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path: root/src/intel/vulkan/gen8_cmd_buffer.c
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/*
 * Copyright © 2015 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#include <assert.h>
#include <stdbool.h>
#include <string.h>
#include <unistd.h>
#include <fcntl.h>

#include "anv_private.h"

#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"

#if GEN_GEN == 8
void
gen8_cmd_buffer_emit_viewport(struct anv_cmd_buffer *cmd_buffer)
{
   uint32_t count = cmd_buffer->state.dynamic.viewport.count;
   const VkViewport *viewports = cmd_buffer->state.dynamic.viewport.viewports;
   struct anv_state sf_clip_state =
      anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 64, 64);
   struct anv_state cc_state =
      anv_cmd_buffer_alloc_dynamic_state(cmd_buffer, count * 8, 32);

   for (uint32_t i = 0; i < count; i++) {
      const VkViewport *vp = &viewports[i];

      /* The gen7 state struct has just the matrix and guardband fields, the
       * gen8 struct adds the min/max viewport fields. */
      struct GENX(SF_CLIP_VIEWPORT) sf_clip_viewport = {
         .ViewportMatrixElementm00 = vp->width / 2,
         .ViewportMatrixElementm11 = vp->height / 2,
         .ViewportMatrixElementm22 = 1.0,
         .ViewportMatrixElementm30 = vp->x + vp->width / 2,
         .ViewportMatrixElementm31 = vp->y + vp->height / 2,
         .ViewportMatrixElementm32 = 0.0,
         .XMinClipGuardband = -1.0f,
         .XMaxClipGuardband = 1.0f,
         .YMinClipGuardband = -1.0f,
         .YMaxClipGuardband = 1.0f,
         .XMinViewPort = vp->x,
         .XMaxViewPort = vp->x + vp->width - 1,
         .YMinViewPort = vp->y,
         .YMaxViewPort = vp->y + vp->height - 1,
      };

      struct GENX(CC_VIEWPORT) cc_viewport = {
         .MinimumDepth = vp->minDepth,
         .MaximumDepth = vp->maxDepth
      };

      GENX(SF_CLIP_VIEWPORT_pack)(NULL, sf_clip_state.map + i * 64,
                                 &sf_clip_viewport);
      GENX(CC_VIEWPORT_pack)(NULL, cc_state.map + i * 8, &cc_viewport);
   }

   if (!cmd_buffer->device->info.has_llc) {
      anv_state_clflush(sf_clip_state);
      anv_state_clflush(cc_state);
   }

   anv_batch_emit(&cmd_buffer->batch,
                  GENX(3DSTATE_VIEWPORT_STATE_POINTERS_CC), cc) {
      cc.CCViewportPointer = cc_state.offset;
   }
   anv_batch_emit(&cmd_buffer->batch,
                  GENX(3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP), clip) {
      clip.SFClipViewportPointer = sf_clip_state.offset;
   }
}
#endif

void
genX(cmd_buffer_config_l3)(struct anv_cmd_buffer *cmd_buffer, bool enable_slm)
{
   /* References for GL state:
    *
    * - commits e307cfa..228d5a3
    * - src/mesa/drivers/dri/i965/gen7_l3_state.c
    */

   uint32_t l3cr_slm, l3cr_noslm;
   anv_pack_struct(&l3cr_noslm, GENX(L3CNTLREG),
                   .URBAllocation = 48,
                   .AllAllocation = 48);
   anv_pack_struct(&l3cr_slm, GENX(L3CNTLREG),
                   .SLMEnable = 1,
                   .URBAllocation = 16,
                   .AllAllocation = 48);
   const uint32_t l3cr_val = enable_slm ? l3cr_slm : l3cr_noslm;
   bool changed = cmd_buffer->state.current_l3_config != l3cr_val;

   if (changed) {
      /* According to the hardware docs, the L3 partitioning can only be
       * changed while the pipeline is completely drained and the caches are
       * flushed, which involves a first PIPE_CONTROL flush which stalls the
       * pipeline...
       */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
         pc.DCFlushEnable              = true;
         pc.PostSyncOperation          = NoWrite;
         pc.CommandStreamerStallEnable = true;
      }

      /* ...followed by a second pipelined PIPE_CONTROL that initiates
       * invalidation of the relevant caches. Note that because RO
       * invalidation happens at the top of the pipeline (i.e. right away as
       * the PIPE_CONTROL command is processed by the CS) we cannot combine it
       * with the previous stalling flush as the hardware documentation
       * suggests, because that would cause the CS to stall on previous
       * rendering *after* RO invalidation and wouldn't prevent the RO caches
       * from being polluted by concurrent rendering before the stall
       * completes. This intentionally doesn't implement the SKL+ hardware
       * workaround suggesting to enable CS stall on PIPE_CONTROLs with the
       * texture cache invalidation bit set for GPGPU workloads because the
       * previous and subsequent PIPE_CONTROLs already guarantee that there is
       * no concurrent GPGPU kernel execution (see SKL HSD 2132585).
       */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
         pc.TextureCacheInvalidationEnable   = true,
         pc.ConstantCacheInvalidationEnable  = true,
         pc.InstructionCacheInvalidateEnable = true,
         pc.StateCacheInvalidationEnable     = true,
         pc.PostSyncOperation                = NoWrite;
      }

      /* Now send a third stalling flush to make sure that invalidation is
       * complete when the L3 configuration registers are modified.
       */
      anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
         pc.DCFlushEnable              = true;
         pc.PostSyncOperation          = NoWrite;
         pc.CommandStreamerStallEnable = true;
      }

      anv_batch_emit(&cmd_buffer->batch, GENX(MI_LOAD_REGISTER_IMM), lri) {
         lri.RegisterOffset   = GENX(L3CNTLREG_num);
         lri.DataDWord        = l3cr_val;
      }
      cmd_buffer->state.current_l3_config = l3cr_val;
   }
}

static void
__emit_genx_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
      uint32_t sf_dw[GENX(3DSTATE_SF_length)];
      struct GENX(3DSTATE_SF) sf = {
         GENX(3DSTATE_SF_header),
         .LineWidth = cmd_buffer->state.dynamic.line_width,
      };
      GENX(3DSTATE_SF_pack)(NULL, sf_dw, &sf);
      /* FIXME: gen9.fs */
      anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
                           cmd_buffer->state.pipeline->gen8.sf);
}

#include "genxml/gen9_pack.h"
static void
__emit_gen9_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
      uint32_t sf_dw[GENX(3DSTATE_SF_length)];
      struct GEN9_3DSTATE_SF sf = {
         GEN9_3DSTATE_SF_header,
         .LineWidth = cmd_buffer->state.dynamic.line_width,
      };
      GEN9_3DSTATE_SF_pack(NULL, sf_dw, &sf);
      /* FIXME: gen9.fs */
      anv_batch_emit_merge(&cmd_buffer->batch, sf_dw,
                           cmd_buffer->state.pipeline->gen8.sf);
}

static void
__emit_sf_state(struct anv_cmd_buffer *cmd_buffer)
{
   if (cmd_buffer->device->info.is_cherryview)
      __emit_gen9_sf_state(cmd_buffer);
   else
      __emit_genx_sf_state(cmd_buffer);
}

void
genX(cmd_buffer_flush_dynamic_state)(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_pipeline *pipeline = cmd_buffer->state.pipeline;

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_LINE_WIDTH)) {
      __emit_sf_state(cmd_buffer);
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_DEPTH_BIAS)){
      uint32_t raster_dw[GENX(3DSTATE_RASTER_length)];
      struct GENX(3DSTATE_RASTER) raster = {
         GENX(3DSTATE_RASTER_header),
         .GlobalDepthOffsetConstant = cmd_buffer->state.dynamic.depth_bias.bias,
         .GlobalDepthOffsetScale = cmd_buffer->state.dynamic.depth_bias.slope,
         .GlobalDepthOffsetClamp = cmd_buffer->state.dynamic.depth_bias.clamp
      };
      GENX(3DSTATE_RASTER_pack)(NULL, raster_dw, &raster);
      anv_batch_emit_merge(&cmd_buffer->batch, raster_dw,
                           pipeline->gen8.raster);
   }

   /* Stencil reference values moved from COLOR_CALC_STATE in gen8 to
    * 3DSTATE_WM_DEPTH_STENCIL in gen9. That means the dirty bits gets split
    * across different state packets for gen8 and gen9. We handle that by
    * using a big old #if switch here.
    */
#if GEN_GEN == 8
   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
      struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
      struct anv_state cc_state =
         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
                                            GENX(COLOR_CALC_STATE_length) * 4,
                                            64);
      struct GENX(COLOR_CALC_STATE) cc = {
         .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
         .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
         .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
         .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
         .StencilReferenceValue = d->stencil_reference.front & 0xff,
         .BackFaceStencilReferenceValue = d->stencil_reference.back & 0xff,
      };
      GENX(COLOR_CALC_STATE_pack)(NULL, cc_state.map, &cc);

      if (!cmd_buffer->device->info.has_llc)
         anv_state_clflush(cc_state);

      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_CC_STATE_POINTERS), ccp) {
         ccp.ColorCalcStatePointer        = cc_state.offset;
         ccp.ColorCalcStatePointerValid   = true;
      }
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK)) {
      uint32_t wm_depth_stencil_dw[GENX(3DSTATE_WM_DEPTH_STENCIL_length)];
      struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;

      struct GENX(3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil) = {
         GENX(3DSTATE_WM_DEPTH_STENCIL_header),

         .StencilTestMask = d->stencil_compare_mask.front & 0xff,
         .StencilWriteMask = d->stencil_write_mask.front & 0xff,

         .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
         .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,
      };
      GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, wm_depth_stencil_dw,
                                          &wm_depth_stencil);

      anv_batch_emit_merge(&cmd_buffer->batch, wm_depth_stencil_dw,
                           pipeline->gen8.wm_depth_stencil);
   }
#else
   if (cmd_buffer->state.dirty & ANV_CMD_DIRTY_DYNAMIC_BLEND_CONSTANTS) {
      struct anv_state cc_state =
         anv_cmd_buffer_alloc_dynamic_state(cmd_buffer,
                                            GEN9_COLOR_CALC_STATE_length * 4,
                                            64);
      struct GEN9_COLOR_CALC_STATE cc = {
         .BlendConstantColorRed = cmd_buffer->state.dynamic.blend_constants[0],
         .BlendConstantColorGreen = cmd_buffer->state.dynamic.blend_constants[1],
         .BlendConstantColorBlue = cmd_buffer->state.dynamic.blend_constants[2],
         .BlendConstantColorAlpha = cmd_buffer->state.dynamic.blend_constants[3],
      };
      GEN9_COLOR_CALC_STATE_pack(NULL, cc_state.map, &cc);

      if (!cmd_buffer->device->info.has_llc)
         anv_state_clflush(cc_state);

      anv_batch_emit(&cmd_buffer->batch, GEN9_3DSTATE_CC_STATE_POINTERS, ccp) {
         ccp.ColorCalcStatePointer = cc_state.offset;
         ccp.ColorCalcStatePointerValid = true;
      }
   }

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK |
                                  ANV_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE)) {
      uint32_t dwords[GEN9_3DSTATE_WM_DEPTH_STENCIL_length];
      struct anv_dynamic_state *d = &cmd_buffer->state.dynamic;
      struct GEN9_3DSTATE_WM_DEPTH_STENCIL wm_depth_stencil = {
         GEN9_3DSTATE_WM_DEPTH_STENCIL_header,

         .StencilTestMask = d->stencil_compare_mask.front & 0xff,
         .StencilWriteMask = d->stencil_write_mask.front & 0xff,

         .BackfaceStencilTestMask = d->stencil_compare_mask.back & 0xff,
         .BackfaceStencilWriteMask = d->stencil_write_mask.back & 0xff,

         .StencilReferenceValue = d->stencil_reference.front & 0xff,
         .BackfaceStencilReferenceValue = d->stencil_reference.back & 0xff,
      };
      GEN9_3DSTATE_WM_DEPTH_STENCIL_pack(NULL, dwords, &wm_depth_stencil);

      anv_batch_emit_merge(&cmd_buffer->batch, dwords,
                           pipeline->gen9.wm_depth_stencil);
   }
#endif

   if (cmd_buffer->state.dirty & (ANV_CMD_DIRTY_PIPELINE |
                                  ANV_CMD_DIRTY_INDEX_BUFFER)) {
      anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_VF), vf) {
         vf.IndexedDrawCutIndexEnable  = pipeline->primitive_restart;
         vf.CutIndex                   = cmd_buffer->state.restart_index;
      }
   }

   cmd_buffer->state.dirty = 0;
}

void genX(CmdBindIndexBuffer)(
    VkCommandBuffer                             commandBuffer,
    VkBuffer                                    _buffer,
    VkDeviceSize                                offset,
    VkIndexType                                 indexType)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_buffer, buffer, _buffer);

   static const uint32_t vk_to_gen_index_type[] = {
      [VK_INDEX_TYPE_UINT16]                    = INDEX_WORD,
      [VK_INDEX_TYPE_UINT32]                    = INDEX_DWORD,
   };

   static const uint32_t restart_index_for_type[] = {
      [VK_INDEX_TYPE_UINT16]                    = UINT16_MAX,
      [VK_INDEX_TYPE_UINT32]                    = UINT32_MAX,
   };

   cmd_buffer->state.restart_index = restart_index_for_type[indexType];

   anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_INDEX_BUFFER), ib) {
      ib.IndexFormat                = vk_to_gen_index_type[indexType];
      ib.MemoryObjectControlState   = GENX(MOCS);
      ib.BufferStartingAddress      =
         (struct anv_address) { buffer->bo, buffer->offset + offset };
      ib.BufferSize                 = buffer->size - offset;
   }

   cmd_buffer->state.dirty |= ANV_CMD_DIRTY_INDEX_BUFFER;
}

static VkResult
flush_compute_descriptor_set(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_device *device = cmd_buffer->device;
   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
   struct anv_state surfaces = { 0, }, samplers = { 0, };
   VkResult result;

   result = anv_cmd_buffer_emit_samplers(cmd_buffer,
                                         MESA_SHADER_COMPUTE, &samplers);
   if (result != VK_SUCCESS)
      return result;
   result = anv_cmd_buffer_emit_binding_table(cmd_buffer,
                                              MESA_SHADER_COMPUTE, &surfaces);
   if (result != VK_SUCCESS)
      return result;

   struct anv_state push_state = anv_cmd_buffer_cs_push_constants(cmd_buffer);

   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
   const struct brw_stage_prog_data *prog_data = &cs_prog_data->base;

   unsigned local_id_dwords = cs_prog_data->local_invocation_id_regs * 8;
   unsigned push_constant_data_size =
      (prog_data->nr_params + local_id_dwords) * 4;
   unsigned reg_aligned_constant_size = ALIGN(push_constant_data_size, 32);
   unsigned push_constant_regs = reg_aligned_constant_size / 32;

   if (push_state.alloc_size) {
      anv_batch_emit(&cmd_buffer->batch, GENX(MEDIA_CURBE_LOAD), curbe) {
         curbe.CURBETotalDataLength    = push_state.alloc_size;
         curbe.CURBEDataStartAddress   = push_state.offset;
      }
   }

   assert(prog_data->total_shared <= 64 * 1024);
   uint32_t slm_size = 0;
   if (prog_data->total_shared > 0) {
      /* slm_size is in 4k increments, but must be a power of 2. */
      slm_size = 4 * 1024;
      while (slm_size < prog_data->total_shared)
         slm_size <<= 1;
      slm_size /= 4 * 1024;
   }

   struct anv_state state =
      anv_state_pool_emit(&device->dynamic_state_pool,
                          GENX(INTERFACE_DESCRIPTOR_DATA), 64,
                          .KernelStartPointer = pipeline->cs_simd,
                          .KernelStartPointerHigh = 0,
                          .BindingTablePointer = surfaces.offset,
                          .BindingTableEntryCount = 0,
                          .SamplerStatePointer = samplers.offset,
                          .SamplerCount = 0,
                          .ConstantIndirectURBEntryReadLength = push_constant_regs,
                          .ConstantURBEntryReadOffset = 0,
                          .BarrierEnable = cs_prog_data->uses_barrier,
                          .SharedLocalMemorySize = slm_size,
                          .NumberofThreadsinGPGPUThreadGroup =
                             pipeline->cs_thread_width_max);

   uint32_t size = GENX(INTERFACE_DESCRIPTOR_DATA_length) * sizeof(uint32_t);
   anv_batch_emit(&cmd_buffer->batch,
                  GENX(MEDIA_INTERFACE_DESCRIPTOR_LOAD), mid) {
      mid.InterfaceDescriptorTotalLength        = size;
      mid.InterfaceDescriptorDataStartAddress   = state.offset;
   }

   return VK_SUCCESS;
}

void
genX(cmd_buffer_flush_compute_state)(struct anv_cmd_buffer *cmd_buffer)
{
   struct anv_pipeline *pipeline = cmd_buffer->state.compute_pipeline;
   const struct brw_cs_prog_data *cs_prog_data = get_cs_prog_data(pipeline);
   MAYBE_UNUSED VkResult result;

   assert(pipeline->active_stages == VK_SHADER_STAGE_COMPUTE_BIT);

   bool needs_slm = cs_prog_data->base.total_shared > 0;
   genX(cmd_buffer_config_l3)(cmd_buffer, needs_slm);

   genX(flush_pipeline_select_gpgpu)(cmd_buffer);

   if (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)
      anv_batch_emit_batch(&cmd_buffer->batch, &pipeline->batch);

   if ((cmd_buffer->state.descriptors_dirty & VK_SHADER_STAGE_COMPUTE_BIT) ||
       (cmd_buffer->state.compute_dirty & ANV_CMD_DIRTY_PIPELINE)) {
      result = flush_compute_descriptor_set(cmd_buffer);
      assert(result == VK_SUCCESS);
      cmd_buffer->state.descriptors_dirty &= ~VK_SHADER_STAGE_COMPUTE_BIT;
   }

   cmd_buffer->state.compute_dirty = 0;
}

void genX(CmdSetEvent)(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     _event,
    VkPipelineStageFlags                        stageMask)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_event, event, _event);

   anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
      pc.DestinationAddressType  = DAT_PPGTT,
      pc.PostSyncOperation       = WriteImmediateData,
      pc.Address = (struct anv_address) {
         &cmd_buffer->device->dynamic_state_block_pool.bo,
         event->state.offset
      };
      pc.ImmediateData           = VK_EVENT_SET;
   }
}

void genX(CmdResetEvent)(
    VkCommandBuffer                             commandBuffer,
    VkEvent                                     _event,
    VkPipelineStageFlags                        stageMask)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   ANV_FROM_HANDLE(anv_event, event, _event);

   anv_batch_emit(&cmd_buffer->batch, GENX(PIPE_CONTROL), pc) {
      pc.DestinationAddressType  = DAT_PPGTT;
      pc.PostSyncOperation       = WriteImmediateData;
      pc.Address = (struct anv_address) {
         &cmd_buffer->device->dynamic_state_block_pool.bo,
         event->state.offset
      };
      pc.ImmediateData           = VK_EVENT_RESET;
   }
}

void genX(CmdWaitEvents)(
    VkCommandBuffer                             commandBuffer,
    uint32_t                                    eventCount,
    const VkEvent*                              pEvents,
    VkPipelineStageFlags                        srcStageMask,
    VkPipelineStageFlags                        destStageMask,
    uint32_t                                    memoryBarrierCount,
    const VkMemoryBarrier*                      pMemoryBarriers,
    uint32_t                                    bufferMemoryBarrierCount,
    const VkBufferMemoryBarrier*                pBufferMemoryBarriers,
    uint32_t                                    imageMemoryBarrierCount,
    const VkImageMemoryBarrier*                 pImageMemoryBarriers)
{
   ANV_FROM_HANDLE(anv_cmd_buffer, cmd_buffer, commandBuffer);
   for (uint32_t i = 0; i < eventCount; i++) {
      ANV_FROM_HANDLE(anv_event, event, pEvents[i]);

      anv_batch_emit(&cmd_buffer->batch, GENX(MI_SEMAPHORE_WAIT), sem) {
         sem.WaitMode            = PollingMode,
         sem.CompareOperation    = COMPARE_SAD_EQUAL_SDD,
         sem.SemaphoreDataDword  = VK_EVENT_SET,
         sem.SemaphoreAddress = (struct anv_address) {
            &cmd_buffer->device->dynamic_state_block_pool.bo,
            event->state.offset
         };
      }
   }

   genX(CmdPipelineBarrier)(commandBuffer, srcStageMask, destStageMask,
                            false, /* byRegion */
                            memoryBarrierCount, pMemoryBarriers,
                            bufferMemoryBarrierCount, pBufferMemoryBarriers,
                            imageMemoryBarrierCount, pImageMemoryBarriers);
}
a">if (reply == NULL || error != NULL) { draw->ext->core->destroyDrawable(draw->dri_drawable); return 1; } draw->width = reply->width; draw->height = reply->height; draw->depth = reply->depth; draw->vtable->set_drawable_size(draw, draw->width, draw->height); free(reply); draw->swap_method = __DRI_ATTRIB_SWAP_UNDEFINED; if (draw->ext->core->base.version >= 2) { (void )draw->ext->core->getConfigAttrib(dri_config, __DRI_ATTRIB_SWAP_METHOD, &draw->swap_method); } /* * Make sure server has the same swap interval we do for the new * drawable. */ loader_dri3_set_swap_interval(draw, swap_interval); return 0; } /* * Process one Present event */ static void dri3_handle_present_event(struct loader_dri3_drawable *draw, xcb_present_generic_event_t *ge) { switch (ge->evtype) { case XCB_PRESENT_CONFIGURE_NOTIFY: { xcb_present_configure_notify_event_t *ce = (void *) ge; draw->width = ce->width; draw->height = ce->height; draw->vtable->set_drawable_size(draw, draw->width, draw->height); break; } case XCB_PRESENT_COMPLETE_NOTIFY: { xcb_present_complete_notify_event_t *ce = (void *) ge; /* Compute the processed SBC number from the received 32-bit serial number * merged with the upper 32-bits of the sent 64-bit serial number while * checking for wrap. */ if (ce->kind == XCB_PRESENT_COMPLETE_KIND_PIXMAP) { draw->recv_sbc = (draw->send_sbc & 0xffffffff00000000LL) | ce->serial; if (draw->recv_sbc > draw->send_sbc) draw->recv_sbc -= 0x100000000; switch (ce->mode) { case XCB_PRESENT_COMPLETE_MODE_FLIP: draw->flipping = true; break; case XCB_PRESENT_COMPLETE_MODE_COPY: draw->flipping = false; break; } dri3_update_num_back(draw); if (draw->vtable->show_fps) draw->vtable->show_fps(draw, ce->ust); draw->ust = ce->ust; draw->msc = ce->msc; } else { draw->recv_msc_serial = ce->serial; draw->notify_ust = ce->ust; draw->notify_msc = ce->msc; } break; } case XCB_PRESENT_EVENT_IDLE_NOTIFY: { xcb_present_idle_notify_event_t *ie = (void *) ge; int b; for (b = 0; b < sizeof(draw->buffers) / sizeof(draw->buffers[0]); b++) { struct loader_dri3_buffer *buf = draw->buffers[b]; if (buf && buf->pixmap == ie->pixmap) { buf->busy = 0; if (draw->num_back <= b && b < LOADER_DRI3_MAX_BACK) { dri3_free_render_buffer(draw, buf); draw->buffers[b] = NULL; } break; } } break; } } free(ge); } static bool dri3_wait_for_event(struct loader_dri3_drawable *draw) { xcb_generic_event_t *ev; xcb_present_generic_event_t *ge; xcb_flush(draw->conn); ev = xcb_wait_for_special_event(draw->conn, draw->special_event); if (!ev) return false; ge = (void *) ev; dri3_handle_present_event(draw, ge); return true; } /** loader_dri3_wait_for_msc * * Get the X server to send an event when the target msc/divisor/remainder is * reached. */ bool loader_dri3_wait_for_msc(struct loader_dri3_drawable *draw, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc) { uint32_t msc_serial; msc_serial = ++draw->send_msc_serial; xcb_present_notify_msc(draw->conn, draw->drawable, msc_serial, target_msc, divisor, remainder); xcb_flush(draw->conn); /* Wait for the event */ if (draw->special_event) { while ((int32_t) (msc_serial - draw->recv_msc_serial) > 0) { if (!dri3_wait_for_event(draw)) return false; } } *ust = draw->notify_ust; *msc = draw->notify_msc; *sbc = draw->recv_sbc; return true; } /** loader_dri3_wait_for_sbc * * Wait for the completed swap buffer count to reach the specified * target. Presumably the application knows that this will be reached with * outstanding complete events, or we're going to be here awhile. */ int loader_dri3_wait_for_sbc(struct loader_dri3_drawable *draw, int64_t target_sbc, int64_t *ust, int64_t *msc, int64_t *sbc) { /* From the GLX_OML_sync_control spec: * * "If <target_sbc> = 0, the function will block until all previous * swaps requested with glXSwapBuffersMscOML for that window have * completed." */ if (!target_sbc) target_sbc = draw->send_sbc; while (draw->recv_sbc < target_sbc) { if (!dri3_wait_for_event(draw)) return 0; } *ust = draw->ust; *msc = draw->msc; *sbc = draw->recv_sbc; return 1; } /** loader_dri3_find_back * * Find an idle back buffer. If there isn't one, then * wait for a present idle notify event from the X server */ static int dri3_find_back(struct loader_dri3_drawable *draw) { int b; xcb_generic_event_t *ev; xcb_present_generic_event_t *ge; int num_to_consider = draw->num_back; /* Increase the likelyhood of reusing current buffer */ dri3_flush_present_events(draw); /* Check whether we need to reuse the current back buffer as new back. * In that case, wait until it's not busy anymore. */ if (!loader_dri3_have_image_blit(draw) && draw->cur_blit_source != -1) { num_to_consider = 1; draw->cur_blit_source = -1; } for (;;) { for (b = 0; b < num_to_consider; b++) { int id = LOADER_DRI3_BACK_ID((b + draw->cur_back) % draw->num_back); struct loader_dri3_buffer *buffer = draw->buffers[id]; if (!buffer || !buffer->busy) { draw->cur_back = id; return id; } } xcb_flush(draw->conn); ev = xcb_wait_for_special_event(draw->conn, draw->special_event); if (!ev) return -1; ge = (void *) ev; dri3_handle_present_event(draw, ge); } } static xcb_gcontext_t dri3_drawable_gc(struct loader_dri3_drawable *draw) { if (!draw->gc) { uint32_t v = 0; xcb_create_gc(draw->conn, (draw->gc = xcb_generate_id(draw->conn)), draw->drawable, XCB_GC_GRAPHICS_EXPOSURES, &v); } return draw->gc; } static struct loader_dri3_buffer * dri3_back_buffer(struct loader_dri3_drawable *draw) { return draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)]; } static struct loader_dri3_buffer * dri3_fake_front_buffer(struct loader_dri3_drawable *draw) { return draw->buffers[LOADER_DRI3_FRONT_ID]; } static void dri3_copy_area(xcb_connection_t *c, xcb_drawable_t src_drawable, xcb_drawable_t dst_drawable, xcb_gcontext_t gc, int16_t src_x, int16_t src_y, int16_t dst_x, int16_t dst_y, uint16_t width, uint16_t height) { xcb_void_cookie_t cookie; cookie = xcb_copy_area_checked(c, src_drawable, dst_drawable, gc, src_x, src_y, dst_x, dst_y, width, height); xcb_discard_reply(c, cookie.sequence); } /** * Asks the driver to flush any queued work necessary for serializing with the * X command stream, and optionally the slightly more strict requirement of * glFlush() equivalence (which would require flushing even if nothing had * been drawn to a window system framebuffer, for example). */ void loader_dri3_flush(struct loader_dri3_drawable *draw, unsigned flags, enum __DRI2throttleReason throttle_reason) { /* NEED TO CHECK WHETHER CONTEXT IS NULL */ __DRIcontext *dri_context = draw->vtable->get_dri_context(draw); if (dri_context) { draw->ext->flush->flush_with_flags(dri_context, draw->dri_drawable, flags, throttle_reason); } } void loader_dri3_copy_sub_buffer(struct loader_dri3_drawable *draw, int x, int y, int width, int height, bool flush) { struct loader_dri3_buffer *back; unsigned flags = __DRI2_FLUSH_DRAWABLE; /* Check we have the right attachments */ if (!draw->have_back || draw->is_pixmap) return; if (flush) flags |= __DRI2_FLUSH_CONTEXT; loader_dri3_flush(draw, flags, __DRI2_THROTTLE_SWAPBUFFER); back = dri3_find_back_alloc(draw); if (!back) return; y = draw->height - y - height; if (draw->is_different_gpu) { /* Update the linear buffer part of the back buffer * for the dri3_copy_area operation */ (void) loader_dri3_blit_image(draw, back->linear_buffer, back->image, 0, 0, back->width, back->height, 0, 0, __BLIT_FLAG_FLUSH); } loader_dri3_swapbuffer_barrier(draw); dri3_fence_reset(draw->conn, back); dri3_copy_area(draw->conn, back->pixmap, draw->drawable, dri3_drawable_gc(draw), x, y, x, y, width, height); dri3_fence_trigger(draw->conn, back); /* Refresh the fake front (if present) after we just damaged the real * front. */ if (draw->have_fake_front && !loader_dri3_blit_image(draw, dri3_fake_front_buffer(draw)->image, back->image, x, y, width, height, x, y, __BLIT_FLAG_FLUSH) && !draw->is_different_gpu) { dri3_fence_reset(draw->conn, dri3_fake_front_buffer(draw)); dri3_copy_area(draw->conn, back->pixmap, dri3_fake_front_buffer(draw)->pixmap, dri3_drawable_gc(draw), x, y, x, y, width, height); dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw)); dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw)); } dri3_fence_await(draw->conn, back); } void loader_dri3_copy_drawable(struct loader_dri3_drawable *draw, xcb_drawable_t dest, xcb_drawable_t src) { loader_dri3_flush(draw, __DRI2_FLUSH_DRAWABLE, 0); dri3_fence_reset(draw->conn, dri3_fake_front_buffer(draw)); dri3_copy_area(draw->conn, src, dest, dri3_drawable_gc(draw), 0, 0, 0, 0, draw->width, draw->height); dri3_fence_trigger(draw->conn, dri3_fake_front_buffer(draw)); dri3_fence_await(draw->conn, dri3_fake_front_buffer(draw)); } void loader_dri3_wait_x(struct loader_dri3_drawable *draw) { struct loader_dri3_buffer *front; if (draw == NULL || !draw->have_fake_front) return; front = dri3_fake_front_buffer(draw); loader_dri3_copy_drawable(draw, front->pixmap, draw->drawable); /* In the psc->is_different_gpu case, the linear buffer has been updated, * but not yet the tiled buffer. * Copy back to the tiled buffer we use for rendering. * Note that we don't need flushing. */ if (draw->is_different_gpu) (void) loader_dri3_blit_image(draw, front->image, front->linear_buffer, 0, 0, front->width, front->height, 0, 0, 0); } void loader_dri3_wait_gl(struct loader_dri3_drawable *draw) { struct loader_dri3_buffer *front; if (draw == NULL || !draw->have_fake_front) return; front = dri3_fake_front_buffer(draw); /* In the psc->is_different_gpu case, we update the linear_buffer * before updating the real front. */ if (draw->is_different_gpu) (void) loader_dri3_blit_image(draw, front->linear_buffer, front->image, 0, 0, front->width, front->height, 0, 0, __BLIT_FLAG_FLUSH); loader_dri3_swapbuffer_barrier(draw); loader_dri3_copy_drawable(draw, draw->drawable, front->pixmap); } /** dri3_flush_present_events * * Process any present events that have been received from the X server */ static void dri3_flush_present_events(struct loader_dri3_drawable *draw) { /* Check to see if any configuration changes have occurred * since we were last invoked */ if (draw->special_event) { xcb_generic_event_t *ev; while ((ev = xcb_poll_for_special_event(draw->conn, draw->special_event)) != NULL) { xcb_present_generic_event_t *ge = (void *) ev; dri3_handle_present_event(draw, ge); } } } /** loader_dri3_swap_buffers_msc * * Make the current back buffer visible using the present extension */ int64_t loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw, int64_t target_msc, int64_t divisor, int64_t remainder, unsigned flush_flags, bool force_copy) { struct loader_dri3_buffer *back; int64_t ret = 0; uint32_t options = XCB_PRESENT_OPTION_NONE; draw->vtable->flush_drawable(draw, flush_flags); back = dri3_find_back_alloc(draw); if (draw->is_different_gpu && back) { /* Update the linear buffer before presenting the pixmap */ (void) loader_dri3_blit_image(draw, back->linear_buffer, back->image, 0, 0, back->width, back->height, 0, 0, __BLIT_FLAG_FLUSH); } /* If we need to preload the new back buffer, remember the source. * The force_copy parameter is used by EGL to attempt to preserve * the back buffer across a call to this function. */ if (draw->swap_method != __DRI_ATTRIB_SWAP_UNDEFINED || force_copy) draw->cur_blit_source = LOADER_DRI3_BACK_ID(draw->cur_back); /* Exchange the back and fake front. Even though the server knows about these * buffers, it has no notion of back and fake front. */ if (back && draw->have_fake_front) { struct loader_dri3_buffer *tmp; tmp = dri3_fake_front_buffer(draw); draw->buffers[LOADER_DRI3_FRONT_ID] = back; draw->buffers[LOADER_DRI3_BACK_ID(draw->cur_back)] = tmp; if (draw->swap_method == __DRI_ATTRIB_SWAP_COPY || force_copy) draw->cur_blit_source = LOADER_DRI3_FRONT_ID; } dri3_flush_present_events(draw); if (back && !draw->is_pixmap) { dri3_fence_reset(draw->conn, back); /* Compute when we want the frame shown by taking the last known * successful MSC and adding in a swap interval for each outstanding swap * request. target_msc=divisor=remainder=0 means "Use glXSwapBuffers() * semantic" */ ++draw->send_sbc; if (target_msc == 0 && divisor == 0 && remainder == 0) target_msc = draw->msc + draw->swap_interval * (draw->send_sbc - draw->recv_sbc); else if (divisor == 0 && remainder > 0) { /* From the GLX_OML_sync_control spec: * "If <divisor> = 0, the swap will occur when MSC becomes * greater than or equal to <target_msc>." * * Note that there's no mention of the remainder. The Present * extension throws BadValue for remainder != 0 with divisor == 0, so * just drop the passed in value. */ remainder = 0; } /* From the GLX_EXT_swap_control spec * and the EGL 1.4 spec (page 53): * * "If <interval> is set to a value of 0, buffer swaps are not * synchronized to a video frame." * * Implementation note: It is possible to enable triple buffering * behaviour by not using XCB_PRESENT_OPTION_ASYNC, but this should not be * the default. */ if (draw->swap_interval == 0) options |= XCB_PRESENT_OPTION_ASYNC; /* If we need to populate the new back, but need to reuse the back * buffer slot due to lack of local blit capabilities, make sure * the server doesn't flip and we deadlock. */ if (!loader_dri3_have_image_blit(draw) && draw->cur_blit_source != -1) options |= XCB_PRESENT_OPTION_COPY; back->busy = 1; back->last_swap = draw->send_sbc; xcb_present_pixmap(draw->conn, draw->drawable, back->pixmap, (uint32_t) draw->send_sbc, 0, /* valid */ 0, /* update */ 0, /* x_off */ 0, /* y_off */ None, /* target_crtc */ None, back->sync_fence, options, target_msc, divisor, remainder, 0, NULL); ret = (int64_t) draw->send_sbc; /* Schedule a server-side back-preserving blit if necessary. * This happens iff all conditions below are satisfied: * a) We have a fake front, * b) We need to preserve the back buffer, * c) We don't have local blit capabilities. */ if (!loader_dri3_have_image_blit(draw) && draw->cur_blit_source != -1 && draw->cur_blit_source != LOADER_DRI3_BACK_ID(draw->cur_back)) { struct loader_dri3_buffer *new_back = dri3_back_buffer(draw); struct loader_dri3_buffer *src = draw->buffers[draw->cur_blit_source]; dri3_fence_reset(draw->conn, new_back); dri3_copy_area(draw->conn, src->pixmap, new_back->pixmap, dri3_drawable_gc(draw), 0, 0, 0, 0, draw->width, draw->height); dri3_fence_trigger(draw->conn, new_back); new_back->last_swap = src->last_swap; } xcb_flush(draw->conn); if (draw->stamp) ++(*draw->stamp); } draw->ext->flush->invalidate(draw->dri_drawable); return ret; } int loader_dri3_query_buffer_age(struct loader_dri3_drawable *draw) { struct loader_dri3_buffer *back = dri3_find_back_alloc(draw); if (!back || back->last_swap == 0) return 0; return draw->send_sbc - back->last_swap + 1; } /** loader_dri3_open * * Wrapper around xcb_dri3_open */ int loader_dri3_open(xcb_connection_t *conn, xcb_window_t root, uint32_t provider) { xcb_dri3_open_cookie_t cookie; xcb_dri3_open_reply_t *reply; int fd; cookie = xcb_dri3_open(conn, root, provider); reply = xcb_dri3_open_reply(conn, cookie, NULL); if (!reply) return -1; if (reply->nfd != 1) { free(reply); return -1; } fd = xcb_dri3_open_reply_fds(conn, reply)[0]; free(reply); fcntl(fd, F_SETFD, fcntl(fd, F_GETFD) | FD_CLOEXEC); return fd; } static uint32_t dri3_cpp_for_format(uint32_t format) { switch (format) { case __DRI_IMAGE_FORMAT_R8: return 1; case __DRI_IMAGE_FORMAT_RGB565: case __DRI_IMAGE_FORMAT_GR88: return 2; case __DRI_IMAGE_FORMAT_XRGB8888: case __DRI_IMAGE_FORMAT_ARGB8888: case __DRI_IMAGE_FORMAT_ABGR8888: case __DRI_IMAGE_FORMAT_XBGR8888: case __DRI_IMAGE_FORMAT_XRGB2101010: case __DRI_IMAGE_FORMAT_ARGB2101010: case __DRI_IMAGE_FORMAT_SARGB8: return 4; case __DRI_IMAGE_FORMAT_NONE: default: return 0; } } /* the DRIimage createImage function takes __DRI_IMAGE_FORMAT codes, while * the createImageFromFds call takes __DRI_IMAGE_FOURCC codes. To avoid * complete confusion, just deal in __DRI_IMAGE_FORMAT codes for now and * translate to __DRI_IMAGE_FOURCC codes in the call to createImageFromFds */ static int image_format_to_fourcc(int format) { /* Convert from __DRI_IMAGE_FORMAT to __DRI_IMAGE_FOURCC (sigh) */ switch (format) { case __DRI_IMAGE_FORMAT_SARGB8: return __DRI_IMAGE_FOURCC_SARGB8888; case __DRI_IMAGE_FORMAT_RGB565: return __DRI_IMAGE_FOURCC_RGB565; case __DRI_IMAGE_FORMAT_XRGB8888: return __DRI_IMAGE_FOURCC_XRGB8888; case __DRI_IMAGE_FORMAT_ARGB8888: return __DRI_IMAGE_FOURCC_ARGB8888; case __DRI_IMAGE_FORMAT_ABGR8888: return __DRI_IMAGE_FOURCC_ABGR8888; case __DRI_IMAGE_FORMAT_XBGR8888: return __DRI_IMAGE_FOURCC_XBGR8888; } return 0; } /** loader_dri3_alloc_render_buffer * * Use the driver createImage function to construct a __DRIimage, then * get a file descriptor for that and create an X pixmap from that * * Allocate an xshmfence for synchronization */ static struct loader_dri3_buffer * dri3_alloc_render_buffer(struct loader_dri3_drawable *draw, unsigned int format, int width, int height, int depth) { struct loader_dri3_buffer *buffer; __DRIimage *pixmap_buffer; xcb_pixmap_t pixmap; xcb_sync_fence_t sync_fence; struct xshmfence *shm_fence; int buffer_fd, fence_fd; int stride; /* Create an xshmfence object and * prepare to send that to the X server */ fence_fd = xshmfence_alloc_shm(); if (fence_fd < 0) return NULL; shm_fence = xshmfence_map_shm(fence_fd); if (shm_fence == NULL) goto no_shm_fence; /* Allocate the image from the driver */ buffer = calloc(1, sizeof *buffer); if (!buffer) goto no_buffer; buffer->cpp = dri3_cpp_for_format(format); if (!buffer->cpp) goto no_image; if (!draw->is_different_gpu) { buffer->image = draw->ext->image->createImage(draw->dri_screen, width, height, format, __DRI_IMAGE_USE_SHARE | __DRI_IMAGE_USE_SCANOUT | __DRI_IMAGE_USE_BACKBUFFER, buffer); pixmap_buffer = buffer->image; if (!buffer->image) goto no_image; } else { buffer->image = draw->ext->image->createImage(draw->dri_screen, width, height, format, 0, buffer); if (!buffer->image) goto no_image; buffer->linear_buffer = draw->ext->image->createImage(draw->dri_screen, width, height, format, __DRI_IMAGE_USE_SHARE | __DRI_IMAGE_USE_LINEAR | __DRI_IMAGE_USE_BACKBUFFER, buffer); pixmap_buffer = buffer->linear_buffer; if (!buffer->linear_buffer) goto no_linear_buffer; } /* X wants the stride, so ask the image for it */ if (!draw->ext->image->queryImage(pixmap_buffer, __DRI_IMAGE_ATTRIB_STRIDE, &stride)) goto no_buffer_attrib; buffer->pitch = stride; if (!draw->ext->image->queryImage(pixmap_buffer, __DRI_IMAGE_ATTRIB_FD, &buffer_fd)) goto no_buffer_attrib; xcb_dri3_pixmap_from_buffer(draw->conn, (pixmap = xcb_generate_id(draw->conn)), draw->drawable, buffer->size, width, height, buffer->pitch, depth, buffer->cpp * 8, buffer_fd); xcb_dri3_fence_from_fd(draw->conn, pixmap, (sync_fence = xcb_generate_id(draw->conn)), false, fence_fd); buffer->pixmap = pixmap; buffer->own_pixmap = true; buffer->sync_fence = sync_fence; buffer->shm_fence = shm_fence; buffer->width = width; buffer->height = height; /* Mark the buffer as idle */ dri3_fence_set(buffer); return buffer; no_buffer_attrib: draw->ext->image->destroyImage(pixmap_buffer); no_linear_buffer: if (draw->is_different_gpu) draw->ext->image->destroyImage(buffer->image); no_image: free(buffer); no_buffer: xshmfence_unmap_shm(shm_fence); no_shm_fence: close(fence_fd); return NULL; } /** loader_dri3_update_drawable * * Called the first time we use the drawable and then * after we receive present configure notify events to * track the geometry of the drawable */ static int dri3_update_drawable(__DRIdrawable *driDrawable, struct loader_dri3_drawable *draw) { if (draw->first_init) { xcb_get_geometry_cookie_t geom_cookie; xcb_get_geometry_reply_t *geom_reply; xcb_void_cookie_t cookie; xcb_generic_error_t *error; xcb_present_query_capabilities_cookie_t present_capabilities_cookie; xcb_present_query_capabilities_reply_t *present_capabilities_reply; draw->first_init = false; /* Try to select for input on the window. * * If the drawable is a window, this will get our events * delivered. * * Otherwise, we'll get a BadWindow error back from this request which * will let us know that the drawable is a pixmap instead.