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#ifndef AUBINATOR_VIEWER_H
#define AUBINATOR_VIEWER_H
#include "imgui.h"
#include "common/gen_decoder.h"
#include "common/gen_disasm.h"
struct aub_viewer_cfg {
ImColor clear_color;
ImColor dwords_color;
ImColor highlight_color;
ImColor error_color;
ImColor missing_color;
aub_viewer_cfg() :
clear_color(114, 144, 154),
dwords_color(29, 177, 194, 255),
highlight_color(0, 230, 0, 255),
error_color(236, 255, 0, 255),
missing_color(230, 0, 230, 255) {}
};
struct aub_viewer_decode_cfg {
struct ImGuiTextFilter command_filter;
struct ImGuiTextFilter field_filter;
bool drop_filtered;
bool show_dwords;
aub_viewer_decode_cfg() :
drop_filtered(false),
show_dwords(true) {}
};
enum aub_decode_stage {
AUB_DECODE_STAGE_VS,
AUB_DECODE_STAGE_HS,
AUB_DECODE_STAGE_DS,
AUB_DECODE_STAGE_GS,
AUB_DECODE_STAGE_PS,
AUB_DECODE_STAGE_CS,
AUB_DECODE_N_STAGE,
};
struct aub_decode_urb_stage_state {
uint32_t start;
uint32_t size;
uint32_t n_entries;
uint32_t const_rd_length;
uint32_t rd_offset;
uint32_t rd_length;
uint32_t wr_offset;
uint32_t wr_length;
};
struct aub_viewer_decode_ctx {
struct gen_batch_decode_bo (*get_bo)(void *user_data, uint64_t address);
unsigned (*get_state_size)(void *user_data,
uint32_t offset_from_dynamic_state_base_addr);
void (*display_shader)(void *user_data, const char *shader_desc, uint64_t address);
void (*display_urb)(void *user_data, const struct aub_decode_urb_stage_state *stages);
void (*edit_address)(void *user_data, uint64_t address, uint32_t length);
void *user_data;
struct gen_spec *spec;
struct gen_disasm *disasm;
enum drm_i915_gem_engine_class engine;
struct aub_viewer_cfg *cfg;
struct aub_viewer_decode_cfg *decode_cfg;
uint64_t surface_base;
uint64_t dynamic_base;
uint64_t instruction_base;
enum aub_decode_stage stage;
uint32_t end_urb_offset;
struct aub_decode_urb_stage_state urb_stages[AUB_DECODE_N_STAGE];
};
void aub_viewer_decode_ctx_init(struct aub_viewer_decode_ctx *ctx,
struct aub_viewer_cfg *cfg,
struct aub_viewer_decode_cfg *decode_cfg,
struct gen_spec *spec,
struct gen_disasm *disasm,
struct gen_batch_decode_bo (*get_bo)(void *, uint64_t),
unsigned (*get_state_size)(void *, uint32_t),
void *user_data);
void aub_viewer_render_batch(struct aub_viewer_decode_ctx *ctx,
const void *batch, uint32_t batch_size,
uint64_t batch_addr);
#endif /* AUBINATOR_VIEWER_H */
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