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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>
#include "anv_private.h"
#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"
#if GEN_GEN == 8
void
gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
uint32_t count = cmd_buffer->state.dynamic.viewport.count;
const VkViewport *viewports = cmd_buffer->state.dynamic.viewport.viewports;
struct anv_state sf_clip_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);
for (uint32_t i = 0; i < count; i++) {
const VkViewport *vp = &viewports[i];
/* The gen7 state struct has just the matrix and guardband fields, the
* gen8 struct adds the min/max viewport fields. */
struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
.ViewportMatrixElementm00 = vp->width / 2,
.ViewportMatrixElementm11 = vp->height / 2,
.ViewportMatrixElementm22 = 1.0,
.ViewportMatrixElementm30 = vp->x + vp->width / 2,
.ViewportMatrixElementm31 = vp->y + vp->height / 2,
.ViewportMatrixElementm32 = 0.0,
.XMinClipGuardband = -1.0f,
.XMaxClipGuardband = 1.0f,
.YMinClipGuardband = -1.0f,
.YMaxClipGuardband = 1.0f,
.XMinViewPort = vp->x,
.XMaxViewPort = vp->x + vp->width - 1,
.YMinViewPort = vp->y,
.YMaxViewPort = vp->y + vp->height - 1,
};
struct GENX(CC_VIEWPORT) cc_viewport = {
.MinimumDepth = vp->minDepth,
.MaximumDepth = vp->maxDepth
};
GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
&sf_clip_viewport);
GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
}
if (!cmd_buffer->device->info.has_llc) {
anv_state_clflush(sf_clip_state);
anv_state_clflush(cc_state);
}
anv_batch_emit(&cmd_buffer->batch,
GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), cc) {
cc.CCViewportPointer = cc_state.offset;
}
anv_batch_emit(&cmd_buffer->batch,
GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP), clip) {
clip.SFClipViewportPointer = sf_clip_state.offset;
}
}
#endif
void
genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
{
/* References for GL state:
*
* - commits e307cfa..228d5a3
* - src/mesa/drivers/dri/i965/gen7_l3_state.c
*/
uint32_t l3cr_slm, l3cr_noslm;
anv_pack_struct(&l3cr_noslm, GENX(L3CNTLREG),
.URBAllocation = 48,
.AllAllocation = 48);
anv_pack_struct(&l3cr_slm, GENX(L3CNTLREG),
.SLMEnable = 1,
.URBAllocation = 16,
.AllAllocation = 48);
const uint32_t l3cr_val = enable_slm ? l3cr_slm : l3cr_noslm;
bool changed = cmd_buffer->state.current_l3_config != l3cr_val;
if (changed) {
/* According to the hardware docs, the L3 partitioning can only be
* changed while the pipeline is completely drained and the caches are
* flushed, which involves a first PIPE_CONTROL flush which stalls the
* pipeline...
*/
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.DCFlushEnable = true;
pc.PostSyncOperation = NoWrite;
pc.CommandStreamerStallEnable = true;
}
/* ...followed by a second pipelined PIPE_CONTROL that initiates
* invalidation of the relevant caches. Note that because RO
* invalidation happens at the top of the pipeline (i.e. right away as
* the PIPE_CONTROL command is processed by the CS) we cannot combine it
* with the previous stalling flush as the hardware documentation
* suggests, because that would cause the CS to stall on previous
* rendering *after* RO invalidation and wouldn't prevent the RO caches
* from being polluted by concurrent rendering before the stall
* completes. This intentionally doesn't implement the SKL+ hardware
* workaround suggesting to enable CS stall on PIPE_CONTROLs with the
* texture cache invalidation bit set for GPGPU workloads because the
* previous and subsequent PIPE_CONTROLs already guarantee that there is
* no concurrent GPGPU kernel execution (see SKL HSD 2132585).
*/
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.TextureCacheInvalidationEnable = true,
pc.ConstantCacheInvalidationEnable = true,
pc.InstructionCacheInvalidateEnable = true,
pc.StateCacheInvalidationEnable = true,
pc.PostSyncOperation = NoWrite;
}
/* Now send a third stalling flush to make sure that invalidation is
* complete when the L3 configuration registers are modified.
*/
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.DCFlushEnable = true;
pc.PostSyncOperation = NoWrite;
pc.CommandStreamerStallEnable = true;
}
anv_batch_emit(&cmd_buffer->batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
lri.RegisterOffset = GENX(L3CNTLREG_num);
lri.DataDWord = l3cr_val;
}
cmd_buffer->state.current_l3_config = l3cr_val;
}
}
static void
__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GENX(3DSTATE_SF) sf = {
GENX(3DSTATE_SF_header),
.LineWidth = cmd_buffer->state.dynamic.line_width,
};
GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
/* FIXME: gen9.fs */
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
cmd_buffer->state.pipeline->gen8.sf);
}
#include "genxml/gen9_pack.h"
static void
__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
uint32_t sf_dw[GENX(3DSTATE_SF_length)];
struct GEN9_3DSTATE_SF sf = {
GEN9_3DSTATE_SF_header,
.LineWidth = cmd_buffer->state.dynamic.line_width,
};
GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
/* FIXME: gen9.fs */
anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
cmd_buffer->state.pipeline->gen8.sf);
}
static void
__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
if (cmd_buffer->device->info.is_cherryview)
__emit_gen9_sf_state(cmd_buffer);
else
__emit_genx_sf_state(cmd_buffer);
}
void
genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
__emit_sf_state(cmd_buffer);
}
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
struct GENX(3DSTATE_RASTER) raster = {
GENX(3DSTATE_RASTER_header),
.GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
.GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
.GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
};
GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
pipeline->gen8.raster);
}
/* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
* 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
* across different state packets for gen8 and gen9. We handle that by
* using a big old #if switch here.
*/
#if GEN_GEN == 8
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
GENX(COLOR_CALC_STATE_length) * 4,
64);
struct GENX(COLOR_CALC_STATE) cc = {
.BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
.BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
.BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
.BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
.StencilReferenceValue = d->stencil_reference.front & 0xff,
.BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(cc_state);
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
ccp.ColorCalcStatePointer = cc_state.offset;
ccp.ColorCalcStatePointerValid = true;
}
}
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
GENX(3DSTATE_WM_DEPTH_STENCIL_header),
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.StencilWriteMask = d->stencil_write_mask.front & 0xff,
.BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
.BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
};
GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
&wm_depth_stencil);
anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
pipeline->gen8.wm_depth_stencil);
}
#else
if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
struct anv_state cc_state =
anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
GEN9_COLOR_CALC_STATE_length * 4,
64);
struct GEN9_COLOR_CALC_STATE cc = {
.BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
.BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
.BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
.BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
};
GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);
if (!cmd_buffer->device->info.has_llc)
anv_state_clflush(cc_state);
anv_batch_emit(&cmd_buffer->batch, GEN9_3DSTATE_CC_STATE_POINTERS, ccp) {
ccp.ColorCalcStatePointer = cc_state.offset;
ccp.ColorCalcStatePointerValid = true;
}
}
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
GEN9_3DSTATE_WM_DEPTH_STENCIL_header,
.StencilTestMask = d->stencil_compare_mask.front & 0xff,
.StencilWriteMask = d->stencil_write_mask.front & 0xff,
.BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
.BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
.StencilReferenceValue = d->stencil_reference.front & 0xff,
.BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
};
GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);
anv_batch_emit_merge(&cmd_buffer->batch, dwords,
pipeline->gen9.wm_depth_stencil);
}
#endif
if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
ANV_CMD_DIRTY_INDEX_BUFFER)) {
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) {
vf.IndexedDrawCutIndexEnable = pipeline->primitive_restart;
vf.CutIndex = cmd_buffer->state.restart_index;
}
}
cmd_buffer->state.dirty = 0;
}
void genX(CmdBindIndexBuffer)(
VkCommandBuffer commandBuffer,
VkBuffer _buffer,
VkDeviceSize offset,
VkIndexType indexType)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);
static const uint32_t vk_to_gen_index_type[] = {
[VK_INDEX_TYPE_UINT16] = INDEX_WORD,
[VK_INDEX_TYPE_UINT32] = INDEX_DWORD,
};
static const uint32_t restart_index_for_type[] = {
[VK_INDEX_TYPE_UINT16] = UINT16_MAX,
[VK_INDEX_TYPE_UINT32] = UINT32_MAX,
};
cmd_buffer->state.restart_index = restart_index_for_type[indexType];
anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
ib.IndexFormat = vk_to_gen_index_type[indexType];
ib.MemoryObjectControlState = GENX(MOCS);
ib.BufferStartingAddress =
(struct anv_address) { buffer->bo, buffer->offset + offset };
ib.BufferSize = buffer->size - offset;
}
cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
}
static VkResult
flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_device *device = cmd_buffer->device;
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
struct anv_state surfaces = { 0, }, samplers = { 0, };
VkResult result;
result = anv_cmd_buffer_emit_samplers(cmd_buffer,
MESA_SHADER_COMPUTE, &samplers);
if (result != VK_SUCCESS)
return result;
result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
MESA_SHADER_COMPUTE, &surfaces);
if (result != VK_SUCCESS)
return result;
struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);
const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;
unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
unsigned push_constant_data_size =
(prog_data->nr_params + local_id_dwords) * 4;
unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
unsigned push_constant_regs = reg_aligned_constant_size / 32;
if (push_state.alloc_size) {
anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD), curbe) {
curbe.CURBETotalDataLength = push_state.alloc_size;
curbe.CURBEDataStartAddress = push_state.offset;
}
}
assert(prog_data->total_shared <= 64 * 1024);
uint32_t slm_size = 0;
if (prog_data->total_shared > 0) {
/* slm_size is in 4k increments, but must be a power of 2. */
slm_size = 4 * 1024;
while (slm_size < prog_data->total_shared)
slm_size <<= 1;
slm_size /= 4 * 1024;
}
struct anv_state state =
anv_state_pool_emit(&device->dynamic_state_pool,
GENX(INTERFACE_DESCRIPTOR_DATA), 64,
.KernelStartPointer = pipeline->cs_simd,
.KernelStartPointerHigh = 0,
.BindingTablePointer = surfaces.offset,
.BindingTableEntryCount = 0,
.SamplerStatePointer = samplers.offset,
.SamplerCount = 0,
.ConstantIndirectURBEntryReadLength = push_constant_regs,
.ConstantURBEntryReadOffset = 0,
.BarrierEnable = cs_prog_data->uses_barrier,
.SharedLocalMemorySize = slm_size,
.NumberofThreadsinGPGPUThreadGroup =
pipeline->cs_thread_width_max);
uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
anv_batch_emit(&cmd_buffer->batch,
GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD), mid) {
mid.InterfaceDescriptorTotalLength = size;
mid.InterfaceDescriptorDataStartAddress = state.offset;
}
return VK_SUCCESS;
}
void
genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
{
struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
VkResult result;
assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);
bool needs_slm = cs_prog_data->base.total_shared > 0;
genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm);
genX(flush_pipeline_select_gpgpu)(cmd_buffer);
if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);
if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
(cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
result = flush_compute_descriptor_set(cmd_buffer);
assert(result == VK_SUCCESS);
cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
}
cmd_buffer->state.compute_dirty = 0;
}
void genX(CmdSetEvent)(
VkCommandBuffer commandBuffer,
VkEvent _event,
VkPipelineStageFlags stageMask)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_event, event, _event);
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.DestinationAddressType = DAT_PPGTT,
pc.PostSyncOperation = WriteImmediateData,
pc.Address = (struct anv_address) {
&cmd_buffer->device->dynamic_state_block_pool.bo,
event->state.offset
};
pc.ImmediateData = VK_EVENT_SET;
}
}
void genX(CmdResetEvent)(
VkCommandBuffer commandBuffer,
VkEvent _event,
VkPipelineStageFlags stageMask)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
ANV_FROM_HANDLE(anv_event, event, _event);
anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
pc.DestinationAddressType = DAT_PPGTT;
pc.PostSyncOperation = WriteImmediateData;
pc.Address = (struct anv_address) {
&cmd_buffer->device->dynamic_state_block_pool.bo,
event->state.offset
};
pc.ImmediateData = VK_EVENT_RESET;
}
}
void genX(CmdWaitEvents)(
VkCommandBuffer commandBuffer,
uint32_t eventCount,
const VkEvent* pEvents,
VkPipelineStageFlags srcStageMask,
VkPipelineStageFlags destStageMask,
uint32_t memoryBarrierCount,
const VkMemoryBarrier* pMemoryBarriers,
uint32_t bufferMemoryBarrierCount,
const VkBufferMemoryBarrier* pBufferMemoryBarriers,
uint32_t imageMemoryBarrierCount,
const VkImageMemoryBarrier* pImageMemoryBarriers)
{
ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
for (uint32_t i = 0; i < eventCount; i++) {
ANV_FROM_HANDLE(anv_event, event, pEvents[i]);
anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT), sem) {
sem.WaitMode = PollingMode,
sem.CompareOperation = COMPARE_SAD_EQUAL_SDD,
sem.SemaphoreDataDword = VK_EVENT_SET,
sem.SemaphoreAddress = (struct anv_address) {
&cmd_buffer->device->dynamic_state_block_pool.bo,
event->state.offset
};
}
}
genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
false, /* byRegion */
memoryBarrierCount, pMemoryBarriers,
bufferMemoryBarrierCount, pBufferMemoryBarriers,
imageMemoryBarrierCount, pImageMemoryBarriers);
}
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