summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/mga/mgacontext.h
blob: 3065ea9fd1fcca840a5447b649e8d00541c6c6c8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgacontext.h,v 1.7 2002/12/16 16:18:52 dawes Exp $*/
/*
 * Copyright 2000-2001 VA Linux Systems, Inc.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * on the rights to use, copy, modify, merge, publish, distribute, sub
 * license, and/or sell copies of the Software, and to permit persons to whom
 * the Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
 * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 * OTHER DEALINGS IN THE SOFTWARE.
 *
 * Authors:
 *    Keith Whitwell <keith@tungstengraphics.com>
 */

#ifndef MGALIB_INC
#define MGALIB_INC

/*#include <X11/Xlibint.h>*/
#include "dri_util.h"
#include "mtypes.h"
#include "xf86drm.h"
#include "mm.h"
/*#include "mem.h"*/
#include "mga_sarea.h"


#define MGA_SET_FIELD(reg,mask,val)  reg = ((reg) & (mask)) | ((val) & ~(mask))
#define MGA_FIELD(field,val) (((val) << (field ## _SHIFT)) & ~(field ## _MASK))
#define MGA_GET_FIELD(field, val) ((val & ~(field ## _MASK)) >> (field ## _SHIFT))

#define MGA_IS_G200(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G200)
#define MGA_IS_G400(mmesa) (mmesa->mgaScreen->chipset == MGA_CARD_TYPE_G400)


/* SoftwareFallback
 *    - texture env GL_BLEND -- can be fixed
 *    - 1D and 3D textures
 *    - incomplete textures
 *    - GL_DEPTH_FUNC == GL_NEVER not in h/w
 */
#define MGA_FALLBACK_TEXTURE        0x1
#define MGA_FALLBACK_DRAW_BUFFER    0x2
#define MGA_FALLBACK_READ_BUFFER    0x4
#define MGA_FALLBACK_LOGICOP        0x8
#define MGA_FALLBACK_RENDERMODE     0x10
#define MGA_FALLBACK_STENCIL        0x20
#define MGA_FALLBACK_DEPTH          0x40


/* For mgaCtx->new_state.
 */
#define MGA_NEW_DEPTH   0x1
#define MGA_NEW_ALPHA   0x2
#define MGA_NEW_CLIP    0x8
#define MGA_NEW_TEXTURE 0x20
#define MGA_NEW_CULL    0x40
#define MGA_NEW_WARP    0x80
#define MGA_NEW_STENCIL 0x100
#define MGA_NEW_CONTEXT 0x200

/* Use the templated vertex formats:
 */
#define TAG(x) mga##x
#include "tnl_dd/t_dd_vertex.h"
#undef TAG

typedef struct mga_context_t mgaContext;
typedef struct mga_context_t *mgaContextPtr;

typedef void (*mga_tri_func)( mgaContextPtr, mgaVertex *, mgaVertex *,
			       mgaVertex * );
typedef void (*mga_line_func)( mgaContextPtr, mgaVertex *, mgaVertex * );
typedef void (*mga_point_func)( mgaContextPtr, mgaVertex * );



/* Reasons why the GL_BLEND fallback mightn't work:
 */
#define MGA_BLEND_ENV_COLOR 0x1
#define MGA_BLEND_MULTITEX  0x2

struct mga_texture_object_s;
struct mga_screen_private_s;

#define MGA_TEX_MAXLEVELS 5

typedef struct mga_texture_object_s
{
   struct mga_texture_object_s *next;
   struct mga_texture_object_s *prev;
   struct gl_texture_object *tObj;
   struct mga_context_t *ctx;
   PMemBlock	MemBlock;
   GLuint		offsets[MGA_TEX_MAXLEVELS];
   int             lastLevel;
   GLuint         dirty_images;
   GLuint		totalSize;
   int		texelBytes;
   GLuint 	age;
   int             bound;
   int             heap;	/* agp or card */

   mga_texture_regs_t setup;
} mgaTextureObject_t;

struct mga_context_t {

   GLcontext *glCtx;
   unsigned int lastStamp;	/* fullscreen breaks dpriv->laststamp,
				 * need to shadow it here. */

   /* Bookkeeping for texturing
    */
   int lastTexHeap;
   struct mga_texture_object_s TexObjList[MGA_NR_TEX_HEAPS];
   struct mga_texture_object_s SwappedOut;
   struct mga_texture_object_s *CurrentTexObj[2];
   memHeap_t *texHeap[MGA_NR_TEX_HEAPS];
   int c_texupload;
   int c_texusage;
   int tex_thrash;


   /* Map GL texture units onto hardware.
    */
   GLuint tmu_source[2];
   
   GLboolean default32BitTextures;

   /* Manage fallbacks
    */
   GLuint Fallback;  


   /* Temporaries for translating away float colors:
    */
   struct gl_client_array UbyteColor;
   struct gl_client_array UbyteSecondaryColor;

   /* Support for limited GL_BLEND fallback
    */
   unsigned int blend_flags;
   unsigned int envcolor;

   /* Rasterization state 
    */
   GLuint SetupNewInputs;
   GLuint SetupIndex;
   GLuint RenderIndex;
   
   GLuint hw_primitive;
   GLenum raster_primitive;
   GLenum render_primitive;

   char *verts;
   GLint vertex_stride_shift;
   GLuint vertex_format;		
   GLuint vertex_size;

   /* Fallback rasterization functions 
    */
   mga_point_func draw_point;
   mga_line_func draw_line;
   mga_tri_func draw_tri;


   /* Manage driver and hardware state
    */
   GLuint        new_gl_state; 
   GLuint        new_state; 
   GLuint        dirty;

   mga_context_regs_t setup;

   GLuint        ClearColor;
   GLuint        ClearDepth;
   GLuint        poly_stipple;
   GLfloat       depth_scale;

   GLuint        depth_clear_mask;
   GLuint        stencil_clear_mask;
   GLuint        hw_stencil;
   GLuint        haveHwStipple;
   GLfloat       hw_viewport[16];

   /* Dma buffers
    */
   drmBufPtr  vertex_dma_buffer;
   drmBufPtr  iload_buffer;

   /* VBI
    */
   GLuint vbl_seq;

   /* Drawable, cliprect and scissor information
    */
   int dirty_cliprects;		/* which sets of cliprects are uptodate? */
   int draw_buffer;		/* which buffer are we rendering to */
   unsigned int drawOffset;		/* draw buffer address in  space */
   int read_buffer;
   int readOffset;
   int drawX, drawY;		/* origin of drawable in draw buffer */
   int lastX, lastY;		/* detect DSTORG bug */
   GLuint numClipRects;		/* cliprects for the draw buffer */
   XF86DRIClipRectPtr pClipRects;
   XF86DRIClipRectRec draw_rect;
   XF86DRIClipRectRec scissor_rect;
   int scissor;

   XF86DRIClipRectRec tmp_boxes[2][MGA_NR_SAREA_CLIPRECTS];


   /* Texture aging and DMA based aging.
    */
   unsigned int texAge[MGA_NR_TEX_HEAPS];/* texture LRU age  */
   unsigned int dirtyAge;		/* buffer age for synchronization */

   GLuint primary_offset;

   /* Mirrors of some DRI state.
    */
   GLframebuffer *glBuffer;
   drmContext hHWContext;
   drmLock *driHwLock;
   int driFd;
   __DRIdrawablePrivate *driDrawable;
   __DRIscreenPrivate *driScreen;
   struct mga_screen_private_s *mgaScreen;
   MGASAREAPrivPtr sarea;
};

#define MGA_CONTEXT(ctx) ((mgaContextPtr)(ctx->DriverCtx))

#define MGAPACKCOLOR555(r,g,b,a) \
  ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
    ((a) ? 0x8000 : 0))

#define MGAPACKCOLOR565(r,g,b) \
  ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))

#define MGAPACKCOLOR88(l, a) \
  (((l) << 8) | (a))

#define MGAPACKCOLOR888(r,g,b) \
  (((r) << 16) | ((g) << 8) | (b))

#define MGAPACKCOLOR8888(r,g,b,a) \
  (((a) << 24) | ((r) << 16) | ((g) << 8) | (b))

#define MGAPACKCOLOR4444(r,g,b,a) \
  ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))


#define MGA_DEBUG 0
#ifndef MGA_DEBUG
extern int MGA_DEBUG;
#endif

#define DEBUG_ALWAYS_SYNC	0x1
#define DEBUG_VERBOSE_MSG	0x2
#define DEBUG_VERBOSE_LRU	0x4
#define DEBUG_VERBOSE_DRI	0x8
#define DEBUG_VERBOSE_IOCTL	0x10
#define DEBUG_VERBOSE_2D	0x20
#define DEBUG_VERBOSE_FALLBACK	0x40

static __inline__ GLuint mgaPackColor(GLuint cpp,
				      GLubyte r, GLubyte g,
				      GLubyte b, GLubyte a)
{
  switch (cpp) {
  case 2:
    return MGAPACKCOLOR565(r,g,b);
  case 4:
    return MGAPACKCOLOR8888(r,g,b,a);
  default:
    return 0;
  }
}


/*
 * Subpixel offsets for window coordinates:
 */
#define SUBPIXEL_X (-0.5F)
#define SUBPIXEL_Y (-0.5F + 0.125)


#define MGA_WA_TRIANGLES     0x18000000
#define MGA_WA_TRISTRIP_T0   0x02010200
#define MGA_WA_TRIFAN_T0     0x01000408
#define MGA_WA_TRISTRIP_T0T1 0x02010400
#define MGA_WA_TRIFAN_T0T1   0x01000810

#endif