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Intel Vulkan ToDo
=================
Missing Features:
- FP64
- Tessellation
- Cull and Clip Distance
- Sampler anisotropy (Is there anything to do here?)
- Image Gather Extended
- Storage Image Without Format
- Investigate CTS failures on HSW
- Pipeline statistics queries
- Sparse memory
- Per-sample-dispatch, minSampleShading
Code sharing with GL:
- Add surface capability introspection to ISL (pull the surface format
table from brw_surface_formats.c)
- Generalize blorp to use ISL and be sharable between the two drivers
Performance:
- HiZ (Nanley)
- Fast color clears (after HiZ?)
- Compressed multisample support
- Renderbuffer compression (SKL+)
- Pushing pieces of UBOs?
- Enable guardband clipping
- Remove alloc in renderpass begin to renderpass create
- pma stall workaround
- Use soft-pin to avoid relocations
Cleanups:
- Drop libmesa.la
- Deduplicate gen7 and gen8
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