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|
/**************************************************************************
*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "intel_reg.h"
#include "intel_bufmgr.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "brw_context.h"
static void
intel_batchbuffer_reset(struct brw_context *brw);
void
intel_batchbuffer_init(struct brw_context *brw)
{
intel_batchbuffer_reset(brw);
if (brw->gen >= 6) {
/* We can't just use brw_state_batch to get a chunk of space for
* the gen6 workaround because it involves actually writing to
* the buffer, and the kernel doesn't let us write to the batch.
*/
brw->batch.workaround_bo = drm_intel_bo_alloc(brw->bufmgr,
"pipe_control workaround",
4096, 4096);
}
brw->batch.need_workaround_flush = true;
if (!brw->has_llc) {
brw->batch.cpu_map = malloc(BATCH_SZ);
brw->batch.map = brw->batch.cpu_map;
}
}
static void
intel_batchbuffer_reset(struct brw_context *brw)
{
if (brw->batch.last_bo != NULL) {
drm_intel_bo_unreference(brw->batch.last_bo);
brw->batch.last_bo = NULL;
}
brw->batch.last_bo = brw->batch.bo;
brw_render_cache_set_clear(brw);
brw->batch.bo = drm_intel_bo_alloc(brw->bufmgr, "batchbuffer",
BATCH_SZ, 4096);
if (brw->has_llc) {
drm_intel_bo_map(brw->batch.bo, true);
brw->batch.map = brw->batch.bo->virtual;
}
brw->batch.reserved_space = BATCH_RESERVED;
brw->batch.state_batch_offset = brw->batch.bo->size;
brw->batch.used = 0;
brw->batch.needs_sol_reset = false;
/* We don't know what ring the new batch will be sent to until we see the
* first BEGIN_BATCH or BEGIN_BATCH_BLT. Mark it as unknown.
*/
brw->batch.ring = UNKNOWN_RING;
}
void
intel_batchbuffer_save_state(struct brw_context *brw)
{
brw->batch.saved.used = brw->batch.used;
brw->batch.saved.reloc_count =
drm_intel_gem_bo_get_reloc_count(brw->batch.bo);
}
void
intel_batchbuffer_reset_to_saved(struct brw_context *brw)
{
drm_intel_gem_bo_clear_relocs(brw->batch.bo, brw->batch.saved.reloc_count);
brw->batch.used = brw->batch.saved.used;
if (brw->batch.used == 0)
brw->batch.ring = UNKNOWN_RING;
}
void
intel_batchbuffer_free(struct brw_context *brw)
{
free(brw->batch.cpu_map);
drm_intel_bo_unreference(brw->batch.last_bo);
drm_intel_bo_unreference(brw->batch.bo);
drm_intel_bo_unreference(brw->batch.workaround_bo);
}
static void
do_batch_dump(struct brw_context *brw)
{
struct drm_intel_decode *decode;
struct intel_batchbuffer *batch = &brw->batch;
int ret;
decode = drm_intel_decode_context_alloc(brw->intelScreen->deviceID);
if (!decode)
return;
ret = drm_intel_bo_map(batch->bo, false);
if (ret == 0) {
drm_intel_decode_set_batch_pointer(decode,
batch->bo->virtual,
batch->bo->offset64,
batch->used);
} else {
fprintf(stderr,
"WARNING: failed to map batchbuffer (%s), "
"dumping uploaded data instead.\n", strerror(ret));
drm_intel_decode_set_batch_pointer(decode,
batch->map,
batch->bo->offset64,
batch->used);
}
drm_intel_decode_set_output_file(decode, stderr);
drm_intel_decode(decode);
drm_intel_decode_context_free(decode);
if (ret == 0) {
drm_intel_bo_unmap(batch->bo);
brw_debug_batch(brw);
}
}
void
intel_batchbuffer_emit_render_ring_prelude(struct brw_context *brw)
{
/* We may need to enable and snapshot OA counters. */
brw_perf_monitor_new_batch(brw);
}
/**
* Called when starting a new batch buffer.
*/
static void
brw_new_batch(struct brw_context *brw)
{
/* Create a new batchbuffer and reset the associated state: */
intel_batchbuffer_reset(brw);
/* If the kernel supports hardware contexts, then most hardware state is
* preserved between batches; we only need to re-emit state that is required
* to be in every batch. Otherwise we need to re-emit all the state that
* would otherwise be stored in the context (which for all intents and
* purposes means everything).
*/
if (brw->hw_ctx == NULL)
SET_DIRTY_BIT(brw, BRW_NEW_CONTEXT);
SET_DIRTY_BIT(brw, BRW_NEW_BATCH);
/* Assume that the last command before the start of our batch was a
* primitive, for safety.
*/
brw->batch.need_workaround_flush = true;
brw->state_batch_count = 0;
brw->ib.type = -1;
/* We need to periodically reap the shader time results, because rollover
* happens every few seconds. We also want to see results every once in a
* while, because many programs won't cleanly destroy our context, so the
* end-of-run printout may not happen.
*/
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
brw_collect_and_report_shader_time(brw);
if (INTEL_DEBUG & DEBUG_PERFMON)
brw_dump_perf_monitors(brw);
}
/**
* Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
* sending it off.
*
* This function can emit state (say, to preserve registers that aren't saved
* between batches). All of this state MUST fit in the reserved space at the
* end of the batchbuffer. If you add more GPU state, increase the reserved
* space by updating the BATCH_RESERVED macro.
*/
static void
brw_finish_batch(struct brw_context *brw)
{
/* Capture the closing pipeline statistics register values necessary to
* support query objects (in the non-hardware context world).
*/
brw_emit_query_end(brw);
/* We may also need to snapshot and disable OA counters. */
if (brw->batch.ring == RENDER_RING)
brw_perf_monitor_finish_batch(brw);
/* Mark that the current program cache BO has been used by the GPU.
* It will be reallocated if we need to put new programs in for the
* next batch.
*/
brw->cache.bo_used_by_gpu = true;
}
/* TODO: Push this whole function into bufmgr.
*/
static int
do_flush_locked(struct brw_context *brw)
{
struct intel_batchbuffer *batch = &brw->batch;
int ret = 0;
if (brw->has_llc) {
drm_intel_bo_unmap(batch->bo);
} else {
ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
ret = drm_intel_bo_subdata(batch->bo,
batch->state_batch_offset,
batch->bo->size - batch->state_batch_offset,
(char *)batch->map + batch->state_batch_offset);
}
}
if (!brw->intelScreen->no_hw) {
int flags;
if (brw->gen >= 6 && batch->ring == BLT_RING) {
flags = I915_EXEC_BLT;
} else {
flags = I915_EXEC_RENDER;
}
if (batch->needs_sol_reset)
flags |= I915_EXEC_GEN7_SOL_RESET;
if (ret == 0) {
if (unlikely(INTEL_DEBUG & DEBUG_AUB))
brw_annotate_aub(brw);
if (brw->hw_ctx == NULL || batch->ring != RENDER_RING) {
ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
flags);
} else {
ret = drm_intel_gem_bo_context_exec(batch->bo, brw->hw_ctx,
4 * batch->used, flags);
}
}
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
do_batch_dump(brw);
if (ret != 0) {
fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
exit(1);
}
return ret;
}
int
_intel_batchbuffer_flush(struct brw_context *brw,
const char *file, int line)
{
int ret;
if (brw->batch.used == 0)
return 0;
if (brw->first_post_swapbuffers_batch == NULL) {
brw->first_post_swapbuffers_batch = brw->batch.bo;
drm_intel_bo_reference(brw->first_post_swapbuffers_batch);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
int bytes_for_commands = 4 * brw->batch.used;
int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset;
int total_bytes = bytes_for_commands + bytes_for_state;
fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + "
"%4db (state) = %4db (%0.1f%%)\n", file, line,
bytes_for_commands, bytes_for_state,
total_bytes,
100.0f * total_bytes / BATCH_SZ);
}
brw->batch.reserved_space = 0;
brw_finish_batch(brw);
/* Mark the end of the buffer. */
intel_batchbuffer_emit_dword(brw, MI_BATCH_BUFFER_END);
if (brw->batch.used & 1) {
/* Round batchbuffer usage to 2 DWORDs. */
intel_batchbuffer_emit_dword(brw, MI_NOOP);
}
intel_upload_finish(brw);
/* Check that we didn't just wrap our batchbuffer at a bad time. */
assert(!brw->no_batch_wrap);
ret = do_flush_locked(brw);
if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
fprintf(stderr, "waiting for idle\n");
drm_intel_bo_wait_rendering(brw->batch.bo);
}
/* Start a new batch buffer. */
brw_new_batch(brw);
return ret;
}
/* This is the only way buffers get added to the validate list.
*/
bool
intel_batchbuffer_emit_reloc(struct brw_context *brw,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
uint32_t delta)
{
int ret;
ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
buffer, delta,
read_domains, write_domain);
assert(ret == 0);
(void)ret;
/*
* Using the old buffer offset, write in what the right data would be, in case
* the buffer doesn't move and we can short-circuit the relocation processing
* in the kernel
*/
intel_batchbuffer_emit_dword(brw, buffer->offset64 + delta);
return true;
}
bool
intel_batchbuffer_emit_reloc64(struct brw_context *brw,
drm_intel_bo *buffer,
uint32_t read_domains, uint32_t write_domain,
uint32_t delta)
{
int ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
buffer, delta,
read_domains, write_domain);
assert(ret == 0);
(void) ret;
/* Using the old buffer offset, write in what the right data would be, in
* case the buffer doesn't move and we can short-circuit the relocation
* processing in the kernel
*/
uint64_t offset = buffer->offset64 + delta;
intel_batchbuffer_emit_dword(brw, offset);
intel_batchbuffer_emit_dword(brw, offset >> 32);
return true;
}
void
intel_batchbuffer_data(struct brw_context *brw,
const void *data, GLuint bytes, enum brw_gpu_ring ring)
{
assert((bytes & 3) == 0);
intel_batchbuffer_require_space(brw, bytes, ring);
__memcpy(brw->batch.map + brw->batch.used, data, bytes);
brw->batch.used += bytes >> 2;
}
/**
* According to the latest documentation, any PIPE_CONTROL with the
* "Command Streamer Stall" bit set must also have another bit set,
* with five different options:
*
* - Render Target Cache Flush
* - Depth Cache Flush
* - Stall at Pixel Scoreboard
* - Post-Sync Operation
* - Depth Stall
*
* I chose "Stall at Pixel Scoreboard" since we've used it effectively
* in the past, but the choice is fairly arbitrary.
*/
static void
gen8_add_cs_stall_workaround_bits(uint32_t *flags)
{
uint32_t wa_bits = PIPE_CONTROL_WRITE_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_WRITE_IMMEDIATE |
PIPE_CONTROL_WRITE_DEPTH_COUNT |
PIPE_CONTROL_WRITE_TIMESTAMP |
PIPE_CONTROL_STALL_AT_SCOREBOARD |
PIPE_CONTROL_DEPTH_STALL;
/* If we're doing a CS stall, and don't already have one of the
* workaround bits set, add "Stall at Pixel Scoreboard."
*/
if ((*flags & PIPE_CONTROL_CS_STALL) != 0 && (*flags & wa_bits) == 0)
*flags |= PIPE_CONTROL_STALL_AT_SCOREBOARD;
}
/**
* Emit a PIPE_CONTROL with various flushing flags.
*
* The caller is responsible for deciding what flags are appropriate for the
* given generation.
*/
void
brw_emit_pipe_control_flush(struct brw_context *brw, uint32_t flags)
{
if (brw->gen >= 8) {
gen8_add_cs_stall_workaround_bits(&flags);
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
OUT_BATCH(flags);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else if (brw->gen >= 6) {
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
OUT_BATCH(flags);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
}
}
/**
* Emit a PIPE_CONTROL that writes to a buffer object.
*
* \p flags should contain one of the following items:
* - PIPE_CONTROL_WRITE_IMMEDIATE
* - PIPE_CONTROL_WRITE_TIMESTAMP
* - PIPE_CONTROL_WRITE_DEPTH_COUNT
*/
void
brw_emit_pipe_control_write(struct brw_context *brw, uint32_t flags,
drm_intel_bo *bo, uint32_t offset,
uint32_t imm_lower, uint32_t imm_upper)
{
if (brw->gen >= 8) {
gen8_add_cs_stall_workaround_bits(&flags);
BEGIN_BATCH(6);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
OUT_BATCH(flags);
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
OUT_BATCH(imm_lower);
OUT_BATCH(imm_upper);
ADVANCE_BATCH();
} else if (brw->gen >= 6) {
/* PPGTT/GGTT is selected by DW2 bit 2 on Sandybridge, but DW1 bit 24
* on later platforms. We always use PPGTT on Gen7+.
*/
unsigned gen6_gtt = brw->gen == 6 ? PIPE_CONTROL_GLOBAL_GTT_WRITE : 0;
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
OUT_BATCH(flags);
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
gen6_gtt | offset);
OUT_BATCH(imm_lower);
OUT_BATCH(imm_upper);
ADVANCE_BATCH();
} else {
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_PIPE_CONTROL | flags | (4 - 2));
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
PIPE_CONTROL_GLOBAL_GTT_WRITE | offset);
OUT_BATCH(imm_lower);
OUT_BATCH(imm_upper);
ADVANCE_BATCH();
}
}
/**
* Restriction [DevSNB, DevIVB]:
*
* Prior to changing Depth/Stencil Buffer state (i.e. any combination of
* 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
* 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
* (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
* cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
* another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
* unless SW can otherwise guarantee that the pipeline from WM onwards is
* already flushed (e.g., via a preceding MI_FLUSH).
*/
void
intel_emit_depth_stall_flushes(struct brw_context *brw)
{
assert(brw->gen >= 6 && brw->gen <= 8);
brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_CACHE_FLUSH);
brw_emit_pipe_control_flush(brw, PIPE_CONTROL_DEPTH_STALL);
}
/**
* From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
* "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
* stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
* 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
* 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
* to be sent before any combination of VS associated 3DSTATE."
*/
void
gen7_emit_vs_workaround_flush(struct brw_context *brw)
{
assert(brw->gen == 7);
brw_emit_pipe_control_write(brw,
PIPE_CONTROL_WRITE_IMMEDIATE
| PIPE_CONTROL_DEPTH_STALL,
brw->batch.workaround_bo, 0,
0, 0);
}
/**
* Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
*/
void
gen7_emit_cs_stall_flush(struct brw_context *brw)
{
brw_emit_pipe_control_write(brw,
PIPE_CONTROL_CS_STALL
| PIPE_CONTROL_WRITE_IMMEDIATE,
brw->batch.workaround_bo, 0,
0, 0);
}
/**
* Emits a PIPE_CONTROL with a non-zero post-sync operation, for
* implementing two workarounds on gen6. From section 1.4.7.1
* "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
*
* [DevSNB-C+{W/A}] Before any depth stall flush (including those
* produced by non-pipelined state commands), software needs to first
* send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
* 0.
*
* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
* =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
*
* And the workaround for these two requires this workaround first:
*
* [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
* BEFORE the pipe-control with a post-sync op and no write-cache
* flushes.
*
* And this last workaround is tricky because of the requirements on
* that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
* volume 2 part 1:
*
* "1 of the following must also be set:
* - Render Target Cache Flush Enable ([12] of DW1)
* - Depth Cache Flush Enable ([0] of DW1)
* - Stall at Pixel Scoreboard ([1] of DW1)
* - Depth Stall ([13] of DW1)
* - Post-Sync Operation ([13] of DW1)
* - Notify Enable ([8] of DW1)"
*
* The cache flushes require the workaround flush that triggered this
* one, so we can't use it. Depth stall would trigger the same.
* Post-sync nonzero is what triggered this second workaround, so we
* can't use that one either. Notify enable is IRQs, which aren't
* really our business. That leaves only stall at scoreboard.
*/
void
intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
{
if (!brw->batch.need_workaround_flush)
return;
brw_emit_pipe_control_flush(brw,
PIPE_CONTROL_CS_STALL |
PIPE_CONTROL_STALL_AT_SCOREBOARD);
brw_emit_pipe_control_write(brw, PIPE_CONTROL_WRITE_IMMEDIATE,
brw->batch.workaround_bo, 0, 0, 0);
brw->batch.need_workaround_flush = false;
}
/* Emit a pipelined flush to either flush render and texture cache for
* reading from a FBO-drawn texture, or flush so that frontbuffer
* render appears on the screen in DRI1.
*
* This is also used for the always_flush_cache driconf debug option.
*/
void
intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
{
if (brw->batch.ring == BLT_RING && brw->gen >= 6) {
BEGIN_BATCH_BLT(4);
OUT_BATCH(MI_FLUSH_DW);
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
} else {
int flags = PIPE_CONTROL_NO_WRITE | PIPE_CONTROL_WRITE_FLUSH;
if (brw->gen >= 6) {
flags |= PIPE_CONTROL_INSTRUCTION_FLUSH |
PIPE_CONTROL_DEPTH_CACHE_FLUSH |
PIPE_CONTROL_VF_CACHE_INVALIDATE |
PIPE_CONTROL_TC_FLUSH |
PIPE_CONTROL_CS_STALL;
if (brw->gen == 6) {
/* Hardware workaround: SNB B-Spec says:
*
* [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
* Flush Enable =1, a PIPE_CONTROL with any non-zero
* post-sync-op is required.
*/
intel_emit_post_sync_nonzero_flush(brw);
}
}
brw_emit_pipe_control_flush(brw, flags);
}
brw_render_cache_set_clear(brw);
}
void
brw_load_register_mem(struct brw_context *brw,
uint32_t reg,
drm_intel_bo *bo,
uint32_t read_domains, uint32_t write_domain,
uint32_t offset)
{
/* MI_LOAD_REGISTER_MEM only exists on Gen7+. */
assert(brw->gen >= 7);
if (brw->gen >= 8) {
BEGIN_BATCH(4);
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (4 - 2));
OUT_BATCH(reg);
OUT_RELOC64(bo, read_domains, write_domain, offset);
ADVANCE_BATCH();
} else {
BEGIN_BATCH(3);
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg);
OUT_RELOC(bo, read_domains, write_domain, offset);
ADVANCE_BATCH();
}
}
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