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/*===========================================================================*/
/* */
/* Mesa-3.0 DirectX 6 Driver */
/* */
/* By Leigh McRae */
/* */
/* http://www.altsoftware.com/ */
/* */
/* Copyright (c) 1999-1998 alt.software inc. All Rights Reserved */
/*===========================================================================*/
#include "Debug.h"
/*===========================================================================*/
/* Global variables. */
/*===========================================================================*/
DWORD g_DBGMask = DBG_ALL_ERROR;
/*===========================================================================*/
/* This is your basic DPF function with printf like support. The function */
/* also works with a global debug mask variable. I have written support that*/
/* allows for the user's enviroment variable space to be read and set the */
/* masks. This is done when the dll starts and is only in the debug version.*/
/*===========================================================================*/
/* RETURN: */
/*===========================================================================*/
void _cdecl DebugPrint( int mask, char *pszFormat, ... )
{
char buffer[512];
va_list args;
/* A mask of 0 will always pass. Easy to remeber. */
if ( (mask == 0) || (mask & g_DBGMask) )
{
va_start( args, pszFormat );
if ( mask & DBG_ALL_ERROR )
OutputDebugString( "MesaD3D: (ERROR)" );
else
OutputDebugString( "MesaD3D: " );
vsprintf( buffer, pszFormat, args );
strcat( buffer, "\n" );
OutputDebugString( buffer );
va_end( args );
}
}
/*===========================================================================*/
/* This call reads the users enviroment variables and sets any debug mask */
/* that they have set to TRUE. Now the value must be "TRUE". */
/*===========================================================================*/
/* RETURN: */
/*===========================================================================*/
void ReadDBGEnv( void )
{
g_DBGMask = DBG_ALL_ERROR;
#define IS_VAR_SET(v) if ( getenv( # v ) && !strcmp(getenv( # v ),"TRUE") ) g_DBGMask |= v;
IS_VAR_SET( DBG_FUNC );
IS_VAR_SET( DBG_STATES );
IS_VAR_SET( DBG_CNTX_INFO );
IS_VAR_SET( DBG_CNTX_WARN );
IS_VAR_SET( DBG_CNTX_PROFILE );
IS_VAR_SET( DBG_CNTX_ERROR );
IS_VAR_SET( DBG_CNTX_ALL );
IS_VAR_SET( DBG_PRIM_INFO );
IS_VAR_SET( DBG_PRIM_WARN );
IS_VAR_SET( DBG_PRIM_PROFILE );
IS_VAR_SET( DBG_PRIM_ERROR );
IS_VAR_SET( DBG_PRIM_ALL );
IS_VAR_SET( DBG_TXT_INFO );
IS_VAR_SET( DBG_TXT_WARN );
IS_VAR_SET( DBG_TXT_PROFILE );
IS_VAR_SET( DBG_TXT_ERROR );
IS_VAR_SET( DBG_TXT_ALL );
IS_VAR_SET( DBG_ALL_INFO );
IS_VAR_SET( DBG_ALL_WARN );
IS_VAR_SET( DBG_ALL_PROFILE );
IS_VAR_SET( DBG_ALL_ERROR );
IS_VAR_SET( DBG_ALL );
#undef IS_VAR_SET
}
/*===========================================================================*/
/* This function will take a pointer to a DDSURFACEDESC2 structure & display*/
/* the parsed information using a DPF call. */
/*===========================================================================*/
/* RETURN: */
/*===========================================================================*/
void DebugPixelFormat( char *pszSurfaceName, DDPIXELFORMAT *pddpf )
{
char buffer[256];
/* Parse the flag type and write the string equivalent. */
if ( pddpf->dwFlags & DDPF_ALPHA )
strcat( buffer, "DDPF_ALPHA " );
if ( pddpf->dwFlags & DDPF_ALPHAPIXELS )
strcat( buffer, "DDPF_ALPHAPIXELS " );
if ( pddpf->dwFlags & DDPF_ALPHAPREMULT )
strcat( buffer, "DDPF_ALPHAPREMULT " );
if ( pddpf->dwFlags & DDPF_BUMPLUMINANCE )
strcat( buffer, "DDPF_BUMPLUMINANCE " );
if ( pddpf->dwFlags & DDPF_BUMPDUDV )
strcat( buffer, "DDPF_BUMPDUDV " );
if ( pddpf->dwFlags & DDPF_COMPRESSED )
strcat( buffer, "DDPF_COMPRESSED " );
if ( pddpf->dwFlags & DDPF_FOURCC )
strcat( buffer, "DDPF_FOURCC " );
if ( pddpf->dwFlags & DDPF_LUMINANCE )
strcat( buffer, "DDPF_LUMINANCE " );
if ( pddpf->dwFlags & DDPF_PALETTEINDEXED1 )
strcat( buffer, "DDPF_PALETTEINDEXED1 " );
if ( pddpf->dwFlags & DDPF_PALETTEINDEXED2 )
strcat( buffer, "DDPF_PALETTEINDEXED2 " );
if ( pddpf->dwFlags & DDPF_PALETTEINDEXED4 )
strcat( buffer, "DDPF_PALETTEINDEXED4 " );
if ( pddpf->dwFlags & DDPF_PALETTEINDEXED8 )
strcat( buffer, "DDPF_PALETTEINDEXED8 " );
if ( pddpf->dwFlags & DDPF_PALETTEINDEXEDTO8 )
strcat( buffer, "DDPF_PALETTEINDEXEDTO8 " );
if ( pddpf->dwFlags & DDPF_RGB )
strcat( buffer, "DDPF_RGB " );
if ( pddpf->dwFlags & DDPF_RGBTOYUV )
strcat( buffer, "DDPF_RGBTOYUV " );
if ( pddpf->dwFlags & DDPF_STENCILBUFFER )
strcat( buffer, "DDPF_STENCILBUFFER " );
if ( pddpf->dwFlags & DDPF_YUV )
strcat( buffer, "DDPF_YUV " );
if ( pddpf->dwFlags & DDPF_ZBUFFER )
strcat( buffer, "DDPF_ZBUFFER " );
if ( pddpf->dwFlags & DDPF_ZPIXELS )
strcat( buffer, "DDPF_ZPIXELS " );
DPF(( (DBG_TXT_INFO|DBG_CNTX_INFO),"%s", buffer ));
}
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