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/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.c,v 1.14 2002/10/30 12:51:36 alanh Exp $ */
#include "mgacontext.h"
#include "mgavb.h"
#include "mgatris.h"
#include "mgaioctl.h"
#include "mga_xmesa.h"
#include "glheader.h"
#include "mtypes.h"
#include "imports.h"
#include "macros.h"
#include "colormac.h"
#include "tnl/t_context.h"
#include "swrast_setup/swrast_setup.h"
#include "swrast/swrast.h"
#define MGA_TEX1_BIT 0x1
#define MGA_TEX0_BIT 0x2
#define MGA_RGBA_BIT 0x4
#define MGA_SPEC_BIT 0x8
#define MGA_FOG_BIT 0x10
#define MGA_XYZW_BIT 0x20
#define MGA_PTEX_BIT 0x40
#define MGA_MAX_SETUP 0x80
static struct {
void (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
interp_func interp;
copy_pv_func copy_pv;
GLboolean (*check_tex_sizes)( GLcontext *ctx );
GLuint vertex_size;
GLuint vertex_stride_shift;
GLuint vertex_format;
} setup_tab[MGA_MAX_SETUP];
#define TINY_VERTEX_FORMAT 0
#define NOTEX_VERTEX_FORMAT 0
#define TEX0_VERTEX_FORMAT (MGA_A|MGA_S|MGA_F)
#define TEX1_VERTEX_FORMAT (MGA_A|MGA_S|MGA_F|MGA_T2)
#define PROJ_TEX1_VERTEX_FORMAT 0
#define TEX2_VERTEX_FORMAT 0
#define TEX3_VERTEX_FORMAT 0
#define PROJ_TEX3_VERTEX_FORMAT 0
#define DO_XYZW (IND & MGA_XYZW_BIT)
#define DO_RGBA (IND & MGA_RGBA_BIT)
#define DO_SPEC (IND & MGA_SPEC_BIT)
#define DO_FOG (IND & MGA_FOG_BIT)
#define DO_TEX0 (IND & MGA_TEX0_BIT)
#define DO_TEX1 (IND & MGA_TEX1_BIT)
#define DO_TEX2 0
#define DO_TEX3 0
#define DO_PTEX (IND & MGA_PTEX_BIT)
#define VERTEX mgaVertex
#define VERTEX_COLOR mga_color_t
#define LOCALVARS mgaContextPtr mmesa = MGA_CONTEXT(ctx);
#define GET_VIEWPORT_MAT() mmesa->hw_viewport
#define GET_TEXSOURCE(n) mmesa->tmu_source[n]
#define GET_VERTEX_FORMAT() mmesa->vertex_format
#define GET_VERTEX_STORE() mmesa->verts
#define GET_VERTEX_STRIDE_SHIFT() mmesa->vertex_stride_shift
#define GET_UBYTE_COLOR_STORE() &mmesa->UbyteColor
#define GET_UBYTE_SPEC_COLOR_STORE() &mmesa->UbyteSecondaryColor
#define HAVE_HW_VIEWPORT 0
#define HAVE_HW_DIVIDE 0
#define HAVE_RGBA_COLOR 0
#define HAVE_TINY_VERTICES 0
#define HAVE_NOTEX_VERTICES 0
#define HAVE_TEX0_VERTICES 1
#define HAVE_TEX1_VERTICES 1
#define HAVE_TEX2_VERTICES 0
#define HAVE_TEX3_VERTICES 0
#define HAVE_PTEX_VERTICES 0
#define UNVIEWPORT_VARS \
const GLfloat dx = - mmesa->drawX - SUBPIXEL_X; \
const GLfloat dy = (mmesa->driDrawable->h + \
mmesa->drawY + SUBPIXEL_Y); \
const GLfloat sz = 1.0 / mmesa->depth_scale
#define UNVIEWPORT_X(x) x + dx;
#define UNVIEWPORT_Y(y) - y + dy;
#define UNVIEWPORT_Z(z) z * sz;
#define PTEX_FALLBACK() FALLBACK(ctx, MGA_FALLBACK_TEXTURE, 1)
#define IMPORT_FLOAT_COLORS mga_import_float_colors
#define IMPORT_FLOAT_SPEC_COLORS mga_import_float_spec_colors
#define INTERP_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].interp
#define COPY_PV_VERTEX setup_tab[MGA_CONTEXT(ctx)->SetupIndex].copy_pv
/***********************************************************************
* Generate pv-copying and translation functions *
***********************************************************************/
#define TAG(x) mga_##x
#include "tnl_dd/t_dd_vb.c"
/***********************************************************************
* Generate vertex emit and interp functions *
***********************************************************************/
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT)
#define TAG(x) x##_wg
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT)
#define TAG(x) x##_wgs
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_wgt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_wgt0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
#define TAG(x) x##_wgpt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_wgst0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_wgst0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
#define TAG(x) x##_wgspt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT)
#define TAG(x) x##_wgf
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)
#define TAG(x) x##_wgfs
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_wgft0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_wgft0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
#define TAG(x) x##_wgfpt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_wgfst0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_wgfst0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_XYZW_BIT|MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_PTEX_BIT)
#define TAG(x) x##_wgfspt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_TEX0_BIT)
#define TAG(x) x##_t0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_t0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_FOG_BIT)
#define TAG(x) x##_f
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_FOG_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_ft0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_ft0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT)
#define TAG(x) x##_g
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT)
#define TAG(x) x##_gs
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_gt0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_gt0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_gst0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_gst0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT)
#define TAG(x) x##_gf
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT)
#define TAG(x) x##_gfs
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_gft0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_gft0t1
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT)
#define TAG(x) x##_gfst0
#include "tnl_dd/t_dd_vbtmp.h"
#define IND (MGA_RGBA_BIT|MGA_FOG_BIT|MGA_SPEC_BIT|MGA_TEX0_BIT|MGA_TEX1_BIT)
#define TAG(x) x##_gfst0t1
#include "tnl_dd/t_dd_vbtmp.h"
static void init_setup_tab( void )
{
init_wg();
init_wgs();
init_wgt0();
init_wgt0t1();
init_wgpt0();
init_wgst0();
init_wgst0t1();
init_wgspt0();
init_wgf();
init_wgfs();
init_wgft0();
init_wgft0t1();
init_wgfpt0();
init_wgfst0();
init_wgfst0t1();
init_wgfspt0();
init_t0();
init_t0t1();
init_f();
init_ft0();
init_ft0t1();
init_g();
init_gs();
init_gt0();
init_gt0t1();
init_gst0();
init_gst0t1();
init_gf();
init_gfs();
init_gft0();
init_gft0t1();
init_gfst0();
init_gfst0t1();
}
void mgaPrintSetupFlags(char *msg, GLuint flags )
{
fprintf(stderr, "%s: %d %s%s%s%s%s%s\n",
msg,
(int)flags,
(flags & MGA_XYZW_BIT) ? " xyzw," : "",
(flags & MGA_RGBA_BIT) ? " rgba," : "",
(flags & MGA_SPEC_BIT) ? " spec," : "",
(flags & MGA_FOG_BIT) ? " fog," : "",
(flags & MGA_TEX0_BIT) ? " tex-0," : "",
(flags & MGA_TEX1_BIT) ? " tex-1," : "");
}
void mgaCheckTexSizes( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
/*fprintf(stderr, "%s\n", __FUNCTION__);*/
if (!setup_tab[mmesa->SetupIndex].check_tex_sizes(ctx)) {
mmesa->SetupIndex |= MGA_PTEX_BIT;
mmesa->SetupNewInputs = ~0;
if (!mmesa->Fallback &&
!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
tnl->Driver.Render.Interp = setup_tab[mmesa->SetupIndex].interp;
tnl->Driver.Render.CopyPV = setup_tab[mmesa->SetupIndex].copy_pv;
}
}
}
void mgaBuildVertices( GLcontext *ctx,
GLuint start,
GLuint count,
GLuint newinputs )
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
GLubyte *v = ((GLubyte *)mmesa->verts + (start<<mmesa->vertex_stride_shift));
GLuint stride = 1<<mmesa->vertex_stride_shift;
newinputs |= mmesa->SetupNewInputs;
mmesa->SetupNewInputs = 0;
if (!newinputs)
return;
if (newinputs & VERT_BIT_CLIP) {
setup_tab[mmesa->SetupIndex].emit( ctx, start, count, v, stride );
} else {
GLuint ind = 0;
if (newinputs & VERT_BIT_COLOR0)
ind |= MGA_RGBA_BIT;
if (newinputs & VERT_BIT_COLOR1)
ind |= MGA_SPEC_BIT;
if (newinputs & VERT_BIT_TEX0)
ind |= MGA_TEX0_BIT;
if (newinputs & VERT_BIT_TEX1)
ind |= MGA_TEX0_BIT|MGA_TEX1_BIT;
if (newinputs & VERT_BIT_FOG)
ind |= MGA_FOG_BIT;
if (mmesa->SetupIndex & MGA_PTEX_BIT)
ind = ~0;
ind &= mmesa->SetupIndex;
if (ind) {
setup_tab[ind].emit( ctx, start, count, v, stride );
}
}
}
void mgaChooseVertexState( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT( ctx );
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint ind = MGA_XYZW_BIT|MGA_RGBA_BIT;
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
ind |= MGA_SPEC_BIT;
if (ctx->Fog.Enabled)
ind |= MGA_FOG_BIT;
if (ctx->Texture._EnabledUnits & 0x2) {
/* unit 1 enabled */
if (ctx->Texture._EnabledUnits & 0x1) {
/* unit 0 enabled */
ind |= MGA_TEX1_BIT|MGA_TEX0_BIT;
}
else {
ind |= MGA_TEX0_BIT;
}
}
else if (ctx->Texture._EnabledUnits & 0x1) {
/* unit 0 enabled */
ind |= MGA_TEX0_BIT;
}
mmesa->SetupIndex = ind;
if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
tnl->Driver.Render.Interp = mga_interp_extras;
tnl->Driver.Render.CopyPV = mga_copy_pv_extras;
} else {
tnl->Driver.Render.Interp = setup_tab[ind].interp;
tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
}
if (setup_tab[ind].vertex_format != mmesa->vertex_format) {
FLUSH_BATCH(mmesa);
mmesa->dirty |= MGA_UPLOAD_PIPE;
mmesa->vertex_format = setup_tab[ind].vertex_format;
mmesa->vertex_size = setup_tab[ind].vertex_size;
mmesa->vertex_stride_shift = setup_tab[ind].vertex_stride_shift;
}
}
void mga_emit_contiguous_verts( GLcontext *ctx,
GLuint start,
GLuint count )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
GLuint vertex_size = mmesa->vertex_size * 4;
GLuint *dest = mgaAllocDmaLow( mmesa, (count-start) * vertex_size);
setup_tab[mmesa->SetupIndex].emit( ctx, start, count, dest, vertex_size );
}
void mgaInitVB( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
GLuint size = TNL_CONTEXT(ctx)->vb.Size;
mmesa->verts = ALIGN_MALLOC(size * sizeof(mgaVertex), 32);
{
static int firsttime = 1;
if (firsttime) {
init_setup_tab();
firsttime = 0;
}
}
mmesa->dirty |= MGA_UPLOAD_PIPE;
mmesa->vertex_format = setup_tab[0].vertex_format;
mmesa->vertex_size = setup_tab[0].vertex_size;
mmesa->vertex_stride_shift = setup_tab[0].vertex_stride_shift;
}
void mgaFreeVB( GLcontext *ctx )
{
mgaContextPtr mmesa = MGA_CONTEXT(ctx);
if (mmesa->verts) {
ALIGN_FREE(mmesa->verts);
mmesa->verts = 0;
}
if (mmesa->UbyteSecondaryColor.Ptr) {
ALIGN_FREE(mmesa->UbyteSecondaryColor.Ptr);
mmesa->UbyteSecondaryColor.Ptr = 0;
}
if (mmesa->UbyteColor.Ptr) {
ALIGN_FREE(mmesa->UbyteColor.Ptr);
mmesa->UbyteColor.Ptr = 0;
}
}
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