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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include "util/ralloc.h"
#include "brw_context.h"
#include "brw_cs.h"
#include "brw_eu.h"
#include "brw_wm.h"
#include "brw_shader.h"
#include "intel_mipmap_tree.h"
#include "intel_batchbuffer.h"
#include "brw_state.h"
static unsigned
get_cs_thread_count(const struct brw_cs_prog_data *cs_prog_data)
{
const unsigned simd_size = cs_prog_data->simd_size;
unsigned group_size = cs_prog_data->local_size[0] *
cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
return (group_size + simd_size - 1) / simd_size;
}
static void
brw_upload_cs_state(struct brw_context *brw)
{
if (!brw->cs.prog_data)
return;
uint32_t offset;
uint32_t *desc = (uint32_t*) brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
8 * 4, 64, &offset);
struct gl_program *prog = (struct gl_program *) brw->compute_program;
struct brw_stage_state *stage_state = &brw->cs.base;
struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data;
struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
if (INTEL_DEBUG & DEBUG_SHADER_TIME) {
brw->vtbl.emit_buffer_surface_state(
brw, &stage_state->surf_offset[
prog_data->binding_table.shader_time_start],
brw->shader_time.bo, 0, BRW_SURFACEFORMAT_RAW,
brw->shader_time.bo->size, 1, true);
}
uint32_t *bind = (uint32_t*) brw_state_batch(brw, AUB_TRACE_BINDING_TABLE,
prog_data->binding_table.size_bytes,
32, &stage_state->bind_bo_offset);
unsigned local_id_dwords = 0;
if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
local_id_dwords =
brw_cs_prog_local_id_payload_dwords(prog, cs_prog_data->simd_size);
}
unsigned push_constant_data_size =
(prog_data->nr_params + local_id_dwords) * sizeof(gl_constant_value);
unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
unsigned push_constant_regs = reg_aligned_constant_size / 32;
unsigned threads = get_cs_thread_count(cs_prog_data);
uint32_t dwords = brw->gen < 8 ? 8 : 9;
BEGIN_BATCH(dwords);
OUT_BATCH(MEDIA_VFE_STATE << 16 | (dwords - 2));
if (prog_data->total_scratch) {
if (brw->gen >= 8)
OUT_RELOC64(stage_state->scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(prog_data->total_scratch) - 11);
else
OUT_RELOC(stage_state->scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(prog_data->total_scratch) - 11);
} else {
OUT_BATCH(0);
if (brw->gen >= 8)
OUT_BATCH(0);
}
const uint32_t vfe_num_urb_entries = brw->gen >= 8 ? 2 : 0;
const uint32_t vfe_gpgpu_mode =
brw->gen == 7 ? SET_FIELD(1, GEN7_MEDIA_VFE_STATE_GPGPU_MODE) : 0;
OUT_BATCH(SET_FIELD(brw->max_cs_threads - 1, MEDIA_VFE_STATE_MAX_THREADS) |
SET_FIELD(vfe_num_urb_entries, MEDIA_VFE_STATE_URB_ENTRIES) |
SET_FIELD(1, MEDIA_VFE_STATE_RESET_GTW_TIMER) |
SET_FIELD(1, MEDIA_VFE_STATE_BYPASS_GTW) |
vfe_gpgpu_mode);
OUT_BATCH(0);
const uint32_t vfe_urb_allocation = brw->gen >= 8 ? 2 : 0;
/* We are uploading duplicated copies of push constant uniforms for each
* thread. Although the local id data needs to vary per thread, it won't
* change for other uniform data. Unfortunately this duplication is
* required for gen7. As of Haswell, this duplication can be avoided, but
* this older mechanism with duplicated data continues to work.
*
* FINISHME: As of Haswell, we could make use of the
* INTERFACE_DESCRIPTOR_DATA "Cross-Thread Constant Data Read Length" field
* to only store one copy of uniform data.
*
* FINISHME: Broadwell adds a new alternative "Indirect Payload Storage"
* which is described in the GPGPU_WALKER command and in the Broadwell PRM
* Volume 7: 3D Media GPGPU, under Media GPGPU Pipeline => Mode of
* Operations => GPGPU Mode => Indirect Payload Storage.
*
* Note: The constant data is built in brw_upload_cs_push_constants below.
*/
const uint32_t vfe_curbe_allocation = push_constant_regs * threads;
OUT_BATCH(SET_FIELD(vfe_urb_allocation, MEDIA_VFE_STATE_URB_ALLOC) |
SET_FIELD(vfe_curbe_allocation, MEDIA_VFE_STATE_CURBE_ALLOC));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
if (reg_aligned_constant_size > 0) {
BEGIN_BATCH(4);
OUT_BATCH(MEDIA_CURBE_LOAD << 16 | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(reg_aligned_constant_size * threads);
OUT_BATCH(stage_state->push_const_offset);
ADVANCE_BATCH();
}
/* BRW_NEW_SURFACES and BRW_NEW_*_CONSTBUF */
memcpy(bind, stage_state->surf_offset,
prog_data->binding_table.size_bytes);
memset(desc, 0, 8 * 4);
int dw = 0;
desc[dw++] = brw->cs.base.prog_offset;
if (brw->gen >= 8)
desc[dw++] = 0; /* Kernel Start Pointer High */
desc[dw++] = 0;
desc[dw++] = stage_state->sampler_offset |
((stage_state->sampler_count + 3) / 4);
desc[dw++] = stage_state->bind_bo_offset;
desc[dw++] = SET_FIELD(push_constant_regs, MEDIA_CURBE_READ_LENGTH);
const uint32_t media_threads =
brw->gen >= 8 ?
SET_FIELD(threads, GEN8_MEDIA_GPGPU_THREAD_COUNT) :
SET_FIELD(threads, MEDIA_GPGPU_THREAD_COUNT);
assert(threads <= brw->max_cs_threads);
desc[dw++] =
SET_FIELD(cs_prog_data->uses_barrier, MEDIA_BARRIER_ENABLE) |
media_threads;
BEGIN_BATCH(4);
OUT_BATCH(MEDIA_INTERFACE_DESCRIPTOR_LOAD << 16 | (4 - 2));
OUT_BATCH(0);
OUT_BATCH(8 * 4);
OUT_BATCH(offset);
ADVANCE_BATCH();
}
const struct brw_tracked_state brw_cs_state = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_CS_PROG_DATA |
BRW_NEW_PUSH_CONSTANT_ALLOCATION |
BRW_NEW_SURFACES,
},
.emit = brw_upload_cs_state
};
/**
* We are building the local ID push constant data using the simplest possible
* method. We simply push the local IDs directly as they should appear in the
* registers for the uvec3 gl_LocalInvocationID variable.
*
* Therefore, for SIMD8, we use 3 full registers, and for SIMD16 we use 6
* registers worth of push constant space.
*
* Note: Any updates to brw_cs_prog_local_id_payload_dwords,
* fill_local_id_payload or fs_visitor::emit_cs_local_invocation_id_setup need
* to coordinated.
*
* FINISHME: There are a few easy optimizations to consider.
*
* 1. If gl_WorkGroupSize x, y or z is 1, we can just use zero, and there is
* no need for using push constant space for that dimension.
*
* 2. Since GL_MAX_COMPUTE_WORK_GROUP_SIZE is currently 1024 or less, we can
* easily use 16-bit words rather than 32-bit dwords in the push constant
* data.
*
* 3. If gl_WorkGroupSize x, y or z is small, then we can use bytes for
* conveying the data, and thereby reduce push constant usage.
*
*/
unsigned
brw_cs_prog_local_id_payload_dwords(const struct gl_program *prog,
unsigned dispatch_width)
{
return 3 * dispatch_width;
}
static void
fill_local_id_payload(const struct brw_cs_prog_data *cs_prog_data,
void *buffer, unsigned *x, unsigned *y, unsigned *z)
{
uint32_t *param = (uint32_t *)buffer;
for (unsigned i = 0; i < cs_prog_data->simd_size; i++) {
param[0 * cs_prog_data->simd_size + i] = *x;
param[1 * cs_prog_data->simd_size + i] = *y;
param[2 * cs_prog_data->simd_size + i] = *z;
(*x)++;
if (*x == cs_prog_data->local_size[0]) {
*x = 0;
(*y)++;
if (*y == cs_prog_data->local_size[1]) {
*y = 0;
(*z)++;
if (*z == cs_prog_data->local_size[2])
*z = 0;
}
}
}
}
/**
* Creates a region containing the push constants for the CS on gen7+.
*
* Push constants are constant values (such as GLSL uniforms) that are
* pre-loaded into a shader stage's register space at thread spawn time.
*
* For other stages, see brw_curbe.c:brw_upload_constant_buffer for the
* equivalent gen4/5 code and gen6_vs_state.c:gen6_upload_push_constants for
* gen6+.
*/
static void
brw_upload_cs_push_constants(struct brw_context *brw,
const struct gl_program *prog,
const struct brw_cs_prog_data *cs_prog_data,
struct brw_stage_state *stage_state,
enum aub_state_struct_type type)
{
struct gl_context *ctx = &brw->ctx;
const struct brw_stage_prog_data *prog_data =
(struct brw_stage_prog_data*) cs_prog_data;
unsigned local_id_dwords = 0;
if (prog->SystemValuesRead & SYSTEM_BIT_LOCAL_INVOCATION_ID) {
local_id_dwords =
brw_cs_prog_local_id_payload_dwords(prog, cs_prog_data->simd_size);
}
/* Updates the ParamaterValues[i] pointers for all parameters of the
* basic type of PROGRAM_STATE_VAR.
*/
/* XXX: Should this happen somewhere before to get our state flag set? */
_mesa_load_state_parameters(ctx, prog->Parameters);
if (prog_data->nr_params == 0 && local_id_dwords == 0) {
stage_state->push_const_size = 0;
} else {
gl_constant_value *param;
unsigned i, t;
const unsigned push_constant_data_size =
(local_id_dwords + prog_data->nr_params) * sizeof(gl_constant_value);
const unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
const unsigned param_aligned_count =
reg_aligned_constant_size / sizeof(*param);
unsigned threads = get_cs_thread_count(cs_prog_data);
param = (gl_constant_value*)
brw_state_batch(brw, type,
reg_aligned_constant_size * threads,
32, &stage_state->push_const_offset);
assert(param);
STATIC_ASSERT(sizeof(gl_constant_value) == sizeof(float));
/* _NEW_PROGRAM_CONSTANTS */
unsigned x = 0, y = 0, z = 0;
for (t = 0; t < threads; t++) {
gl_constant_value *next_param = ¶m[t * param_aligned_count];
if (local_id_dwords > 0) {
fill_local_id_payload(cs_prog_data, (void*)next_param, &x, &y, &z);
next_param += local_id_dwords;
}
for (i = 0; i < prog_data->nr_params; i++) {
next_param[i] = *prog_data->param[i];
}
}
stage_state->push_const_size = ALIGN(prog_data->nr_params, 8) / 8;
}
}
static void
gen7_upload_cs_push_constants(struct brw_context *brw)
{
struct brw_stage_state *stage_state = &brw->cs.base;
/* BRW_NEW_COMPUTE_PROGRAM */
const struct brw_compute_program *cp =
(struct brw_compute_program *) brw->compute_program;
if (cp) {
/* CACHE_NEW_CS_PROG */
struct brw_cs_prog_data *cs_prog_data = brw->cs.prog_data;
brw_upload_cs_push_constants(brw, &cp->program.Base, cs_prog_data,
stage_state, AUB_TRACE_WM_CONSTANTS);
}
}
const struct brw_tracked_state gen7_cs_push_constants = {
.dirty = {
.mesa = _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_BATCH |
BRW_NEW_COMPUTE_PROGRAM |
BRW_NEW_PUSH_CONSTANT_ALLOCATION,
},
.emit = gen7_upload_cs_push_constants,
};
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