summaryrefslogtreecommitdiffstats
path: root/src/intel/isl/isl_surface_state.c
blob: 9569c3ef44f72358089acfbe0ad5dccc8c26b5b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
/*
 * Copyright 2016 Intel Corporation
 *
 *  Permission is hereby granted, free of charge, to any person obtaining a
 *  copy of this software and associated documentation files (the "Software"),
 *  to deal in the Software without restriction, including without limitation
 *  the rights to use, copy, modify, merge, publish, distribute, sublicense,
 *  and/or sell copies of the Software, and to permit persons to whom the
 *  Software is furnished to do so, subject to the following conditions:
 *
 *  The above copyright notice and this permission notice (including the next
 *  paragraph) shall be included in all copies or substantial portions of the
 *  Software.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 *  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 *  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 *  THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 *  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 *  FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 *  IN THE SOFTWARE.
 */

#include <stdint.h>

#define __gen_address_type uint64_t
#define __gen_user_data void

static inline uint64_t
__gen_combine_address(void *data, void *loc, uint64_t addr, uint32_t delta)
{
   return addr + delta;
}

#include "genxml/gen_macros.h"
#include "genxml/genX_pack.h"

#include "isl_priv.h"

#define __PASTE2(x, y) x ## y
#define __PASTE(x, y) __PASTE2(x, y)
#define isl_genX(x) __PASTE(isl_, genX(x))

#if GEN_GEN >= 8
static const uint8_t isl_to_gen_halign[] = {
    [4] = HALIGN4,
    [8] = HALIGN8,
    [16] = HALIGN16,
};
#elif GEN_GEN >= 7
static const uint8_t isl_to_gen_halign[] = {
    [4] = HALIGN_4,
    [8] = HALIGN_8,
};
#endif

#if GEN_GEN >= 8
static const uint8_t isl_to_gen_valign[] = {
    [4] = VALIGN4,
    [8] = VALIGN8,
    [16] = VALIGN16,
};
#elif GEN_GEN >= 6
static const uint8_t isl_to_gen_valign[] = {
    [2] = VALIGN_2,
    [4] = VALIGN_4,
};
#endif

#if GEN_GEN >= 8
static const uint8_t isl_to_gen_tiling[] = {
   [ISL_TILING_LINEAR]  = LINEAR,
   [ISL_TILING_X]       = XMAJOR,
   [ISL_TILING_Y0]      = YMAJOR,
   [ISL_TILING_Yf]      = YMAJOR,
   [ISL_TILING_Ys]      = YMAJOR,
   [ISL_TILING_W]       = WMAJOR,
};
#endif

static const uint32_t isl_to_gen_multisample_layout[] = {
   [ISL_MSAA_LAYOUT_NONE]           = MSFMT_MSS,
   [ISL_MSAA_LAYOUT_INTERLEAVED]    = MSFMT_DEPTH_STENCIL,
   [ISL_MSAA_LAYOUT_ARRAY]          = MSFMT_MSS,
};

static uint8_t
get_surftype(enum isl_surf_dim dim, isl_surf_usage_flags_t usage)
{
   switch (dim) {
   default:
      unreachable("bad isl_surf_dim");
   case ISL_SURF_DIM_1D:
      assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
      return SURFTYPE_1D;
   case ISL_SURF_DIM_2D:
      if (usage & ISL_SURF_USAGE_STORAGE_BIT) {
         /* Storage images are always plain 2-D, not cube */
         return SURFTYPE_2D;
      } else if (usage & ISL_SURF_USAGE_CUBE_BIT) {
         return SURFTYPE_CUBE;
      } else {
         return SURFTYPE_2D;
      }
   case ISL_SURF_DIM_3D:
      assert(!(usage & ISL_SURF_USAGE_CUBE_BIT));
      return SURFTYPE_3D;
   }
}

/**
 * Get the horizontal and vertical alignment in the units expected by the
 * hardware.  Note that this does NOT give you the actual hardware enum values
 * but an index into the isl_to_gen_[hv]align arrays above.
 */
static struct isl_extent3d
get_image_alignment(const struct isl_surf *surf)
{
   if (GEN_GEN >= 9) {
      if (isl_tiling_is_std_y(surf->tiling) ||
          surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
         /* The hardware ignores the alignment values. Anyway, the surface's
          * true alignment is likely outside the enum range of HALIGN* and
          * VALIGN*.
          */
         return isl_extent3d(0, 0, 0);
      } else {
         /* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
          * of surface elements (not pixels nor samples). For compressed formats,
          * a "surface element" is defined as a compression block.  For example,
          * if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
          * format (ETC2 has a block height of 4), then the vertical alignment is
          * 4 compression blocks or, equivalently, 16 pixels.
          */
         return isl_surf_get_image_alignment_el(surf);
      }
   } else {
      /* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
       * units of surface samples.  For example, if SurfaceVerticalAlignment
       * is VALIGN_4 and the surface is singlesampled, then for any surface
       * format (compressed or not) the vertical alignment is
       * 4 pixels.
       */
      return isl_surf_get_image_alignment_sa(surf);
   }
}

#if GEN_GEN >= 8
static uint32_t
get_qpitch(const struct isl_surf *surf)
{
   switch (surf->dim_layout) {
   default:
      unreachable("Bad isl_surf_dim");
   case ISL_DIM_LAYOUT_GEN4_2D:
   case ISL_DIM_LAYOUT_GEN4_3D:
      if (GEN_GEN >= 9) {
         return isl_surf_get_array_pitch_el_rows(surf);
      } else {
         /* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
          *
          *    "This field must be set to an integer multiple of the Surface
          *    Vertical Alignment. For compressed textures (BC*, FXT1,
          *    ETC*, and EAC* Surface Formats), this field is in units of
          *    rows in the uncompressed surface, and must be set to an
          *    integer multiple of the vertical alignment parameter "j"
          *    defined in the Common Surface Formats section."
          */
         return isl_surf_get_array_pitch_sa_rows(surf);
      }
   case ISL_DIM_LAYOUT_GEN9_1D:
      /* QPitch is usually expressed as rows of surface elements (where
       * a surface element is an compression block or a single surface
       * sample). Skylake 1D is an outlier.
       *
       * From the Skylake BSpec >> Memory Views >> Common Surface
       * Formats >> Surface Layout and Tiling >> 1D Surfaces:
       *
       *    Surface QPitch specifies the distance in pixels between array
       *    slices.
       */
      return isl_surf_get_array_pitch_el(surf);
   }
}
#endif /* GEN_GEN >= 8 */

void
isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
                            const struct isl_surf_fill_state_info *restrict info)
{
   struct GENX(RENDER_SURFACE_STATE) s = { 0 };

   s.SurfaceType = get_surftype(info->surf->dim, info->view->usage);

   if (info->view->usage & ISL_SURF_USAGE_STORAGE_BIT) {
      s.SurfaceFormat =
         isl_lower_storage_image_format(dev->info, info->view->format);
   } else {
      s.SurfaceFormat = info->view->format;
   }

#if GEN_IS_HASWELL
   s.IntegerSurfaceFormat = isl_format_has_int_channel(s.SurfaceFormat);
#endif

   s.Width = info->surf->logical_level0_px.width - 1;
   s.Height = info->surf->logical_level0_px.height - 1;

   switch (s.SurfaceType) {
   case SURFTYPE_1D:
   case SURFTYPE_2D:
      s.MinimumArrayElement = info->view->base_array_layer;

      /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
       *
       *    For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
       *    by one for each increase from zero of Minimum Array Element. For
       *    example, if Minimum Array Element is set to 1024 on a 2D surface,
       *    the range of this field is reduced to [0,1023].
       *
       * In other words, 'Depth' is the number of array layers.
       */
      s.Depth = info->view->array_len - 1;

      /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
       *
       *    For Render Target and Typed Dataport 1D and 2D Surfaces:
       *    This field must be set to the same value as the Depth field.
       */
      if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
                               ISL_SURF_USAGE_STORAGE_BIT))
         s.RenderTargetViewExtent = s.Depth;
      break;
   case SURFTYPE_CUBE:
      s.MinimumArrayElement = info->view->base_array_layer;
      /* Same as SURFTYPE_2D, but divided by 6 */
      s.Depth = info->view->array_len / 6 - 1;
      if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
                               ISL_SURF_USAGE_STORAGE_BIT))
         s.RenderTargetViewExtent = s.Depth;
      break;
   case SURFTYPE_3D:
      s.MinimumArrayElement = info->view->base_array_layer;

      /* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
       *
       *    If the volume texture is MIP-mapped, this field specifies the
       *    depth of the base MIP level.
       */
      s.Depth = info->surf->logical_level0_px.depth - 1;

      /* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
       *
       *    For Render Target and Typed Dataport 3D Surfaces: This field
       *    indicates the extent of the accessible 'R' coordinates minus 1 on
       *    the LOD currently being rendered to.
       *
       * The docs specify that this only matters for render targets and
       * surfaces used with typed dataport messages.  Prior to Ivy Bridge, the
       * Depth field has more bits than RenderTargetViewExtent so we can have
       * textures with more levels than we can render to.  In order to prevent
       * assert-failures in the packing function below, we only set the field
       * when it's actually going to be used by the hardware.
       */
      if (info->view->usage & (ISL_SURF_USAGE_RENDER_TARGET_BIT |
                               ISL_SURF_USAGE_STORAGE_BIT)) {
         s.RenderTargetViewExtent = isl_minify(info->surf->logical_level0_px.depth,
                                               info->view->base_level) - 1;
      }
      break;
   default:
      unreachable("bad SurfaceType");
   }

   s.SurfaceArray = info->surf->dim != ISL_SURF_DIM_3D;

   if (info->view->usage & ISL_SURF_USAGE_RENDER_TARGET_BIT) {
      /* For render target surfaces, the hardware interprets field
       * MIPCount/LOD as LOD. The Broadwell PRM says:
       *
       *    MIPCountLOD defines the LOD that will be rendered into.
       *    SurfaceMinLOD is ignored.
       */
      s.MIPCountLOD = info->view->base_level;
      s.SurfaceMinLOD = 0;
   } else {
      /* For non render target surfaces, the hardware interprets field
       * MIPCount/LOD as MIPCount.  The range of levels accessible by the
       * sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
       */
      s.SurfaceMinLOD = info->view->base_level;
      s.MIPCountLOD = MAX(info->view->levels, 1) - 1;
   }

#if GEN_GEN >= 9
   /* We don't use miptails yet.  The PRM recommends that you set "Mip Tail
    * Start LOD" to 15 to prevent the hardware from trying to use them.
    */
   s.TiledResourceMode = NONE;
   s.MipTailStartLOD = 15;
#endif

   const struct isl_extent3d image_align = get_image_alignment(info->surf);
   s.SurfaceVerticalAlignment = isl_to_gen_valign[image_align.height];
   s.SurfaceHorizontalAlignment = isl_to_gen_halign[image_align.width];

   if (info->surf->tiling == ISL_TILING_W) {
      /* From the Broadwell PRM documentation for this field:
       *
       *    "If the surface is a stencil buffer (and thus has Tile Mode set
       *    to TILEMODE_WMAJOR), the pitch must be set to 2x the value
       *    computed based on width, as the stencil buffer is stored with
       *    two rows interleaved."
       */
      s.SurfacePitch = info->surf->row_pitch * 2 - 1;
   } else {
      s.SurfacePitch = info->surf->row_pitch - 1;
   }

#if GEN_GEN >= 8
   s.SurfaceQPitch = get_qpitch(info->surf) >> 2;
#elif GEN_GEN == 7
   s.SurfaceArraySpacing = info->surf->array_pitch_span ==
                           ISL_ARRAY_PITCH_SPAN_COMPACT;
#endif

#if GEN_GEN >= 8
   s.TileMode = isl_to_gen_tiling[info->surf->tiling];
#else
   s.TiledSurface = info->surf->tiling != ISL_TILING_LINEAR,
   s.TileWalk = info->surf->tiling == ISL_TILING_Y0 ? TILEWALK_YMAJOR :
                                                      TILEWALK_XMAJOR,
#endif

#if GEN_GEN >= 8
   s.RenderCacheReadWriteMode = WriteOnlyCache;
#else
   s.RenderCacheReadWriteMode = 0;
#endif

   if (info->view->usage & ISL_SURF_USAGE_CUBE_BIT) {
#if GEN_GEN >= 8
      s.CubeFaceEnablePositiveZ = 1;
      s.CubeFaceEnableNegativeZ = 1;
      s.CubeFaceEnablePositiveY = 1;
      s.CubeFaceEnableNegativeY = 1;
      s.CubeFaceEnablePositiveX = 1;
      s.CubeFaceEnableNegativeX = 1;
#else
      s.CubeFaceEnables = 0x3f;
#endif
   }

   s.MultisampledSurfaceStorageFormat =
      isl_to_gen_multisample_layout[info->surf->msaa_layout];
   s.NumberofMultisamples = ffs(info->surf->samples) - 1;

#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
   s.ShaderChannelSelectRed = info->view->channel_select[0];
   s.ShaderChannelSelectGreen = info->view->channel_select[1];
   s.ShaderChannelSelectBlue = info->view->channel_select[2];
   s.ShaderChannelSelectAlpha = info->view->channel_select[3];
#endif

   s.SurfaceBaseAddress = info->address;
   s.MOCS = info->mocs;

#if GEN_GEN >= 8
   s.AuxiliarySurfaceMode = AUX_NONE;
#else
   s.MCSEnable = false;
#endif

#if GEN_GEN >= 8
   /* From the CHV PRM, Volume 2d, page 321 (RENDER_SURFACE_STATE dword 0
    * bit 9 "Sampler L2 Bypass Mode Disable" Programming Notes):
    *
    *    This bit must be set for the following surface types: BC2_UNORM
    *    BC3_UNORM BC5_UNORM BC5_SNORM BC7_UNORM
    */
   if (GEN_GEN >= 9 || dev->info->is_cherryview) {
      switch (info->view->format) {
      case ISL_FORMAT_BC2_UNORM:
      case ISL_FORMAT_BC3_UNORM:
      case ISL_FORMAT_BC5_UNORM:
      case ISL_FORMAT_BC5_SNORM:
      case ISL_FORMAT_BC7_UNORM:
         s.SamplerL2BypassModeDisable = true;
         break;
      default:
         break;
      }
   }
#endif

#if GEN_GEN >= 9
   s.RedClearColor = info->clear_color.u32[0];
   s.GreenClearColor = info->clear_color.u32[1];
   s.BlueClearColor = info->clear_color.u32[2];
   s.AlphaClearColor = info->clear_color.u32[3];
#elif GEN_GEN >= 7
   /* Prior to Sky Lake, we only have one bit for the clear color which
    * gives us 0 or 1 in whatever the surface's format happens to be.
    */
   if (isl_format_has_int_channel(info->view->format)) {
      for (unsigned i = 0; i < 4; i++) {
         assert(info->clear_color.u32[i] == 0 ||
                info->clear_color.u32[i] == 1);
      }
      s.RedClearColor = info->clear_color.u32[0] != 0;
      s.GreenClearColor = info->clear_color.u32[1] != 0;
      s.BlueClearColor = info->clear_color.u32[2] != 0;
      s.AlphaClearColor = info->clear_color.u32[3] != 0;
   } else {
      for (unsigned i = 0; i < 4; i++) {
         assert(info->clear_color.f32[i] == 0.0f ||
                info->clear_color.f32[i] == 1.0f);
      }
      s.RedClearColor = info->clear_color.f32[0] != 0.0f;
      s.GreenClearColor = info->clear_color.f32[1] != 0.0f;
      s.BlueClearColor = info->clear_color.f32[2] != 0.0f;
      s.AlphaClearColor = info->clear_color.f32[3] != 0.0f;
   }
#endif

   GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &s);
}

void
isl_genX(buffer_fill_state_s)(void *state,
                              const struct isl_buffer_fill_state_info *restrict info)
{
   uint32_t num_elements = info->size / info->stride;

   struct GENX(RENDER_SURFACE_STATE) surface_state = {
      .SurfaceType = SURFTYPE_BUFFER,
      .SurfaceArray = false,
      .SurfaceFormat = info->format,
      .SurfaceVerticalAlignment = isl_to_gen_valign[4],
      .SurfaceHorizontalAlignment = isl_to_gen_halign[4],
      .Height = ((num_elements - 1) >> 7) & 0x3fff,
      .Width = (num_elements - 1) & 0x7f,
      .Depth = ((num_elements - 1) >> 21) & 0x3f,
      .SurfacePitch = info->stride - 1,
      .NumberofMultisamples = MULTISAMPLECOUNT_1,

#if (GEN_GEN >= 8)
      .TileMode = LINEAR,
#else
      .TiledSurface = false,
#endif

#if (GEN_GEN >= 8)
      .RenderCacheReadWriteMode = WriteOnlyCache,
#else
      .RenderCacheReadWriteMode = 0,
#endif

      .MOCS = info->mocs,

#if (GEN_GEN >= 8 || GEN_IS_HASWELL)
      .ShaderChannelSelectRed = SCS_RED,
      .ShaderChannelSelectGreen = SCS_GREEN,
      .ShaderChannelSelectBlue = SCS_BLUE,
      .ShaderChannelSelectAlpha = SCS_ALPHA,
#endif
      .SurfaceBaseAddress = info->address,
   };

   GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state);
}