summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/mga/mgatexmem.c
blob: 58afbbb279ed55abc9b45c19fcc46edb787d13bb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
/*
 * Copyright 2000-2001 VA Linux Systems, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#include "main/glheader.h"

#include "main/mm.h"
#include "mgacontext.h"
#include "mgatex.h"
#include "mgaregs.h"
#include "mgaioctl.h"
#include "mga_xmesa.h"

#include "main/imports.h"
#include "main/simple_list.h"

/**
 * Destroy any device-dependent state associated with the texture.  This may
 * include NULLing out hardware state that points to the texture.
 */
void
mgaDestroyTexObj( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
    unsigned   i;


    /* See if it was the driver's current object.
     */

    if ( mmesa != NULL )
    { 
	if ( t->age > mmesa->dirtyAge )
	    mmesa->dirtyAge = t->age;

	for ( i = 0 ; i < mmesa->glCtx->Const.MaxTextureUnits ; i++ )
	{
	    if ( t == mmesa->CurrentTexObj[ i ] ) {
		mmesa->CurrentTexObj[ i ] = NULL;
	    }
	}
    }
}


/**
 * Upload a texture image from system memory to either on-card or AGP
 * memory.  Uploads to on-card memory are performed using an ILOAD operation.
 * This is used for both initial loading of the entire image, and texSubImage
 * updates.
 *
 * Performed with the hardware lock held.
 * 
 * Even though this function is named "upload subimage," the entire image
 * is uploaded.
 * 
 * \param mmesa  Driver context.
 * \param t      Texture to be uploaded.
 * \param hwlevel  Mipmap level of the texture to be uploaded.
 * 
 * \bug As mentioned above, this fuction actually copies the entier mipmap
 *      level.  There should be a version of this function that performs
 *      sub-rectangle uploads.  This will perform quite a bit better if only
 *      a small portion of a larger texture has been updated.  Care would
 *      need to be take with such an implementation once glCopyTexImage has
 *      been hardware accelerated.
 */
static void mgaUploadSubImage( mgaContextPtr mmesa,
			       mgaTextureObjectPtr t, GLint hwlevel )
{
   struct gl_texture_image * texImage;
   unsigned     offset;
   unsigned     texelBytes;
   unsigned     length;
   const int level = hwlevel + t->base.firstLevel;


   if ( (hwlevel < 0) 
	|| (hwlevel >= (MGA_IS_G200(mmesa) 
		      ? G200_TEX_MAXLEVELS : G400_TEX_MAXLEVELS)) ) {
      fprintf( stderr, "[%s:%d] level = %d\n", __FILE__, __LINE__, level );
      return;
   }

   texImage = t->base.tObj->Image[0][level];
   if ( texImage == NULL ) {
      fprintf( stderr, "[%s:%d] Image[%d] = NULL\n", __FILE__, __LINE__,
	       level );
      return;
   }


   if (texImage->Data == NULL) {
      fprintf(stderr, "null texture image data tObj %p level %d\n",
	      (void *) t->base.tObj, level);
      return;
   }


   /* find the proper destination offset for this level */
   if ( MGA_IS_G200(mmesa) ) {
      offset = (t->base.memBlock->ofs + t->offsets[hwlevel]);
   }
   else {
      unsigned  i;

      offset = t->base.memBlock->ofs;
      for ( i = 0 ; i < hwlevel ; i++ ) {
	 offset += (t->offsets[1] >> (i * 2));
      }
   }


   /* Copy the texture from system memory to a memory space that can be
    * directly used by the hardware for texturing.
    */

   texelBytes = _mesa_get_format_bytes(texImage->TexFormat);
   length = texImage->Width * texImage->Height * texelBytes;
   if ( t->base.heap->heapId == MGA_CARD_HEAP ) {
      unsigned  tex_offset = 0;
      unsigned  to_copy;


      /* We may not be able to upload the entire texture in one batch due to
       * register limits or dma buffer limits.  Split the copy up into maximum
       * sized chunks.
       */

      offset += mmesa->mgaScreen->textureOffset[ t->base.heap->heapId ];
      while ( length != 0 ) {
	 mgaGetILoadBufferLocked( mmesa );

	 /* The kernel ILOAD ioctl requires that the lenght be an even multiple
	  * of MGA_ILOAD_ALIGN.
	  */
	 length = ((length) + MGA_ILOAD_MASK) & ~MGA_ILOAD_MASK;

	 to_copy = MIN2( length, MGA_BUFFER_SIZE );
	 (void) memcpy( mmesa->iload_buffer->address,
			(GLubyte *) texImage->Data + tex_offset, to_copy );

	 if ( MGA_DEBUG & DEBUG_VERBOSE_TEXTURE )
	     fprintf(stderr, "[%s:%d] address/size = 0x%08lx/%d\n",
		     __FILE__, __LINE__,
		     (long) (offset + tex_offset),
		     to_copy );

	 mgaFireILoadLocked( mmesa, offset + tex_offset, to_copy );
	 tex_offset += to_copy;
	 length -= to_copy;
      }
   } else {
      /* FIXME: the sync for direct copy reduces speed.. */
      /* This works, is slower for uploads to card space and needs
       * additional synchronization with the dma stream.
       */
       
      UPDATE_LOCK(mmesa, DRM_LOCK_FLUSH | DRM_LOCK_QUIESCENT);

      memcpy( mmesa->mgaScreen->texVirtual[t->base.heap->heapId] + offset,
	      texImage->Data, length );

      if ( MGA_DEBUG & DEBUG_VERBOSE_TEXTURE )
	 fprintf(stderr, "[%s:%d] address/size = 0x%08lx/%d\n",
		 __FILE__, __LINE__,
		 (long) (mmesa->mgaScreen->texVirtual[t->base.heap->heapId] 
			 + offset),
		 length);
   }
}


/**
 * Upload the texture images associated with texture \a t.  This might
 * require the allocation of texture memory.
 * 
 * \param mmesa Context pointer
 * \param t Texture to be uploaded
 */

int mgaUploadTexImages( mgaContextPtr mmesa, mgaTextureObjectPtr t )
{
   int i;
   int ofs;


   if ( (t == NULL) || (t->base.totalSize == 0) )
      return 0;

   LOCK_HARDWARE( mmesa );

   if (t->base.memBlock == NULL ) {
      int heap;

      heap = driAllocateTexture( mmesa->texture_heaps, mmesa->nr_heaps,
				 (driTextureObject *) t );
      if ( heap == -1 ) {
	 UNLOCK_HARDWARE( mmesa );
	 return -1;
      }

      assert(t->base.memBlock);
      ofs = mmesa->mgaScreen->textureOffset[ heap ]
	   + t->base.memBlock->ofs;

      if ( MGA_IS_G200(mmesa) ) {
	 t->setup.texorg  = ofs;
	 t->setup.texorg1 = ofs + t->offsets[1];
	 t->setup.texorg2 = ofs + t->offsets[2];
	 t->setup.texorg3 = ofs + t->offsets[3];
	 t->setup.texorg4 = ofs + t->offsets[4];
      }
      else {
	 t->setup.texorg  = ofs | TO_texorgoffsetsel;
	 t->setup.texorg1 = t->offsets[1];
	 t->setup.texorg2 = 0;
	 t->setup.texorg3 = 0;
	 t->setup.texorg4 = 0;
      }

      mmesa->dirty |= MGA_UPLOAD_CONTEXT;
   }

   /* Let the world know we've used this memory recently.
    */
   driUpdateTextureLRU( (driTextureObject *) t );

   if (MGA_DEBUG&DEBUG_VERBOSE_TEXTURE)
      fprintf(stderr, "[%s:%d] dispatch age: %d age freed memory: %d\n",
	      __FILE__, __LINE__,
	      GET_DISPATCH_AGE(mmesa), mmesa->dirtyAge);

   if (mmesa->dirtyAge >= GET_DISPATCH_AGE(mmesa))
      mgaWaitAgeLocked( mmesa, mmesa->dirtyAge );

   if (t->base.dirty_images[0]) {
      const int numLevels = t->base.lastLevel - t->base.firstLevel + 1;

      if (MGA_DEBUG&DEBUG_VERBOSE_TEXTURE)
	 fprintf(stderr, "[%s:%d] dirty_images[0] = 0x%04x\n",
		 __FILE__, __LINE__, t->base.dirty_images[0] );

      for (i = 0 ; i < numLevels ; i++) {
	 if ( (t->base.dirty_images[0] & (1U << i)) != 0 ) {
	    mgaUploadSubImage( mmesa, t, i );
	 }
      }
      t->base.dirty_images[0] = 0;
   }


   UNLOCK_HARDWARE( mmesa );

   return 0;
}