aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/intel_mipmap_tree.h
blob: dbd7167b7783a59caa789429c9298c20a04a8267 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
/**************************************************************************
 * 
 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

#ifndef INTEL_MIPMAP_TREE_H
#define INTEL_MIPMAP_TREE_H

#include "intel_regions.h"

/* A layer on top of the intel_regions code which adds:
 *
 * - Code to size and layout a region to hold a set of mipmaps.
 * - Query to determine if a new image fits in an existing tree.
 *
 * The fixed mipmap layout of intel hardware where one offset
 * specifies the position of all images in a mipmap hierachy
 * complicates the implementation of GL texture image commands,
 * compared to hardware where each image is specified with an
 * independent offset.
 *
 * In an ideal world, each texture object would be associated with a
 * single bufmgr buffer or 2d intel_region, and all the images within
 * the texture object would slot into the tree as they arrive.  The
 * reality can be a little messier, as images can arrive from the user
 * with sizes that don't fit in the existing tree, or in an order
 * where the tree layout cannot be guessed immediately.  
 * 
 * This structure encodes an idealized mipmap tree.  The GL image
 * commands build these where possible, otherwise store the images in
 * temporary system buffers.
 */


struct intel_mipmap_level {
   GLuint level_offset;
   GLuint width;
   GLuint height;
   GLuint depth;
   GLuint nr_images;

   /* Explicitly store the offset of each image for each cube face or
    * depth value.  Pretty much have to accept that hardware formats
    * are going to be so diverse that there is no unified way to
    * compute the offsets of depth/cube images within a mipmap level,
    * so have to store them as a lookup table:
    */
   GLuint *image_offset;
};

struct intel_mipmap_tree {
   /* Effectively the key:
    */
   GLenum target;
   GLenum internal_format;

   GLuint first_level;
   GLuint last_level;

   GLuint width0, height0, depth0;
   GLuint cpp;
   GLboolean compressed;

   /* Derived from the above:
    */   
   GLuint pitch;
   GLuint depth_pitch;		/* per-image on i945? */
   GLuint total_height;
   
   /* Includes image offset tables:
    */
   struct intel_mipmap_level level[MAX_TEXTURE_LEVELS];

   /* The data is held here:
    */
   struct intel_region *region;

   /* These are also refcounted:
    */
   GLuint refcount;
};



struct intel_mipmap_tree *intel_miptree_create( struct intel_context *intel,
						GLenum target,
						GLenum internal_format,
						GLuint first_level,
						GLuint last_level,
						GLuint width0,
						GLuint height0,
						GLuint depth0,
						GLuint cpp,
						GLboolean compressed);

void intel_miptree_destroy( struct intel_context *intel,
			    struct intel_mipmap_tree *mt );


/* Return the linear offset of an image relative to the start of the
 * tree:
 */
GLuint intel_miptree_image_offset( struct intel_mipmap_tree *mt,
				   GLuint face,
				   GLuint level );

/* Return pointers to each 2d slice within an image.  Indexed by depth
 * value.
 */
const GLuint *intel_miptree_depth_offsets(struct intel_mipmap_tree *mt,
					  GLuint level);


void intel_miptree_set_level_info(struct intel_mipmap_tree *mt,
				  GLuint level,
				  GLuint nr_images,
				  GLuint x, GLuint y,
				  GLuint w, GLuint h, GLuint d);

void intel_miptree_set_image_offset(struct intel_mipmap_tree *mt,
				    GLuint level,
				    GLuint img,
				    GLuint x, GLuint y);


/* Upload an image into a tree
 */
GLboolean intel_miptree_image_data(struct intel_context *intel, 
				   struct intel_mipmap_tree *dst,
				   GLuint face,
				   GLuint level,
				   const void *src, 
				   GLuint src_row_pitch,
				   GLuint src_image_pitch);

/* i915_mipmap_tree.c:
 */
GLboolean i915_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean i945_miptree_layout( struct intel_mipmap_tree *mt );
GLboolean brw_miptree_layout( struct intel_mipmap_tree *mt );



#endif