aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_vec4_tes.h
blob: 4b697aa592fd62a27d4109be4a3747d44f205afb (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
/*
 * Copyright © 2013 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/**
 * \file brw_vec4_tes.h
 *
 * The vec4 mode tessellation evaluation shader compiler backend.
 */

#ifndef BRW_VEC4_TES_H
#define BRW_VEC4_TES_H

#include "brw_vec4.h"

#ifdef __cplusplus
namespace brw {

class vec4_tes_visitor : public vec4_visitor
{
public:
   vec4_tes_visitor(const struct brw_compiler *compiler,
                   void *log_data,
                   const struct brw_tes_prog_key *key,
                   struct brw_tes_prog_data *prog_data,
                   const nir_shader *nir,
                   void *mem_ctx,
                   int shader_time_index);

protected:
   virtual dst_reg *make_reg_for_system_value(int location,
                                              const glsl_type *type);
   virtual void nir_setup_system_value_intrinsic(nir_intrinsic_instr *instr);
   virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);

   virtual void setup_payload();
   virtual void emit_prolog();
   virtual void emit_thread_end();

   virtual void emit_urb_write_header(int mrf);
   virtual vec4_instruction *emit_urb_write_opcode(bool complete);

private:
   src_reg input_read_header;
};

} /* namespace brw */
#endif /* __cplusplus */

#endif /* BRW_VEC4_TES_H */