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/**************************************************************************
 * 
 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 * 
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the
 * "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sub license, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 * 
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 * 
 **************************************************************************/

#ifndef INTEL_BATCHBUFFER_H
#define INTEL_BATCHBUFFER_H

#include "mtypes.h"
#include "bufmgr.h"

struct intel_context;

#define BATCH_SZ (16 * 1024)
#define BATCH_REFILL 4096
#define BATCH_RESERVED 16

#define INTEL_BATCH_NO_CLIPRECTS 0x1
#define INTEL_BATCH_CLIPRECTS    0x2

struct intel_batchbuffer {
   struct intel_context *intel;

   struct buffer *buffer;

   GLuint flags;
   GLuint offset;

   GLubyte *map;
   GLubyte *ptr; 
};

struct intel_batchbuffer *intel_batchbuffer_alloc( struct intel_context *intel );

void intel_batchbuffer_free( struct intel_batchbuffer *batch );


GLboolean intel_batchbuffer_flush( struct intel_batchbuffer *batch );

void intel_batchbuffer_unmap( struct intel_batchbuffer *batch );
GLubyte *intel_batchbuffer_map( struct intel_batchbuffer *batch );


/* Unlike bmBufferData, this currently requires the buffer be mapped.
 * Consider it a convenience function wrapping multple
 * intel_buffer_dword() calls.
 */
void intel_batchbuffer_data(struct intel_batchbuffer *batch,
			    const void *data,
			    GLuint bytes,
			    GLuint flags);

void intel_batchbuffer_release_space(struct intel_batchbuffer *batch,
				   GLuint bytes);


/* Inline functions - might actually be better off with these
 * non-inlined.  Certainly better off switching all command packets to
 * be passed as structs rather than dwords, but that's a little bit of
 * work...
 */
static inline GLuint 
intel_batchbuffer_space( struct intel_batchbuffer *batch )
{
   return (BATCH_SZ - BATCH_RESERVED) - (batch->ptr - (batch->map + batch->offset));
}


static inline void 
intel_batchbuffer_emit_dword(struct intel_batchbuffer *batch,
			     GLuint dword)
{
   assert(batch->map);
   assert(intel_batchbuffer_space(batch) >= 4);
   *(GLuint *)(batch->ptr) = dword;
   batch->ptr += 4;
}

static inline void 
intel_batchbuffer_require_space(struct intel_batchbuffer *batch,
				GLuint sz,
				GLuint flags)
{
   assert(sz < BATCH_SZ - 8);
   if (intel_batchbuffer_space(batch) < sz ||
       (batch->flags != 0 && flags != 0 && batch->flags != flags))
      intel_batchbuffer_flush(batch);
   
   batch->flags |= flags;
}

void intel_batchbuffer_align( struct intel_batchbuffer *batch,
			      GLuint align,
			      GLuint sz );


/* Here are the crusty old macros, to be removed:
 */
#define BATCH_LOCALS 
#define BEGIN_BATCH(n, flags) intel_batchbuffer_require_space(intel->batch, n*4, flags)
#define OUT_BATCH(d)  intel_batchbuffer_emit_dword(intel->batch, d)
#define ADVANCE_BATCH() do { } while(0)


#endif