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/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "intel_context.h"
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "intel_reg.h"
#include "intel_bufmgr.h"
#include "intel_buffers.h"
struct cached_batch_item {
struct cached_batch_item *next;
uint16_t header;
uint16_t size;
};
static void clear_cache( struct intel_context *intel )
{
struct cached_batch_item *item = intel->batch.cached_items;
while (item) {
struct cached_batch_item *next = item->next;
free(item);
item = next;
}
intel->batch.cached_items = NULL;
}
void
intel_batchbuffer_init(struct intel_context *intel)
{
intel_batchbuffer_reset(intel);
if (intel->gen >= 6) {
/* We can't just use brw_state_batch to get a chunk of space for
* the gen6 workaround because it involves actually writing to
* the buffer, and the kernel doesn't let us write to the batch.
*/
intel->batch.workaround_bo = drm_intel_bo_alloc(intel->bufmgr,
"pipe_control workaround",
4096, 4096);
}
}
void
intel_batchbuffer_reset(struct intel_context *intel)
{
if (intel->batch.last_bo != NULL) {
drm_intel_bo_unreference(intel->batch.last_bo);
intel->batch.last_bo = NULL;
}
intel->batch.last_bo = intel->batch.bo;
clear_cache(intel);
intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer",
intel->maxBatchSize, 4096);
intel->batch.reserved_space = BATCH_RESERVED;
intel->batch.state_batch_offset = intel->batch.bo->size;
intel->batch.used = 0;
intel->batch.needs_sol_reset = false;
}
void
intel_batchbuffer_save_state(struct intel_context *intel)
{
intel->batch.saved.used = intel->batch.used;
intel->batch.saved.reloc_count =
drm_intel_gem_bo_get_reloc_count(intel->batch.bo);
}
void
intel_batchbuffer_reset_to_saved(struct intel_context *intel)
{
drm_intel_gem_bo_clear_relocs(intel->batch.bo, intel->batch.saved.reloc_count);
intel->batch.used = intel->batch.saved.used;
/* Cached batch state is dead, since we just cleared some unknown part of the
* batchbuffer. Assume that the caller resets any other state necessary.
*/
clear_cache(intel);
}
void
intel_batchbuffer_free(struct intel_context *intel)
{
drm_intel_bo_unreference(intel->batch.last_bo);
drm_intel_bo_unreference(intel->batch.bo);
drm_intel_bo_unreference(intel->batch.workaround_bo);
clear_cache(intel);
}
static void
do_batch_dump(struct intel_context *intel)
{
struct drm_intel_decode *decode;
struct intel_batchbuffer *batch = &intel->batch;
int ret;
decode = drm_intel_decode_context_alloc(intel->intelScreen->deviceID);
if (!decode)
return;
ret = drm_intel_bo_map(batch->bo, false);
if (ret == 0) {
drm_intel_decode_set_batch_pointer(decode,
batch->bo->virtual,
batch->bo->offset,
batch->used);
} else {
fprintf(stderr,
"WARNING: failed to map batchbuffer (%s), "
"dumping uploaded data instead.\n", strerror(ret));
drm_intel_decode_set_batch_pointer(decode,
batch->map,
batch->bo->offset,
batch->used);
}
drm_intel_decode(decode);
drm_intel_decode_context_free(decode);
if (ret == 0) {
drm_intel_bo_unmap(batch->bo);
if (intel->vtbl.debug_batch != NULL)
intel->vtbl.debug_batch(intel);
}
}
/* TODO: Push this whole function into bufmgr.
*/
static int
do_flush_locked(struct intel_context *intel)
{
struct intel_batchbuffer *batch = &intel->batch;
int ret = 0;
ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
ret = drm_intel_bo_subdata(batch->bo,
batch->state_batch_offset,
batch->bo->size - batch->state_batch_offset,
(char *)batch->map + batch->state_batch_offset);
}
if (!intel->intelScreen->no_hw) {
int flags;
if (intel->gen < 6 || !batch->is_blit) {
flags = I915_EXEC_RENDER;
} else {
flags = I915_EXEC_BLT;
}
if (batch->needs_sol_reset)
flags |= I915_EXEC_GEN7_SOL_RESET;
if (ret == 0) {
if (unlikely(INTEL_DEBUG & DEBUG_AUB) && intel->vtbl.annotate_aub)
intel->vtbl.annotate_aub(intel);
if (intel->hw_ctx == NULL || batch->is_blit) {
ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
flags);
} else {
ret = drm_intel_gem_bo_context_exec(batch->bo, intel->hw_ctx,
4 * batch->used, flags);
}
}
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
do_batch_dump(intel);
if (ret != 0) {
fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
exit(1);
}
intel->vtbl.new_batch(intel);
return ret;
}
int
_intel_batchbuffer_flush(struct intel_context *intel,
const char *file, int line)
{
int ret;
if (intel->batch.used == 0)
return 0;
if (intel->first_post_swapbuffers_batch == NULL) {
intel->first_post_swapbuffers_batch = intel->batch.bo;
drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
4*intel->batch.used);
intel->batch.reserved_space = 0;
if (intel->vtbl.finish_batch)
intel->vtbl.finish_batch(intel);
/* Mark the end of the buffer. */
intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END);
if (intel->batch.used & 1) {
/* Round batchbuffer usage to 2 DWORDs. */
intel_batchbuffer_emit_dword(intel, MI_NOOP);
}
intel_upload_finish(intel);
/* Check that we didn't just wrap our batchbuffer at a bad time. */
assert(!intel->no_batch_wrap);
ret = do_flush_locked(intel);
if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
fprintf(stderr, "waiting for idle\n");
drm_intel_bo_wait_rendering(intel->batch.bo);
}
/* Reset the buffer:
*/
intel_batchbuffer_reset(intel);
return ret;
}
/* This is the only way buffers get added to the validate list.
*/
bool
intel_batchbuffer_emit_reloc(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
uint32_t delta)
{
int ret;
ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used,
buffer, delta,
read_domains, write_domain);
assert(ret == 0);
(void)ret;
/*
* Using the old buffer offset, write in what the right data would be, in case
* the buffer doesn't move and we can short-circuit the relocation processing
* in the kernel
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
return true;
}
bool
intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
drm_intel_bo *buffer,
uint32_t read_domains,
uint32_t write_domain,
uint32_t delta)
{
int ret;
ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used,
buffer, delta,
read_domains, write_domain);
assert(ret == 0);
(void)ret;
/*
* Using the old buffer offset, write in what the right data would
* be, in case the buffer doesn't move and we can short-circuit the
* relocation processing in the kernel
*/
intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
return true;
}
void
intel_batchbuffer_data(struct intel_context *intel,
const void *data, GLuint bytes, bool is_blit)
{
assert((bytes & 3) == 0);
intel_batchbuffer_require_space(intel, bytes, is_blit);
__memcpy(intel->batch.map + intel->batch.used, data, bytes);
intel->batch.used += bytes >> 2;
}
void
intel_batchbuffer_cached_advance(struct intel_context *intel)
{
struct cached_batch_item **prev = &intel->batch.cached_items, *item;
uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t);
uint32_t *start = intel->batch.map + intel->batch.emit;
uint16_t op = *start >> 16;
while (*prev) {
uint32_t *old;
item = *prev;
old = intel->batch.map + item->header;
if (op == *old >> 16) {
if (item->size == sz && memcmp(old, start, sz) == 0) {
if (prev != &intel->batch.cached_items) {
*prev = item->next;
item->next = intel->batch.cached_items;
intel->batch.cached_items = item;
}
intel->batch.used = intel->batch.emit;
return;
}
goto emit;
}
prev = &item->next;
}
item = malloc(sizeof(struct cached_batch_item));
if (item == NULL)
return;
item->next = intel->batch.cached_items;
intel->batch.cached_items = item;
emit:
item->size = sz;
item->header = intel->batch.emit;
}
/**
* Restriction [DevSNB, DevIVB]:
*
* Prior to changing Depth/Stencil Buffer state (i.e. any combination of
* 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
* 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
* (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
* cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
* another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
* unless SW can otherwise guarantee that the pipeline from WM onwards is
* already flushed (e.g., via a preceding MI_FLUSH).
*/
void
intel_emit_depth_stall_flushes(struct intel_context *intel)
{
assert(intel->gen >= 6 && intel->gen <= 7);
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
OUT_BATCH(0); /* address */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH()
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH);
OUT_BATCH(0); /* address */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
OUT_BATCH(0); /* address */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
}
/**
* From the BSpec, volume 2a.03: VS Stage Input / State:
* "[DevIVB] A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
* stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
* 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
* to be sent before any combination of VS associated 3DSTATE."
*/
void
gen7_emit_vs_workaround_flush(struct intel_context *intel)
{
assert(intel->gen == 7);
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
OUT_RELOC(intel->batch.workaround_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
}
/**
* Emits a PIPE_CONTROL with a non-zero post-sync operation, for
* implementing two workarounds on gen6. From section 1.4.7.1
* "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
*
* [DevSNB-C+{W/A}] Before any depth stall flush (including those
* produced by non-pipelined state commands), software needs to first
* send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
* 0.
*
* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
* =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
*
* And the workaround for these two requires this workaround first:
*
* [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
* BEFORE the pipe-control with a post-sync op and no write-cache
* flushes.
*
* And this last workaround is tricky because of the requirements on
* that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
* volume 2 part 1:
*
* "1 of the following must also be set:
* - Render Target Cache Flush Enable ([12] of DW1)
* - Depth Cache Flush Enable ([0] of DW1)
* - Stall at Pixel Scoreboard ([1] of DW1)
* - Depth Stall ([13] of DW1)
* - Post-Sync Operation ([13] of DW1)
* - Notify Enable ([8] of DW1)"
*
* The cache flushes require the workaround flush that triggered this
* one, so we can't use it. Depth stall would trigger the same.
* Post-sync nonzero is what triggered this second workaround, so we
* can't use that one either. Notify enable is IRQs, which aren't
* really our business. That leaves only stall at scoreboard.
*/
void
intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
{
if (!intel->batch.need_workaround_flush)
return;
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_STALL_AT_SCOREBOARD);
OUT_BATCH(0); /* address */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
OUT_RELOC(intel->batch.workaround_bo,
I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
intel->batch.need_workaround_flush = false;
}
/* Emit a pipelined flush to either flush render and texture cache for
* reading from a FBO-drawn texture, or flush so that frontbuffer
* render appears on the screen in DRI1.
*
* This is also used for the always_flush_cache driconf debug option.
*/
void
intel_batchbuffer_emit_mi_flush(struct intel_context *intel)
{
if (intel->gen >= 6) {
if (intel->batch.is_blit) {
BEGIN_BATCH_BLT(4);
OUT_BATCH(MI_FLUSH_DW);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
if (intel->gen == 6) {
/* Hardware workaround: SNB B-Spec says:
*
* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
* Flush Enable =1, a PIPE_CONTROL with any non-zero
* post-sync-op is required.
*/
intel_emit_post_sync_nonzero_flush(intel);
}
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
PIPE_CONTROL_WRITE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_VF_CACHE_INVALIDATE |
PIPE_CONTROL_TC_FLUSH |
PIPE_CONTROL_NO_WRITE |
PIPE_CONTROL_CS_STALL);
OUT_BATCH(0); /* write address */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
}
} else if (intel->gen >= 4) {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
PIPE_CONTROL_WRITE_FLUSH |
PIPE_CONTROL_NO_WRITE);
OUT_BATCH(0); /* write address */
OUT_BATCH(0); /* write data */
OUT_BATCH(0); /* write data */
ADVANCE_BATCH();
} else {
BEGIN_BATCH(1);
OUT_BATCH(MI_FLUSH);
ADVANCE_BATCH();
}
}
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