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#ifndef __NOUVEAU_OBJECT_H__
#define __NOUVEAU_OBJECT_H__
#include "nouveau_context.h"
#define ALLOW_MULTI_SUBCHANNEL
void nouveauObjectInit(nouveauContextPtr nmesa);
enum DMAObjects {
Nv3D = 0x80000019,
NvCtxSurf2D = 0x80000020,
NvImageBlit = 0x80000021,
NvMemFormat = 0x80000022,
NvCtxSurf3D = 0x80000023,
NvDmaFB = 0xD0FB0001,
NvDmaAGP = 0xD0AA0001,
NvSyncNotify = 0xD0000001,
NvQueryNotify = 0xD0000002
};
enum DMASubchannel {
NvSubCtxSurf2D = 0,
NvSubImageBlit = 1,
NvSubMemFormat = 2,
NvSubCtxSurf3D = 3,
NvSub3D = 7,
};
extern void nouveauObjectOnSubchannel(nouveauContextPtr nmesa, int subchannel, int handle);
extern GLboolean nouveauCreateContextObject(nouveauContextPtr nmesa,
int handle, int class,
uint32_t flags,
uint32_t dma_in,
uint32_t dma_out,
uint32_t dma_notifier);
extern GLboolean nouveauCreateDmaObject(nouveauContextPtr nmesa,
uint32_t handle,
uint32_t offset,
uint32_t size,
int target,
int access);
#endif
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