summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_vtbl.c
blob: 8f1601d10f1bf18ba3d019a250273802f9efa6f0 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
/*
 Copyright (C) Intel Corp.  2006.  All Rights Reserved.
 Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
 develop this 3D driver.
 
 Permission is hereby granted, free of charge, to any person obtaining
 a copy of this software and associated documentation files (the
 "Software"), to deal in the Software without restriction, including
 without limitation the rights to use, copy, modify, merge, publish,
 distribute, sublicense, and/or sell copies of the Software, and to
 permit persons to whom the Software is furnished to do so, subject to
 the following conditions:
 
 The above copyright notice and this permission notice (including the
 next paragraph) shall be included in all copies or substantial
 portions of the Software.
 
 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
**********************************************************************/

/*
 * Authors:
 *   Keith Whitwell <keith@tungstengraphics.com>
 */

#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/imports.h"
#include "main/macros.h"
#include "main/colormac.h"

#include "intel_batchbuffer.h" 
#include "intel_regions.h" 

#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
#include "brw_draw.h"
#include "brw_state.h"
#include "brw_vs.h"
#include "brw_wm.h"

static void
dri_bo_release(drm_intel_bo **bo)
{
   drm_intel_bo_unreference(*bo);
   *bo = NULL;
}


/**
 * called from intelDestroyContext()
 */
static void brw_destroy_context( struct intel_context *intel )
{
   struct brw_context *brw = brw_context(&intel->ctx);
   int i;

   brw_destroy_state(brw);
   brw_draw_destroy( brw );
   brw_clear_validated_bos(brw);
   if (brw->wm.compile_data) {
      free(brw->wm.compile_data->instruction);
      free(brw->wm.compile_data->vreg);
      free(brw->wm.compile_data->refs);
      free(brw->wm.compile_data->prog_instructions);
      free(brw->wm.compile_data);
   }

   for (i = 0; i < brw->state.nr_color_regions; i++)
      intel_region_release(&brw->state.color_regions[i]);
   brw->state.nr_color_regions = 0;
   intel_region_release(&brw->state.depth_region);

   dri_bo_release(&brw->curbe.curbe_bo);
   dri_bo_release(&brw->vs.prog_bo);
   dri_bo_release(&brw->vs.state_bo);
   dri_bo_release(&brw->vs.bind_bo);
   dri_bo_release(&brw->vs.const_bo);
   dri_bo_release(&brw->gs.prog_bo);
   dri_bo_release(&brw->gs.state_bo);
   dri_bo_release(&brw->clip.prog_bo);
   dri_bo_release(&brw->clip.state_bo);
   dri_bo_release(&brw->clip.vp_bo);
   dri_bo_release(&brw->sf.prog_bo);
   dri_bo_release(&brw->sf.state_bo);
   dri_bo_release(&brw->sf.vp_bo);
   for (i = 0; i < BRW_MAX_TEX_UNIT; i++)
      dri_bo_release(&brw->wm.sdc_bo[i]);
   dri_bo_release(&brw->wm.bind_bo);
   for (i = 0; i < BRW_WM_MAX_SURF; i++)
      dri_bo_release(&brw->wm.surf_bo[i]);
   dri_bo_release(&brw->wm.sampler_bo);
   dri_bo_release(&brw->wm.prog_bo);
   dri_bo_release(&brw->wm.state_bo);
   dri_bo_release(&brw->wm.const_bo);
   dri_bo_release(&brw->wm.push_const_bo);
   dri_bo_release(&brw->cc.prog_bo);
   dri_bo_release(&brw->cc.state_bo);
   dri_bo_release(&brw->cc.vp_bo);
   dri_bo_release(&brw->cc.blend_state_bo);
   dri_bo_release(&brw->cc.depth_stencil_state_bo);
   dri_bo_release(&brw->cc.color_calc_state_bo);

   free(brw->curbe.last_buf);
   free(brw->curbe.next_buf);
}


/**
 * called from intelDrawBuffer()
 */
static void brw_set_draw_region( struct intel_context *intel, 
                                 struct intel_region *color_regions[],
                                 struct intel_region *depth_region,
                                 GLuint num_color_regions)
{
   struct brw_context *brw = brw_context(&intel->ctx);
   GLuint i;

   /* release old color/depth regions */
   if (brw->state.depth_region != depth_region)
      brw->state.dirty.brw |= BRW_NEW_DEPTH_BUFFER;
   for (i = 0; i < brw->state.nr_color_regions; i++)
       intel_region_release(&brw->state.color_regions[i]);
   intel_region_release(&brw->state.depth_region);

   /* reference new color/depth regions */
   for (i = 0; i < num_color_regions; i++)
       intel_region_reference(&brw->state.color_regions[i], color_regions[i]);
   intel_region_reference(&brw->state.depth_region, depth_region);
   brw->state.nr_color_regions = num_color_regions;
}


/**
 * called from intel_batchbuffer_flush and children before sending a
 * batchbuffer off.
 */
static void brw_finish_batch(struct intel_context *intel)
{
   struct brw_context *brw = brw_context(&intel->ctx);
   brw_emit_query_end(brw);

   if (brw->curbe.curbe_bo) {
      drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
      drm_intel_bo_unreference(brw->curbe.curbe_bo);
      brw->curbe.curbe_bo = NULL;
   }
}


/**
 * called from intelFlushBatchLocked
 */
static void brw_new_batch( struct intel_context *intel )
{
   struct brw_context *brw = brw_context(&intel->ctx);

   /* Mark all context state as needing to be re-emitted.
    * This is probably not as severe as on 915, since almost all of our state
    * is just in referenced buffers.
    */
   brw->state.dirty.brw |= BRW_NEW_CONTEXT;

   brw->state.dirty.mesa |= ~0;
   brw->state.dirty.brw |= ~0;
   brw->state.dirty.cache |= ~0;

   /* Move to the end of the current upload buffer so that we'll force choosing
    * a new buffer next time.
    */
   if (brw->vb.upload.bo != NULL) {
      drm_intel_bo_unreference(brw->vb.upload.bo);
      brw->vb.upload.bo = NULL;
      brw->vb.upload.offset = 0;
   }
}

static void brw_invalidate_state( struct intel_context *intel, GLuint new_state )
{
   /* nothing */
}


void brwInitVtbl( struct brw_context *brw )
{
   brw->intel.vtbl.check_vertex_size = 0;
   brw->intel.vtbl.emit_state = 0;
   brw->intel.vtbl.reduced_primitive_state = 0;
   brw->intel.vtbl.render_start = 0;
   brw->intel.vtbl.update_texture_state = 0;

   brw->intel.vtbl.invalidate_state = brw_invalidate_state;
   brw->intel.vtbl.new_batch = brw_new_batch;
   brw->intel.vtbl.finish_batch = brw_finish_batch;
   brw->intel.vtbl.destroy = brw_destroy_context;
   brw->intel.vtbl.set_draw_region = brw_set_draw_region;
   brw->intel.vtbl.debug_batch = brw_debug_batch;
}