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/*
* Mesa 3-D graphics library
*
* Copyright (C) 2010 LunarG Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
* Authors:
* Chia-I Wu <olv@lunarg.com>
*/
#include "glapi/glapi.h"
#include "u_current.h"
/*
* Global variables, _glapi_get_context, and _glapi_get_dispatch are defined in
* u_current.c.
*/
#ifdef USE_ELF_TLS
/* not used, but defined for compatibility */
const struct _glapi_table *_glapi_Dispatch;
const void *_glapi_Context;
#endif /* USE_ELF_TLS */
void
_glapi_destroy_multithread(void)
{
u_current_destroy();
}
void
_glapi_check_multithread(void)
{
u_current_init();
}
void
_glapi_set_context(void *context)
{
u_current_set_context((const void *) context);
}
void
_glapi_set_dispatch(struct _glapi_table *dispatch)
{
u_current_set_table((const struct _glapi_table *) dispatch);
}
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