summaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_queryobj.c
blob: 2d6dd1ebfd02be62ec84f2e1a567264df22cd91c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
/*
 * Copyright © 2008 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 *
 * Authors:
 *    Eric Anholt <eric@anholt.net>
 *
 */

/** @file brw_queryobj.c
 *
 * Support for query objects (GL_ARB_occlusion_query, GL_ARB_timer_query,
 * GL_EXT_transform_feedback, and friends).
 *
 * The hardware provides a PIPE_CONTROL command that can report the number of
 * fragments that passed the depth test, or the hardware timer.  They are
 * appropriately synced with the stage of the pipeline for our extensions'
 * needs.
 */
#include "main/imports.h"

#include "brw_context.h"
#include "brw_defines.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
#include "intel_reg.h"

/**
 * Emit PIPE_CONTROLs to write the current GPU timestamp into a buffer.
 */
static void
write_timestamp(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
{
   if (brw->gen >= 6) {
      /* Emit workaround flushes: */
      if (brw->gen == 6) {
         /* The timestamp write below is a non-zero post-sync op, which on
          * Gen6 necessitates a CS stall.  CS stalls need stall at scoreboard
          * set.  See the comments for intel_emit_post_sync_nonzero_flush().
          */
         BEGIN_BATCH(4);
         OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
         OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_STALL_AT_SCOREBOARD);
         OUT_BATCH(0);
         OUT_BATCH(0);
         ADVANCE_BATCH();
      }

      BEGIN_BATCH(5);
      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (5 - 2));
      OUT_BATCH(PIPE_CONTROL_WRITE_TIMESTAMP);
      OUT_RELOC(query_bo,
                I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
                PIPE_CONTROL_GLOBAL_GTT_WRITE |
                idx * sizeof(uint64_t));
      OUT_BATCH(0);
      OUT_BATCH(0);
      ADVANCE_BATCH();
   } else {
      BEGIN_BATCH(4);
      OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
                PIPE_CONTROL_WRITE_TIMESTAMP);
      OUT_RELOC(query_bo,
                I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
                PIPE_CONTROL_GLOBAL_GTT_WRITE |
                idx * sizeof(uint64_t));
      OUT_BATCH(0);
      OUT_BATCH(0);
      ADVANCE_BATCH();
   }
}

/**
 * Emit PIPE_CONTROLs to write the PS_DEPTH_COUNT register into a buffer.
 */
static void
write_depth_count(struct brw_context *brw, drm_intel_bo *query_bo, int idx)
{
   assert(brw->gen < 6);

   BEGIN_BATCH(4);
   OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
             PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_DEPTH_COUNT);
   /* This object could be mapped cacheable, but we don't have an exposed
    * mechanism to support that.  Since it's going uncached, tell GEM that
    * we're writing to it.  The usual clflush should be all that's required
    * to pick up the results.
    */
   OUT_RELOC(query_bo,
             I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION,
             PIPE_CONTROL_GLOBAL_GTT_WRITE |
             (idx * sizeof(uint64_t)));
   OUT_BATCH(0);
   OUT_BATCH(0);
   ADVANCE_BATCH();
}

/**
 * Wait on the query object's BO and calculate the final result.
 */
static void
brw_queryobj_get_results(struct gl_context *ctx,
			 struct brw_query_object *query)
{
   struct brw_context *brw = brw_context(ctx);

   int i;
   uint64_t *results;

   assert(brw->gen < 6);

   if (query->bo == NULL)
      return;

   /* If the application has requested the query result, but this batch is
    * still contributing to it, flush it now so the results will be present
    * when mapped.
    */
   if (drm_intel_bo_references(brw->batch.bo, query->bo))
      intel_batchbuffer_flush(brw);

   if (unlikely(brw->perf_debug)) {
      if (drm_intel_bo_busy(query->bo)) {
         perf_debug("Stalling on the GPU waiting for a query object.\n");
      }
   }

   drm_intel_bo_map(query->bo, false);
   results = query->bo->virtual;
   switch (query->Base.Target) {
   case GL_TIME_ELAPSED_EXT:
      /* The query BO contains the starting and ending timestamps.
       * Subtract the two and convert to nanoseconds.
       */
      query->Base.Result += 1000 * ((results[1] >> 32) - (results[0] >> 32));
      break;

   case GL_TIMESTAMP:
      /* The query BO contains a single timestamp value in results[0]. */
      query->Base.Result = 1000 * (results[0] >> 32);
      break;

   case GL_SAMPLES_PASSED_ARB:
      /* Loop over pairs of values from the BO, which are the PS_DEPTH_COUNT
       * value at the start and end of the batchbuffer.  Subtract them to
       * get the number of fragments which passed the depth test in each
       * individual batch, and add those differences up to get the number
       * of fragments for the entire query.
       *
       * Note that query->Base.Result may already be non-zero.  We may have
       * run out of space in the query's BO and allocated a new one.  If so,
       * this function was already called to accumulate the results so far.
       */
      for (i = 0; i < query->last_index; i++) {
	 query->Base.Result += results[i * 2 + 1] - results[i * 2];
      }
      break;

   case GL_ANY_SAMPLES_PASSED:
   case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
      /* If the starting and ending PS_DEPTH_COUNT from any of the batches
       * differ, then some fragments passed the depth test.
       */
      for (i = 0; i < query->last_index; i++) {
	 if (results[i * 2 + 1] != results[i * 2]) {
            query->Base.Result = GL_TRUE;
            break;
         }
      }
      break;

   default:
      assert(!"Unrecognized query target in brw_queryobj_get_results()");
      break;
   }
   drm_intel_bo_unmap(query->bo);

   /* Now that we've processed the data stored in the query's buffer object,
    * we can release it.
    */
   drm_intel_bo_unreference(query->bo);
   query->bo = NULL;
}

/**
 * The NewQueryObject() driver hook.
 *
 * Allocates and initializes a new query object.
 */
static struct gl_query_object *
brw_new_query_object(struct gl_context *ctx, GLuint id)
{
   struct brw_query_object *query;

   query = calloc(1, sizeof(struct brw_query_object));

   query->Base.Id = id;
   query->Base.Result = 0;
   query->Base.Active = false;
   query->Base.Ready = true;

   return &query->Base;
}

/**
 * The DeleteQuery() driver hook.
 */
static void
brw_delete_query(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_query_object *query = (struct brw_query_object *)q;

   drm_intel_bo_unreference(query->bo);
   free(query);
}

/**
 * Gen4-5 driver hook for glBeginQuery().
 *
 * Initializes driver structures and emits any GPU commands required to begin
 * recording data for the query.
 */
static void
brw_begin_query(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_context *brw = brw_context(ctx);
   struct brw_query_object *query = (struct brw_query_object *)q;

   assert(brw->gen < 6);

   switch (query->Base.Target) {
   case GL_TIME_ELAPSED_EXT:
      /* For timestamp queries, we record the starting time right away so that
       * we measure the full time between BeginQuery and EndQuery.  There's
       * some debate about whether this is the right thing to do.  Our decision
       * is based on the following text from the ARB_timer_query extension:
       *
       * "(5) Should the extension measure total time elapsed between the full
       *      completion of the BeginQuery and EndQuery commands, or just time
       *      spent in the graphics library?
       *
       *  RESOLVED:  This extension will measure the total time elapsed
       *  between the full completion of these commands.  Future extensions
       *  may implement a query to determine time elapsed at different stages
       *  of the graphics pipeline."
       *
       * We write a starting timestamp now (at index 0).  At EndQuery() time,
       * we'll write a second timestamp (at index 1), and subtract the two to
       * obtain the time elapsed.  Notably, this includes time elapsed while
       * the system was doing other work, such as running other applications.
       */
      drm_intel_bo_unreference(query->bo);
      query->bo = drm_intel_bo_alloc(brw->bufmgr, "timer query", 4096, 4096);
      write_timestamp(brw, query->bo, 0);
      break;

   case GL_ANY_SAMPLES_PASSED:
   case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
   case GL_SAMPLES_PASSED_ARB:
      /* For occlusion queries, we delay taking an initial sample until the
       * first drawing occurs in this batch.  See the reasoning in the comments
       * for brw_emit_query_begin() below.
       *
       * Since we're starting a new query, we need to be sure to throw away
       * any previous occlusion query results.
       */
      drm_intel_bo_unreference(query->bo);
      query->bo = NULL;
      query->last_index = -1;

      brw->query.obj = query;

      /* Depth statistics on Gen4 require strange workarounds, so we try to
       * avoid them when necessary.  They're required for occlusion queries,
       * so turn them on now.
       */
      brw->stats_wm++;
      brw->state.dirty.brw |= BRW_NEW_STATS_WM;
      break;

   default:
      assert(!"Unrecognized query target in brw_begin_query()");
      break;
   }
}

/**
 * Gen4-5 driver hook for glEndQuery().
 *
 * Emits GPU commands to record a final query value, ending any data capturing.
 * However, the final result isn't necessarily available until the GPU processes
 * those commands.  brw_queryobj_get_results() processes the captured data to
 * produce the final result.
 */
static void
brw_end_query(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_context *brw = brw_context(ctx);
   struct brw_query_object *query = (struct brw_query_object *)q;

   assert(brw->gen < 6);

   switch (query->Base.Target) {
   case GL_TIME_ELAPSED_EXT:
      /* Write the final timestamp. */
      write_timestamp(brw, query->bo, 1);
      break;

   case GL_ANY_SAMPLES_PASSED:
   case GL_ANY_SAMPLES_PASSED_CONSERVATIVE:
   case GL_SAMPLES_PASSED_ARB:

      /* No query->bo means that EndQuery was called after BeginQuery with no
       * intervening drawing. Rather than doing nothing at all here in this
       * case, we emit the query_begin and query_end state to the
       * hardware. This is to guarantee that waiting on the result of this
       * empty state will cause all previous queries to complete at all, as
       * required by the specification:
       *
       * 	It must always be true that if any query object
       *	returns a result available of TRUE, all queries of the
       *	same type issued prior to that query must also return
       *	TRUE. [Open GL 4.3 (Core Profile) Section 4.2.1]
       */
      if (!query->bo) {
         brw_emit_query_begin(brw);
      }

      assert(query->bo);

      brw_emit_query_end(brw);

      brw->query.obj = NULL;

      brw->stats_wm--;
      brw->state.dirty.brw |= BRW_NEW_STATS_WM;
      break;

   default:
      assert(!"Unrecognized query target in brw_end_query()");
      break;
   }
}

/**
 * The Gen4-5 WaitQuery() driver hook.
 *
 * Wait for a query result to become available and return it.  This is the
 * backing for glGetQueryObjectiv() with the GL_QUERY_RESULT pname.
 */
static void brw_wait_query(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_query_object *query = (struct brw_query_object *)q;

   assert(brw_context(ctx)->gen < 6);

   brw_queryobj_get_results(ctx, query);
   query->Base.Ready = true;
}

/**
 * The Gen4-5 CheckQuery() driver hook.
 *
 * Checks whether a query result is ready yet.  If not, flushes.
 * This is the backing for glGetQueryObjectiv()'s QUERY_RESULT_AVAILABLE pname.
 */
static void brw_check_query(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_context *brw = brw_context(ctx);
   struct brw_query_object *query = (struct brw_query_object *)q;

   assert(brw->gen < 6);

   /* From the GL_ARB_occlusion_query spec:
    *
    *     "Instead of allowing for an infinite loop, performing a
    *      QUERY_RESULT_AVAILABLE_ARB will perform a flush if the result is
    *      not ready yet on the first time it is queried.  This ensures that
    *      the async query will return true in finite time.
    */
   if (query->bo && drm_intel_bo_references(brw->batch.bo, query->bo))
      intel_batchbuffer_flush(brw);

   if (query->bo == NULL || !drm_intel_bo_busy(query->bo)) {
      brw_queryobj_get_results(ctx, query);
      query->Base.Ready = true;
   }
}

/**
 * Ensure there query's BO has enough space to store a new pair of values.
 *
 * If not, gather the existing BO's results and create a new buffer of the
 * same size.
 */
static void
ensure_bo_has_space(struct gl_context *ctx, struct brw_query_object *query)
{
   struct brw_context *brw = brw_context(ctx);

   assert(brw->gen < 6);

   if (!query->bo || query->last_index * 2 + 1 >= 4096 / sizeof(uint64_t)) {

      if (query->bo != NULL) {
         /* The old query BO did not have enough space, so we allocated a new
          * one.  Gather the results so far (adding up the differences) and
          * release the old BO.
          */
         brw_queryobj_get_results(ctx, query);
      }

      query->bo = drm_intel_bo_alloc(brw->bufmgr, "query", 4096, 1);
      query->last_index = 0;
   }
}

/**
 * Record the PS_DEPTH_COUNT value (for occlusion queries) just before
 * primitive drawing.
 *
 * In a pre-hardware context world, the single PS_DEPTH_COUNT register is
 * shared among all applications using the GPU.  However, our query value
 * needs to only include fragments generated by our application/GL context.
 *
 * To accommodate this, we record PS_DEPTH_COUNT at the start and end of
 * each batchbuffer (technically, the first primitive drawn and flush time).
 * Subtracting each pair of values calculates the change in PS_DEPTH_COUNT
 * caused by a batchbuffer.  Since there is no preemption inside batches,
 * this is guaranteed to only measure the effects of our current application.
 *
 * Adding each of these differences (in case drawing is done over many batches)
 * produces the final expected value.
 *
 * In a world with hardware contexts, PS_DEPTH_COUNT is saved and restored
 * as part of the context state, so this is unnecessary, and skipped.
 */
void
brw_emit_query_begin(struct brw_context *brw)
{
   struct gl_context *ctx = &brw->ctx;
   struct brw_query_object *query = brw->query.obj;

   if (brw->hw_ctx)
      return;

   /* Skip if we're not doing any queries, or we've already recorded the
    * initial query value for this batchbuffer.
    */
   if (!query || brw->query.begin_emitted)
      return;

   ensure_bo_has_space(ctx, query);

   write_depth_count(brw, query->bo, query->last_index * 2);

   brw->query.begin_emitted = true;
}

/**
 * Called at batchbuffer flush to get an ending PS_DEPTH_COUNT
 * (for non-hardware context platforms).
 *
 * See the explanation in brw_emit_query_begin().
 */
void
brw_emit_query_end(struct brw_context *brw)
{
   struct brw_query_object *query = brw->query.obj;

   if (brw->hw_ctx)
      return;

   if (!brw->query.begin_emitted)
      return;

   write_depth_count(brw, query->bo, query->last_index * 2 + 1);

   brw->query.begin_emitted = false;
   query->last_index++;
}

/**
 * Driver hook for glQueryCounter().
 *
 * This handles GL_TIMESTAMP queries, which perform a pipelined read of the
 * current GPU time.  This is unlike GL_TIME_ELAPSED, which measures the
 * time while the query is active.
 */
static void
brw_query_counter(struct gl_context *ctx, struct gl_query_object *q)
{
   struct brw_context *brw = brw_context(ctx);
   struct brw_query_object *query = (struct brw_query_object *) q;

   assert(q->Target == GL_TIMESTAMP);

   drm_intel_bo_unreference(query->bo);
   query->bo = drm_intel_bo_alloc(brw->bufmgr, "timestamp query", 4096, 4096);
   write_timestamp(brw, query->bo, 0);
}

/**
 * Read the TIMESTAMP register immediately (in a non-pipelined fashion).
 *
 * This is used to implement the GetTimestamp() driver hook.
 */
static uint64_t
brw_get_timestamp(struct gl_context *ctx)
{
   struct brw_context *brw = brw_context(ctx);
   uint64_t result = 0;

   drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &result);

   /* See logic in brw_queryobj_get_results() */
   result = result >> 32;
   result *= 80;
   result &= (1ull << 36) - 1;

   return result;
}

/* Initialize query object functions used on all generations. */
void brw_init_common_queryobj_functions(struct dd_function_table *functions)
{
   functions->NewQueryObject = brw_new_query_object;
   functions->DeleteQuery = brw_delete_query;
   functions->QueryCounter = brw_query_counter;
   functions->GetTimestamp = brw_get_timestamp;
}

/* Initialize Gen4/5-specific query object functions. */
void gen4_init_queryobj_functions(struct dd_function_table *functions)
{
   functions->BeginQuery = brw_begin_query;
   functions->EndQuery = brw_end_query;
   functions->CheckQuery = brw_check_query;
   functions->WaitQuery = brw_wait_query;
}