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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">

<!-- Note: no GLX protocol info yet. -->

<OpenGLAPI>

<category name="GL_ARB_multi_bind" number="147">

    <function name="BindBuffersBase">
        <param name="target" type="GLenum"/>
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="buffers" type="const GLuint *"/>
    </function>

    <function name="BindBuffersRange">
        <param name="target" type="GLenum"/>
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="buffers" type="const GLuint *"/>
        <param name="offsets" type="const GLintptr *"/>
        <param name="sizes" type="const GLsizeiptr *"/>
    </function>

    <function name="BindTextures" no_error="true">
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="textures" type="const GLuint *"/>
    </function>

    <function name="BindSamplers" no_error="true">
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="samplers" type="const GLuint *"/>
    </function>

    <function name="BindImageTextures" no_error="true">
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="textures" type="const GLuint *"/>
    </function>

    <function name="BindVertexBuffers" no_error="true">
        <param name="first" type="GLuint"/>
        <param name="count" type="GLsizei"/>
        <param name="buffers" type="const GLuint *"/>
        <param name="offsets" type="const GLintptr *"/>
        <param name="strides" type="const GLsizei *"/>
    </function>

</category>
</OpenGLAPI>