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# src/mesa/Makefile
TOP = ../..
include $(TOP)/configs/current
include sources.mak
.SUFFIXES : .cpp
.c.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
.cpp.o:
$(CXX) -c $(INCLUDE_DIRS) $(CXXFLAGS) $< -o $@
.S.o:
$(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@
CFLAGS += $(API_DEFINES)
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
default: depend asm_subdirs glsl_builtin libmesa.a libmesagallium.a \
libglapi.a driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
main/api_exec_es2.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES2.0 > $@
main/get_es1.c: main/get_gen_es.py
$(PYTHON2) $(PYTHON_FLAGS) $< 1 > $@
main/get_es2.c: main/get_gen_es.py
$(PYTHON2) $(PYTHON_FLAGS) $< 2 > $@
######################################################################
# Helper libraries used by many drivers:
# Make archive of core mesa object files
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
# Make archive of gl* API dispatcher functions only
libglapi.a: $(GLAPI_OBJECTS)
@ $(MKLIB) -o glapi -static $(GLAPI_OBJECTS)
######################################################################
# Device drivers
driver_subdirs: libmesa.a libglapi.a libmesagallium.a
@ (cd drivers && $(MAKE))
######################################################################
# Assembly subdirs
asm_subdirs:
@ if echo "$(ASM_FLAGS)" | grep -q USE_X86_ASM ; then \
(cd x86 && $(MAKE)) || exit 1 ; \
fi
@ if echo "$(ASM_FLAGS)" | grep -q USE_X86_64_ASM ; then \
(cd x86 && $(MAKE)) || exit 1 ; \
(cd x86-64 && $(MAKE)) || exit 1 ; \
fi
######################################################################
# GLSL built-in library
glsl_builtin:
(cd shader/slang/library && $(MAKE)) || exit 1 ;
######################################################################
# Dependency generation
depend: $(ALL_SOURCES)
@ echo "running $(MKDEP)"
@ touch depend
@$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(ALL_SOURCES) \
> /dev/null 2>/dev/null
######################################################################
# Installation rules
# this isn't fleshed out yet but is probably the way to go in the future
new_install:
(cd drivers && $(MAKE) install)
# XXX replace this with new_install above someday
install: default
@for driver in $(DRIVER_DIRS) ; do \
case "$$driver" in \
osmesa) if [ "$(DRIVER_DIRS)" = osmesa ]; then \
$(MAKE) install-headers install-osmesa || exit 1 ; \
else \
$(MAKE) install-osmesa || exit 1 ; \
fi ;; \
dri) $(MAKE) install-libgl install-dri || exit 1 ;; \
*) $(MAKE) install-libgl || exit 1 ;; \
esac ; \
done
gl_pcedit = sed \
-e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
-e 's,@GL_PC_REQ_PRIV@,$(GL_PC_REQ_PRIV),' \
-e 's,@GL_PC_LIB_PRIV@,$(GL_PC_LIB_PRIV),' \
-e 's,@GL_PC_CFLAGS@,$(GL_PC_CFLAGS),' \
-e 's,@GL_LIB@,$(GL_LIB),'
gl.pc: gl.pc.in
$(gl_pcedit) $< > $@
osmesa_pcedit = sed \
-e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \
-e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \
-e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \
-e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \
-e 's,@OSMESA_LIB@,$(OSMESA_LIB),' \
-e 's,@OSMESA_PC_REQ@,$(OSMESA_PC_REQ),' \
-e 's,@OSMESA_PC_LIB_PRIV@,$(OSMESA_PC_LIB_PRIV),'
osmesa.pc: osmesa.pc.in
$(osmesa_pcedit) $< > $@
install-headers:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GL
$(INSTALL) -m 644 $(TOP)/include/GL/*.h \
$(DESTDIR)$(INSTALL_INC_DIR)/GL
install-libgl: default gl.pc install-headers
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GL_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 gl.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-headers-es1:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GLES
$(INSTALL) -m 644 $(TOP)/include/GLES/*.h \
$(DESTDIR)$(INSTALL_INC_DIR)/GLES
install-es1: default glesv1_cm.pc install-headers-es1
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLESv1_CM_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glesv1_cm.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-headers-es2:
$(INSTALL) -d $(DESTDIR)$(INSTALL_INC_DIR)/GLES2
$(INSTALL) -m 644 $(TOP)/include/GLES2/*.h \
$(DESTDIR)$(INSTALL_INC_DIR)/GLES2
install-es2: default glesv2.pc install-headers-es2
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLESv2_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 glesv2.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-osmesa: default osmesa.pc
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
$(MINSTALL) $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_GLOB) \
$(DESTDIR)$(INSTALL_LIB_DIR)
$(INSTALL) -m 644 osmesa.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig
install-dri: default
cd drivers/dri && $(MAKE) install
# Emacs tags
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
clean:
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak libmesa.a libglapi.a libmesagallium.a
-rm -f drivers/*/*.o
-rm -f *.pc
-rm -f shader/slang/library/*_gc.h
-@cd drivers/dri && $(MAKE) clean
-@cd drivers/x11 && $(MAKE) clean
-@cd drivers/osmesa && $(MAKE) clean
-@cd x86 && $(MAKE) clean
-@cd x86-64 && $(MAKE) clean
-include depend
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