakeup(ctx);
	_ae_create_context(ctx);

	/* Install the customized pipeline:
	 */
	_tnl_destroy_pipeline(ctx);
	_tnl_install_pipeline(ctx, r300_pipeline);

	/* Try and keep materials and vertices separate:
	 */
/* 	_tnl_isolate_materials(ctx, GL_TRUE); */

	/* Configure swrast and TNL to match hardware characteristics:
	 */
	_swrast_allow_pixel_fog(ctx, GL_FALSE);
	_swrast_allow_vertex_fog(ctx, GL_TRUE);
	_tnl_allow_pixel_fog(ctx, GL_FALSE);
	_tnl_allow_vertex_fog(ctx, GL_TRUE);

	/* currently bogus data */
	if (screen->chip_flags & RADEON_CHIPSET_TCL) {
	        ctx->Const.VertexProgram.MaxInstructions = VSF_MAX_FRAGMENT_LENGTH / 4;
		ctx->Const.VertexProgram.MaxNativeInstructions =
		  VSF_MAX_FRAGMENT_LENGTH / 4;
		ctx->Const.VertexProgram.MaxNativeAttribs = 16;	/* r420 */
		ctx->Const.VertexProgram.MaxTemps = 32;
		ctx->Const.VertexProgram.MaxNativeTemps =
		  /*VSF_MAX_FRAGMENT_TEMPS */ 32;
		ctx->Const.VertexProgram.MaxNativeParameters = 256;	/* r420 */
		ctx->Const.VertexProgram.MaxNativeAddressRegs = 1;
	}

	ctx->Const.FragmentProgram.MaxNativeTemps = PFS_NUM_TEMP_REGS;
	ctx->Const.FragmentProgram.MaxNativeAttribs = 11;	/* copy i915... */
	ctx->Const.FragmentProgram.MaxNativeParameters = PFS_NUM_CONST_REGS;
	ctx->Const.FragmentProgram.MaxNativeAluInstructions = PFS_MAX_ALU_INST;
	ctx->Const.FragmentProgram.MaxNativeTexInstructions = PFS_MAX_TEX_INST;
	ctx->Const.FragmentProgram.MaxNativeInstructions =
	    PFS_MAX_ALU_INST + PFS_MAX_TEX_INST;
	ctx->Const.FragmentProgram.MaxNativeTexIndirections =
	    PFS_MAX_TEX_INDIRECT;
	ctx->Const.FragmentProgram.MaxNativeAddressRegs = 0;	/* and these are?? */
	ctx->VertexProgram._MaintainTnlProgram = GL_TRUE;
	ctx->FragmentProgram._MaintainTexEnvProgram = GL_TRUE;

	driInitExtensions(ctx, card_extensions, GL_TRUE);

	if (driQueryOptionb
	    (&r300->radeon.optionCache, "disable_stencil_two_side"))
		_mesa_disable_extension(ctx, "GL_EXT_stencil_two_side");

	if (r300->radeon.glCtx->Mesa_DXTn
	    && !driQueryOptionb(&r300->radeon.optionCache, "disable_s3tc")) {
		_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
		_mesa_enable_extension(ctx, "GL_S3_s3tc");
	} else
	    if (driQueryOptionb(&r300->radeon.optionCache, "force_s3tc_enable"))
	{
		_mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
	}

	r300->disable_lowimpact_fallback =
	    driQueryOptionb(&r300->radeon.optionCache,
			    "disable_lowimpact_fallback");

	radeonInitSpanFuncs(ctx);
	r300InitCmdBuf(r300);
	r300InitState(r300);
	if (!(screen->chip_flags & RADEON_CHIPSET_TCL))
	        r300InitSwtcl(ctx);

	TNL_CONTEXT(ctx)->Driver.RunPipeline = _tnl_run_pipeline;

	tcl_mode = driQueryOptioni(&r300->radeon.optionCache, "tcl_mode");
	if (driQueryOptionb(&r300->radeon.optionCache, "no_rast")) {
		fprintf(stderr, "disabling 3D acceleration\n");
#if R200_MERGED
		FALLBACK(&r300->radeon, RADEON_FALLBACK_DISABLE, 1);
#endif
	}
	if (tcl_mode == DRI_CONF_TCL_SW ||
	    !(r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL)) {
		if (r300->radeon.radeonScreen->chip_flags & RADEON_CHIPSET_TCL) {
			r300->radeon.radeonScreen->chip_flags &=
			    ~RADEON_CHIPSET_TCL;
			fprintf(stderr, "Disabling HW TCL support\n");
		}
		TCL_FALLBACK(r300->radeon.glCtx,
			     RADEON_TCL_FALLBACK_TCL_DISABLE, 1);
	}

	return GL_TRUE;
}

static void r300FreeGartAllocations(r300ContextPtr r300)
{
	int i, ret, tries = 0, done_age, in_use = 0;
	drm_radeon_mem_free_t memfree;

	memfree.region = RADEON_MEM_REGION_GART;

#ifdef USER_BUFFERS
	for (i = r300->rmm->u_last; i > 0; i--) {
		if (r300->rmm->u_list[i].ptr == NULL) {
			continue;
		}

		/* check whether this buffer is still in use */
		if (r300->rmm->u_list[i].pending) {
			in_use++;
		}
	}
	/* Cannot flush/lock if no context exists. */
	if (in_use)
		r300FlushCmdBuf(r300, __FUNCTION__);

	done_age = radeonGetAge((radeonContextPtr) r300);

	for (i = r300->rmm->u_last; i > 0; i--) {
		if (r300->rmm->u_list[i].ptr == NULL) {
			continue;
		}

		/* check whether this buffer is still in use */
		if (!r300->rmm->u_list[i].pending) {
			continue;
		}

		assert(r300->rmm->u_list[i].h_pending == 0);

		tries = 0;
		while (r300->rmm->u_list[i].age > done_age && tries++ < 1000) {
			usleep(10);
			done_age = radeonGetAge((radeonContextPtr) r300);
		}
		if (tries >= 1000) {
			WARN_ONCE("Failed to idle region!");
		}

		memfree.region_offset = (char *)r300->rmm->u_list[i].ptr -
		    (char *)r300->radeon.radeonScreen->gartTextures.map;

		ret = drmCommandWrite(r300->radeon.radeonScreen->driScreen->fd,
				      DRM_RADEON_FREE, &memfree,
				      sizeof(memfree));
		if (ret) {
			fprintf(stderr, "Failed to free at %p\nret = %s\n",
				r300->rmm->u_list[i].ptr, strerror(-ret));
		} else {
			if (i == r300->rmm->u_last)
				r300->rmm->u_last--;

			r300->rmm->u_list[i].pending = 0;
			r300->rmm->u_list[i].ptr = NULL;
		}
	}
	r300->rmm->u_head = i;
#endif				/* USER_BUFFERS */
}

/* Destroy the device specific context.
 */
void r300DestroyContext(__DRIcontextPrivate * driContextPriv)
{
	GET_CURRENT_CONTEXT(ctx);
	r300ContextPtr r300 = (r300ContextPtr) driContextPriv->driverPrivate;
	radeonContextPtr radeon = (radeonContextPtr) r300;
	radeonContextPtr current = ctx ? RADEON_CONTEXT(ctx) : NULL;

	if (RADEON_DEBUG & DEBUG_DRI) {
		fprintf(stderr, "Destroying context !\n");
	}

	/* check if we're deleting the currently bound context */
	if (&r300->radeon == current) {
		radeonFlush(r300->radeon.glCtx);
		_mesa_make_current(NULL, NULL, NULL);
	}

	/* Free r300 context resources */
	assert(r300);		/* should never be null */

	if (r300) {
		GLboolean release_texture_heaps;

		release_texture_heaps =
		    (r300->radeon.glCtx->Shared->RefCount == 1);
		_swsetup_DestroyContext(r300->radeon.glCtx);
		_tnl_DestroyContext(r300->radeon.glCtx);
		_vbo_DestroyContext(r300->radeon.glCtx);
		_swrast_DestroyContext(r300->radeon.glCtx);

		if (r300->dma.current.buf) {
			r300ReleaseDmaRegion(r300, &r300->dma.current,
					     __FUNCTION__);
#ifndef USER_BUFFERS
			r300FlushCmdBuf(r300, __FUNCTION__);
#endif
		}
		r300FreeGartAllocations(r300);
		r300DestroyCmdBuf(r300);

		if (radeon->state.scissor.pClipRects) {
			FREE(radeon->state.scissor.pClipRects);
			radeon->state.scissor.pClipRects = NULL;
		}

		if (release_texture_heaps) {
			/* This share group is about to go away, free our private
			 * texture object data.
			 */
			int i;

			for (i = 0; i < r300->nr_heaps; i++) {
				driDestroyTextureHeap(r300->texture_heaps[i]);
				r300->texture_heaps[i] = NULL;
			}

			assert(is_empty_list(&r300->swapped));
		}

		radeonCleanupContext(&r300->radeon);

#ifdef USER_BUFFERS
		/* the memory manager might be accessed when Mesa frees the shared
		 * state, so don't destroy it earlier
		 */
		r300_mem_destroy(r300);
#endif

		/* free the option cache */
		driDestroyOptionCache(&r300->radeon.optionCache);

		FREE(r300);
	}
}