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|
/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "util/mesa-sha1.h"
#include "util/debug.h"
#include "anv_private.h"
struct shader_bin_key {
uint32_t size;
uint8_t data[0];
};
static size_t
anv_shader_bin_size(uint32_t prog_data_size, uint32_t key_size,
uint32_t surface_count, uint32_t sampler_count)
{
const uint32_t binding_data_size =
(surface_count + sampler_count) * sizeof(struct anv_pipeline_binding);
return align_u32(sizeof(struct anv_shader_bin), 8) +
align_u32(prog_data_size, 8) +
align_u32(sizeof(uint32_t) + key_size, 8) +
align_u32(binding_data_size, 8);
}
static inline const struct shader_bin_key *
anv_shader_bin_get_key(const struct anv_shader_bin *shader)
{
const void *data = shader;
data += align_u32(sizeof(struct anv_shader_bin), 8);
data += align_u32(shader->prog_data_size, 8);
return data;
}
struct anv_shader_bin *
anv_shader_bin_create(struct anv_device *device,
const void *key_data, uint32_t key_size,
const void *kernel_data, uint32_t kernel_size,
const void *prog_data, uint32_t prog_data_size,
const struct anv_pipeline_bind_map *bind_map)
{
const size_t size =
anv_shader_bin_size(prog_data_size, key_size,
bind_map->surface_count, bind_map->sampler_count);
struct anv_shader_bin *shader =
anv_alloc(&device->alloc, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_DEVICE);
if (!shader)
return NULL;
shader->ref_cnt = 1;
shader->kernel =
anv_state_pool_alloc(&device->instruction_state_pool, kernel_size, 64);
memcpy(shader->kernel.map, kernel_data, kernel_size);
shader->kernel_size = kernel_size;
shader->bind_map = *bind_map;
shader->prog_data_size = prog_data_size;
/* Now we fill out the floating data at the end */
void *data = shader;
data += align_u32(sizeof(struct anv_shader_bin), 8);
memcpy(data, prog_data, prog_data_size);
data += align_u32(prog_data_size, 8);
struct shader_bin_key *key = data;
key->size = key_size;
memcpy(key->data, key_data, key_size);
data += align_u32(sizeof(*key) + key_size, 8);
shader->bind_map.surface_to_descriptor = data;
memcpy(data, bind_map->surface_to_descriptor,
bind_map->surface_count * sizeof(struct anv_pipeline_binding));
data += bind_map->surface_count * sizeof(struct anv_pipeline_binding);
shader->bind_map.sampler_to_descriptor = data;
memcpy(data, bind_map->sampler_to_descriptor,
bind_map->sampler_count * sizeof(struct anv_pipeline_binding));
return shader;
}
void
anv_shader_bin_destroy(struct anv_device *device,
struct anv_shader_bin *shader)
{
assert(shader->ref_cnt == 0);
anv_state_pool_free(&device->instruction_state_pool, shader->kernel);
anv_free(&device->alloc, shader);
}
static size_t
anv_shader_bin_data_size(const struct anv_shader_bin *shader)
{
return anv_shader_bin_size(shader->prog_data_size,
anv_shader_bin_get_key(shader)->size,
shader->bind_map.surface_count,
shader->bind_map.sampler_count) +
align_u32(shader->kernel_size, 8);
}
static void
anv_shader_bin_write_data(const struct anv_shader_bin *shader, void *data)
{
size_t struct_size =
anv_shader_bin_size(shader->prog_data_size,
anv_shader_bin_get_key(shader)->size,
shader->bind_map.surface_count,
shader->bind_map.sampler_count);
memcpy(data, shader, struct_size);
data += struct_size;
memcpy(data, shader->kernel.map, shader->kernel_size);
}
/* Remaining work:
*
* - Compact binding table layout so it's tight and not dependent on
* descriptor set layout.
*
* - Review prog_data struct for size and cacheability: struct
* brw_stage_prog_data has binding_table which uses a lot of uint32_t for 8
* bit quantities etc; param, pull_param, and image_params are pointers, we
* just need the compation map. use bit fields for all bools, eg
* dual_src_blend.
*/
void
anv_pipeline_cache_init(struct anv_pipeline_cache *cache,
struct anv_device *device)
{
cache->device = device;
anv_state_stream_init(&cache->program_stream,
&device->instruction_block_pool);
pthread_mutex_init(&cache->mutex, NULL);
cache->kernel_count = 0;
cache->total_size = 0;
cache->table_size = 1024;
const size_t byte_size = cache->table_size * sizeof(cache->hash_table[0]);
cache->hash_table = malloc(byte_size);
/* We don't consider allocation failure fatal, we just start with a 0-sized
* cache. */
if (cache->hash_table == NULL ||
!env_var_as_boolean("ANV_ENABLE_PIPELINE_CACHE", true))
cache->table_size = 0;
else
memset(cache->hash_table, 0xff, byte_size);
}
void
anv_pipeline_cache_finish(struct anv_pipeline_cache *cache)
{
anv_state_stream_finish(&cache->program_stream);
pthread_mutex_destroy(&cache->mutex);
free(cache->hash_table);
}
struct cache_entry {
unsigned char sha1[20];
uint32_t prog_data_size;
uint32_t kernel_size;
uint32_t surface_count;
uint32_t sampler_count;
uint32_t image_count;
char prog_data[0];
/* kernel follows prog_data at next 64 byte aligned address */
};
static uint32_t
entry_size(struct cache_entry *entry)
{
/* This returns the number of bytes needed to serialize an entry, which
* doesn't include the alignment padding bytes.
*/
struct brw_stage_prog_data *prog_data = (void *)entry->prog_data;
const uint32_t param_size =
prog_data->nr_params * sizeof(*prog_data->param);
const uint32_t map_size =
entry->surface_count * sizeof(struct anv_pipeline_binding) +
entry->sampler_count * sizeof(struct anv_pipeline_binding);
return sizeof(*entry) + entry->prog_data_size + param_size + map_size;
}
void
anv_hash_shader(unsigned char *hash, const void *key, size_t key_size,
struct anv_shader_module *module,
const char *entrypoint,
const struct anv_pipeline_layout *pipeline_layout,
const VkSpecializationInfo *spec_info)
{
struct mesa_sha1 *ctx;
ctx = _mesa_sha1_init();
_mesa_sha1_update(ctx, key, key_size);
_mesa_sha1_update(ctx, module->sha1, sizeof(module->sha1));
_mesa_sha1_update(ctx, entrypoint, strlen(entrypoint));
if (pipeline_layout) {
_mesa_sha1_update(ctx, pipeline_layout->sha1,
sizeof(pipeline_layout->sha1));
}
/* hash in shader stage, pipeline layout? */
if (spec_info) {
_mesa_sha1_update(ctx, spec_info->pMapEntries,
spec_info->mapEntryCount * sizeof spec_info->pMapEntries[0]);
_mesa_sha1_update(ctx, spec_info->pData, spec_info->dataSize);
}
_mesa_sha1_final(ctx, hash);
}
static uint32_t
anv_pipeline_cache_search_unlocked(struct anv_pipeline_cache *cache,
const unsigned char *sha1,
const struct brw_stage_prog_data **prog_data,
struct anv_pipeline_bind_map *map)
{
const uint32_t mask = cache->table_size - 1;
const uint32_t start = (*(uint32_t *) sha1);
for (uint32_t i = 0; i < cache->table_size; i++) {
const uint32_t index = (start + i) & mask;
const uint32_t offset = cache->hash_table[index];
if (offset == ~0)
return NO_KERNEL;
struct cache_entry *entry =
cache->program_stream.block_pool->map + offset;
if (memcmp(entry->sha1, sha1, sizeof(entry->sha1)) == 0) {
if (prog_data) {
assert(map);
void *p = entry->prog_data;
*prog_data = p;
p += entry->prog_data_size;
p += (*prog_data)->nr_params * sizeof(*(*prog_data)->param);
map->surface_count = entry->surface_count;
map->sampler_count = entry->sampler_count;
map->image_count = entry->image_count;
map->surface_to_descriptor = p;
p += map->surface_count * sizeof(struct anv_pipeline_binding);
map->sampler_to_descriptor = p;
}
return offset + align_u32(entry_size(entry), 64);
}
}
/* This can happen if the pipeline cache is disabled via
* ANV_ENABLE_PIPELINE_CACHE=false
*/
return NO_KERNEL;
}
uint32_t
anv_pipeline_cache_search(struct anv_pipeline_cache *cache,
const unsigned char *sha1,
const struct brw_stage_prog_data **prog_data,
struct anv_pipeline_bind_map *map)
{
uint32_t kernel;
pthread_mutex_lock(&cache->mutex);
kernel = anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
pthread_mutex_unlock(&cache->mutex);
return kernel;
}
static void
anv_pipeline_cache_set_entry(struct anv_pipeline_cache *cache,
struct cache_entry *entry, uint32_t entry_offset)
{
const uint32_t mask = cache->table_size - 1;
const uint32_t start = (*(uint32_t *) entry->sha1);
/* We'll always be able to insert when we get here. */
assert(cache->kernel_count < cache->table_size / 2);
for (uint32_t i = 0; i < cache->table_size; i++) {
const uint32_t index = (start + i) & mask;
if (cache->hash_table[index] == ~0) {
cache->hash_table[index] = entry_offset;
break;
}
}
cache->total_size += entry_size(entry) + entry->kernel_size;
cache->kernel_count++;
}
static VkResult
anv_pipeline_cache_grow(struct anv_pipeline_cache *cache)
{
const uint32_t table_size = cache->table_size * 2;
const uint32_t old_table_size = cache->table_size;
const size_t byte_size = table_size * sizeof(cache->hash_table[0]);
uint32_t *table;
uint32_t *old_table = cache->hash_table;
table = malloc(byte_size);
if (table == NULL)
return VK_ERROR_OUT_OF_HOST_MEMORY;
cache->hash_table = table;
cache->table_size = table_size;
cache->kernel_count = 0;
cache->total_size = 0;
memset(cache->hash_table, 0xff, byte_size);
for (uint32_t i = 0; i < old_table_size; i++) {
const uint32_t offset = old_table[i];
if (offset == ~0)
continue;
struct cache_entry *entry =
cache->program_stream.block_pool->map + offset;
anv_pipeline_cache_set_entry(cache, entry, offset);
}
free(old_table);
return VK_SUCCESS;
}
static void
anv_pipeline_cache_add_entry(struct anv_pipeline_cache *cache,
struct cache_entry *entry, uint32_t entry_offset)
{
if (cache->kernel_count == cache->table_size / 2)
anv_pipeline_cache_grow(cache);
/* Failing to grow that hash table isn't fatal, but may mean we don't
* have enough space to add this new kernel. Only add it if there's room.
*/
if (cache->kernel_count < cache->table_size / 2)
anv_pipeline_cache_set_entry(cache, entry, entry_offset);
}
uint32_t
anv_pipeline_cache_upload_kernel(struct anv_pipeline_cache *cache,
const unsigned char *sha1,
const void *kernel, size_t kernel_size,
const struct brw_stage_prog_data **prog_data,
size_t prog_data_size,
struct anv_pipeline_bind_map *map)
{
pthread_mutex_lock(&cache->mutex);
/* Before uploading, check again that another thread didn't upload this
* shader while we were compiling it.
*/
if (sha1) {
uint32_t cached_kernel =
anv_pipeline_cache_search_unlocked(cache, sha1, prog_data, map);
if (cached_kernel != NO_KERNEL) {
pthread_mutex_unlock(&cache->mutex);
return cached_kernel;
}
}
struct cache_entry *entry;
assert((*prog_data)->nr_pull_params == 0);
assert((*prog_data)->nr_image_params == 0);
const uint32_t param_size =
(*prog_data)->nr_params * sizeof(*(*prog_data)->param);
const uint32_t map_size =
map->surface_count * sizeof(struct anv_pipeline_binding) +
map->sampler_count * sizeof(struct anv_pipeline_binding);
const uint32_t preamble_size =
align_u32(sizeof(*entry) + prog_data_size + param_size + map_size, 64);
const uint32_t size = preamble_size + kernel_size;
assert(size < cache->program_stream.block_pool->block_size);
const struct anv_state state =
anv_state_stream_alloc(&cache->program_stream, size, 64);
entry = state.map;
entry->prog_data_size = prog_data_size;
entry->surface_count = map->surface_count;
entry->sampler_count = map->sampler_count;
entry->image_count = map->image_count;
entry->kernel_size = kernel_size;
void *p = entry->prog_data;
memcpy(p, *prog_data, prog_data_size);
p += prog_data_size;
memcpy(p, (*prog_data)->param, param_size);
((struct brw_stage_prog_data *)entry->prog_data)->param = p;
p += param_size;
memcpy(p, map->surface_to_descriptor,
map->surface_count * sizeof(struct anv_pipeline_binding));
map->surface_to_descriptor = p;
p += map->surface_count * sizeof(struct anv_pipeline_binding);
memcpy(p, map->sampler_to_descriptor,
map->sampler_count * sizeof(struct anv_pipeline_binding));
map->sampler_to_descriptor = p;
if (sha1) {
assert(anv_pipeline_cache_search_unlocked(cache, sha1,
NULL, NULL) == NO_KERNEL);
memcpy(entry->sha1, sha1, sizeof(entry->sha1));
anv_pipeline_cache_add_entry(cache, entry, state.offset);
}
pthread_mutex_unlock(&cache->mutex);
memcpy(state.map + preamble_size, kernel, kernel_size);
if (!cache->device->info.has_llc)
anv_state_clflush(state);
*prog_data = (const struct brw_stage_prog_data *) entry->prog_data;
return state.offset + preamble_size;
}
struct cache_header {
uint32_t header_size;
uint32_t header_version;
uint32_t vendor_id;
uint32_t device_id;
uint8_t uuid[VK_UUID_SIZE];
};
static void
anv_pipeline_cache_load(struct anv_pipeline_cache *cache,
const void *data, size_t size)
{
struct anv_device *device = cache->device;
struct cache_header header;
uint8_t uuid[VK_UUID_SIZE];
if (size < sizeof(header))
return;
memcpy(&header, data, sizeof(header));
if (header.header_size < sizeof(header))
return;
if (header.header_version != VK_PIPELINE_CACHE_HEADER_VERSION_ONE)
return;
if (header.vendor_id != 0x8086)
return;
if (header.device_id != device->chipset_id)
return;
anv_device_get_cache_uuid(uuid);
if (memcmp(header.uuid, uuid, VK_UUID_SIZE) != 0)
return;
void *end = (void *) data + size;
void *p = (void *) data + header.header_size;
while (p < end) {
struct cache_entry *entry = p;
void *data = entry->prog_data;
/* Make a copy of prog_data so that it's mutable */
uint8_t prog_data_tmp[512];
assert(entry->prog_data_size <= sizeof(prog_data_tmp));
memcpy(prog_data_tmp, data, entry->prog_data_size);
struct brw_stage_prog_data *prog_data = (void *)prog_data_tmp;
data += entry->prog_data_size;
prog_data->param = data;
data += prog_data->nr_params * sizeof(*prog_data->param);
struct anv_pipeline_binding *surface_to_descriptor = data;
data += entry->surface_count * sizeof(struct anv_pipeline_binding);
struct anv_pipeline_binding *sampler_to_descriptor = data;
data += entry->sampler_count * sizeof(struct anv_pipeline_binding);
void *kernel = data;
struct anv_pipeline_bind_map map = {
.surface_count = entry->surface_count,
.sampler_count = entry->sampler_count,
.image_count = entry->image_count,
.surface_to_descriptor = surface_to_descriptor,
.sampler_to_descriptor = sampler_to_descriptor
};
const struct brw_stage_prog_data *const_prog_data = prog_data;
anv_pipeline_cache_upload_kernel(cache, entry->sha1,
kernel, entry->kernel_size,
&const_prog_data,
entry->prog_data_size, &map);
p = kernel + entry->kernel_size;
}
}
VkResult anv_CreatePipelineCache(
VkDevice _device,
const VkPipelineCacheCreateInfo* pCreateInfo,
const VkAllocationCallbacks* pAllocator,
VkPipelineCache* pPipelineCache)
{
ANV_FROM_HANDLE(anv_device, device, _device);
struct anv_pipeline_cache *cache;
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO);
assert(pCreateInfo->flags == 0);
cache = anv_alloc2(&device->alloc, pAllocator,
sizeof(*cache), 8,
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
if (cache == NULL)
return vk_error(VK_ERROR_OUT_OF_HOST_MEMORY);
anv_pipeline_cache_init(cache, device);
if (pCreateInfo->initialDataSize > 0)
anv_pipeline_cache_load(cache,
pCreateInfo->pInitialData,
pCreateInfo->initialDataSize);
*pPipelineCache = anv_pipeline_cache_to_handle(cache);
return VK_SUCCESS;
}
void anv_DestroyPipelineCache(
VkDevice _device,
VkPipelineCache _cache,
const VkAllocationCallbacks* pAllocator)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
anv_pipeline_cache_finish(cache);
anv_free2(&device->alloc, pAllocator, cache);
}
VkResult anv_GetPipelineCacheData(
VkDevice _device,
VkPipelineCache _cache,
size_t* pDataSize,
void* pData)
{
ANV_FROM_HANDLE(anv_device, device, _device);
ANV_FROM_HANDLE(anv_pipeline_cache, cache, _cache);
struct cache_header *header;
const size_t size = sizeof(*header) + cache->total_size;
if (pData == NULL) {
*pDataSize = size;
return VK_SUCCESS;
}
if (*pDataSize < sizeof(*header)) {
*pDataSize = 0;
return VK_INCOMPLETE;
}
void *p = pData, *end = pData + *pDataSize;
header = p;
header->header_size = sizeof(*header);
header->header_version = VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
header->vendor_id = 0x8086;
header->device_id = device->chipset_id;
anv_device_get_cache_uuid(header->uuid);
p += header->header_size;
struct cache_entry *entry;
for (uint32_t i = 0; i < cache->table_size; i++) {
if (cache->hash_table[i] == ~0)
continue;
entry = cache->program_stream.block_pool->map + cache->hash_table[i];
const uint32_t size = entry_size(entry);
if (end < p + size + entry->kernel_size)
break;
memcpy(p, entry, size);
p += size;
void *kernel = (void *) entry + align_u32(size, 64);
memcpy(p, kernel, entry->kernel_size);
p += entry->kernel_size;
}
*pDataSize = p - pData;
return VK_SUCCESS;
}
static void
anv_pipeline_cache_merge(struct anv_pipeline_cache *dst,
struct anv_pipeline_cache *src)
{
for (uint32_t i = 0; i < src->table_size; i++) {
const uint32_t offset = src->hash_table[i];
if (offset == ~0)
continue;
struct cache_entry *entry =
src->program_stream.block_pool->map + offset;
if (anv_pipeline_cache_search(dst, entry->sha1, NULL, NULL) != NO_KERNEL)
continue;
anv_pipeline_cache_add_entry(dst, entry, offset);
}
}
VkResult anv_MergePipelineCaches(
VkDevice _device,
VkPipelineCache destCache,
uint32_t srcCacheCount,
const VkPipelineCache* pSrcCaches)
{
ANV_FROM_HANDLE(anv_pipeline_cache, dst, destCache);
for (uint32_t i = 0; i < srcCacheCount; i++) {
ANV_FROM_HANDLE(anv_pipeline_cache, src, pSrcCaches[i]);
anv_pipeline_cache_merge(dst, src);
}
return VK_SUCCESS;
}
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