summaryrefslogtreecommitdiffstats
path: root/src/mesa/Makefile
blob: f845d93fbd35e60cc6f57f62472e5883c37915e5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
# src/mesa/Makefile

TOP = ../..
include $(TOP)/configs/current

include sources.mak

.SUFFIXES : .cpp

.c.o:
	$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@

.cpp.o:
	$(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@

.S.o:
	$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@



# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \
	libglapi.a driver_subdirs



######################################################################
# Helper libraries used by many drivers:

# Make archive of core mesa object files
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
	@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)

# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
	@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)

# Make archive of gl* API dispatcher functions only
libglapi.a: $(GLAPI_OBJECTS)
	$(MKLIB) -o glapi -static $(GLAPI_OBJECTS)

######################################################################
# Device drivers
driver_subdirs: libmesa.a libglapi.a libmesagallium.a
	@ (cd drivers && $(MAKE))


######################################################################
# Assembly subdirs
asm_subdirs:
	@ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \
		(cd x86 && $(MAKE)) || exit 1 ; \
	fi
	@ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \
		(cd x86 && $(MAKE)) || exit 1 ; \
		(cd x86-64 && $(MAKE)) || exit 1 ; \
	fi


######################################################################
# GLSL built-in library
glsl_builtin:
	(cd shader/slang/library && $(MAKE)) || exit 1 ;


######################################################################
# Dependency generation

depend: $(ALL_SOURCES)
	@ echo "running $(MKDEP)"
	@ touch depend
	@$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
		> /dev/null 2>/dev/null


######################################################################
# Installation rules

# this isn't fleshed out yet but is probably the way to go in the future
new_install:
	(cd drivers && $(MAKE) install)


# XXX replace this with new_install above someday
install: default
	@for driver in $(DRIVER_DIRS) ; do \
	  case "$$driver" in \
	    osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \
	              $(MAKE) install-headers install-osmesa || exit 1 ; \
	            else \
	              $(MAKE) install-osmesa || exit 1 ; \
	            fi ;; \
	    dri)    $(MAKE) install-libgl install-dri || exit 1 ;; \
	    *)      $(MAKE) install-libgl || exit 1 ;; \
	  esac ; \
	done


gl_pcedit = sed \
	-e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
	-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
	-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
	-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
	-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
	-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
	-e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
	-e 's,@GL_LIB@,$(GL_LIB),'

gl.pc: gl.pc.in
	$(gl_pcedit) $< > $@

osmesa_pcedit = sed \
	-e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
	-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
	-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
	-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
	-e 's,@OSMESA_LIB@,$(OSMESA_LIB),' \
	-e 's,@OSMESA_PC_REQ@,$(OSMESA_PC_REQ),' \
	-e 's,@OSMESA_PC_LIB_PRIV@,$(OSMESA_PC_LIB_PRIV),'

osmesa.pc: osmesa.pc.in
	$(osmesa_pcedit) $< > $@

install-headers:
	$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL
	$(INSTALL) -m 644 $(TOP)/include/GL/*.h \
		$(DESTDIR)$(INSTALL_INC_DIR)/GL

install-libgl: default gl.pc install-headers
	$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
	$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
	$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
		$(DESTDIR)$(INSTALL_LIB_DIR)
	$(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig

install-osmesa: default osmesa.pc
	$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
	$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
	$(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
		$(DESTDIR)$(INSTALL_LIB_DIR)
	$(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig

install-dri: default
	cd drivers/dri && $(MAKE) install



# Emacs tags
tags:
	etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h


clean:
	-rm -f */*.o
	-rm -f */*/*.o
	-rm -f depend depend.bak libmesa.a libglapi.a
	-rm -f drivers/*/*.o
	-rm -f *.pc
	-rm -f shader/slang/library/*_gc.h
	-@cd drivers/dri && $(MAKE) clean
	-@cd drivers/x11 && $(MAKE) clean
	-@cd drivers/osmesa && $(MAKE) clean
	-@cd x86 && $(MAKE) clean
	-@cd x86-64 && $(MAKE) clean


-include depend