1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
|
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatexmem.c,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
#include <stdlib.h>
#include <stdio.h>
#include <GL/gl.h>
#include "mm.h"
#include "mgacontext.h"
#include "mgatex.h"
#include "mgaregs.h"
#include "mgaioctl.h"
/*#include "mem.h" */
#include "simple_list.h"
static void
mgaSwapOutTexObj(mgaContextPtr mmesa, mgaTextureObjectPtr t)
{
if (t->MemBlock) {
mmFreeMem(t->MemBlock);
t->MemBlock = 0;
if (t->age > mmesa->dirtyAge)
mmesa->dirtyAge = t->age;
}
t->dirty_images = ~0;
move_to_tail(&(mmesa->SwappedOut), t);
}
static void
mgaPrintLocalLRU( mgaContextPtr mmesa, int heap )
{
mgaTextureObjectPtr t;
int sz = 1 << (mmesa->mgaScreen->logTextureGranularity[heap]);
fprintf(stderr, "\nLocal LRU, heap %d:\n", heap);
foreach( t, &(mmesa->TexObjList[heap]) ) {
if (!t->tObj)
fprintf(stderr, "Placeholder %d at %x sz %x\n",
t->MemBlock->ofs / sz,
t->MemBlock->ofs,
t->MemBlock->size);
else
fprintf(stderr, "Texture (bound %d) at %x sz %x\n",
t->bound,
t->MemBlock->ofs,
t->MemBlock->size);
}
fprintf(stderr, "\n\n");
}
static void
mgaPrintGlobalLRU( mgaContextPtr mmesa, int heap )
{
int i, j;
drmTextureRegion *list = mmesa->sarea->texList[heap];
fprintf(stderr, "\nGlobal LRU, heap %d list %p:\n", heap, list);
for (i = 0, j = MGA_NR_TEX_REGIONS ; i < MGA_NR_TEX_REGIONS ; i++) {
fprintf(stderr, "list[%d] age %d next %d prev %d\n",
j, list[j].age, list[j].next, list[j].prev);
j = list[j].next;
if (j == MGA_NR_TEX_REGIONS) break;
}
if (j != MGA_NR_TEX_REGIONS) {
fprintf(stderr, "Loop detected in global LRU\n\n\n");
for (i = 0 ; i < MGA_NR_TEX_REGIONS ; i++) {
fprintf(stderr, "list[%d] age %d next %d prev %d\n",
i, list[i].age, list[i].next, list[i].prev);
}
}
fprintf(stderr, "\n\n");
}
static void mgaResetGlobalLRU( mgaContextPtr mmesa, GLuint heap )
{
drmTextureRegion *list = mmesa->sarea->texList[heap];
int sz = 1 << mmesa->mgaScreen->logTextureGranularity[heap];
int i;
mmesa->texAge[heap] = ++mmesa->sarea->texAge[heap];
if (0) fprintf(stderr, "mgaResetGlobalLRU %d\n", (int)heap);
/* (Re)initialize the global circular LRU list. The last element
* in the array (MGA_NR_TEX_REGIONS) is the sentinal. Keeping it
* at the end of the array allows it to be addressed rationally
* when looking up objects at a particular location in texture
* memory.
*/
for (i = 0 ; (i+1) * sz <= mmesa->mgaScreen->textureSize[heap] ; i++) {
list[i].prev = i-1;
list[i].next = i+1;
list[i].age = mmesa->sarea->texAge[heap];
}
i--;
list[0].prev = MGA_NR_TEX_REGIONS;
list[i].prev = i-1;
list[i].next = MGA_NR_TEX_REGIONS;
list[MGA_NR_TEX_REGIONS].prev = i;
list[MGA_NR_TEX_REGIONS].next = 0;
}
static void mgaUpdateTexLRU( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
int i;
int heap = t->heap;
int logsz = mmesa->mgaScreen->logTextureGranularity[heap];
int start = t->MemBlock->ofs >> logsz;
int end = (t->MemBlock->ofs + t->MemBlock->size - 1) >> logsz;
drmTextureRegion *list = mmesa->sarea->texList[heap];
mmesa->texAge[heap] = ++mmesa->sarea->texAge[heap];
if (!t->MemBlock) {
fprintf(stderr, "no memblock\n\n");
return;
}
/* Update our local LRU
*/
move_to_head( &(mmesa->TexObjList[heap]), t );
if (0)
fprintf(stderr, "mgaUpdateTexLRU heap %d list %p\n", heap, list);
/* Update the global LRU
*/
for (i = start ; i <= end ; i++) {
list[i].in_use = 1;
list[i].age = mmesa->texAge[heap];
/* remove_from_list(i)
*/
list[(unsigned)list[i].next].prev = list[i].prev;
list[(unsigned)list[i].prev].next = list[i].next;
/* insert_at_head(list, i)
*/
list[i].prev = MGA_NR_TEX_REGIONS;
list[i].next = list[MGA_NR_TEX_REGIONS].next;
list[(unsigned)list[MGA_NR_TEX_REGIONS].next].prev = i;
list[MGA_NR_TEX_REGIONS].next = i;
}
if (0) {
mgaPrintGlobalLRU(mmesa, t->heap);
mgaPrintLocalLRU(mmesa, t->heap);
}
}
/* Called for every shared texture region which has increased in age
* since we last held the lock.
*
* Figures out which of our textures have been ejected by other clients,
* and pushes a placeholder texture onto the LRU list to represent
* the other client's textures.
*/
static void mgaTexturesGone( mgaContextPtr mmesa,
GLuint heap,
GLuint offset,
GLuint size,
GLuint in_use )
{
mgaTextureObjectPtr t, tmp;
foreach_s ( t, tmp, &(mmesa->TexObjList[heap]) ) {
if (t->MemBlock->ofs >= offset + size ||
t->MemBlock->ofs + t->MemBlock->size <= offset)
continue;
/* It overlaps - kick it off. Need to hold onto the currently bound
* objects, however.
*/
if (t->bound)
mgaSwapOutTexObj( mmesa, t );
else
mgaDestroyTexObj( mmesa, t );
}
if (in_use) {
t = (mgaTextureObjectPtr) calloc(1, sizeof(*t));
if (!t) return;
t->heap = heap;
t->MemBlock = mmAllocMem( mmesa->texHeap[heap], size, 0, offset);
if (!t->MemBlock) {
fprintf(stderr, "Couldn't alloc placeholder sz %x ofs %x\n",
(int)size, (int)offset);
mmDumpMemInfo( mmesa->texHeap[heap]);
return;
}
insert_at_head( &(mmesa->TexObjList[heap]), t );
}
}
void mgaAgeTextures( mgaContextPtr mmesa, int heap )
{
MGASAREAPrivPtr sarea = mmesa->sarea;
int sz = 1 << (mmesa->mgaScreen->logTextureGranularity[heap]);
int idx, nr = 0;
/* Have to go right round from the back to ensure stuff ends up
* LRU in our local list... Fix with a cursor pointer.
*/
for (idx = sarea->texList[heap][MGA_NR_TEX_REGIONS].prev ;
idx != MGA_NR_TEX_REGIONS && nr < MGA_NR_TEX_REGIONS ;
idx = sarea->texList[heap][idx].prev, nr++)
{
/* If switching texturing schemes, then the SAREA might not
* have been properly cleared, so we need to reset the
* global texture LRU.
*/
if ( idx * sz > mmesa->mgaScreen->textureSize[heap] ) {
nr = MGA_NR_TEX_REGIONS;
break;
}
if (sarea->texList[heap][idx].age > mmesa->texAge[heap]) {
mgaTexturesGone(mmesa, heap, idx * sz, sz,
sarea->texList[heap][idx].in_use);
}
}
if (nr == MGA_NR_TEX_REGIONS) {
mgaTexturesGone(mmesa, heap, 0,
mmesa->mgaScreen->textureSize[heap], 0);
mgaResetGlobalLRU( mmesa, heap );
}
if (0) {
mgaPrintGlobalLRU( mmesa, heap );
mgaPrintLocalLRU( mmesa, heap );
}
mmesa->texAge[heap] = sarea->texAge[heap];
mmesa->dirty |= MGA_UPLOAD_TEX0IMAGE | MGA_UPLOAD_TEX1IMAGE;
}
/*
* mgaUploadSubImageLocked
*
* Perform an iload based update of a resident buffer. This is used for
* both initial loading of the entire image, and texSubImage updates.
*
* Performed with the hardware lock held.
*/
void mgaUploadSubImageLocked( mgaContextPtr mmesa,
mgaTextureObjectPtr t,
int level,
int x, int y, int width, int height )
{
int x2;
int dwords;
int offset;
struct gl_texture_image *image;
int texelBytes, texelsPerDword, texelMaccess, length;
if ( level < 0 || level >= MGA_TEX_MAXLEVELS )
return;
image = t->tObj->Image[level];
if ( !image ) return;
if (image->Data == 0) {
fprintf(stderr, "null texture image data tObj %p level %d\n",
t->tObj, level);
return;
}
/* find the proper destination offset for this level */
offset = (t->MemBlock->ofs +
t->offsets[level]);
texelBytes = t->texelBytes;
switch( texelBytes ) {
case 1:
texelsPerDword = 4;
texelMaccess = 0;
break;
case 2:
texelsPerDword = 2;
texelMaccess = 1;
break;
case 4:
texelsPerDword = 1;
texelMaccess = 2;
break;
default:
return;
}
/* We can't do a subimage update if pitch is < 32 texels due
* to hardware XY addressing limits, so we will need to
* linearly upload all modified rows.
*/
if ( image->Width < 32 ) {
x = 0;
width = image->Width * height;
height = 1;
/* Assume that 1x1 textures aren't going to cause a
* bus error if we read up to four texels from that
* location:
*/
/* if ( width < texelsPerDword ) { */
/* width = texelsPerDword; */
/* } */
} else {
/* pad the size out to dwords. The image is a pointer
to the entire image, so we can safely reference
outside the x,y,width,height bounds if we need to */
x2 = x + width;
x2 = (x2 + (texelsPerDword-1)) & ~(texelsPerDword-1);
x = (x + (texelsPerDword-1)) & ~(texelsPerDword-1);
width = x2 - x;
}
/* we may not be able to upload the entire texture in one
batch due to register limits or dma buffer limits.
Recursively split it up. */
while ( 1 ) {
dwords = height * width / texelsPerDword;
if ( dwords * 4 <= MGA_BUFFER_SIZE ) {
break;
}
mgaUploadSubImageLocked( mmesa, t, level, x, y,
width, height >> 1 );
y += ( height >> 1 );
height -= ( height >> 1 );
}
length = dwords * 4;
/* Fill in the secondary buffer with properly converted texels
* from the mesa buffer. */
/* FIXME: the sync for direct copy reduces speed.. */
if(t->heap == MGA_CARD_HEAP ) {
mgaGetILoadBufferLocked( mmesa );
mgaConvertTexture( (GLuint *)mmesa->iload_buffer->address,
texelBytes, image, x, y, width, height );
if(length < 64) length = 64;
if (0)
fprintf(stderr, "TexelBytes : %d, offset: %d, length : %d\n",
texelBytes,
mmesa->mgaScreen->textureOffset[t->heap] +
offset +
y * width * 4/texelsPerDword,
length);
mgaFireILoadLocked( mmesa,
mmesa->mgaScreen->textureOffset[t->heap] +
offset +
y * width * 4/texelsPerDword,
length);
} else {
/* This works, is slower for uploads to card space and needs
* additional synchronization with the dma stream.
*/
UPDATE_LOCK(mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT);
mgaConvertTexture( (GLuint *)
(mmesa->mgaScreen->texVirtual[t->heap] +
offset +
y * width * 4/texelsPerDword),
texelBytes, image, x, y, width, height );
}
}
static void mgaUploadTexLevel( mgaContextPtr mmesa,
mgaTextureObjectPtr t,
int l )
{
mgaUploadSubImageLocked( mmesa,
t,
l,
0, 0,
t->tObj->Image[l]->Width,
t->tObj->Image[l]->Height);
}
#if 0
static void mgaMigrateTexture( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
/* NOT DONE */
}
#endif
static int mgaChooseTexHeap( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
int freeagp, freecard;
int fitincard, fitinagp;
int totalcard, totalagp;
TMemBlock *b;
totalcard = totalagp = fitincard = fitinagp = freeagp = freecard = 0;
b = mmesa->texHeap[0];
while(b)
{
totalcard += b->size;
if(b->free) if(t->totalSize <= b->size)fitincard = 1;
b = b->next;
}
b = mmesa->texHeap[1];
while(b)
{
totalagp += b->size;
if(b->free) if(t->totalSize <= b->size)fitinagp = 1;
b = b->next;
}
if(fitincard)return 0;
if(fitinagp)return 1;
if(totalcard && totalagp)
{
int ages;
int ratio = (totalcard > totalagp) ? totalcard / totalagp : totalagp / totalcard;
ages = mmesa->sarea->texAge[0] + mmesa->sarea->texAge[1];
if( (ages % ratio) == 0)return totalcard > totalagp ? 1 : 0;
else return totalcard > totalagp ? 0 : 1;
}
if(totalagp) return 1;
return 0;
}
int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
int heap;
int i;
int ofs;
heap = t->heap = mgaChooseTexHeap( mmesa, t );
/* Do we need to eject LRU texture objects?
*/
if (!t->MemBlock) {
while (1)
{
mgaTextureObjectPtr tmp = mmesa->TexObjList[heap].prev;
t->MemBlock = mmAllocMem( mmesa->texHeap[heap],
t->totalSize,
6, 0 );
if (t->MemBlock)
break;
if (mmesa->TexObjList[heap].prev->bound) {
fprintf(stderr, "Hit bound texture in upload\n");
return -1;
}
if (mmesa->TexObjList[heap].prev ==
&(mmesa->TexObjList[heap]))
{
fprintf(stderr, "Failed to upload texture, sz %d\n", t->totalSize);
mmDumpMemInfo( mmesa->texHeap[heap] );
return -1;
}
mgaDestroyTexObj( mmesa, tmp );
}
ofs = t->MemBlock->ofs
+ mmesa->mgaScreen->textureOffset[heap]
;
t->setup.texorg = ofs;
t->setup.texorg1 = ofs + t->offsets[1];
t->setup.texorg2 = ofs + t->offsets[2];
t->setup.texorg3 = ofs + t->offsets[3];
t->setup.texorg4 = ofs + t->offsets[4];
mmesa->dirty |= MGA_UPLOAD_CONTEXT;
}
/* Let the world know we've used this memory recently.
*/
mgaUpdateTexLRU( mmesa, t );
if (MGA_DEBUG&DEBUG_VERBOSE_LRU)
fprintf(stderr, "dispatch age: %d age freed memory: %d\n",
GET_DISPATCH_AGE(mmesa), mmesa->dirtyAge);
if (mmesa->dirtyAge >= GET_DISPATCH_AGE(mmesa))
mgaWaitAgeLocked( mmesa, mmesa->dirtyAge );
if (t->dirty_images) {
if (MGA_DEBUG&DEBUG_VERBOSE_LRU)
fprintf(stderr, "*");
for (i = 0 ; i <= t->lastLevel ; i++)
if (t->dirty_images & (1<<i))
mgaUploadTexLevel( mmesa, t, i );
}
t->dirty_images = 0;
return 0;
}
|