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|
/*
* Copyright 2006 VMware, Inc.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "intel_batchbuffer.h"
#include "intel_buffer_objects.h"
#include "brw_bufmgr.h"
#include "intel_buffers.h"
#include "intel_fbo.h"
#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
#include "common/gen_decoder.h"
#include "util/hash_table.h"
#include <xf86drm.h>
#include <i915_drm.h>
#define FILE_DEBUG_FLAG DEBUG_BUFMGR
static void
intel_batchbuffer_reset(struct intel_batchbuffer *batch,
struct brw_bufmgr *bufmgr,
bool has_llc);
static bool
uint_key_compare(const void *a, const void *b)
{
return a == b;
}
static uint32_t
uint_key_hash(const void *key)
{
return (uintptr_t) key;
}
void
intel_batchbuffer_init(struct intel_batchbuffer *batch,
struct brw_bufmgr *bufmgr,
bool has_llc)
{
intel_batchbuffer_reset(batch, bufmgr, has_llc);
if (!has_llc) {
batch->cpu_map = malloc(BATCH_SZ);
batch->map = batch->cpu_map;
batch->map_next = batch->cpu_map;
}
batch->reloc_count = 0;
batch->reloc_array_size = 250;
batch->relocs = malloc(batch->reloc_array_size *
sizeof(struct drm_i915_gem_relocation_entry));
batch->exec_count = 0;
batch->exec_array_size = 100;
batch->exec_bos =
malloc(batch->exec_array_size * sizeof(batch->exec_bos[0]));
batch->exec_objects =
malloc(batch->exec_array_size * sizeof(batch->exec_objects[0]));
if (INTEL_DEBUG & DEBUG_BATCH) {
batch->state_batch_sizes =
_mesa_hash_table_create(NULL, uint_key_hash, uint_key_compare);
}
}
static void
intel_batchbuffer_reset(struct intel_batchbuffer *batch,
struct brw_bufmgr *bufmgr,
bool has_llc)
{
if (batch->last_bo != NULL) {
brw_bo_unreference(batch->last_bo);
batch->last_bo = NULL;
}
batch->last_bo = batch->bo;
batch->bo = brw_bo_alloc(bufmgr, "batchbuffer", BATCH_SZ, 4096);
if (has_llc) {
batch->map = brw_bo_map(NULL, batch->bo, MAP_READ | MAP_WRITE);
}
batch->map_next = batch->map;
batch->reserved_space = BATCH_RESERVED;
batch->state_batch_offset = batch->bo->size;
batch->needs_sol_reset = false;
batch->state_base_address_emitted = false;
/* We don't know what ring the new batch will be sent to until we see the
* first BEGIN_BATCH or BEGIN_BATCH_BLT. Mark it as unknown.
*/
batch->ring = UNKNOWN_RING;
if (batch->state_batch_sizes)
_mesa_hash_table_clear(batch->state_batch_sizes, NULL);
}
static void
intel_batchbuffer_reset_and_clear_render_cache(struct brw_context *brw)
{
intel_batchbuffer_reset(&brw->batch, brw->bufmgr, brw->has_llc);
brw_render_cache_set_clear(brw);
}
void
intel_batchbuffer_save_state(struct brw_context *brw)
{
brw->batch.saved.map_next = brw->batch.map_next;
brw->batch.saved.reloc_count = brw->batch.reloc_count;
brw->batch.saved.exec_count = brw->batch.exec_count;
}
void
intel_batchbuffer_reset_to_saved(struct brw_context *brw)
{
for (int i = brw->batch.saved.exec_count;
i < brw->batch.exec_count; i++) {
if (brw->batch.exec_bos[i] != brw->batch.bo) {
brw_bo_unreference(brw->batch.exec_bos[i]);
}
}
brw->batch.reloc_count = brw->batch.saved.reloc_count;
brw->batch.exec_count = brw->batch.saved.exec_count;
brw->batch.map_next = brw->batch.saved.map_next;
if (USED_BATCH(brw->batch) == 0)
brw->batch.ring = UNKNOWN_RING;
}
void
intel_batchbuffer_free(struct intel_batchbuffer *batch)
{
free(batch->cpu_map);
for (int i = 0; i < batch->exec_count; i++) {
if (batch->exec_bos[i] != batch->bo) {
brw_bo_unreference(batch->exec_bos[i]);
}
}
free(batch->relocs);
free(batch->exec_bos);
free(batch->exec_objects);
brw_bo_unreference(batch->last_bo);
brw_bo_unreference(batch->bo);
if (batch->state_batch_sizes)
_mesa_hash_table_destroy(batch->state_batch_sizes, NULL);
}
void
intel_batchbuffer_require_space(struct brw_context *brw, GLuint sz,
enum brw_gpu_ring ring)
{
/* If we're switching rings, implicitly flush the batch. */
if (unlikely(ring != brw->batch.ring) && brw->batch.ring != UNKNOWN_RING &&
brw->gen >= 6) {
intel_batchbuffer_flush(brw);
}
#ifdef DEBUG
assert(sz < BATCH_SZ - BATCH_RESERVED);
#endif
if (intel_batchbuffer_space(&brw->batch) < sz)
intel_batchbuffer_flush(brw);
/* The intel_batchbuffer_flush() calls above might have changed
* brw->batch.ring to UNKNOWN_RING, so we need to set it here at the end.
*/
brw->batch.ring = ring;
}
#ifdef DEBUG
#define CSI "\e["
#define BLUE_HEADER CSI "0;44m"
#define NORMAL CSI "0m"
static void
decode_struct(struct brw_context *brw, struct gen_spec *spec,
const char *struct_name, uint32_t *data,
uint32_t gtt_offset, uint32_t offset, bool color)
{
struct gen_group *group = gen_spec_find_struct(spec, struct_name);
if (!group)
return;
fprintf(stderr, "%s\n", struct_name);
gen_print_group(stderr, group, gtt_offset + offset,
&data[offset / 4], color);
}
static void
decode_structs(struct brw_context *brw, struct gen_spec *spec,
const char *struct_name,
uint32_t *data, uint32_t gtt_offset, uint32_t offset,
int struct_size, bool color)
{
struct gen_group *group = gen_spec_find_struct(spec, struct_name);
if (!group)
return;
int entries = brw_state_batch_size(brw, offset) / struct_size;
for (int i = 0; i < entries; i++) {
fprintf(stderr, "%s %d\n", struct_name, i);
gen_print_group(stderr, group, gtt_offset + offset,
&data[(offset + i * struct_size) / 4], color);
}
}
static void
do_batch_dump(struct brw_context *brw)
{
struct intel_batchbuffer *batch = &brw->batch;
struct gen_spec *spec = gen_spec_load(&brw->screen->devinfo);
if (batch->ring != RENDER_RING)
return;
void *map = brw_bo_map(brw, batch->bo, MAP_READ);
if (map == NULL) {
fprintf(stderr,
"WARNING: failed to map batchbuffer, "
"dumping uploaded data instead.\n");
}
uint32_t *data = map ? map : batch->map;
uint32_t *end = data + USED_BATCH(*batch);
uint32_t gtt_offset = map ? batch->bo->offset64 : 0;
int length;
bool color = INTEL_DEBUG & DEBUG_COLOR;
const char *header_color = color ? BLUE_HEADER : "";
const char *reset_color = color ? NORMAL : "";
for (uint32_t *p = data; p < end; p += length) {
struct gen_group *inst = gen_spec_find_instruction(spec, p);
length = gen_group_get_length(inst, p);
assert(inst == NULL || length > 0);
length = MAX2(1, length);
if (inst == NULL) {
fprintf(stderr, "unknown instruction %08x\n", p[0]);
continue;
}
uint64_t offset = gtt_offset + 4 * (p - data);
fprintf(stderr, "%s0x%08"PRIx64": 0x%08x: %-80s%s\n", header_color,
offset, p[0], gen_group_get_name(inst), reset_color);
gen_print_group(stderr, inst, offset, p, color);
switch (gen_group_get_opcode(inst) >> 16) {
case _3DSTATE_PIPELINED_POINTERS:
/* Note: these Gen4-5 pointers are full relocations rather than
* offsets from the start of the batch. So we need to subtract
* gtt_offset (the start of the batch) to obtain an offset we
* can add to the map and get at the data.
*/
decode_struct(brw, spec, "VS_STATE", data, gtt_offset,
(p[1] & ~0x1fu) - gtt_offset, color);
if (p[2] & 1) {
decode_struct(brw, spec, "GS_STATE", data, gtt_offset,
(p[2] & ~0x1fu) - gtt_offset, color);
}
if (p[3] & 1) {
decode_struct(brw, spec, "CLIP_STATE", data, gtt_offset,
(p[3] & ~0x1fu) - gtt_offset, color);
}
decode_struct(brw, spec, "SF_STATE", data, gtt_offset,
(p[4] & ~0x1fu) - gtt_offset, color);
decode_struct(brw, spec, "WM_STATE", data, gtt_offset,
(p[5] & ~0x1fu) - gtt_offset, color);
decode_struct(brw, spec, "COLOR_CALC_STATE", data, gtt_offset,
(p[6] & ~0x3fu) - gtt_offset, color);
break;
case _3DSTATE_BINDING_TABLE_POINTERS_VS:
case _3DSTATE_BINDING_TABLE_POINTERS_HS:
case _3DSTATE_BINDING_TABLE_POINTERS_DS:
case _3DSTATE_BINDING_TABLE_POINTERS_GS:
case _3DSTATE_BINDING_TABLE_POINTERS_PS: {
struct gen_group *group =
gen_spec_find_struct(spec, "RENDER_SURFACE_STATE");
if (!group)
break;
uint32_t bt_offset = p[1] & ~0x1fu;
int bt_entries = brw_state_batch_size(brw, bt_offset) / 4;
uint32_t *bt_pointers = &data[bt_offset / 4];
for (int i = 0; i < bt_entries; i++) {
fprintf(stderr, "SURFACE_STATE - BTI = %d\n", i);
gen_print_group(stderr, group, gtt_offset + bt_pointers[i],
&data[bt_pointers[i] / 4], color);
}
break;
}
case _3DSTATE_SAMPLER_STATE_POINTERS_VS:
case _3DSTATE_SAMPLER_STATE_POINTERS_HS:
case _3DSTATE_SAMPLER_STATE_POINTERS_DS:
case _3DSTATE_SAMPLER_STATE_POINTERS_GS:
case _3DSTATE_SAMPLER_STATE_POINTERS_PS:
decode_structs(brw, spec, "SAMPLER_STATE", data,
gtt_offset, p[1] & ~0x1fu, 4 * 4, color);
break;
case _3DSTATE_VIEWPORT_STATE_POINTERS:
decode_structs(brw, spec, "CLIP_VIEWPORT", data,
gtt_offset, p[1] & ~0x3fu, 4 * 4, color);
decode_structs(brw, spec, "SF_VIEWPORT", data,
gtt_offset, p[1] & ~0x3fu, 8 * 4, color);
decode_structs(brw, spec, "CC_VIEWPORT", data,
gtt_offset, p[3] & ~0x3fu, 2 * 4, color);
break;
case _3DSTATE_VIEWPORT_STATE_POINTERS_CC:
decode_structs(brw, spec, "CC_VIEWPORT", data,
gtt_offset, p[1] & ~0x3fu, 2 * 4, color);
break;
case _3DSTATE_VIEWPORT_STATE_POINTERS_SF_CL:
decode_structs(brw, spec, "SF_CLIP_VIEWPORT", data,
gtt_offset, p[1] & ~0x3fu, 16 * 4, color);
break;
case _3DSTATE_SCISSOR_STATE_POINTERS:
decode_structs(brw, spec, "SCISSOR_RECT", data,
gtt_offset, p[1] & ~0x1fu, 2 * 4, color);
break;
case _3DSTATE_BLEND_STATE_POINTERS:
/* TODO: handle Gen8+ extra dword at the beginning */
decode_structs(brw, spec, "BLEND_STATE", data,
gtt_offset, p[1] & ~0x3fu, 8 * 4, color);
break;
case _3DSTATE_CC_STATE_POINTERS:
if (brw->gen >= 7) {
decode_struct(brw, spec, "COLOR_CALC_STATE", data,
gtt_offset, p[1] & ~0x3fu, color);
} else if (brw->gen == 6) {
decode_structs(brw, spec, "BLEND_STATE", data,
gtt_offset, p[1] & ~0x3fu, 2 * 4, color);
decode_struct(brw, spec, "DEPTH_STENCIL_STATE", data,
gtt_offset, p[2] & ~0x3fu, color);
decode_struct(brw, spec, "COLOR_CALC_STATE", data,
gtt_offset, p[3] & ~0x3fu, color);
}
break;
case _3DSTATE_DEPTH_STENCIL_STATE_POINTERS:
decode_struct(brw, spec, "DEPTH_STENCIL_STATE", data,
gtt_offset, p[1] & ~0x3fu, color);
break;
}
}
if (map != NULL) {
brw_bo_unmap(batch->bo);
}
}
#else
static void do_batch_dump(struct brw_context *brw) { }
#endif
/**
* Called when starting a new batch buffer.
*/
static void
brw_new_batch(struct brw_context *brw)
{
/* Unreference any BOs held by the previous batch, and reset counts. */
for (int i = 0; i < brw->batch.exec_count; i++) {
if (brw->batch.exec_bos[i] != brw->batch.bo) {
brw_bo_unreference(brw->batch.exec_bos[i]);
}
brw->batch.exec_bos[i] = NULL;
}
brw->batch.reloc_count = 0;
brw->batch.exec_count = 0;
brw->batch.aperture_space = BATCH_SZ;
/* Create a new batchbuffer and reset the associated state: */
intel_batchbuffer_reset_and_clear_render_cache(brw);
/* If the kernel supports hardware contexts, then most hardware state is
* preserved between batches; we only need to re-emit state that is required
* to be in every batch. Otherwise we need to re-emit all the state that
* would otherwise be stored in the context (which for all intents and
* purposes means everything).
*/
if (brw->hw_ctx == 0)
brw->ctx.NewDriverState |= BRW_NEW_CONTEXT;
brw->ctx.NewDriverState |= BRW_NEW_BATCH;
brw->ib.index_size = -1;
/* We need to periodically reap the shader time results, because rollover
* happens every few seconds. We also want to see results every once in a
* while, because many programs won't cleanly destroy our context, so the
* end-of-run printout may not happen.
*/
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
brw_collect_and_report_shader_time(brw);
}
/**
* Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
* sending it off.
*
* This function can emit state (say, to preserve registers that aren't saved
* between batches). All of this state MUST fit in the reserved space at the
* end of the batchbuffer. If you add more GPU state, increase the reserved
* space by updating the BATCH_RESERVED macro.
*/
static void
brw_finish_batch(struct brw_context *brw)
{
/* Capture the closing pipeline statistics register values necessary to
* support query objects (in the non-hardware context world).
*/
brw_emit_query_end(brw);
if (brw->batch.ring == RENDER_RING) {
/* Work around L3 state leaks into contexts set MI_RESTORE_INHIBIT which
* assume that the L3 cache is configured according to the hardware
* defaults.
*/
if (brw->gen >= 7)
gen7_restore_default_l3_config(brw);
if (brw->is_haswell) {
/* From the Haswell PRM, Volume 2b, Command Reference: Instructions,
* 3DSTATE_CC_STATE_POINTERS > "Note":
*
* "SW must program 3DSTATE_CC_STATE_POINTERS command at the end of every
* 3D batch buffer followed by a PIPE_CONTROL with RC flush and CS stall."
*
* From the example in the docs, it seems to expect a regular pipe control
* flush here as well. We may have done it already, but meh.
*
* See also WaAvoidRCZCounterRollover.
*/
brw_emit_mi_flush(brw);
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_CC_STATE_POINTERS << 16 | (2 - 2));
OUT_BATCH(brw->cc.state_offset | 1);
ADVANCE_BATCH();
brw_emit_pipe_control_flush(brw, PIPE_CONTROL_RENDER_TARGET_FLUSH |
PIPE_CONTROL_CS_STALL);
}
}
/* Mark that the current program cache BO has been used by the GPU.
* It will be reallocated if we need to put new programs in for the
* next batch.
*/
brw->cache.bo_used_by_gpu = true;
}
static void
throttle(struct brw_context *brw)
{
/* Wait for the swapbuffers before the one we just emitted, so we
* don't get too many swaps outstanding for apps that are GPU-heavy
* but not CPU-heavy.
*
* We're using intelDRI2Flush (called from the loader before
* swapbuffer) and glFlush (for front buffer rendering) as the
* indicator that a frame is done and then throttle when we get
* here as we prepare to render the next frame. At this point for
* round trips for swap/copy and getting new buffers are done and
* we'll spend less time waiting on the GPU.
*
* Unfortunately, we don't have a handle to the batch containing
* the swap, and getting our hands on that doesn't seem worth it,
* so we just use the first batch we emitted after the last swap.
*/
if (brw->need_swap_throttle && brw->throttle_batch[0]) {
if (brw->throttle_batch[1]) {
if (!brw->disable_throttling) {
/* Pass NULL rather than brw so we avoid perf_debug warnings;
* stalling is common and expected here...
*/
brw_bo_wait_rendering(NULL, brw->throttle_batch[1]);
}
brw_bo_unreference(brw->throttle_batch[1]);
}
brw->throttle_batch[1] = brw->throttle_batch[0];
brw->throttle_batch[0] = NULL;
brw->need_swap_throttle = false;
/* Throttling here is more precise than the throttle ioctl, so skip it */
brw->need_flush_throttle = false;
}
if (brw->need_flush_throttle) {
__DRIscreen *dri_screen = brw->screen->driScrnPriv;
drmCommandNone(dri_screen->fd, DRM_I915_GEM_THROTTLE);
brw->need_flush_throttle = false;
}
}
static void
add_exec_bo(struct intel_batchbuffer *batch, struct brw_bo *bo)
{
if (bo != batch->bo) {
for (int i = 0; i < batch->exec_count; i++) {
if (batch->exec_bos[i] == bo)
return;
}
brw_bo_reference(bo);
}
if (batch->exec_count == batch->exec_array_size) {
batch->exec_array_size *= 2;
batch->exec_bos =
realloc(batch->exec_bos,
batch->exec_array_size * sizeof(batch->exec_bos[0]));
batch->exec_objects =
realloc(batch->exec_objects,
batch->exec_array_size * sizeof(batch->exec_objects[0]));
}
struct drm_i915_gem_exec_object2 *validation_entry =
&batch->exec_objects[batch->exec_count];
validation_entry->handle = bo->gem_handle;
if (bo == batch->bo) {
validation_entry->relocation_count = batch->reloc_count;
validation_entry->relocs_ptr = (uintptr_t) batch->relocs;
} else {
validation_entry->relocation_count = 0;
validation_entry->relocs_ptr = 0;
}
validation_entry->alignment = bo->align;
validation_entry->offset = bo->offset64;
validation_entry->flags = bo->kflags;
validation_entry->rsvd1 = 0;
validation_entry->rsvd2 = 0;
batch->exec_bos[batch->exec_count] = bo;
batch->exec_count++;
batch->aperture_space += bo->size;
}
static int
execbuffer(int fd,
struct intel_batchbuffer *batch,
uint32_t ctx_id,
int used,
int in_fence,
int *out_fence,
int flags)
{
struct drm_i915_gem_execbuffer2 execbuf = {
.buffers_ptr = (uintptr_t) batch->exec_objects,
.buffer_count = batch->exec_count,
.batch_start_offset = 0,
.batch_len = used,
.flags = flags,
.rsvd1 = ctx_id, /* rsvd1 is actually the context ID */
};
unsigned long cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2;
if (in_fence != -1) {
execbuf.rsvd2 = in_fence;
execbuf.flags |= I915_EXEC_FENCE_IN;
}
if (out_fence != NULL) {
cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2_WR;
*out_fence = -1;
execbuf.flags |= I915_EXEC_FENCE_OUT;
}
int ret = drmIoctl(fd, cmd, &execbuf);
if (ret != 0)
ret = -errno;
for (int i = 0; i < batch->exec_count; i++) {
struct brw_bo *bo = batch->exec_bos[i];
bo->idle = false;
/* Update brw_bo::offset64 */
if (batch->exec_objects[i].offset != bo->offset64) {
DBG("BO %d migrated: 0x%" PRIx64 " -> 0x%llx\n",
bo->gem_handle, bo->offset64, batch->exec_objects[i].offset);
bo->offset64 = batch->exec_objects[i].offset;
}
}
if (ret == 0 && out_fence != NULL)
*out_fence = execbuf.rsvd2 >> 32;
return ret;
}
static int
do_flush_locked(struct brw_context *brw, int in_fence_fd, int *out_fence_fd)
{
__DRIscreen *dri_screen = brw->screen->driScrnPriv;
struct intel_batchbuffer *batch = &brw->batch;
int ret = 0;
if (brw->has_llc) {
brw_bo_unmap(batch->bo);
} else {
ret = brw_bo_subdata(batch->bo, 0, 4 * USED_BATCH(*batch), batch->map);
if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
ret = brw_bo_subdata(batch->bo,
batch->state_batch_offset,
batch->bo->size - batch->state_batch_offset,
(char *)batch->map + batch->state_batch_offset);
}
}
if (!brw->screen->no_hw) {
int flags;
if (brw->gen >= 6 && batch->ring == BLT_RING) {
flags = I915_EXEC_BLT;
} else {
flags = I915_EXEC_RENDER;
}
if (batch->needs_sol_reset)
flags |= I915_EXEC_GEN7_SOL_RESET;
if (ret == 0) {
uint32_t hw_ctx = batch->ring == RENDER_RING ? brw->hw_ctx : 0;
/* Add the batch itself to the end of the validation list */
add_exec_bo(batch, batch->bo);
ret = execbuffer(dri_screen->fd, batch, hw_ctx,
4 * USED_BATCH(*batch),
in_fence_fd, out_fence_fd, flags);
}
throttle(brw);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
do_batch_dump(brw);
if (brw->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB)
brw_check_for_reset(brw);
if (ret != 0) {
fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
exit(1);
}
return ret;
}
/**
* The in_fence_fd is ignored if -1. Otherwise this function takes ownership
* of the fd.
*
* The out_fence_fd is ignored if NULL. Otherwise, the caller takes ownership
* of the returned fd.
*/
int
_intel_batchbuffer_flush_fence(struct brw_context *brw,
int in_fence_fd, int *out_fence_fd,
const char *file, int line)
{
int ret;
if (USED_BATCH(brw->batch) == 0)
return 0;
if (brw->throttle_batch[0] == NULL) {
brw->throttle_batch[0] = brw->batch.bo;
brw_bo_reference(brw->throttle_batch[0]);
}
if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
int bytes_for_commands = 4 * USED_BATCH(brw->batch);
int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset;
int total_bytes = bytes_for_commands + bytes_for_state;
fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + "
"%4db (state) = %4db (%0.1f%%)\n", file, line,
bytes_for_commands, bytes_for_state,
total_bytes,
100.0f * total_bytes / BATCH_SZ);
}
brw->batch.reserved_space = 0;
brw_finish_batch(brw);
/* Mark the end of the buffer. */
intel_batchbuffer_emit_dword(&brw->batch, MI_BATCH_BUFFER_END);
if (USED_BATCH(brw->batch) & 1) {
/* Round batchbuffer usage to 2 DWORDs. */
intel_batchbuffer_emit_dword(&brw->batch, MI_NOOP);
}
intel_upload_finish(brw);
/* Check that we didn't just wrap our batchbuffer at a bad time. */
assert(!brw->no_batch_wrap);
ret = do_flush_locked(brw, in_fence_fd, out_fence_fd);
if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
fprintf(stderr, "waiting for idle\n");
brw_bo_wait_rendering(brw, brw->batch.bo);
}
/* Start a new batch buffer. */
brw_new_batch(brw);
return ret;
}
bool
brw_batch_has_aperture_space(struct brw_context *brw, unsigned extra_space)
{
return brw->batch.aperture_space + extra_space <=
brw->screen->aperture_threshold;
}
bool
brw_batch_references(struct intel_batchbuffer *batch, struct brw_bo *bo)
{
for (int i = 0; i < batch->exec_count; i++) {
if (batch->exec_bos[i] == bo)
return true;
}
return false;
}
/* This is the only way buffers get added to the validate list.
*/
uint64_t
brw_emit_reloc(struct intel_batchbuffer *batch, uint32_t batch_offset,
struct brw_bo *target, uint32_t target_offset,
uint32_t read_domains, uint32_t write_domain)
{
uint64_t offset64;
if (batch->reloc_count == batch->reloc_array_size) {
batch->reloc_array_size *= 2;
batch->relocs = realloc(batch->relocs,
batch->reloc_array_size *
sizeof(struct drm_i915_gem_relocation_entry));
}
/* Check args */
assert(batch_offset <= BATCH_SZ - sizeof(uint32_t));
assert(_mesa_bitcount(write_domain) <= 1);
if (target != batch->bo)
add_exec_bo(batch, target);
struct drm_i915_gem_relocation_entry *reloc =
&batch->relocs[batch->reloc_count];
batch->reloc_count++;
/* ensure gcc doesn't reload */
offset64 = *((volatile uint64_t *)&target->offset64);
reloc->offset = batch_offset;
reloc->delta = target_offset;
reloc->target_handle = target->gem_handle;
reloc->read_domains = read_domains;
reloc->write_domain = write_domain;
reloc->presumed_offset = offset64;
/* Using the old buffer offset, write in what the right data would be, in
* case the buffer doesn't move and we can short-circuit the relocation
* processing in the kernel
*/
return offset64 + target_offset;
}
void
intel_batchbuffer_data(struct brw_context *brw,
const void *data, GLuint bytes, enum brw_gpu_ring ring)
{
assert((bytes & 3) == 0);
intel_batchbuffer_require_space(brw, bytes, ring);
memcpy(brw->batch.map_next, data, bytes);
brw->batch.map_next += bytes >> 2;
}
static void
load_sized_register_mem(struct brw_context *brw,
uint32_t reg,
struct brw_bo *bo,
uint32_t read_domains, uint32_t write_domain,
uint32_t offset,
int size)
{
int i;
/* MI_LOAD_REGISTER_MEM only exists on Gen7+. */
assert(brw->gen >= 7);
if (brw->gen >= 8) {
BEGIN_BATCH(4 * size);
for (i = 0; i < size; i++) {
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (4 - 2));
OUT_BATCH(reg + i * 4);
OUT_RELOC64(bo, read_domains, write_domain, offset + i * 4);
}
ADVANCE_BATCH();
} else {
BEGIN_BATCH(3 * size);
for (i = 0; i < size; i++) {
OUT_BATCH(GEN7_MI_LOAD_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg + i * 4);
OUT_RELOC(bo, read_domains, write_domain, offset + i * 4);
}
ADVANCE_BATCH();
}
}
void
brw_load_register_mem(struct brw_context *brw,
uint32_t reg,
struct brw_bo *bo,
uint32_t read_domains, uint32_t write_domain,
uint32_t offset)
{
load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 1);
}
void
brw_load_register_mem64(struct brw_context *brw,
uint32_t reg,
struct brw_bo *bo,
uint32_t read_domains, uint32_t write_domain,
uint32_t offset)
{
load_sized_register_mem(brw, reg, bo, read_domains, write_domain, offset, 2);
}
/*
* Write an arbitrary 32-bit register to a buffer via MI_STORE_REGISTER_MEM.
*/
void
brw_store_register_mem32(struct brw_context *brw,
struct brw_bo *bo, uint32_t reg, uint32_t offset)
{
assert(brw->gen >= 6);
if (brw->gen >= 8) {
BEGIN_BATCH(4);
OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
OUT_BATCH(reg);
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
ADVANCE_BATCH();
} else {
BEGIN_BATCH(3);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg);
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
ADVANCE_BATCH();
}
}
/*
* Write an arbitrary 64-bit register to a buffer via MI_STORE_REGISTER_MEM.
*/
void
brw_store_register_mem64(struct brw_context *brw,
struct brw_bo *bo, uint32_t reg, uint32_t offset)
{
assert(brw->gen >= 6);
/* MI_STORE_REGISTER_MEM only stores a single 32-bit value, so to
* read a full 64-bit register, we need to do two of them.
*/
if (brw->gen >= 8) {
BEGIN_BATCH(8);
OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
OUT_BATCH(reg);
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
OUT_BATCH(MI_STORE_REGISTER_MEM | (4 - 2));
OUT_BATCH(reg + sizeof(uint32_t));
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset + sizeof(uint32_t));
ADVANCE_BATCH();
} else {
BEGIN_BATCH(6);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg);
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
OUT_BATCH(MI_STORE_REGISTER_MEM | (3 - 2));
OUT_BATCH(reg + sizeof(uint32_t));
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset + sizeof(uint32_t));
ADVANCE_BATCH();
}
}
/*
* Write a 32-bit register using immediate data.
*/
void
brw_load_register_imm32(struct brw_context *brw, uint32_t reg, uint32_t imm)
{
assert(brw->gen >= 6);
BEGIN_BATCH(3);
OUT_BATCH(MI_LOAD_REGISTER_IMM | (3 - 2));
OUT_BATCH(reg);
OUT_BATCH(imm);
ADVANCE_BATCH();
}
/*
* Write a 64-bit register using immediate data.
*/
void
brw_load_register_imm64(struct brw_context *brw, uint32_t reg, uint64_t imm)
{
assert(brw->gen >= 6);
BEGIN_BATCH(5);
OUT_BATCH(MI_LOAD_REGISTER_IMM | (5 - 2));
OUT_BATCH(reg);
OUT_BATCH(imm & 0xffffffff);
OUT_BATCH(reg + 4);
OUT_BATCH(imm >> 32);
ADVANCE_BATCH();
}
/*
* Copies a 32-bit register.
*/
void
brw_load_register_reg(struct brw_context *brw, uint32_t src, uint32_t dest)
{
assert(brw->gen >= 8 || brw->is_haswell);
BEGIN_BATCH(3);
OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
OUT_BATCH(src);
OUT_BATCH(dest);
ADVANCE_BATCH();
}
/*
* Copies a 64-bit register.
*/
void
brw_load_register_reg64(struct brw_context *brw, uint32_t src, uint32_t dest)
{
assert(brw->gen >= 8 || brw->is_haswell);
BEGIN_BATCH(6);
OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
OUT_BATCH(src);
OUT_BATCH(dest);
OUT_BATCH(MI_LOAD_REGISTER_REG | (3 - 2));
OUT_BATCH(src + sizeof(uint32_t));
OUT_BATCH(dest + sizeof(uint32_t));
ADVANCE_BATCH();
}
/*
* Write 32-bits of immediate data to a GPU memory buffer.
*/
void
brw_store_data_imm32(struct brw_context *brw, struct brw_bo *bo,
uint32_t offset, uint32_t imm)
{
assert(brw->gen >= 6);
BEGIN_BATCH(4);
OUT_BATCH(MI_STORE_DATA_IMM | (4 - 2));
if (brw->gen >= 8)
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
else {
OUT_BATCH(0); /* MBZ */
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
}
OUT_BATCH(imm);
ADVANCE_BATCH();
}
/*
* Write 64-bits of immediate data to a GPU memory buffer.
*/
void
brw_store_data_imm64(struct brw_context *brw, struct brw_bo *bo,
uint32_t offset, uint64_t imm)
{
assert(brw->gen >= 6);
BEGIN_BATCH(5);
OUT_BATCH(MI_STORE_DATA_IMM | (5 - 2));
if (brw->gen >= 8)
OUT_RELOC64(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
else {
OUT_BATCH(0); /* MBZ */
OUT_RELOC(bo, I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
offset);
}
OUT_BATCH(imm & 0xffffffffu);
OUT_BATCH(imm >> 32);
ADVANCE_BATCH();
}
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