1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
|
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sub license, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice (including the
next paragraph) shall be included in all copies or substantial portions
of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810context.c,v 1.3 2002/10/30 12:51:33 alanh Exp $ */
/*
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*
*/
#include "glheader.h"
#include "context.h"
#include "matrix.h"
#include "simple_list.h"
#include "extensions.h"
#include "framebuffer.h"
#include "imports.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
#include "array_cache/acache.h"
#include "tnl/t_pipeline.h"
#include "drivers/common/driverfuncs.h"
#include "i810screen.h"
#include "i810_dri.h"
#include "i810state.h"
#include "i810tex.h"
#include "i810span.h"
#include "i810tris.h"
#include "i810vb.h"
#include "i810ioctl.h"
#include "utils.h"
#define need_GL_ARB_multisample
#include "extension_helper.h"
#ifndef I810_DEBUG
int I810_DEBUG = (0);
#endif
PUBLIC const char __driConfigOptions[] = { 0 };
const GLuint __driNConfigOptions = 0;
#define DRIVER_DATE "20050818"
static const GLubyte *i810GetString( GLcontext *ctx, GLenum name )
{
static char buffer[128];
switch (name) {
case GL_VENDOR:
return (GLubyte *)"Keith Whitwell";
case GL_RENDERER: {
i810ContextPtr imesa = I810_CONTEXT(ctx);
const char * chipset;
switch (imesa->i810Screen->deviceID) {
case PCI_CHIP_I810: chipset = "i810"; break;
case PCI_CHIP_I810_DC100: chipset = "i810 DC-100"; break;
case PCI_CHIP_I810_E: chipset = "i810E"; break;
case PCI_CHIP_I815: chipset = "i815"; break;
default: chipset = "Unknown i810-class Chipset"; break;
}
(void) driGetRendererString( buffer, chipset, DRIVER_DATE, 0 );
return (GLubyte *) buffer;
}
default:
return 0;
}
}
static void i810BufferSize(GLframebuffer *buffer, GLuint *width, GLuint *height)
{
GET_CURRENT_CONTEXT(ctx);
i810ContextPtr imesa = I810_CONTEXT(ctx);
/* Need to lock to make sure the driDrawable is uptodate. This
* information is used to resize Mesa's software buffers, so it has
* to be correct.
*/
LOCK_HARDWARE(imesa);
*width = imesa->driDrawable->w;
*height = imesa->driDrawable->h;
UNLOCK_HARDWARE(imesa);
}
/* Extension strings exported by the i810 driver.
*/
const struct dri_extension card_extensions[] =
{
{ "GL_ARB_multisample", GL_ARB_multisample_functions },
{ "GL_ARB_multitexture", NULL },
{ "GL_ARB_texture_env_add", NULL },
{ "GL_ARB_texture_mirrored_repeat", NULL },
{ "GL_EXT_stencil_wrap", NULL },
{ "GL_EXT_texture_edge_clamp", NULL },
{ "GL_EXT_texture_lod_bias", NULL },
{ "GL_MESA_ycbcr_texture", NULL },
{ "GL_NV_blend_square", NULL },
{ "GL_SGIS_generate_mipmap", NULL },
{ NULL, NULL }
};
extern const struct tnl_pipeline_stage _i810_render_stage;
static const struct tnl_pipeline_stage *i810_pipeline[] = {
&_tnl_vertex_transform_stage,
&_tnl_normal_transform_stage,
&_tnl_lighting_stage,
&_tnl_fog_coordinate_stage,
&_tnl_texgen_stage,
&_tnl_texture_transform_stage,
/* REMOVE: point attenuation stage */
#if 1
&_i810_render_stage, /* ADD: unclipped rastersetup-to-dma */
#endif
&_tnl_render_stage,
0,
};
static const struct dri_debug_control debug_control[] =
{
{ "fall", DEBUG_FALLBACKS },
{ "tex", DEBUG_TEXTURE },
{ "ioctl", DEBUG_IOCTL },
{ "prim", DEBUG_PRIMS },
{ "vert", DEBUG_VERTS },
{ "state", DEBUG_STATE },
{ "verb", DEBUG_VERBOSE },
{ "dri", DEBUG_DRI },
{ "dma", DEBUG_DMA },
{ "san", DEBUG_SANITY },
{ "sync", DEBUG_SYNC },
{ "sleep", DEBUG_SLEEP },
{ NULL, 0 }
};
GLboolean
i810CreateContext( const __GLcontextModes *mesaVis,
__DRIcontextPrivate *driContextPriv,
void *sharedContextPrivate )
{
GLcontext *ctx, *shareCtx;
i810ContextPtr imesa;
__DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
i810ScreenPrivate *i810Screen = (i810ScreenPrivate *)sPriv->private;
I810SAREAPtr saPriv = (I810SAREAPtr)
(((GLubyte *)sPriv->pSAREA) + i810Screen->sarea_priv_offset);
struct dd_function_table functions;
/* Allocate i810 context */
imesa = (i810ContextPtr) CALLOC_STRUCT(i810_context_t);
if (!imesa) {
return GL_FALSE;
}
driContextPriv->driverPrivate = imesa;
imesa->i810Screen = i810Screen;
imesa->driScreen = sPriv;
imesa->sarea = saPriv;
imesa->glBuffer = NULL;
/* Init default driver functions then plug in our I810-specific functions
* (the texture functions are especially important)
*/
_mesa_init_driver_functions( &functions );
i810InitIoctlFuncs( &functions );
i810InitTextureFuncs( &functions );
/* Allocate the Mesa context */
if (sharedContextPrivate)
shareCtx = ((i810ContextPtr) sharedContextPrivate)->glCtx;
else
shareCtx = NULL;
imesa->glCtx = _mesa_create_context(mesaVis, shareCtx,
&functions, (void*) imesa);
if (!imesa->glCtx) {
FREE(imesa);
return GL_FALSE;
}
(void) memset( imesa->texture_heaps, 0, sizeof( imesa->texture_heaps ) );
make_empty_list( & imesa->swapped );
imesa->nr_heaps = 1;
imesa->texture_heaps[0] = driCreateTextureHeap( 0, imesa,
i810Screen->textureSize,
12,
I810_NR_TEX_REGIONS,
imesa->sarea->texList,
(unsigned *) & imesa->sarea->texAge, /* XXX we shouldn't cast! */
& imesa->swapped,
sizeof( struct i810_texture_object_t ),
(destroy_texture_object_t *) i810DestroyTexObj );
/* Set the maximum texture size small enough that we can guarentee
* that both texture units can bind a maximal texture and have them
* in memory at once.
*/
ctx = imesa->glCtx;
ctx->Const.MaxTextureUnits = 2;
ctx->Const.MaxTextureImageUnits = 2;
ctx->Const.MaxTextureCoordUnits = 2;
/* FIXME: driCalcualteMaxTextureLevels assumes that mipmaps are tightly
* FIXME: packed, but they're not in Intel graphics hardware.
*/
driCalculateMaxTextureLevels( imesa->texture_heaps,
imesa->nr_heaps,
& ctx->Const,
4,
11, /* max 2D texture size is 2048x2048 */
0, /* 3D textures unsupported */
0, /* cube textures unsupported. */
0, /* texture rectangles unsupported. */
12,
GL_FALSE );
ctx->Const.MinLineWidth = 1.0;
ctx->Const.MinLineWidthAA = 1.0;
ctx->Const.MaxLineWidth = 3.0;
ctx->Const.MaxLineWidthAA = 3.0;
ctx->Const.LineWidthGranularity = 1.0;
ctx->Const.MinPointSize = 1.0;
ctx->Const.MinPointSizeAA = 1.0;
ctx->Const.MaxPointSize = 3.0;
ctx->Const.MaxPointSizeAA = 3.0;
ctx->Const.PointSizeGranularity = 1.0;
ctx->Driver.GetBufferSize = i810BufferSize;
ctx->Driver.ResizeBuffers = _mesa_resize_framebuffer;
ctx->Driver.GetString = i810GetString;
/* Who owns who?
*/
ctx->DriverCtx = (void *) imesa;
imesa->glCtx = ctx;
/* Initialize the software rasterizer and helper modules.
*/
_swrast_CreateContext( ctx );
_ac_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
/* Install the customized pipeline:
*/
_tnl_destroy_pipeline( ctx );
_tnl_install_pipeline( ctx, i810_pipeline );
/* Configure swrast and T&L to match hardware characteristics:
*/
_swrast_allow_pixel_fog( ctx, GL_FALSE );
_swrast_allow_vertex_fog( ctx, GL_TRUE );
_tnl_allow_pixel_fog( ctx, GL_FALSE );
_tnl_allow_vertex_fog( ctx, GL_TRUE );
/* Dri stuff
*/
imesa->hHWContext = driContextPriv->hHWContext;
imesa->driFd = sPriv->fd;
imesa->driHwLock = &sPriv->pSAREA->lock;
imesa->stipple_in_hw = 1;
imesa->RenderIndex = ~0;
imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
imesa->upload_cliprects = GL_TRUE;
imesa->CurrentTexObj[0] = 0;
imesa->CurrentTexObj[1] = 0;
_math_matrix_ctr( &imesa->ViewportMatrix );
driInitExtensions( ctx, card_extensions, GL_TRUE );
/* XXX these should really go right after _mesa_init_driver_functions() */
i810InitStateFuncs( ctx );
i810InitTriFuncs( ctx );
i810InitSpanFuncs( ctx );
i810InitVB( ctx );
i810InitState( ctx );
#if DO_DEBUG
I810_DEBUG = driParseDebugString( getenv( "I810_DEBUG" ),
debug_control );
I810_DEBUG |= driParseDebugString( getenv( "INTEL_DEBUG" ),
debug_control );
#endif
return GL_TRUE;
}
void
i810DestroyContext(__DRIcontextPrivate *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
assert(imesa); /* should never be null */
if (imesa) {
GLboolean release_texture_heaps;
release_texture_heaps = (imesa->glCtx->Shared->RefCount == 1);
_swsetup_DestroyContext( imesa->glCtx );
_tnl_DestroyContext( imesa->glCtx );
_ac_DestroyContext( imesa->glCtx );
_swrast_DestroyContext( imesa->glCtx );
i810FreeVB( imesa->glCtx );
/* free the Mesa context */
imesa->glCtx->DriverCtx = NULL;
_mesa_destroy_context(imesa->glCtx);
if ( release_texture_heaps ) {
/* This share group is about to go away, free our private
* texture object data.
*/
unsigned int i;
for ( i = 0 ; i < imesa->nr_heaps ; i++ ) {
driDestroyTextureHeap( imesa->texture_heaps[ i ] );
imesa->texture_heaps[ i ] = NULL;
}
assert( is_empty_list( & imesa->swapped ) );
}
FREE(imesa);
}
}
void i810XMesaSetFrontClipRects( i810ContextPtr imesa )
{
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
imesa->drawX = dPriv->x;
imesa->drawY = dPriv->y;
i810EmitDrawingRectangle( imesa );
imesa->upload_cliprects = GL_TRUE;
}
void i810XMesaSetBackClipRects( i810ContextPtr imesa )
{
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
if (imesa->sarea->pf_enabled == 0 && dPriv->numBackClipRects == 0)
{
imesa->numClipRects = dPriv->numClipRects;
imesa->pClipRects = dPriv->pClipRects;
imesa->drawX = dPriv->x;
imesa->drawY = dPriv->y;
} else {
imesa->numClipRects = dPriv->numBackClipRects;
imesa->pClipRects = dPriv->pBackClipRects;
imesa->drawX = dPriv->backX;
imesa->drawY = dPriv->backY;
}
i810EmitDrawingRectangle( imesa );
imesa->upload_cliprects = GL_TRUE;
}
static void i810XMesaWindowMoved( i810ContextPtr imesa )
{
/* Determine current color drawing buffer */
switch (imesa->glCtx->DrawBuffer->_ColorDrawBufferMask[0]) {
case BUFFER_BIT_FRONT_LEFT:
i810XMesaSetFrontClipRects( imesa );
break;
case BUFFER_BIT_BACK_LEFT:
i810XMesaSetBackClipRects( imesa );
break;
default:
/* glDrawBuffer(GL_NONE or GL_FRONT_AND_BACK): software fallback */
i810XMesaSetFrontClipRects( imesa );
}
}
GLboolean
i810UnbindContext(__DRIcontextPrivate *driContextPriv)
{
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
if (imesa) {
imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0;
if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1;
}
return GL_TRUE;
}
GLboolean
i810MakeCurrent(__DRIcontextPrivate *driContextPriv,
__DRIdrawablePrivate *driDrawPriv,
__DRIdrawablePrivate *driReadPriv)
{
if (driContextPriv) {
i810ContextPtr imesa = (i810ContextPtr) driContextPriv->driverPrivate;
/* Shouldn't the readbuffer be stored also?
*/
imesa->driDrawable = driDrawPriv;
_mesa_make_current(imesa->glCtx,
(GLframebuffer *) driDrawPriv->driverPrivate,
(GLframebuffer *) driReadPriv->driverPrivate);
/* Are these necessary?
*/
i810XMesaWindowMoved( imesa );
}
else {
_mesa_make_current(NULL, NULL, NULL);
}
return GL_TRUE;
}
static void
i810UpdatePageFlipping( i810ContextPtr imesa )
{
GLcontext *ctx = imesa->glCtx;
int front = 0;
/* Determine current color drawing buffer */
switch (ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
case BUFFER_BIT_FRONT_LEFT:
front = 1;
break;
case BUFFER_BIT_BACK_LEFT:
front = 0;
break;
default:
return;
}
if ( imesa->sarea->pf_current_page == 1 )
front ^= 1;
if (front) {
imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->fbOffset | imesa->i810Screen->backPitchBits;
imesa->drawMap = (char *)imesa->driScreen->pFB;
imesa->readMap = (char *)imesa->driScreen->pFB;
} else {
imesa->BufferSetup[I810_DESTREG_DI1] = imesa->i810Screen->backOffset | imesa->i810Screen->backPitchBits;
imesa->drawMap = imesa->i810Screen->back.map;
imesa->readMap = imesa->i810Screen->back.map;
}
imesa->dirty |= I810_UPLOAD_BUFFERS;
}
void i810GetLock( i810ContextPtr imesa, GLuint flags )
{
__DRIdrawablePrivate *dPriv = imesa->driDrawable;
__DRIscreenPrivate *sPriv = imesa->driScreen;
I810SAREAPtr sarea = imesa->sarea;
int me = imesa->hHWContext;
unsigned i;
drmGetLock(imesa->driFd, imesa->hHWContext, flags);
/* If the window moved, may need to set a new cliprect now.
*
* NOTE: This releases and regains the hw lock, so all state
* checking must be done *after* this call:
*/
DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
/* If we lost context, need to dump all registers to hardware.
* Note that we don't care about 2d contexts, even if they perform
* accelerated commands, so the DRI locking in the X server is even
* more broken than usual.
*/
if (sarea->ctxOwner != me) {
imesa->upload_cliprects = GL_TRUE;
imesa->dirty = I810_UPLOAD_CTX|I810_UPLOAD_BUFFERS;
if (imesa->CurrentTexObj[0]) imesa->dirty |= I810_UPLOAD_TEX0;
if (imesa->CurrentTexObj[1]) imesa->dirty |= I810_UPLOAD_TEX1;
sarea->ctxOwner = me;
}
/* Shared texture managment - if another client has played with
* texture space, figure out which if any of our textures have been
* ejected, and update our global LRU.
*/
for ( i = 0 ; i < imesa->nr_heaps ; i++ ) {
DRI_AGE_TEXTURES( imesa->texture_heaps[ i ] );
}
if (imesa->lastStamp != dPriv->lastStamp) {
i810UpdatePageFlipping( imesa );
i810XMesaWindowMoved( imesa );
imesa->lastStamp = dPriv->lastStamp;
}
}
void
i810SwapBuffers( __DRIdrawablePrivate *dPriv )
{
if (dPriv->driContextPriv && dPriv->driContextPriv->driverPrivate) {
i810ContextPtr imesa;
GLcontext *ctx;
imesa = (i810ContextPtr) dPriv->driContextPriv->driverPrivate;
ctx = imesa->glCtx;
if (ctx->Visual.doubleBufferMode) {
_mesa_notifySwapBuffers( ctx ); /* flush pending rendering comands */
if ( imesa->sarea->pf_active ) {
i810PageFlip( dPriv );
} else {
i810CopyBuffer( dPriv );
}
}
}
else {
/* XXX this shouldn't be an error but we can't handle it for now */
_mesa_problem(NULL, "i810SwapBuffers: drawable has no context!\n");
}
}
|