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/*
* Mesa 3-D graphics library
* Version: 4.0
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/*
* DOS/DJGPP device driver v1.4 for Mesa
*
* Copyright (C) 2002 - Borca Daniel
* Email : dborca@yahoo.com
* Web : http://www.geocities.com/dborca
*/
#include "x86/assyntax.h"
FILE("blit.S")
/*
* extern unsigned int vesa_gran_mask, vesa_gran_shift;
* extern int vl_video_selector;
* extern void *vl_current_draw_buffer;
* extern int vl_current_stride, vl_current_height;
* extern int vl_current_offset, vl_current_delta;
*/
EXTERN _vesa_gran_mask, _vesa_gran_shift
EXTERN _vl_video_selector
EXTERN _vl_current_draw_buffer
EXTERN _vl_current_stride, _vl_current_height
EXTERN _vl_current_offset, _vl_current_delta
SEG_TEXT
USE32
/* Desc: VESA bank switching routine (BIOS)
*
* In : EBX=0, EDX = bank number
* Out : -
*
* Note: thrashes EAX
*/
ALIGNTEXT32
_vesa_swbankBIOS:
MOV_W (CONST(0x4f05), AX)
INT (CONST(0x10))
RET
ALIGNTEXT8
GLOBL _vesa_swbank
_vesa_swbank: D_LONG _vesa_swbankBIOS
/* Desc: void vesa_b_dump_virtual (void);
*
* In : -
* Out : -
*
* Note: uses current draw buffer
*/
ALIGNTEXT32
GLOBL _vesa_b_dump_virtual
_vesa_b_dump_virtual:
CLD
PUSH_SR (ES)
PUSH_L (EBX)
PUSH_L (ESI)
PUSH_L (EDI)
PUSH_L (EBP)
MOV_SR (CONTENT(_vl_video_selector), ES)
MOV_L (CONTENT(_vl_current_draw_buffer), ESI)
MOV_L (CONTENT(_vl_current_offset), EDI)
MOV_L (CONTENT(_vesa_gran_shift), ECX)
MOV_L (CONTENT(_vesa_gran_mask), EBP)
MOV_L (EDI, EDX)
XOR_L (EBX, EBX)
AND_L (EBP, EDI)
SHR_L (CL, EDX)
INC_L (EBP)
CALL (VARINDIRECT(_vesa_swbank))
MOV_L (CONTENT(_vl_current_stride), ECX)
MOV_L (CONTENT(_vl_current_height), EAX)
MOV_L (CONTENT(_vl_current_delta), EBX)
SHR_L (CONST(2), ECX)
ALIGNTEXT4
TLBL(0):
PUSH_L (ECX)
ALIGNTEXT4
TLBL(1):
CMP_L (EBP, EDI)
jb TLBL(2)
PUSH_L (EAX)
PUSH_L (EBX)
INC_L (EDX)
XOR_L (EBX, EBX)
CALL (VARINDIRECT(_vesa_swbank))
POP_L (EBX)
POP_L (EAX)
SUB_L (EBP, EDI)
ALIGNTEXT4
TLBL(2):
MOVS_L
DEC_L (ECX)
jnz TLBL(1)
POP_L (ECX)
ADD_L (EBX, EDI)
DEC_L (EAX)
jnz TLBL(0)
POP_L (EBP)
POP_L (EDI)
POP_L (ESI)
POP_L (EBX)
POP_SR (ES)
RET
/* Desc: void vesa_l_dump_virtual (void);
*
* In : -
* Out : -
*
* Note: uses current draw buffer
*/
ALIGNTEXT32
GLOBL _vesa_l_dump_virtual
_vesa_l_dump_virtual:
CLD
PUSH_SR (ES)
PUSH_L (ESI)
PUSH_L (EDI)
MOV_SR (CONTENT(_vl_video_selector), ES)
MOV_L (CONTENT(_vl_current_draw_buffer), ESI)
MOV_L (CONTENT(_vl_current_offset), EDI)
MOV_L (CONTENT(_vl_current_stride), ECX)
MOV_L (CONTENT(_vl_current_height), EDX)
MOV_L (CONTENT(_vl_current_delta), EAX)
SHR_L (CONST(2), ECX)
ALIGNTEXT4
TLBL(0):
PUSH_L (ECX)
REP MOVS_L
POP_L (ECX)
ADD_L (EAX, EDI)
DEC_L (EDX)
jnz TLBL(0)
POP_L (EDI)
POP_L (ESI)
POP_SR (ES)
RET
/* Desc: void vesa_l_dump_virtual_mmx (void);
*
* In : -
* Out : -
*
* Note: uses current draw buffer
*/
ALIGNTEXT32
GLOBL _vesa_l_dump_virtual_mmx
_vesa_l_dump_virtual_mmx:
#ifdef USE_MMX_ASM
PUSH_L (ESI)
PUSH_L (EDI)
MOV_SR (CONTENT(_vl_video_selector), FS)
MOV_L (CONTENT(_vl_current_draw_buffer), ESI)
MOV_L (CONTENT(_vl_current_offset), EDI)
MOV_L (CONTENT(_vl_current_stride), ECX)
MOV_L (CONTENT(_vl_current_height), EDX)
MOV_L (CONTENT(_vl_current_delta), EAX)
SHR_L (CONST(3), ECX)
ALIGNTEXT4
TLBL(0):
PUSH_L (ECX)
ALIGNTEXT4
TLBL(1):
MOVQ (REGIND(ESI), MM0)
ADD_L (CONST(8), ESI)
SEGFS
MOVQ (MM0, REGIND(EDI))
ADD_L (CONST(8), EDI)
DEC_L (ECX)
jnz TLBL(1)
POP_L (ECX)
ADD_L (EAX, EDI)
DEC_L (EDX)
jnz TLBL(0)
POP_L (EDI)
POP_L (ESI)
EMMS
#endif
RET
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