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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<OpenGLAPI>

<category name="GL_EXT_texture_array" number="329">
    <enum name="TEXTURE_1D_ARRAY_EXT"                      value="0x8C18"/>
    <enum name="PROXY_TEXTURE_1D_ARRAY_EXT"                value="0x8C19"/>
    <enum name="TEXTURE_2D_ARRAY_EXT"                      value="0x8C1A"/>
    <enum name="PROXY_TEXTURE_2D_ARRAY_EXT"                value="0x8C1B"/>

    <enum name="TEXTURE_BINDING_1D_ARRAY_EXT"   count="1"  value="0x8C1C">
        <size name="Get" mode="get"/>
    </enum>

    <enum name="TEXTURE_BINDING_2D_ARRAY_EXT"   count="1"  value="0x8C1D">
        <size name="Get" mode="get"/>
    </enum>

    <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT"   count="1"  value="0x88FF">
        <size name="Get" mode="get"/>
    </enum>

    <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E">
        <size name="Get" mode="get"/>
    </enum>

    <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"   count="1" value="0x8CD4">
        <size name="GetFramebufferAttachmentParameteriv" mode="get"/>
    </enum>

    <function name="FramebufferTextureLayerEXT" alias="FramebufferTextureLayer">
        <param name="target" type="GLenum"/>
        <param name="attachment" type="GLenum"/>
        <param name="texture" type="GLuint"/>
        <param name="level" type="GLint"/>
        <param name="layer" type="GLint"/>
    </function>
</category>

</OpenGLAPI>