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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "anv_private.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
VkResult
genX(compute_pipeline_create)(
VkDevice _device,
struct anv_pipeline_cache * cache,
const VkComputePipelineCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkPipeline* pPipeline)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_pipeline *pipeline;
VkResult result;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO);
pipeline = anv_alloc2(&device->alloc, pAllocator, sizeof(*pipeline), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (pipeline == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
pipeline->device = device;
pipeline->layout = anv_pipeline_layout_from_handle(pCreateInfo->layout);
pipeline->blend_state.map = NULL;
result = anv_reloc_list_init(&pipeline->batch_relocs,
pAllocator ? pAllocator : &device->alloc);
if (result != VK_SUCCESS) {
anv_free2(&device->alloc, pAllocator, pipeline);
return result;
}
pipeline->batch.next = pipeline->batch.start = pipeline->batch_data;
pipeline->batch.end = pipeline->batch.start + sizeof(pipeline->batch_data);
pipeline->batch.relocs = &pipeline->batch_relocs;
/* When we free the pipeline, we detect stages based on the NULL status
* of various prog_data pointers. Make them NULL by default.
*/
memset(pipeline->prog_data, 0, sizeof(pipeline->prog_data));
memset(pipeline->scratch_start, 0, sizeof(pipeline->scratch_start));
memset(pipeline->bindings, 0, sizeof(pipeline->bindings));
pipeline->vs_simd8 = NO_KERNEL;
pipeline->vs_vec4 = NO_KERNEL;
pipeline->gs_kernel = NO_KERNEL;
pipeline->active_stages = 0;
pipeline->total_scratch = 0;
assert(pCreateInfo->stage.stage == VK_SHADER_STAGE_COMPUTE_BIT);
ANV_FROM_HANDLE(anv_shader_module, module, pCreateInfo->stage.module);
anv_pipeline_compile_cs(pipeline, cache, pCreateInfo, module,
pCreateInfo->stage.pName,
pCreateInfo->stage.pSpecializationInfo);
pipeline->use_repclear = false;
const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
unsigned push_constant_data_size =
(prog_data->nr_params + local_id_dwords) * 4;
unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
unsigned push_constant_regs = reg_aligned_constant_size / 32;
uint32_t group_size = cs_prog_data->local_size[0] *
cs_prog_data->local_size[1] * cs_prog_data->local_size[2];
pipeline->cs_thread_width_max =
DIV_ROUND_UP(group_size, cs_prog_data->simd_size);
uint32_t remainder = group_size & (cs_prog_data->simd_size - 1);
if (remainder > 0)
pipeline->cs_right_mask = ~0u >> (32 - remainder);
else
pipeline->cs_right_mask = ~0u >> (32 - cs_prog_data->simd_size);
const uint32_t vfe_curbe_allocation =
push_constant_regs * pipeline->cs_thread_width_max;
anv_batch_emit(&pipeline->batch, GENX(MEDIA_VFE_STATE),
.ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_COMPUTE],
.PerThreadScratchSpace = ffs(cs_prog_data->base.total_scratch / 2048),
#if GEN_GEN > 7
.ScratchSpaceBasePointerHigh = 0,
.StackSize = 0,
#else
.GPGPUMode = true,
#endif
.MaximumNumberofThreads = device->info.max_cs_threads - 1,
.NumberofURBEntries = GEN_GEN <= 7 ? 0 : 2,
.ResetGatewayTimer = true,
#if GEN_GEN <= 8
.BypassGatewayControl = true,
#endif
.URBEntryAllocationSize = GEN_GEN <= 7 ? 0 : 2,
.CURBEAllocationSize = vfe_curbe_allocation);
*pPipeline = anv_pipeline_to_handle(pipeline);
return VK_SUCCESS;
}
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