aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_blorp.h
blob: 076d26dba1a003061683c915ab89b2bb3568b1e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
/*
 * Copyright © 2012 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#pragma once

#include <stdint.h>

#include "brw_reg.h"
#include "intel_mipmap_tree.h"

struct brw_context;
struct brw_wm_prog_key;

#ifdef __cplusplus
extern "C" {
#endif

void
brw_blorp_blit_miptrees(struct brw_context *brw,
                        struct intel_mipmap_tree *src_mt,
                        unsigned src_level, unsigned src_layer,
                        mesa_format src_format, int src_swizzle,
                        struct intel_mipmap_tree *dst_mt,
                        unsigned dst_level, unsigned dst_layer,
                        mesa_format dst_format,
                        float src_x0, float src_y0,
                        float src_x1, float src_y1,
                        float dst_x0, float dst_y0,
                        float dst_x1, float dst_y1,
                        GLenum filter, bool mirror_x, bool mirror_y,
                        bool decode_srgb, bool encode_srgb);

bool
brw_blorp_clear_color(struct brw_context *brw, struct gl_framebuffer *fb,
                      GLbitfield mask, bool partial_clear, bool encode_srgb);

void
brw_blorp_resolve_color(struct brw_context *brw,
                        struct intel_mipmap_tree *mt);

/**
 * Binding table indices used by BLORP.
 */
enum {
   BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
   BRW_BLORP_TEXTURE_BINDING_TABLE_INDEX,
   BRW_BLORP_NUM_BINDING_TABLE_ENTRIES
};

struct brw_blorp_surface_info
{
   struct intel_mipmap_tree *mt;

   struct isl_surf surf;

   struct isl_surf aux_surf;
   enum isl_aux_usage aux_usage;

   struct isl_view view;

   /* Z offset into a 3-D texture or slice of a 2-D array texture. */
   uint32_t z_offset;

   uint32_t bo_offset;
   uint32_t tile_x_sa, tile_y_sa;
};

void
brw_blorp_surface_info_init(struct brw_context *brw,
                            struct brw_blorp_surface_info *info,
                            struct intel_mipmap_tree *mt,
                            unsigned int level, unsigned int layer,
                            mesa_format format, bool is_render_target);


struct brw_blorp_coord_transform
{
   float multiplier;
   float offset;
};

/**
 * Bounding rectangle telling pixel discard which pixels are not to be
 * touched. This is needed in when surfaces are configured as something else
 * what they really are:
 *
 *    - writing W-tiled stencil as Y-tiled
 *    - writing interleaved multisampled as single sampled.
 *
 * See blorp_nir_discard_if_outside_rect().
 */
struct brw_blorp_discard_rect
{
   uint32_t x0;
   uint32_t x1;
   uint32_t y0;
   uint32_t y1;
};

/**
 * Grid needed for blended and scaled blits of integer formats, see
 * blorp_nir_manual_blend_bilinear().
 */
struct brw_blorp_rect_grid
{
   float x1;
   float y1;
   float pad[2];
};

struct brw_blorp_wm_inputs
{
   struct brw_blorp_discard_rect discard_rect;
   struct brw_blorp_rect_grid rect_grid;
   struct brw_blorp_coord_transform coord_transform[2];

   /* Minimum layer setting works for all the textures types but texture_3d
    * for which the setting has no effect. Use the z-coordinate instead.
    */
   uint32_t src_z;

   /* Pad out to an integral number of registers */
   uint32_t pad[3];
};

struct brw_blorp_prog_data
{
   bool dispatch_8;
   bool dispatch_16;

   uint8_t first_curbe_grf_0;
   uint8_t first_curbe_grf_2;

   uint32_t ksp_offset_2;

   /**
    * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
    * than one sample per pixel.
    */
   bool persample_msaa_dispatch;

   /**
    * Mask of which FS inputs are marked flat by the shader source.  This is
    * needed for setting up 3DSTATE_SF/SBE.
    */
   uint32_t flat_inputs;
   unsigned num_varying_inputs;
   GLbitfield64 inputs_read;
};

static inline unsigned
brw_blorp_get_urb_length(const struct brw_blorp_prog_data *prog_data)
{
   if (prog_data == NULL)
      return 1;

   /* From the BSpec: 3D Pipeline - Strips and Fans - 3DSTATE_SBE
    *
    * read_length = ceiling((max_source_attr+1)/2)
    */
   return MAX2((prog_data->num_varying_inputs + 1) / 2, 1);
}

struct brw_blorp_params
{
   uint32_t x0;
   uint32_t y0;
   uint32_t x1;
   uint32_t y1;
   struct brw_blorp_surface_info depth;
   uint32_t depth_format;
   struct brw_blorp_surface_info src;
   struct brw_blorp_surface_info dst;
   enum gen6_hiz_op hiz_op;
   union {
      unsigned fast_clear_op;
      unsigned resolve_type;
   };
   bool color_write_disable[4];
   struct brw_blorp_wm_inputs wm_inputs;
   unsigned num_draw_buffers;
   unsigned num_layers;
   uint32_t wm_prog_kernel;
   struct brw_blorp_prog_data *wm_prog_data;
};

void
brw_blorp_params_init(struct brw_blorp_params *params);

void
brw_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);

void
gen6_blorp_hiz_exec(struct brw_context *brw, struct intel_mipmap_tree *mt,
                    unsigned level, unsigned layer, enum gen6_hiz_op op);

void
gen6_blorp_exec(struct brw_context *brw,
                const struct brw_blorp_params *params);

void
gen7_blorp_exec(struct brw_context *brw,
                const struct brw_blorp_params *params);

void
gen8_blorp_exec(struct brw_context *brw, const struct brw_blorp_params *params);

struct brw_blorp_blit_prog_key
{
   /* Number of samples per pixel that have been configured in the surface
    * state for texturing from.
    */
   unsigned tex_samples;

   /* MSAA layout that has been configured in the surface state for texturing
    * from.
    */
   enum isl_msaa_layout tex_layout;

   enum isl_aux_usage tex_aux_usage;

   /* Actual number of samples per pixel in the source image. */
   unsigned src_samples;

   /* Actual MSAA layout used by the source image. */
   enum isl_msaa_layout src_layout;

   /* Number of samples per pixel that have been configured in the render
    * target.
    */
   unsigned rt_samples;

   /* MSAA layout that has been configured in the render target. */
   enum isl_msaa_layout rt_layout;

   /* Actual number of samples per pixel in the destination image. */
   unsigned dst_samples;

   /* Actual MSAA layout used by the destination image. */
   enum isl_msaa_layout dst_layout;

   /* Type of the data to be read from the texture (one of
    * BRW_REGISTER_TYPE_{UD,D,F}).
    */
   enum brw_reg_type texture_data_type;

   /* True if the source image is W tiled.  If true, the surface state for the
    * source image must be configured as Y tiled, and tex_samples must be 0.
    */
   bool src_tiled_w;

   /* True if the destination image is W tiled.  If true, the surface state
    * for the render target must be configured as Y tiled, and rt_samples must
    * be 0.
    */
   bool dst_tiled_w;

   /* True if all source samples should be blended together to produce each
    * destination pixel.  If true, src_tiled_w must be false, tex_samples must
    * equal src_samples, and tex_samples must be nonzero.
    */
   bool blend;

   /* True if the rectangle being sent through the rendering pipeline might be
    * larger than the destination rectangle, so the WM program should kill any
    * pixels that are outside the destination rectangle.
    */
   bool use_kill;

   /**
    * True if the WM program should be run in MSDISPMODE_PERSAMPLE with more
    * than one sample per pixel.
    */
   bool persample_msaa_dispatch;

   /* True for scaled blitting. */
   bool blit_scaled;

   /* Scale factors between the pixel grid and the grid of samples. We're
    * using grid of samples for bilinear filetring in multisample scaled blits.
    */
   float x_scale;
   float y_scale;

   /* True for blits with filter = GL_LINEAR. */
   bool bilinear_filter;
};

/**
 * \name BLORP internals
 * \{
 *
 * Used internally by gen6_blorp_exec() and gen7_blorp_exec().
 */

void brw_blorp_init_wm_prog_key(struct brw_wm_prog_key *wm_key);

const unsigned *
brw_blorp_compile_nir_shader(struct brw_context *brw, struct nir_shader *nir,
                             const struct brw_wm_prog_key *wm_key,
                             bool use_repclear,
                             struct brw_blorp_prog_data *prog_data,
                             unsigned *program_size);

void
blorp_get_image_offset_sa(struct isl_device *dev, const struct isl_surf *surf,
                          uint32_t level, uint32_t layer,
                          uint32_t *x_offset_sa,
                          uint32_t *y_offset_sa);

uint32_t
brw_blorp_emit_surface_state(struct brw_context *brw,
                             const struct brw_blorp_surface_info *surface,
                             uint32_t read_domains, uint32_t write_domain,
                             bool is_render_target);

void
gen6_blorp_init(struct brw_context *brw);

void
gen6_blorp_emit_vertices(struct brw_context *brw,
                         const struct brw_blorp_params *params);

uint32_t
gen6_blorp_emit_blend_state(struct brw_context *brw,
                            const struct brw_blorp_params *params);

uint32_t
gen6_blorp_emit_cc_state(struct brw_context *brw);

uint32_t
gen6_blorp_emit_wm_constants(struct brw_context *brw,
                             const struct brw_blorp_params *params);

void
gen6_blorp_emit_vs_disable(struct brw_context *brw,
                           const struct brw_blorp_params *params);

uint32_t
gen6_blorp_emit_binding_table(struct brw_context *brw,
                              uint32_t wm_surf_offset_renderbuffer,
                              uint32_t wm_surf_offset_texture);

uint32_t
gen6_blorp_emit_depth_stencil_state(struct brw_context *brw,
                                    const struct brw_blorp_params *params);

void
gen6_blorp_emit_gs_disable(struct brw_context *brw,
                           const struct brw_blorp_params *params);

void
gen6_blorp_emit_clip_disable(struct brw_context *brw);

void
gen6_blorp_emit_drawing_rectangle(struct brw_context *brw,
                                  const struct brw_blorp_params *params);

uint32_t
gen6_blorp_emit_sampler_state(struct brw_context *brw,
                              unsigned tex_filter, unsigned max_lod,
                              bool non_normalized_coords);
void
gen7_blorp_emit_urb_config(struct brw_context *brw,
                           const struct brw_blorp_params *params);

void
gen7_blorp_emit_blend_state_pointer(struct brw_context *brw,
                                    uint32_t cc_blend_state_offset);

void
gen7_blorp_emit_cc_state_pointer(struct brw_context *brw,
                                 uint32_t cc_state_offset);

void
gen7_blorp_emit_cc_viewport(struct brw_context *brw);

void
gen7_blorp_emit_te_disable(struct brw_context *brw);

void
gen7_blorp_emit_binding_table_pointers_ps(struct brw_context *brw,
                                          uint32_t wm_bind_bo_offset);

void
gen7_blorp_emit_sampler_state_pointers_ps(struct brw_context *brw,
                                          uint32_t sampler_offset);

void
gen7_blorp_emit_clear_params(struct brw_context *brw,
                             const struct brw_blorp_params *params);

void
gen7_blorp_emit_constant_ps(struct brw_context *brw,
                            uint32_t wm_push_const_offset);

void
gen7_blorp_emit_constant_ps_disable(struct brw_context *brw);

void
gen7_blorp_emit_primitive(struct brw_context *brw,
                          const struct brw_blorp_params *params);

/** \} */

#ifdef __cplusplus
} /* end extern "C" */
#endif /* __cplusplus */