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<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_bindless_texture" number="152">
<enum name="UNSIGNED_INT64_ARB" value="0x140F" />
<type name="uint64EXT" unsigned="true" size="8"/>
<function name="GetTextureHandleARB" no_error="true">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
</function>
<function name="GetTextureSamplerHandleARB" no_error="true">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
<param name="sampler" type="GLuint" />
</function>
<function name="MakeTextureHandleResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
<function name="MakeTextureHandleNonResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
<function name="GetImageHandleARB" no_error="true">
<return type="GLuint64"/>
<param name="texture" type="GLuint" />
<param name="level" type="GLint" />
<param name="layered" type="GLboolean" />
<param name="layer" type="GLint" />
<param name="format" type="GLenum" />
</function>
<function name="MakeImageHandleResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
<param name="access" type="GLenum" />
</function>
<function name="MakeImageHandleNonResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
<function name="UniformHandleui64ARB">
<param name="location" type="GLint" />
<param name="value" type="GLuint64" />
</function>
<function name="UniformHandleui64vARB">
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint64 *" count="count"/>
</function>
<function name="ProgramUniformHandleui64ARB">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="value" type="GLuint64" />
</function>
<function name="ProgramUniformHandleui64vARB">
<param name="program" type="GLuint" />
<param name="location" type="GLint" />
<param name="count" type="GLsizei" />
<param name="value" type="const GLuint64 *" count="count"/>
</function>
<function name="IsTextureHandleResidentARB" no_error="true">
<return type="GLboolean"/>
<param name="handle" type="GLuint64" />
</function>
<function name="IsImageHandleResidentARB" no_error="true">
<return type="GLboolean"/>
<param name="handle" type="GLuint64" />
</function>
<function name="VertexAttribL1ui64ARB" exec="dynamic">
<param name="index" type="GLuint" />
<param name="x" type="GLuint64EXT" />
</function>
<function name="VertexAttribL1ui64vARB" exec="dynamic">
<param name="index" type="GLuint" />
<param name="v" type="const GLuint64EXT *" count="1"/>
</function>
<function name="GetVertexAttribLui64vARB">
<param name="index" type="GLuint" />
<param name="pname" type="GLenum" />
<param name="params" type="GLuint64EXT *" />
</function>
</category>
</OpenGLAPI>
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