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/*
* Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright © 2007 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
/**
* \file intel_debug.h
*
* Basic INTEL_DEBUG environment variable handling. This file defines the
* list of debugging flags, as well as some macros for handling them.
*/
extern int INTEL_DEBUG;
#define DEBUG_TEXTURE 0x1
#define DEBUG_STATE 0x2
#define DEBUG_IOCTL 0x4
#define DEBUG_BLIT 0x8
#define DEBUG_MIPTREE 0x10
#define DEBUG_PERF 0x20
#define DEBUG_BATCH 0x80
#define DEBUG_PIXEL 0x100
#define DEBUG_BUFMGR 0x200
#define DEBUG_REGION 0x400
#define DEBUG_FBO 0x800
#define DEBUG_GS 0x1000
#define DEBUG_SYNC 0x2000
#define DEBUG_PRIMS 0x4000
#define DEBUG_VERTS 0x8000
#define DEBUG_DRI 0x10000
#define DEBUG_SF 0x20000
#define DEBUG_STATS 0x100000
#define DEBUG_WM 0x400000
#define DEBUG_URB 0x800000
#define DEBUG_VS 0x1000000
#define DEBUG_CLIP 0x2000000
#define DEBUG_AUB 0x4000000
#define DEBUG_SHADER_TIME 0x8000000
#define DEBUG_BLORP 0x10000000
#define DEBUG_NO16 0x20000000
#define DEBUG_VUE 0x40000000
#define DEBUG_NO_DUAL_OBJECT_GS 0x80000000
#ifdef HAVE_ANDROID_PLATFORM
#define LOG_TAG "INTEL-MESA"
#include <cutils/log.h>
#ifndef ALOGW
#define ALOGW LOGW
#endif
#define dbg_printf(...) ALOGW(__VA_ARGS__)
#else
#define dbg_printf(...) printf(__VA_ARGS__)
#endif /* HAVE_ANDROID_PLATFORM */
#define DBG(...) do { \
if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
dbg_printf(__VA_ARGS__); \
} while(0)
#define perf_debug(...) do { \
static GLuint msg_id = 0; \
if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
dbg_printf(__VA_ARGS__); \
if (brw->perf_debug) \
_mesa_gl_debug(&brw->ctx, &msg_id, \
MESA_DEBUG_TYPE_PERFORMANCE, \
MESA_DEBUG_SEVERITY_MEDIUM, \
__VA_ARGS__); \
} while(0)
#define WARN_ONCE(cond, fmt...) do { \
if (unlikely(cond)) { \
static bool _warned = false; \
static GLuint msg_id = 0; \
if (!_warned) { \
fprintf(stderr, "WARNING: "); \
fprintf(stderr, fmt); \
_warned = true; \
\
_mesa_gl_debug(ctx, &msg_id, \
MESA_DEBUG_TYPE_OTHER, \
MESA_DEBUG_SEVERITY_HIGH, fmt); \
} \
} \
} while (0)
struct brw_context;
extern void brw_process_intel_debug_variable(struct brw_context *brw);
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