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|
<?xml version="1.0" ?>
<genxml name="BDW" gen="8">
<enum name="3D_Prim_Topo_Type" prefix="3DPRIM">
<value name="POINTLIST" value="1"/>
<value name="LINELIST" value="2"/>
<value name="LINESTRIP" value="3"/>
<value name="TRILIST" value="4"/>
<value name="TRISTRIP" value="5"/>
<value name="TRIFAN" value="6"/>
<value name="QUADLIST" value="7"/>
<value name="QUADSTRIP" value="8"/>
<value name="LINELIST_ADJ" value="9"/>
<value name="LINESTRIP_ADJ" value="10"/>
<value name="TRILIST_ADJ" value="11"/>
<value name="TRISTRIP_ADJ" value="12"/>
<value name="TRISTRIP_REVERSE" value="13"/>
<value name="POLYGON" value="14"/>
<value name="RECTLIST" value="15"/>
<value name="LINELOOP" value="16"/>
<value name="POINTLIST _BF" value="17"/>
<value name="LINESTRIP_CONT" value="18"/>
<value name="LINESTRIP_BF" value="19"/>
<value name="LINESTRIP_CONT_BF" value="20"/>
<value name="TRIFAN_NOSTIPPLE" value="22"/>
<value name="PATCHLIST_1" value="32"/>
<value name="PATCHLIST_2" value="33"/>
<value name="PATCHLIST_3" value="34"/>
<value name="PATCHLIST_4" value="35"/>
<value name="PATCHLIST_5" value="36"/>
<value name="PATCHLIST_6" value="37"/>
<value name="PATCHLIST_7" value="38"/>
<value name="PATCHLIST_8" value="39"/>
<value name="PATCHLIST_9" value="40"/>
<value name="PATCHLIST_10" value="41"/>
<value name="PATCHLIST_11" value="42"/>
<value name="PATCHLIST_12" value="43"/>
<value name="PATCHLIST_13" value="44"/>
<value name="PATCHLIST_14" value="45"/>
<value name="PATCHLIST_15" value="46"/>
<value name="PATCHLIST_16" value="47"/>
<value name="PATCHLIST_17" value="48"/>
<value name="PATCHLIST_18" value="49"/>
<value name="PATCHLIST_19" value="50"/>
<value name="PATCHLIST_20" value="51"/>
<value name="PATCHLIST_21" value="52"/>
<value name="PATCHLIST_22" value="53"/>
<value name="PATCHLIST_23" value="54"/>
<value name="PATCHLIST_24" value="55"/>
<value name="PATCHLIST_25" value="56"/>
<value name="PATCHLIST_26" value="57"/>
<value name="PATCHLIST_27" value="58"/>
<value name="PATCHLIST_28" value="59"/>
<value name="PATCHLIST_29" value="60"/>
<value name="PATCHLIST_30" value="61"/>
<value name="PATCHLIST_31" value="62"/>
<value name="PATCHLIST_32" value="63"/>
</enum>
<enum name="3D_Vertex_Component_Control" prefix="VFCOMP">
<value name="NOSTORE" value="0"/>
<value name="STORE_SRC" value="1"/>
<value name="STORE_0" value="2"/>
<value name="STORE_1_FP" value="3"/>
<value name="STORE_1_INT" value="4"/>
<value name="STORE_PID" value="7"/>
</enum>
<enum name="WRAP_SHORTEST_ENABLE" prefix="WSE">
<value name="X" value="1"/>
<value name="Y" value="2"/>
<value name="XY" value="3"/>
<value name="Z" value="4"/>
<value name="XZ" value="5"/>
<value name="YZ" value="6"/>
<value name="XYZ" value="7"/>
<value name="W" value="8"/>
<value name="XW" value="9"/>
<value name="YW" value="10"/>
<value name="XYW" value="11"/>
<value name="ZW" value="12"/>
<value name="XZW" value="13"/>
<value name="YZW" value="14"/>
<value name="XYZW" value="15"/>
</enum>
<enum name="3D_Stencil_Operation" prefix="STENCILOP">
<value name="KEEP" value="0"/>
<value name="ZERO" value="1"/>
<value name="REPLACE" value="2"/>
<value name="INCRSAT" value="3"/>
<value name="DECRSAT" value="4"/>
<value name="INCR" value="5"/>
<value name="DECR" value="6"/>
<value name="INVERT" value="7"/>
</enum>
<enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR">
<value name="ONE" value="1"/>
<value name="SRC_COLOR" value="2"/>
<value name="SRC_ALPHA" value="3"/>
<value name="DST_ALPHA" value="4"/>
<value name="DST_COLOR" value="5"/>
<value name="SRC_ALPHA_SATURATE" value="6"/>
<value name="CONST_COLOR" value="7"/>
<value name="CONST_ALPHA" value="8"/>
<value name="SRC1_COLOR" value="9"/>
<value name="SRC1_ALPHA" value="10"/>
<value name="ZERO" value="17"/>
<value name="INV_SRC_COLOR" value="18"/>
<value name="INV_SRC_ALPHA" value="19"/>
<value name="INV_DST_ALPHA" value="20"/>
<value name="INV_DST_COLOR" value="21"/>
<value name="INV_CONST_COLOR" value="23"/>
<value name="INV_CONST_ALPHA" value="24"/>
<value name="INV_SRC1_COLOR" value="25"/>
<value name="INV_SRC1_ALPHA" value="26"/>
</enum>
<enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION">
<value name="ADD" value="0"/>
<value name="SUBTRACT" value="1"/>
<value name="REVERSE_SUBTRACT" value="2"/>
<value name="MIN" value="3"/>
<value name="MAX" value="4"/>
</enum>
<enum name="3D_Compare_Function" prefix="COMPAREFUNCTION">
<value name="ALWAYS" value="0"/>
<value name="NEVER" value="1"/>
<value name="LESS" value="2"/>
<value name="EQUAL" value="3"/>
<value name="LEQUAL" value="4"/>
<value name="GREATER" value="5"/>
<value name="NOTEQUAL" value="6"/>
<value name="GEQUAL" value="7"/>
</enum>
<enum name="3D_Logic_Op_Function" prefix="LOGICOP">
<value name="CLEAR" value="0"/>
<value name="NOR" value="1"/>
<value name="AND_INVERTED" value="2"/>
<value name="COPY_INVERTED" value="3"/>
<value name="AND_REVERSE" value="4"/>
<value name="INVERT" value="5"/>
<value name="XOR" value="6"/>
<value name="NAND" value="7"/>
<value name="AND" value="8"/>
<value name="EQUIV" value="9"/>
<value name="NOOP" value="10"/>
<value name="OR_INVERTED" value="11"/>
<value name="COPY" value="12"/>
<value name="OR_REVERSE" value="13"/>
<value name="OR" value="14"/>
<value name="SET" value="15"/>
</enum>
<enum name="Shader Channel Select" prefix="SCS">
<value name="ZERO" value="0"/>
<value name="ONE" value="1"/>
<value name="RED" value="4"/>
<value name="GREEN" value="5"/>
<value name="BLUE" value="6"/>
<value name="ALPHA" value="7"/>
</enum>
<enum name="Clear Color">
<value name="CC_ZERO" value="0"/>
<value name="CC_ONE" value="1"/>
</enum>
<enum name="Texture Coordinate Mode" prefix="TCM">
<value name="WRAP" value="0"/>
<value name="MIRROR" value="1"/>
<value name="CLAMP" value="2"/>
<value name="CUBE" value="3"/>
<value name="CLAMP_BORDER" value="4"/>
<value name="MIRROR_ONCE" value="5"/>
<value name="HALF_BORDER" value="6"/>
</enum>
<struct name="3DSTATE_CONSTANT_BODY" length="10">
<group count="4" start="0" size="16">
<field name="Read Length" start="0" end="15" type="uint"/>
</group>
<group count="4" start="64" size="64">
<field name="Buffer" start="5" end="63" type="address"/>
</group>
</struct>
<struct name="BINDING_TABLE_EDIT_ENTRY" length="1">
<field name="Binding Table Index" start="16" end="23" type="uint"/>
<field name="Surface State Pointer" start="0" end="15" type="offset"/>
</struct>
<struct name="GATHER_CONSTANT_ENTRY" length="1">
<field name="Constant Buffer Offset" start="8" end="15" type="offset"/>
<field name="Channel Mask" start="4" end="7" type="uint"/>
<field name="Binding Table Index Offset" start="0" end="3" type="uint"/>
</struct>
<struct name="MEMORY_OBJECT_CONTROL_STATE" length="1">
<field name="Memory Type:LLC/eLLC Cacheability Control" start="5" end="6" type="uint">
<value name=" UC with Fence (if coherent cycle)" value="0"/>
<value name="UC (Uncacheable)" value="1"/>
<value name="WT" value="2"/>
<value name="WB" value="3"/>
</field>
<field name="Target Cache" start="3" end="4" type="uint">
<value name="eLLC Only (when eDRAM is present, else gets allocated in LLC)" value="0"/>
<value name="LLC Only" value="1"/>
<value name="LLC/eLLC Allowed" value="2"/>
<value name="L3 + Defer to PAT for LLC/eLLC selection" value="3"/>
</field>
<field name="Age for QUADLRU" start="0" end="1" type="uint"/>
</struct>
<struct name="VERTEX_BUFFER_STATE" length="4">
<field name="Vertex Buffer Index" start="26" end="31" type="uint"/>
<field name="MOCS" start="16" end="22" type="uint"/>
<field name="Address Modify Enable" start="14" end="14" type="bool"/>
<field name="Null Vertex Buffer" start="13" end="13" type="bool"/>
<field name="Buffer Pitch" start="0" end="11" type="uint"/>
<field name="Buffer Starting Address" start="32" end="95" type="address"/>
<field name="Buffer Size" start="96" end="127" type="uint"/>
</struct>
<struct name="VERTEX_ELEMENT_STATE" length="2">
<field name="Vertex Buffer Index" start="26" end="31" type="uint"/>
<field name="Valid" start="25" end="25" type="bool"/>
<field name="Source Element Format" start="16" end="24" type="uint"/>
<field name="Edge Flag Enable" start="15" end="15" type="bool"/>
<field name="Source Element Offset" start="0" end="11" type="uint"/>
<field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/>
<field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/>
<field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/>
<field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/>
</struct>
<struct name="SO_DECL" length="1">
<field name="Output Buffer Slot" start="12" end="13" type="uint"/>
<field name="Hole Flag" start="11" end="11" type="uint"/>
<field name="Register Index" start="4" end="9" type="uint"/>
<field name="Component Mask" start="0" end="3" type="uint" default="0"/>
</struct>
<struct name="SO_DECL_ENTRY" length="2">
<field name="Stream 3 Decl" start="48" end="63" type="SO_DECL"/>
<field name="Stream 2 Decl" start="32" end="47" type="SO_DECL"/>
<field name="Stream 1 Decl" start="16" end="31" type="SO_DECL"/>
<field name="Stream 0 Decl" start="0" end="15" type="SO_DECL"/>
</struct>
<struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1">
<field name="Component Override W" start="15" end="15" type="bool"/>
<field name="Component Override Z" start="14" end="14" type="bool"/>
<field name="Component Override Y" start="13" end="13" type="bool"/>
<field name="Component Override X" start="12" end="12" type="bool"/>
<field name="Swizzle Control Mode" start="11" end="11" type="uint"/>
<field name="Constant Source" start="9" end="10" type="uint">
<value name="CONST_0000" value="0"/>
<value name="CONST_0001_FLOAT" value="1"/>
<value name="CONST_1111_FLOAT" value="2"/>
<value name="PRIM_ID" value="3"/>
</field>
<field name="Swizzle Select" start="6" end="7" type="uint">
<value name="INPUTATTR" value="0"/>
<value name="INPUTATTR_FACING" value="1"/>
<value name="INPUTATTR_W" value="2"/>
<value name="INPUTATTR_FACING_W" value="3"/>
</field>
<field name="Source Attribute" start="0" end="4" type="uint"/>
</struct>
<struct name="SCISSOR_RECT" length="2">
<field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/>
<field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/>
<field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/>
<field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/>
</struct>
<struct name="SF_CLIP_VIEWPORT" length="16">
<field name="Viewport Matrix Element m00" start="0" end="31" type="float"/>
<field name="Viewport Matrix Element m11" start="32" end="63" type="float"/>
<field name="Viewport Matrix Element m22" start="64" end="95" type="float"/>
<field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
<field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
<field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
<field name="X Min Clip Guardband" start="256" end="287" type="float"/>
<field name="X Max Clip Guardband" start="288" end="319" type="float"/>
<field name="Y Min Clip Guardband" start="320" end="351" type="float"/>
<field name="Y Max Clip Guardband" start="352" end="383" type="float"/>
<field name="X Min ViewPort" start="384" end="415" type="float"/>
<field name="X Max ViewPort" start="416" end="447" type="float"/>
<field name="Y Min ViewPort" start="448" end="479" type="float"/>
<field name="Y Max ViewPort" start="480" end="511" type="float"/>
</struct>
<struct name="BLEND_STATE_ENTRY" length="2">
<field name="Logic Op Enable" start="63" end="63" type="bool"/>
<field name="Logic Op Function" start="59" end="62" type="3D_Logic_Op_Function"/>
<field name="Pre-Blend Source Only Clamp Enable" start="36" end="36" type="bool"/>
<field name="Color Clamp Range" start="34" end="35" type="uint">
<value name="COLORCLAMP_UNORM" value="0"/>
<value name="COLORCLAMP_SNORM" value="1"/>
<value name="COLORCLAMP_RTFORMAT" value="2"/>
</field>
<field name="Pre-Blend Color Clamp Enable" start="33" end="33" type="bool"/>
<field name="Post-Blend Color Clamp Enable" start="32" end="32" type="bool"/>
<field name="Color Buffer Blend Enable" start="31" end="31" type="bool"/>
<field name="Source Blend Factor" start="26" end="30" type="3D_Color_Buffer_Blend_Factor"/>
<field name="Destination Blend Factor" start="21" end="25" type="3D_Color_Buffer_Blend_Factor"/>
<field name="Color Blend Function" start="18" end="20" type="3D_Color_Buffer_Blend_Function"/>
<field name="Source Alpha Blend Factor" start="13" end="17" type="3D_Color_Buffer_Blend_Factor"/>
<field name="Destination Alpha Blend Factor" start="8" end="12" type="3D_Color_Buffer_Blend_Factor"/>
<field name="Alpha Blend Function" start="5" end="7" type="3D_Color_Buffer_Blend_Function"/>
<field name="Write Disable Alpha" start="3" end="3" type="bool"/>
<field name="Write Disable Red" start="2" end="2" type="bool"/>
<field name="Write Disable Green" start="1" end="1" type="bool"/>
<field name="Write Disable Blue" start="0" end="0" type="bool"/>
</struct>
<struct name="BLEND_STATE" length="1">
<field name="Alpha To Coverage Enable" start="31" end="31" type="bool"/>
<field name="Independent Alpha Blend Enable" start="30" end="30" type="bool"/>
<field name="Alpha To One Enable" start="29" end="29" type="bool"/>
<field name="Alpha To Coverage Dither Enable" start="28" end="28" type="bool"/>
<field name="Alpha Test Enable" start="27" end="27" type="bool"/>
<field name="Alpha Test Function" start="24" end="26" type="3D_Compare_Function"/>
<field name="Color Dither Enable" start="23" end="23" type="bool"/>
<field name="X Dither Offset" start="21" end="22" type="uint"/>
<field name="Y Dither Offset" start="19" end="20" type="uint"/>
<group count="0" start="32" size="64">
<field name="Entry" start="0" end="63" type="BLEND_STATE_ENTRY"/>
</group>
</struct>
<struct name="CC_VIEWPORT" length="2">
<field name="Minimum Depth" start="0" end="31" type="float"/>
<field name="Maximum Depth" start="32" end="63" type="float"/>
</struct>
<struct name="COLOR_CALC_STATE" length="6">
<field name="Stencil Reference Value" start="24" end="31" type="uint"/>
<field name="Backface Stencil Reference Value" start="16" end="23" type="uint"/>
<field name="Round Disable Function Disable" start="15" end="15" type="bool"/>
<field name="Alpha Test Format" start="0" end="0" type="uint">
<value name="ALPHATEST_UNORM8" value="0"/>
<value name="ALPHATEST_FLOAT32" value="1"/>
</field>
<field name="Alpha Reference Value As UNORM8" start="32" end="63" type="uint"/>
<field name="Alpha Reference Value As FLOAT32" start="32" end="63" type="float"/>
<field name="Blend Constant Color Red" start="64" end="95" type="float"/>
<field name="Blend Constant Color Green" start="96" end="127" type="float"/>
<field name="Blend Constant Color Blue" start="128" end="159" type="float"/>
<field name="Blend Constant Color Alpha" start="160" end="191" type="float"/>
</struct>
<struct name="INTERFACE_DESCRIPTOR_DATA" length="8">
<field name="Kernel Start Pointer" start="6" end="47" type="offset"/>
<field name="Denorm Mode" start="83" end="83" type="uint">
<value name="Ftz" value="0"/>
<value name="SetByKernel" value="1"/>
</field>
<field name="Single Program Flow" start="82" end="82" type="bool"/>
<field name="Thread Priority" start="81" end="81" type="uint">
<value name="Normal Priority" value="0"/>
<value name="High Priority" value="1"/>
</field>
<field name="Floating Point Mode" start="80" end="80" type="uint">
<value name="IEEE-754" value="0"/>
<value name="Alternate" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool"/>
<field name="Mask Stack Exception Enable" start="75" end="75" type="bool"/>
<field name="Software Exception Enable" start="71" end="71" type="bool"/>
<field name="Sampler State Pointer" start="101" end="127" type="offset"/>
<field name="Sampler Count" start="98" end="100" type="uint">
<value name="No samplers used" value="0"/>
<value name="Between 1 and 4 samplers used" value="1"/>
<value name="Between 5 and 8 samplers used" value="2"/>
<value name="Between 9 and 12 samplers used" value="3"/>
<value name="Between 13 and 16 samplers used" value="4"/>
</field>
<field name="Binding Table Pointer" start="133" end="143" type="offset"/>
<field name="Binding Table Entry Count" start="128" end="132" type="uint"/>
<field name="Constant URB Entry Read Length" start="176" end="191" type="uint"/>
<field name="Constant URB Entry Read Offset" start="160" end="175" type="uint"/>
<field name="Rounding Mode" start="214" end="215" type="uint">
<value name="RTNE" value="0"/>
<value name="RU" value="1"/>
<value name="RD" value="2"/>
<value name="RTZ" value="3"/>
</field>
<field name="Barrier Enable" start="213" end="213" type="bool"/>
<field name="Shared Local Memory Size" start="208" end="212" type="uint">
<value name="Encodes 0k" value="0"/>
<value name="Encodes 4k" value="1"/>
<value name="Encodes 8k" value="2"/>
<value name="Encodes 16k" value="4"/>
<value name="Encodes 32k" value="8"/>
<value name="Encodes 64k" value="16"/>
</field>
<field name="Number of Threads in GPGPU Thread Group" start="192" end="201" type="uint"/>
<field name="Cross-Thread Constant Data Read Length" start="224" end="231" type="uint"/>
</struct>
<struct name="PALETTE_ENTRY" length="1">
<field name="Alpha" start="24" end="31" type="uint"/>
<field name="Red" start="16" end="23" type="uint"/>
<field name="Green" start="8" end="15" type="uint"/>
<field name="Blue" start="0" end="7" type="uint"/>
</struct>
<struct name="BINDING_TABLE_STATE" length="1">
<field name="Surface State Pointer" start="6" end="31" type="offset"/>
</struct>
<struct name="RENDER_SURFACE_STATE" length="16">
<field name="Surface Type" start="29" end="31" type="uint">
<value name="SURFTYPE_1D" value="0"/>
<value name="SURFTYPE_2D" value="1"/>
<value name="SURFTYPE_3D" value="2"/>
<value name="SURFTYPE_CUBE" value="3"/>
<value name="SURFTYPE_BUFFER" value="4"/>
<value name="SURFTYPE_STRBUF" value="5"/>
<value name="SURFTYPE_NULL" value="7"/>
</field>
<field name="Surface Array" start="28" end="28" type="bool"/>
<field name="Surface Format" start="18" end="26" type="uint"/>
<field name="Surface Vertical Alignment" start="16" end="17" type="uint">
<value name="VALIGN 4" value="1"/>
<value name="VALIGN 8" value="2"/>
<value name="VALIGN 16" value="3"/>
</field>
<field name="Surface Horizontal Alignment" start="14" end="15" type="uint">
<value name="HALIGN 4" value="1"/>
<value name="HALIGN 8" value="2"/>
<value name="HALIGN 16" value="3"/>
</field>
<field name="Tile Mode" start="12" end="13" type="uint">
<value name="LINEAR" value="0"/>
<value name="WMAJOR" value="1"/>
<value name="XMAJOR" value="2"/>
<value name="YMAJOR" value="3"/>
</field>
<field name="Vertical Line Stride" start="11" end="11" type="uint"/>
<field name="Vertical Line Stride Offset" start="10" end="10" type="uint"/>
<field name="Sampler L2 Bypass Mode Disable" start="9" end="9" type="bool"/>
<field name="Render Cache Read Write Mode" start="8" end="8" type="uint">
<value name="Write-Only Cache" value="0"/>
<value name="Read-Write Cache" value="1"/>
</field>
<field name="Media Boundary Pixel Mode" start="6" end="7" type="uint">
<value name="NORMAL_MODE" value="0"/>
<value name="PROGRESSIVE_FRAME" value="2"/>
<value name="INTERLACED_FRAME" value="3"/>
</field>
<field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/>
<field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/>
<field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/>
<field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/>
<field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/>
<field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/>
<field name="MOCS" start="56" end="62" type="uint"/>
<field name="Base Mip Level" start="51" end="55" type="u4.1"/>
<field name="Surface QPitch" start="32" end="46" type="uint"/>
<field name="Height" start="80" end="93" type="uint"/>
<field name="Width" start="64" end="77" type="uint"/>
<field name="Depth" start="117" end="127" type="uint"/>
<field name="Surface Pitch" start="96" end="113" type="uint"/>
<field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint">
<value name="0DEG" value="0"/>
<value name="90DEG" value="1"/>
<value name="270DEG" value="3"/>
</field>
<field name="Minimum Array Element" start="146" end="156" type="uint"/>
<field name="Render Target View Extent" start="135" end="145" type="uint"/>
<field name="Multisampled Surface Storage Format" start="134" end="134" type="uint">
<value name="MSFMT_MSS" value="0"/>
<value name="MSFMT_DEPTH_STENCIL" value="1"/>
</field>
<field name="Number of Multisamples" start="131" end="133" type="uint">
<value name="MULTISAMPLECOUNT_1" value="0"/>
<value name="MULTISAMPLECOUNT_2" value="1"/>
<value name="MULTISAMPLECOUNT_4" value="2"/>
<value name="MULTISAMPLECOUNT_8" value="3"/>
</field>
<field name="Multisample Position Palette Index" start="128" end="130" type="uint"/>
<field name="X Offset" start="185" end="191" type="uint"/>
<field name="Y Offset" start="181" end="183" type="uint"/>
<field name="EWA Disable For Cube" start="180" end="180" type="bool"/>
<field name="Coherency Type" start="174" end="174" type="uint">
<value name="GPU coherent" value="0"/>
<value name="IA coherent" value="1"/>
</field>
<field name="Surface Min LOD" start="164" end="167" type="uint"/>
<field name="MIP Count / LOD" start="160" end="163" type="uint"/>
<field name="Auxiliary Surface QPitch" start="208" end="222" type="uint"/>
<field name="Auxiliary Surface Pitch" start="195" end="203" type="uint"/>
<field name="Auxiliary Surface Mode" start="192" end="194" type="uint">
<value name="AUX_NONE" value="0"/>
<value name="AUX_MCS" value="1"/>
<value name="AUX_APPEND" value="2"/>
<value name="AUX_HIZ" value="3"/>
</field>
<field name="Separate UV Plane Enable" start="223" end="223" type="bool"/>
<field name="X Offset for U or UV Plane" start="208" end="221" type="uint"/>
<field name="Y Offset for U or UV Plane" start="192" end="205" type="uint"/>
<field name="Red Clear Color" start="255" end="255" type="Clear Color"/>
<field name="Green Clear Color" start="254" end="254" type="Clear Color"/>
<field name="Blue Clear Color" start="253" end="253" type="Clear Color"/>
<field name="Alpha Clear Color" start="252" end="252" type="Clear Color"/>
<field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/>
<field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/>
<field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/>
<field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/>
<field name="Resource Min LOD" start="224" end="235" type="u4.8"/>
<field name="Surface Base Address" start="256" end="319" type="address"/>
<field name="X Offset for V Plane" start="368" end="381" type="uint"/>
<field name="Y Offset for V Plane" start="352" end="365" type="uint"/>
<field name="Auxiliary Table Index for Media Compressed Surface" start="341" end="351" type="uint"/>
<field name="Auxiliary Surface Base Address" start="332" end="383" type="address"/>
</struct>
<struct name="FILTER_COEFFICIENT" length="1">
<field name="Filter Coefficient" start="0" end="7" type="s1.6"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="4">
<field name="Border Color Float Red" start="0" end="31" type="float"/>
<field name="Border Color Float Green" start="32" end="63" type="float"/>
<field name="Border Color Float Blue" start="64" end="95" type="float"/>
<field name="Border Color Float Alpha" start="96" end="127" type="float"/>
<field name="Border Color 32bit Red" start="0" end="31" type="uint"/>
<field name="Border Color 32bit Green" start="32" end="63" type="uint"/>
<field name="Border Color 32bit Blue" start="64" end="95" type="uint"/>
<field name="Border Color 32bit Alpha" start="96" end="127" type="uint"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">
<value name="DX10/OGL" value="0"/>
<value name="DX9" value="1"/>
</field>
<field name="LOD PreClamp Mode" start="27" end="28" type="uint" prefix="CLAMP_MODE">
<value name="NONE" value="0"/>
<value name="OGL" value="2"/>
</field>
<field name="Base Mip Level" start="22" end="26" type="u4.1"/>
<field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER">
<value name="NONE" value="0"/>
<value name="NEAREST" value="1"/>
<value name="LINEAR" value="3"/>
</field>
<field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER">
<value name="NEAREST" value="0"/>
<value name="LINEAR" value="1"/>
<value name="ANISOTROPIC" value="2"/>
<value name="MONO" value="6"/>
</field>
<field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER">
<value name="NEAREST" value="0"/>
<value name="LINEAR" value="1"/>
<value name="ANISOTROPIC" value="2"/>
<value name="MONO" value="6"/>
</field>
<field name="Texture LOD Bias" start="1" end="13" type="s4.8"/>
<field name="Anisotropic Algorithm" start="0" end="0" type="uint">
<value name="LEGACY" value="0"/>
<value name="EWA Approximation" value="1"/>
</field>
<field name="Min LOD" start="52" end="63" type="u4.8"/>
<field name="Max LOD" start="40" end="51" type="u4.8"/>
<field name="ChromaKey Enable" start="39" end="39" type="bool"/>
<field name="ChromaKey Index" start="37" end="38" type="uint"/>
<field name="ChromaKey Mode" start="36" end="36" type="uint">
<value name="KEYFILTER_KILL_ON_ANY_MATCH" value="0"/>
<value name="KEYFILTER_REPLACE_BLACK" value="1"/>
</field>
<field name="Shadow Function" start="33" end="35" type="uint">
<value name="PREFILTEROP ALWAYS" value="0"/>
<value name="PREFILTEROP NEVER" value="1"/>
<value name="PREFILTEROP LESS" value="2"/>
<value name="PREFILTEROP EQUAL" value="3"/>
<value name="PREFILTEROP LEQUAL" value="4"/>
<value name="PREFILTEROP GREATER" value="5"/>
<value name="PREFILTEROP NOTEQUAL" value="6"/>
<value name="PREFILTEROP GEQUAL" value="7"/>
</field>
<field name="Cube Surface Control Mode" start="32" end="32" type="uint">
<value name="PROGRAMMED" value="0"/>
<value name="OVERRIDE" value="1"/>
</field>
<field name="Border Color Pointer" start="70" end="87" type="offset"/>
<field name="LOD Clamp Magnification Mode" start="64" end="64" type="uint">
<value name="MIPNONE" value="0"/>
<value name="MIPFILTER" value="1"/>
</field>
<field name="Maximum Anisotropy" start="115" end="117" type="uint">
<value name="RATIO 2:1" value="0"/>
<value name="RATIO 4:1" value="1"/>
<value name="RATIO 6:1" value="2"/>
<value name="RATIO 8:1" value="3"/>
<value name="RATIO 10:1" value="4"/>
<value name="RATIO 12:1" value="5"/>
<value name="RATIO 14:1" value="6"/>
<value name="RATIO 16:1" value="7"/>
</field>
<field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/>
<field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/>
<field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/>
<field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/>
<field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/>
<field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/>
<field name="Trilinear Filter Quality" start="107" end="108" type="uint">
<value name="FULL" value="0"/>
<value name="HIGH" value="1"/>
<value name="MED" value="2"/>
<value name="LOW" value="3"/>
</field>
<field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/>
<field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/>
<field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/>
<field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/>
</struct>
<struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8">
<field name="Table 0Y Filter Coefficient[n,1]" start="24" end="31" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,1]" start="16" end="23" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,0]" start="8" end="15" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,0]" start="0" end="7" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,3]" start="56" end="63" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,3]" start="48" end="55" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,2]" start="40" end="47" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,2]" start="32" end="39" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,5]" start="88" end="95" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,5]" start="80" end="87" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,4]" start="72" end="79" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,4]" start="64" end="71" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,7]" start="120" end="127" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,7]" start="112" end="119" type="s1.6"/>
<field name="Table 0Y Filter Coefficient[n,6]" start="104" end="111" type="s1.6"/>
<field name="Table 0X Filter Coefficient[n,6]" start="96" end="103" type="s1.6"/>
<field name="Table 1X Filter Coefficient[n,3]" start="152" end="159" type="s1.6"/>
<field name="Table 1X Filter Coefficient[n,2]" start="144" end="151" type="s1.6"/>
<field name="Table 1X Filter Coefficient[n,5]" start="168" end="175" type="s1.6"/>
<field name="Table 1X Filter Coefficient[n,4]" start="160" end="167" type="s1.6"/>
<field name="Table 1Y Filter Coefficient[n,3]" start="216" end="223" type="s1.6"/>
<field name="Table 1Y Filter Coefficient[n,2]" start="208" end="215" type="s1.6"/>
<field name="Table 1Y Filter Coefficient[n,5]" start="232" end="239" type="s1.6"/>
<field name="Table 1Y Filter Coefficient[n,4]" start="224" end="231" type="s1.6"/>
</struct>
<struct name="MI_MATH_ALU_INSTRUCTION" length="1">
<field name="ALU Opcode" start="20" end="31" type="uint" prefix="MI_ALU">
<value name="NOOP" value="0x000"/>
<value name="LOAD" value="0x080"/>
<value name="LOADINV" value="0x480"/>
<value name="LOAD0" value="0x081"/>
<value name="LOAD1" value="0x481"/>
<value name="ADD" value="0x100"/>
<value name="SUB" value="0x101"/>
<value name="AND" value="0x102"/>
<value name="OR" value="0x103"/>
<value name="XOR" value="0x104"/>
<value name="STORE" value="0x180"/>
<value name="STOREINV" value="0x580"/>
</field>
<field name="Operand 1" start="10" end="19" type="uint" prefix="MI_ALU">
<value name="REG0" value="0x00"/>
<value name="REG1" value="0x01"/>
<value name="REG2" value="0x02"/>
<value name="REG3" value="0x03"/>
<value name="REG4" value="0x04"/>
<value name="REG5" value="0x05"/>
<value name="REG6" value="0x06"/>
<value name="REG7" value="0x07"/>
<value name="REG8" value="0x08"/>
<value name="REG9" value="0x09"/>
<value name="REG10" value="0x0a"/>
<value name="REG11" value="0x0b"/>
<value name="REG12" value="0x0c"/>
<value name="REG13" value="0x0d"/>
<value name="REG14" value="0x0e"/>
<value name="REG15" value="0x0f"/>
<value name="SRCA" value="0x20"/>
<value name="SRCB" value="0x21"/>
<value name="ACCU" value="0x31"/>
<value name="ZF" value="0x32"/>
<value name="CF" value="0x33"/>
</field>
<field name="Operand 2" start="0" end="9" type="uint" prefix="MI_ALU">
<value name="REG0" value="0x00"/>
<value name="REG1" value="0x01"/>
<value name="REG2" value="0x02"/>
<value name="REG3" value="0x03"/>
<value name="REG4" value="0x04"/>
<value name="REG5" value="0x05"/>
<value name="REG6" value="0x06"/>
<value name="REG7" value="0x07"/>
<value name="REG8" value="0x08"/>
<value name="REG9" value="0x09"/>
<value name="REG10" value="0x0a"/>
<value name="REG11" value="0x0b"/>
<value name="REG12" value="0x0c"/>
<value name="REG13" value="0x0d"/>
<value name="REG14" value="0x0e"/>
<value name="REG15" value="0x0f"/>
<value name="SRCA" value="0x20"/>
<value name="SRCB" value="0x21"/>
<value name="ACCU" value="0x31"/>
<value name="ZF" value="0x32"/>
<value name="CF" value="0x33"/>
</field>
</struct>
<instruction name="3DPRIMITIVE" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
<field name="Indirect Parameter Enable" start="10" end="10" type="bool"/>
<field name="UAV Coherency Required" start="9" end="9" type="bool"/>
<field name="Predicate Enable" start="8" end="8" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="5"/>
<field name="End Offset Enable" start="41" end="41" type="bool"/>
<field name="Vertex Access Type" start="40" end="40" type="uint">
<value name="SEQUENTIAL" value="0"/>
<value name="RANDOM" value="1"/>
</field>
<field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/>
<field name="Vertex Count Per Instance" start="64" end="95" type="uint"/>
<field name="Start Vertex Location" start="96" end="127" type="uint"/>
<field name="Instance Count" start="128" end="159" type="uint"/>
<field name="Start Instance Location" start="160" end="191" type="uint"/>
<field name="Base Vertex Location" start="192" end="223" type="int"/>
</instruction>
<instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="AA Point Coverage Bias" start="56" end="63" type="u0.8"/>
<field name="AA Coverage Bias" start="48" end="55" type="u0.8"/>
<field name="AA Point Coverage Slope" start="40" end="47" type="u0.8"/>
<field name="AA Coverage Slope" start="32" end="39" type="u0.8"/>
<field name="AA Point Coverage EndCap Bias" start="88" end="95" type="u0.8"/>
<field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/>
<field name="AA Point Coverage EndCap Slope" start="72" end="79" type="u0.8"/>
<field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="70"/>
<field name="DWord Length" start="0" end="8" type="uint" default="0"/>
<field name="Binding Table Block Clear" start="48" end="63" type="uint"/>
<field name="Binding Table Edit Target" start="32" end="33" type="uint">
<value name="All Cores" value="3"/>
<value name="Core 1" value="2"/>
<value name="Core 0" value="1"/>
</field>
<group count="0" start="64" size="32">
<field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="68"/>
<field name="DWord Length" start="0" end="8" type="uint" default="0"/>
<field name="Binding Table Block Clear" start="48" end="63" type="uint"/>
<field name="Binding Table Edit Target" start="32" end="33" type="uint">
<value name="All Cores" value="3"/>
<value name="Core 1" value="2"/>
<value name="Core 0" value="1"/>
</field>
<group count="0" start="64" size="32">
<field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="69"/>
<field name="DWord Length" start="0" end="8" type="uint" default="0"/>
<field name="Binding Table Block Clear" start="48" end="63" type="uint"/>
<field name="Binding Table Edit Target" start="32" end="33" type="uint">
<value name="All Cores" value="3"/>
<value name="Core 1" value="2"/>
<value name="Core 0" value="1"/>
</field>
<group count="0" start="64" size="32">
<field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="71"/>
<field name="DWord Length" start="0" end="8" type="uint" default="0"/>
<field name="Binding Table Block Clear" start="48" end="63" type="uint"/>
<field name="Binding Table Edit Target" start="32" end="33" type="uint">
<value name="All Cores" value="3"/>
<value name="Core 1" value="2"/>
<value name="Core 0" value="1"/>
</field>
<group count="0" start="64" size="32">
<field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="67"/>
<field name="DWord Length" start="0" end="8" type="uint" default="0"/>
<field name="Binding Table Block Clear" start="48" end="63" type="uint"/>
<field name="Binding Table Edit Target" start="32" end="33" type="uint">
<value name="All Cores" value="3"/>
<value name="Core 1" value="2"/>
<value name="Core 0" value="1"/>
</field>
<group count="0" start="64" size="32">
<field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="40"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="41"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="39"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="42"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="38"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/>
</instruction>
<instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Binding Table Pool Base Address" start="44" end="95" type="address"/>
<field name="Binding Table Pool Enable" start="43" end="43" type="uint"/>
<field name="MOCS" start="32" end="38" type="uint"/>
<field name="Binding Table Pool Buffer Size" start="108" end="127" type="uint">
<value name="No Valid Data" value="0"/>
</field>
</instruction>
<instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="36"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Blend State Pointer" start="38" end="63" type="offset"/>
<field name="Blend State Pointer Valid" start="32" end="32" type="bool"/>
</instruction>
<instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Color Calc State Pointer" start="38" end="63" type="offset"/>
<field name="Color Calc State Pointer Valid" start="32" end="32" type="bool"/>
</instruction>
<instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="ChromaKey Table Index" start="62" end="63" type="uint"/>
<field name="ChromaKey Low Value" start="64" end="95" type="uint"/>
<field name="ChromaKey High Value" start="96" end="127" type="uint"/>
</instruction>
<instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Depth Clear Value" start="32" end="63" type="float"/>
<field name="Depth Clear Value Valid" start="64" end="64" type="bool"/>
</instruction>
<instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="18"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Force User Clip Distance Cull Test Enable Bitmask" start="52" end="52" type="bool"/>
<field name="Vertex Sub Pixel Precision Select" start="51" end="51" type="uint">
<value name="8 Bit" value="0"/>
<value name="4 Bit" value="1"/>
</field>
<field name="Early Cull Enable" start="50" end="50" type="bool"/>
<field name="Force User Clip Distance Clip Test Enable Bitmask" start="49" end="49" type="bool"/>
<field name="Force Clip Mode" start="48" end="48" type="bool"/>
<field name="Statistics Enable" start="42" end="42" type="bool"/>
<field name="User Clip Distance Cull Test Enable Bitmask" start="32" end="39" type="uint"/>
<field name="Clip Enable" start="95" end="95" type="bool"/>
<field name="API Mode" start="94" end="94" type="uint">
<value name="APIMODE_OGL" value="0"/>
<value name="APIMODE_D3D" value="1"/>
</field>
<field name="Viewport XY Clip Test Enable" start="92" end="92" type="bool"/>
<field name="Guardband Clip Test Enable" start="90" end="90" type="bool"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="80" end="87" type="uint"/>
<field name="Clip Mode" start="77" end="79" type="uint">
<value name="CLIPMODE_NORMAL" value="0"/>
<value name="CLIPMODE_REJECT_ALL" value="3"/>
<value name="CLIPMODE_ACCEPT_ALL" value="4"/>
</field>
<field name="Perspective Divide Disable" start="73" end="73" type="bool"/>
<field name="Non-Perspective Barycentric Enable" start="72" end="72" type="bool"/>
<field name="Triangle Strip/List Provoking Vertex Select" start="68" end="69" type="uint"/>
<field name="Line Strip/List Provoking Vertex Select" start="66" end="67" type="uint"/>
<field name="Triangle Fan Provoking Vertex Select" start="64" end="65" type="uint"/>
<field name="Minimum Point Width" start="113" end="123" type="u8.3"/>
<field name="Maximum Point Width" start="102" end="112" type="u8.3"/>
<field name="Force Zero RTA Index Enable" start="101" end="101" type="bool"/>
<field name="Maximum VP Index" start="96" end="99" type="uint"/>
</instruction>
<instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="26"/>
<field name="MOCS" start="8" end="14" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="9"/>
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
<instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="22"/>
<field name="MOCS" start="8" end="14" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="9"/>
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
<instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25"/>
<field name="MOCS" start="8" end="14" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="9"/>
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
<instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="23"/>
<field name="MOCS" start="8" end="14" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="9"/>
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
<instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="21"/>
<field name="MOCS" start="8" end="14" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="9"/>
<field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/>
</instruction>
<instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/>
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
<field name="Surface Type" start="61" end="63" type="uint">
<value name="SURFTYPE_1D" value="0"/>
<value name="SURFTYPE_2D" value="1"/>
<value name="SURFTYPE_3D" value="2"/>
<value name="SURFTYPE_CUBE" value="3"/>
<value name="SURFTYPE_NULL" value="7"/>
</field>
<field name="Depth Write Enable" start="60" end="60" type="bool"/>
<field name="Stencil Write Enable" start="59" end="59" type="bool"/>
<field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/>
<field name="Surface Format" start="50" end="52" type="uint">
<value name="D32_FLOAT" value="1"/>
<value name="D24_UNORM_X8_UINT" value="3"/>
<value name="D16_UNORM" value="5"/>
</field>
<field name="Surface Pitch" start="32" end="49" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Height" start="146" end="159" type="uint"/>
<field name="Width" start="132" end="145" type="uint"/>
<field name="LOD" start="128" end="131" type="uint"/>
<field name="Depth" start="181" end="191" type="uint"/>
<field name="Minimum Array Element" start="170" end="180" type="uint"/>
<field name="MOCS" start="160" end="166" type="uint"/>
<field name="Render Target View Extent" start="245" end="255" type="uint"/>
<field name="Surface QPitch" start="224" end="238" type="uint"/>
</instruction>
<instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
<field name="Core Mode Select" start="14" end="15" type="uint">
<value name="Legacy" value="0"/>
<value name="Core 0 Enabled" value="1"/>
<value name="Core 1 Enabled" value="2"/>
</field>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/>
<field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/>
<field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/>
<field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/>
<field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/>
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
</instruction>
<instruction name="3DSTATE_DS" bias="2" length="9" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="29"/>
<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
<field name="Kernel Start Pointer" start="38" end="95" type="offset"/>
<field name="Single Domain Point Dispatch" start="127" end="127" type="uint"/>
<field name="Vector Mask Enable" start="126" end="126" type="bool"/>
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0"/>
<value name="1-4 Samplers" value="1"/>
<value name="5-8 Samplers" value="2"/>
<value name="9-12 Samplers" value="3"/>
<value name="13-16 Samplers" value="4"/>
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint"/>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1"/>
</field>
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0"/>
<value name="Alternate" value="1"/>
</field>
<field name="Accesses UAV" start="110" end="110" type="bool"/>
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/>
<field name="Software Exception Enable" start="103" end="103" type="bool"/>
<field name="Scratch Space Base Pointer" start="138" end="191" type="address"/>
<field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/>
<field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint"/>
<field name="Patch URB Entry Read Length" start="203" end="209" type="uint"/>
<field name="Patch URB Entry Read Offset" start="196" end="201" type="uint"/>
<field name="Maximum Number of Threads" start="245" end="253" type="uint"/>
<field name="Statistics Enable" start="234" end="234" type="bool"/>
<field name="Dispatch Mode" start="227" end="227" type="uint" prefix="DISPATCH_MODE">
<value name="SIMD4X2" value="0"/>
<value name="SIMD8_SINGLE_PATCH" value="1"/>
</field>
<field name="Compute W Coordinate Enable" start="226" end="226" type="bool"/>
<field name="Cache Disable" start="225" end="225" type="bool"/>
<field name="Enable" start="224" end="224" type="bool"/>
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/>
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/>
<field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/>
</instruction>
<instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="55"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Constant Buffer Valid" start="48" end="63" type="uint"/>
<field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/>
<field name="Gather Buffer Offset" start="70" end="86" type="offset"/>
<field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/>
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="53"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Constant Buffer Valid" start="48" end="63" type="uint"/>
<field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/>
<field name="Gather Buffer Offset" start="70" end="86" type="offset"/>
<field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/>
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="54"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Constant Buffer Valid" start="48" end="63" type="uint"/>
<field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/>
<field name="Gather Buffer Offset" start="70" end="86" type="offset"/>
<field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/>
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="56"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Constant Buffer Valid" start="48" end="63" type="uint"/>
<field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/>
<field name="Gather Buffer Offset" start="70" end="86" type="offset"/>
<field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/>
<field name="Constant Buffer Dx9 Enable" start="68" end="68" type="bool"/>
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="52"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Constant Buffer Valid" start="48" end="63" type="uint"/>
<field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/>
<field name="Gather Buffer Offset" start="70" end="86" type="offset"/>
<field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/>
<field name="Constant Buffer Dx9 Enable" start="68" end="68" type="bool"/>
<group count="0" start="96" size="32">
<field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/>
<field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="26"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Gather Pool Base Address" start="44" end="95" type="address"/>
<field name="Gather Pool Enable" start="43" end="43" type="bool"/>
<field name="MOCS" start="32" end="38" type="uint"/>
<field name="Gather Pool Buffer Size" start="108" end="127" type="uint"/>
</instruction>
<instruction name="3DSTATE_GS" bias="2" length="10" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/>
<field name="DWord Length" start="0" end="7" type="uint" default="8"/>
<field name="Kernel Start Pointer" start="38" end="95" type="offset"/>
<field name="Single Program Flow" start="127" end="127" type="bool"/>
<field name="Vector Mask Enable" start="126" end="126" type="bool"/>
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0"/>
<value name="1-4 Samplers" value="1"/>
<value name="5-8 Samplers" value="2"/>
<value name="9-12 Samplers" value="3"/>
<value name="13-16 Samplers" value="4"/>
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint"/>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1"/>
</field>
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0"/>
<value name="Alternate" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/>
<field name="Accesses UAV" start="108" end="108" type="bool"/>
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool"/>
<field name="Software Exception Enable" start="103" end="103" type="bool"/>
<field name="Expected Vertex Count" start="96" end="101" type="uint"/>
<field name="Scratch Space Base Pointer" start="138" end="191" type="address"/>
<field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/>
<field name="Output Vertex Size" start="215" end="220" type="uint"/>
<field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type"/>
<field name="Vertex URB Entry Read Length" start="203" end="208" type="uint"/>
<field name="Include Vertex Handles" start="202" end="202" type="bool"/>
<field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint"/>
<field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint"/>
<field name="Maximum Number of Threads" start="248" end="255" type="uint"/>
<field name="Control Data Header Size" start="244" end="247" type="uint"/>
<field name="Instance Control" start="239" end="243" type="uint"/>
<field name="Default Stream Id" start="237" end="238" type="uint"/>
<field name="Dispatch Mode" start="235" end="236" type="uint" prefix="DISPATCH_MODE">
<value name="Dual Instance" value="1"/>
<value name="Dual Object" value="2"/>
<value name="SIMD8" value="3"/>
</field>
<field name="Statistics Enable" start="234" end="234" type="bool"/>
<field name="Invocations Increment Value" start="229" end="233" type="uint"/>
<field name="Include Primitive ID" start="228" end="228" type="bool"/>
<field name="Hint" start="227" end="227" type="uint"/>
<field name="Reorder Mode" start="226" end="226" type="uint">
<value name="LEADING" value="0"/>
<value name="TRAILING" value="1"/>
</field>
<field name="Discard Adjacency" start="225" end="225" type="bool"/>
<field name="Enable" start="224" end="224" type="bool"/>
<field name="Control Data Format" start="287" end="287" type="uint">
<value name="CUT" value="0"/>
<value name="SID" value="1"/>
</field>
<field name="Static Output" start="286" end="286" type="bool"/>
<field name="Static Output Vertex Count" start="272" end="282" type="uint"/>
<field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint"/>
<field name="Vertex URB Entry Output Length" start="304" end="308" type="uint"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint"/>
<field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint"/>
</instruction>
<instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="MOCS" start="57" end="63" type="uint"/>
<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>
</instruction>
<instruction name="3DSTATE_HS" bias="2" length="9" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27"/>
<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
<field name="Sampler Count" start="59" end="61" type="uint">
<value name="No Samplers" value="0"/>
<value name="1-4 Samplers" value="1"/>
<value name="5-8 Samplers" value="2"/>
<value name="9-12 Samplers" value="3"/>
<value name="13-16 Samplers" value="4"/>
</field>
<field name="Binding Table Entry Count" start="50" end="57" type="uint"/>
<field name="Thread Dispatch Priority" start="49" end="49" type="uint">
<value name="High" value="1"/>
</field>
<field name="Floating Point Mode" start="48" end="48" type="uint">
<value name="IEEE-754" value="0"/>
<value name="alternate" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/>
<field name="Software Exception Enable" start="44" end="44" type="bool"/>
<field name="Enable" start="95" end="95" type="bool"/>
<field name="Statistics Enable" start="93" end="93" type="bool"/>
<field name="Maximum Number of Threads" start="72" end="80" type="uint"/>
<field name="Instance Count" start="64" end="67" type="uint"/>
<field name="Kernel Start Pointer" start="102" end="159" type="offset"/>
<field name="Scratch Space Base Pointer" start="170" end="223" type="address"/>
<field name="Per-Thread Scratch Space" start="160" end="163" type="uint"/>
<field name="Single Program Flow" start="251" end="251" type="bool"/>
<field name="Vector Mask Enable" start="250" end="250" type="bool"/>
<field name="Accesses UAV" start="249" end="249" type="bool"/>
<field name="Include Vertex Handles" start="248" end="248" type="bool"/>
<field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint"/>
<field name="Vertex URB Entry Read Length" start="235" end="240" type="uint"/>
<field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint"/>
</instruction>
<instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Index Format" start="40" end="41" type="uint" prefix="INDEX">
<value name="BYTE" value="0"/>
<value name="WORD" value="1"/>
<value name="DWORD" value="2"/>
</field>
<field name="MOCS" start="32" end="38" type="uint"/>
<field name="Buffer Starting Address" start="64" end="127" type="address"/>
<field name="Buffer Size" start="128" end="159" type="uint"/>
</instruction>
<instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Modify Enable (Current Repeat Counter, Current Stipple Index)" start="63" end="63" type="bool"/>
<field name="Current Repeat Counter" start="53" end="61" type="uint"/>
<field name="Current Stipple Index" start="48" end="51" type="uint"/>
<field name="Line Stipple Pattern" start="32" end="47" type="uint"/>
<field name="Line Stipple Inverse Repeat Count" start="79" end="95" type="u1.16"/>
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
</instruction>
<instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Monochrome Filter Width" start="35" end="37" type="uint"/>
<field name="Monochrome Filter Height" start="32" end="34" type="uint"/>
</instruction>
<instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="13"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pixel Position Offset Enable" start="37" end="37" type="bool"/>
<field name="Pixel Location" start="36" end="36" type="uint">
<value name="CENTER" value="0"/>
<value name="UL_CORNER" value="1"/>
</field>
<field name="Number of Multisamples" start="33" end="35" type="uint"/>
</instruction>
<instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/>
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
</instruction>
<instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/>
<field name="DWord Length" start="0" end="7" type="uint" default="31"/>
<group count="32" start="32" size="32">
<field name="Pattern Row" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="3DSTATE_PS" bias="2" length="12" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32"/>
<field name="DWord Length" start="0" end="7" type="uint" default="10"/>
<field name="Kernel Start Pointer 0" start="38" end="95" type="offset"/>
<field name="Single Program Flow" start="127" end="127" type="bool"/>
<field name="Vector Mask Enable" start="126" end="126" type="bool"/>
<field name="Sampler Count" start="123" end="125" type="uint">
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<value name="1-4 Samplers" value="1"/>
<value name="5-8 Samplers" value="2"/>
<value name="9-12 Samplers" value="3"/>
<value name="13-16 Samplers" value="4"/>
</field>
<field name="Single Precision Denormal Mode" start="122" end="122" type="uint">
<value name="Flushed to Zero" value="0"/>
<value name="Retained" value="1"/>
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint"/>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1"/>
</field>
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0"/>
<value name="Alternate" value="1"/>
</field>
<field name="Rounding Mode" start="110" end="111" type="uint">
<value name="RTNE" value="0"/>
<value name="RU" value="1"/>
<value name="RD" value="2"/>
<value name="RTZ" value="3"/>
</field>
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/>
<field name="Mask Stack Exception Enable" start="107" end="107" type="bool"/>
<field name="Software Exception Enable" start="103" end="103" type="bool"/>
<field name="Scratch Space Base Pointer" start="138" end="191" type="address"/>
<field name="Per Thread Scratch Space" start="128" end="131" type="uint"/>
<field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint"/>
<field name="Push Constant Enable" start="203" end="203" type="bool"/>
<field name="Render Target Fast Clear Enable" start="200" end="200" type="bool"/>
<field name="Render Target Resolve Enable" start="198" end="198" type="bool"/>
<field name="Position XY Offset Select" start="195" end="196" type="uint">
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<value name="POSOFFSET_CENTROID" value="2"/>
<value name="POSOFFSET_SAMPLE" value="3"/>
</field>
<field name="32 Pixel Dispatch Enable" start="194" end="194" type="bool"/>
<field name="16 Pixel Dispatch Enable" start="193" end="193" type="bool"/>
<field name="8 Pixel Dispatch Enable" start="192" end="192" type="bool"/>
<field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="246" type="uint"/>
<field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="238" type="uint"/>
<field name="Dispatch GRF Start Register For Constant/Setup Data 2" start="224" end="230" type="uint"/>
<field name="Kernel Start Pointer 1" start="262" end="319" type="offset"/>
<field name="Kernel Start Pointer 2" start="326" end="383" type="offset"/>
</instruction>
<instruction name="3DSTATE_PS_BLEND" bias="2" length="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="77"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Alpha To Coverage Enable" start="63" end="63" type="bool"/>
<field name="Has Writeable RT" start="62" end="62" type="bool"/>
<field name="Color Buffer Blend Enable" start="61" end="61" type="bool"/>
<field name="Source Alpha Blend Factor" start="56" end="60" type="uint"/>
<field name="Destination Alpha Blend Factor" start="51" end="55" type="uint"/>
<field name="Source Blend Factor" start="46" end="50" type="uint"/>
<field name="Destination Blend Factor" start="41" end="45" type="uint"/>
<field name="Alpha Test Enable" start="40" end="40" type="bool"/>
<field name="Independent Alpha Blend Enable" start="39" end="39" type="bool"/>
</instruction>
<instruction name="3DSTATE_PS_EXTRA" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pixel Shader Valid" start="63" end="63" type="bool"/>
<field name="Pixel Shader Does not write to RT" start="62" end="62" type="bool"/>
<field name="oMask Present to Render Target" start="61" end="61" type="bool"/>
<field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool"/>
<field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint">
<value name="PSCDEPTH_OFF" value="0"/>
<value name="PSCDEPTH_ON" value="1"/>
<value name="PSCDEPTH_ON_GE" value="2"/>
<value name="PSCDEPTH_ON_LE" value="3"/>
</field>
<field name="Force Computed Depth" start="57" end="57" type="bool"/>
<field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool"/>
<field name="Pixel Shader Uses Source W" start="55" end="55" type="bool"/>
<field name="Attribute Enable" start="40" end="40" type="bool"/>
<field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool"/>
<field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool"/>
<field name="Pixel Shader Has UAV" start="34" end="34" type="bool"/>
<field name="Pixel Shader Uses Input Coverage Mask" start="33" end="33" type="bool"/>
</instruction>
<instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Constant Buffer Offset" start="48" end="52" type="uint"/>
<field name="Constant Buffer Size" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="21"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Constant Buffer Offset" start="48" end="52" type="uint"/>
<field name="Constant Buffer Size" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Constant Buffer Offset" start="48" end="52" type="uint"/>
<field name="Constant Buffer Size" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="22"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Constant Buffer Offset" start="48" end="52" type="uint"/>
<field name="Constant Buffer Size" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2" engine="render">
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<field name="Constant Buffer Size" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_RASTER" bias="2" length="5" engine="render">
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<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="API Mode" start="54" end="55" type="uint">
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<value name="DX10.0" value="1"/>
<value name="DX10.1+" value="2"/>
</field>
<field name="Front Winding" start="53" end="53" type="uint">
<value name="Clockwise" value="0"/>
<value name="Counter Clockwise" value="1"/>
</field>
<field name="Forced Sample Count" start="50" end="52" type="uint" prefix="FSC">
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<value name="NUMRASTSAMPLES_1" value="1"/>
<value name="NUMRASTSAMPLES_2" value="2"/>
<value name="NUMRASTSAMPLES_4" value="3"/>
<value name="NUMRASTSAMPLES_8" value="4"/>
<value name="NUMRASTSAMPLES_16" value="5"/>
</field>
<field name="Cull Mode" start="48" end="49" type="uint" prefix="CULLMODE">
<value name="BOTH" value="0"/>
<value name="NONE" value="1"/>
<value name="FRONT" value="2"/>
<value name="BACK" value="3"/>
</field>
<field name="Force Multisampling" start="46" end="46" type="uint"/>
<field name="Smooth Point Enable" start="45" end="45" type="bool"/>
<field name="DX Multisample Rasterization Enable" start="44" end="44" type="bool"/>
<field name="DX Multisample Rasterization Mode" start="42" end="43" type="uint">
<value name="MSRASTMODE_ OFF_PIXEL" value="0"/>
<value name="MSRASTMODE_ OFF_PATTERN" value="1"/>
<value name="MSRASTMODE_ ON_PIXEL" value="2"/>
<value name="MSRASTMODE_ ON_PATTERN" value="3"/>
</field>
<field name="Global Depth Offset Enable Solid" start="41" end="41" type="bool"/>
<field name="Global Depth Offset Enable Wireframe" start="40" end="40" type="bool"/>
<field name="Global Depth Offset Enable Point" start="39" end="39" type="bool"/>
<field name="Front Face Fill Mode" start="37" end="38" type="uint" prefix="FILL_MODE">
<value name="SOLID" value="0"/>
<value name="WIREFRAME" value="1"/>
<value name="POINT" value="2"/>
</field>
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<value name="WIREFRAME" value="1"/>
<value name="POINT" value="2"/>
</field>
<field name="Antialiasing Enable" start="34" end="34" type="bool"/>
<field name="Scissor Rectangle Enable" start="33" end="33" type="bool"/>
<field name="Viewport Z Clip Test Enable" start="32" end="32" type="bool"/>
<field name="Global Depth Offset Constant" start="64" end="95" type="float"/>
<field name="Global Depth Offset Scale" start="96" end="127" type="float"/>
<field name="Global Depth Offset Clamp" start="128" end="159" type="float"/>
</instruction>
<instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render">
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<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
<field name="DWord Length" start="0" end="7" type="uint"/>
<group count="0" start="32" size="32">
<field name="Entry" start="0" end="31" type="PALETTE_ENTRY"/>
</group>
</instruction>
<instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render">
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<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<group count="0" start="32" size="32">
<field name="Palette Alpha[0:N-1]" start="24" end="31" type="uint"/>
<field name="Palette Red[0:N-1]" start="16" end="23" type="uint"/>
<field name="Palette Green[0:N-1]" start="8" end="15" type="uint"/>
<field name="Palette Blue[0:N-1]" start="0" end="7" type="uint"/>
</group>
</instruction>
<instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="45"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="46"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="44"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2" engine="render">
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<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2" engine="render">
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<field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="24"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Sample Mask" start="32" end="47" type="uint"/>
</instruction>
<instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9" engine="render">
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28"/>
<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
<field name="8x Sample7 X Offset" start="188" end="191" type="u0.4"/>
<field name="8x Sample7 Y Offset" start="184" end="187" type="u0.4"/>
<field name="8x Sample6 X Offset" start="180" end="183" type="u0.4"/>
<field name="8x Sample6 Y Offset" start="176" end="179" type="u0.4"/>
<field name="8x Sample5 X Offset" start="172" end="175" type="u0.4"/>
<field name="8x Sample5 Y Offset" start="168" end="171" type="u0.4"/>
<field name="8x Sample4 X Offset" start="164" end="167" type="u0.4"/>
<field name="8x Sample4 Y Offset" start="160" end="163" type="u0.4"/>
<field name="8x Sample3 X Offset" start="220" end="223" type="u0.4"/>
<field name="8x Sample3 Y Offset" start="216" end="219" type="u0.4"/>
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<field name="8x Sample2 Y Offset" start="208" end="211" type="u0.4"/>
<field name="8x Sample1 X Offset" start="204" end="207" type="u0.4"/>
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<field name="8x Sample0 Y Offset" start="192" end="195" type="u0.4"/>
<field name="4x Sample3 X Offset" start="252" end="255" type="u0.4"/>
<field name="4x Sample3 Y Offset" start="248" end="251" type="u0.4"/>
<field name="4x Sample2 X Offset" start="244" end="247" type="u0.4"/>
<field name="4x Sample2 Y Offset" start="240" end="243" type="u0.4"/>
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<field name="1x Sample0 Y Offset" start="272" end="275" type="u0.4"/>
<field name="2x Sample1 X Offset" start="268" end="271" type="u0.4"/>
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<field name="2x Sample0 X Offset" start="260" end="263" type="u0.4"/>
<field name="2x Sample0 Y Offset" start="256" end="259" type="u0.4"/>
</instruction>
<instruction name="3DSTATE_SBE" bias="2" length="4" engine="render">
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<field name="Force Vertex URB Entry Read Offset" start="60" end="60" type="bool"/>
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<field name="Attribute Swizzle Enable" start="53" end="53" type="bool"/>
<field name="Point Sprite Texture Coordinate Origin" start="52" end="52" type="uint">
<value name="UPPERLEFT" value="0"/>
<value name="LOWERLEFT" value="1"/>
</field>
<field name="Primitive ID Override Component W" start="51" end="51" type="bool"/>
<field name="Primitive ID Override Component Z" start="50" end="50" type="bool"/>
<field name="Primitive ID Override Component Y" start="49" end="49" type="bool"/>
<field name="Primitive ID Override Component X" start="48" end="48" type="bool"/>
<field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/>
<field name="Vertex URB Entry Read Offset" start="37" end="42" type="uint"/>
<field name="Primitive ID Override Attribute Select" start="32" end="36" type="uint"/>
<field name="Point Sprite Texture Coordinate Enable" start="64" end="95" type="uint"/>
<field name="Constant Interpolation Enable" start="96" end="127" type="uint"/>
</instruction>
<instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11" engine="render">
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<group count="16" start="32" size="16">
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</group>
<group count="16" start="288" size="4">
<field name="Attribute Wrap Shortest Enables" start="0" end="3" type="uint"/>
</group>
</instruction>
<instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render">
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<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
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<instruction name="3DSTATE_SF" bias="2" length="4" engine="render">
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<field name="Viewport Transform Enable" start="33" end="33" type="bool"/>
<field name="CHV Line Width" start="44" end="61" type="u11.7"/>
<field name="Line Width" start="82" end="91" type="u3.7"/>
<field name="Line End Cap Antialiasing Region Width" start="80" end="81" type="uint">
<value name="0.5 pixels" value="0"/>
<value name="1.0 pixels" value="1"/>
<value name="2.0 pixels" value="2"/>
<value name="4.0 pixels" value="3"/>
</field>
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<field name="Line Strip/List Provoking Vertex Select" start="123" end="124" type="uint"/>
<field name="Triangle Fan Provoking Vertex Select" start="121" end="122" type="uint"/>
<field name="AA Line Distance Mode" start="110" end="110" type="uint">
<value name="AALINEDISTANCE_TRUE" value="1"/>
</field>
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<field name="Vertex Sub Pixel Precision Select" start="108" end="108" type="uint"/>
<field name="Point Width Source" start="107" end="107" type="uint">
<value name="Vertex" value="0"/>
<value name="State" value="1"/>
</field>
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</instruction>
<instruction name="3DSTATE_SO_BUFFER" bias="2" length="8" engine="render">
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<field name="Stream Offset" start="224" end="255" type="uint"/>
</instruction>
<instruction name="3DSTATE_SO_DECL_LIST" bias="2" engine="render">
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<field name="Stream to Buffer Selects [0]" start="32" end="35" type="uint"/>
<field name="Num Entries [3]" start="88" end="95" type="uint"/>
<field name="Num Entries [2]" start="80" end="87" type="uint"/>
<field name="Num Entries [1]" start="72" end="79" type="uint"/>
<field name="Num Entries [0]" start="64" end="71" type="uint"/>
<group count="0" start="96" size="64">
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</group>
</instruction>
<instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5" engine="render">
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<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Stencil Buffer Enable" start="63" end="63" type="bool"/>
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<field name="Surface Pitch" start="32" end="48" type="uint"/>
<field name="Surface Base Address" start="64" end="127" type="address"/>
<field name="Surface QPitch" start="128" end="142" type="uint"/>
</instruction>
<instruction name="3DSTATE_STREAMOUT" bias="2" length="5" engine="render">
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
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<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="SO Function Enable" start="63" end="63" type="bool"/>
<field name="Rendering Disable" start="62" end="62" type="bool"/>
<field name="Render Stream Select" start="59" end="60" type="uint"/>
<field name="Reorder Mode" start="58" end="58" type="uint">
<value name="LEADING" value="0"/>
<value name="TRAILING" value="1"/>
</field>
<field name="SO Statistics Enable" start="57" end="57" type="bool"/>
<field name="Force Rendering" start="55" end="56" type="uint">
<value name="Resreved" value="1"/>
<value name="Force_Off" value="2"/>
<value name="Force_on" value="3"/>
</field>
<field name="Stream 3 Vertex Read Offset" start="93" end="93" type="uint"/>
<field name="Stream 3 Vertex Read Length" start="88" end="92" type="uint"/>
<field name="Stream 2 Vertex Read Offset" start="85" end="85" type="uint"/>
<field name="Stream 2 Vertex Read Length" start="80" end="84" type="uint"/>
<field name="Stream 1 Vertex Read Offset" start="77" end="77" type="uint"/>
<field name="Stream 1 Vertex Read Length" start="72" end="76" type="uint"/>
<field name="Stream 0 Vertex Read Offset" start="69" end="69" type="uint"/>
<field name="Stream 0 Vertex Read Length" start="64" end="68" type="uint"/>
<field name="Buffer 1 Surface Pitch" start="112" end="123" type="uint"/>
<field name="Buffer 0 Surface Pitch" start="96" end="107" type="uint"/>
<field name="Buffer 3 Surface Pitch" start="144" end="155" type="uint"/>
<field name="Buffer 2 Surface Pitch" start="128" end="139" type="uint"/>
</instruction>
<instruction name="3DSTATE_TE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Partitioning" start="44" end="45" type="uint">
<value name="INTEGER" value="0"/>
<value name="ODD_FRACTIONAL" value="1"/>
<value name="EVEN_FRACTIONAL" value="2"/>
</field>
<field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT">
<value name="POINT" value="0"/>
<value name="LINE" value="1"/>
<value name="TRI_CW" value="2"/>
<value name="TRI_CCW" value="3"/>
</field>
<field name="TE Domain" start="36" end="37" type="uint">
<value name="QUAD" value="0"/>
<value name="TRI" value="1"/>
<value name="ISOLINE" value="2"/>
</field>
<field name="TE Mode" start="33" end="34" type="uint">
<value name="HW_TESS" value="0"/>
<value name="SW_TESS" value="1"/>
</field>
<field name="TE Enable" start="32" end="32" type="bool"/>
<field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float"/>
<field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/>
</instruction>
<instruction name="3DSTATE_URB_DS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="50"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="DS URB Starting Address" start="57" end="63" type="uint"/>
<field name="DS URB Entry Allocation Size" start="48" end="56" type="uint"/>
<field name="DS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
<instruction name="3DSTATE_URB_GS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="51"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="GS URB Starting Address" start="57" end="63" type="uint"/>
<field name="GS URB Entry Allocation Size" start="48" end="56" type="uint"/>
<field name="GS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
<instruction name="3DSTATE_URB_HS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="49"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="HS URB Starting Address" start="57" end="63" type="uint"/>
<field name="HS URB Entry Allocation Size" start="48" end="56" type="uint"/>
<field name="HS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
<instruction name="3DSTATE_URB_VS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="48"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="VS URB Starting Address" start="57" end="63" type="uint"/>
<field name="VS URB Entry Allocation Size" start="48" end="56" type="uint"/>
<field name="VS Number of URB Entries" start="32" end="47" type="uint"/>
</instruction>
<instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<group count="0" start="32" size="128">
<field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/>
</group>
</instruction>
<instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<group count="0" start="32" size="64">
<field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/>
</group>
</instruction>
<instruction name="3DSTATE_VF" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12"/>
<field name="Indexed Draw Cut Index Enable" start="8" end="8" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Cut Index" start="32" end="63" type="uint"/>
</instruction>
<instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="73"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Instancing Enable" start="40" end="40" type="bool"/>
<field name="Vertex Element Index" start="32" end="37" type="uint"/>
<field name="Instance Data Step Rate" start="64" end="95" type="uint"/>
</instruction>
<instruction name="3DSTATE_VF_SGVS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="74"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="InstanceID Enable" start="63" end="63" type="bool"/>
<field name="InstanceID Component Number" start="61" end="62" type="uint">
<value name="COMP_0" value="0"/>
<value name="COMP_1" value="1"/>
<value name="COMP_2" value="2"/>
<value name="COMP_3" value="3"/>
</field>
<field name="InstanceID Element Offset" start="48" end="53" type="uint"/>
<field name="VertexID Enable" start="47" end="47" type="bool"/>
<field name="VertexID Component Number" start="45" end="46" type="uint">
<value name="COMP_0" value="0"/>
<value name="COMP_1" value="1"/>
<value name="COMP_2" value="2"/>
<value name="COMP_3" value="3"/>
</field>
<field name="VertexID Element Offset" start="32" end="37" type="uint"/>
</instruction>
<instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/>
<field name="Statistics Enable" start="0" end="0" type="bool"/>
</instruction>
<instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="75"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/>
</instruction>
<instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="35"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="CC Viewport Pointer" start="37" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="33"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/>
</instruction>
<instruction name="3DSTATE_VS" bias="2" length="9" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/>
<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
<field name="Kernel Start Pointer" start="38" end="95" type="offset"/>
<field name="Single Vertex Dispatch" start="127" end="127" type="bool"/>
<field name="Vector Mask Enable" start="126" end="126" type="bool"/>
<field name="Sampler Count" start="123" end="125" type="uint">
<value name="No Samplers" value="0"/>
<value name="1-4 Samplers" value="1"/>
<value name="5-8 Samplers" value="2"/>
<value name="9-12 Samplers" value="3"/>
<value name="13-16 Samplers" value="4"/>
</field>
<field name="Binding Table Entry Count" start="114" end="121" type="uint"/>
<field name="Thread Dispatch Priority" start="113" end="113" type="uint">
<value name="High" value="1"/>
</field>
<field name="Floating Point Mode" start="112" end="112" type="uint">
<value name="IEEE-754" value="0"/>
<value name="Alternate" value="1"/>
</field>
<field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/>
<field name="Accesses UAV" start="108" end="108" type="bool"/>
<field name="Software Exception Enable" start="103" end="103" type="bool"/>
<field name="Scratch Space Base Pointer" start="138" end="191" type="address"/>
<field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/>
<field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint"/>
<field name="Vertex URB Entry Read Length" start="203" end="208" type="uint"/>
<field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint"/>
<field name="Maximum Number of Threads" start="247" end="255" type="uint"/>
<field name="Statistics Enable" start="234" end="234" type="bool"/>
<field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool"/>
<field name="Vertex Cache Disable" start="225" end="225" type="bool"/>
<field name="Enable" start="224" end="224" type="bool"/>
<field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/>
<field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/>
<field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/>
<field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/>
</instruction>
<instruction name="3DSTATE_WM" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Statistics Enable" start="63" end="63" type="bool"/>
<field name="Legacy Depth Buffer Clear Enable" start="62" end="62" type="bool"/>
<field name="Legacy Depth Buffer Resolve Enable" start="60" end="60" type="bool"/>
<field name="Legacy Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool"/>
<field name="Legacy Diamond Line Rasterization" start="58" end="58" type="bool"/>
<field name="Early Depth/Stencil Control" start="53" end="54" type="uint">
<value name="EDSC_NORMAL" value="0"/>
<value name="EDSC_PSEXEC" value="1"/>
<value name="EDSC_PREPS" value="2"/>
</field>
<field name="Force Thread Dispatch Enable" start="51" end="52" type="uint">
<value name="ForceOff" value="1"/>
<value name="ForceON" value="2"/>
</field>
<field name="Position ZW Interpolation Mode" start="49" end="50" type="uint">
<value name="INTERP_PIXEL" value="0"/>
<value name="INTERP_CENTROID" value="2"/>
<value name="INTERP_SAMPLE" value="3"/>
</field>
<field name="Barycentric Interpolation Mode" start="43" end="48" type="uint">
<value name="BIM_PERSPECTIVE_PIXEL" value="1"/>
<value name="BIM_PERSPECTIVE_CENTROID" value ="2"/>
<value name="BIM_PERSPECTIVE_SAMPLE" value="4"/>
<value name="BIM_LINEAR_PIXEL" value="8"/>
<value name="BIM_LINEAR_CENTROID" value="16"/>
<value name="BIM_LINEAR_SAMPLE" value="32"/>
</field>
<field name="Line End Cap Antialiasing Region Width" start="40" end="41" type="uint">
<value name="0.5 pixels" value="0"/>
<value name="1.0 pixels" value="1"/>
<value name="2.0 pixels" value="2"/>
<value name="4.0 pixels" value="3"/>
</field>
<field name="Line Antialiasing Region Width" start="38" end="39" type="uint">
<value name="0.5 pixels" value="0"/>
<value name="1.0 pixels" value="1"/>
<value name="2.0 pixels" value="2"/>
<value name="4.0 pixels" value="3"/>
</field>
<field name="Polygon Stipple Enable" start="36" end="36" type="bool"/>
<field name="Line Stipple Enable" start="35" end="35" type="bool"/>
<field name="Point Rasterization Rule" start="34" end="34" type="uint">
<value name="RASTRULE_UPPER_LEFT" value="0"/>
<value name="RASTRULE_UPPER_RIGHT" value="1"/>
</field>
<field name="Force Kill Pixel Enable" start="32" end="33" type="uint">
<value name="ForceOff" value="1"/>
<value name="ForceON" value="2"/>
</field>
</instruction>
<instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="76"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="ChromaKey Kill Enable" start="63" end="63" type="bool"/>
</instruction>
<instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="78"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Stencil Fail Op" start="61" end="63" type="3D_Stencil_Operation"/>
<field name="Stencil Pass Depth Fail Op" start="58" end="60" type="3D_Stencil_Operation"/>
<field name="Stencil Pass Depth Pass Op" start="55" end="57" type="3D_Stencil_Operation"/>
<field name="Backface Stencil Test Function" start="52" end="54" type="3D_Compare_Function"/>
<field name="Backface Stencil Fail Op" start="49" end="51" type="3D_Stencil_Operation"/>
<field name="Backface Stencil Pass Depth Fail Op" start="46" end="48" type="3D_Stencil_Operation"/>
<field name="Backface Stencil Pass Depth Pass Op" start="43" end="45" type="3D_Stencil_Operation"/>
<field name="Stencil Test Function" start="40" end="42" type="3D_Compare_Function"/>
<field name="Depth Test Function" start="37" end="39" type="3D_Compare_Function"/>
<field name="Double Sided Stencil Enable" start="36" end="36" type="bool"/>
<field name="Stencil Test Enable" start="35" end="35" type="bool"/>
<field name="Stencil Buffer Write Enable" start="34" end="34" type="bool"/>
<field name="Depth Test Enable" start="33" end="33" type="bool"/>
<field name="Depth Buffer Write Enable" start="32" end="32" type="bool"/>
<field name="Stencil Test Mask" start="88" end="95" type="uint"/>
<field name="Stencil Write Mask" start="80" end="87" type="uint"/>
<field name="Backface Stencil Test Mask" start="72" end="79" type="uint"/>
<field name="Backface Stencil Write Mask" start="64" end="71" type="uint"/>
</instruction>
<instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool"/>
<field name="Depth Buffer Clear Enable" start="62" end="62" type="bool"/>
<field name="Scissor Rectangle Enable" start="61" end="61" type="bool"/>
<field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool"/>
<field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool"/>
<field name="Pixel Position Offset Enable" start="58" end="58" type="bool"/>
<field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool"/>
<field name="Stencil Clear Value" start="48" end="55" type="uint"/>
<field name="Number of Multisamples" start="45" end="47" type="uint"/>
<field name="Clear Rectangle Y Min" start="80" end="95" type="uint"/>
<field name="Clear Rectangle X Min" start="64" end="79" type="uint"/>
<field name="Clear Rectangle Y Max" start="112" end="127" type="uint"/>
<field name="Clear Rectangle X Max" start="96" end="111" type="uint"/>
<field name="Sample Mask" start="128" end="143" type="uint"/>
</instruction>
<instruction name="GPGPU_CSR_BASE_ADDRESS" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="GPGPU CSR Base Address" start="44" end="95" type="address"/>
</instruction>
<instruction name="GPGPU_WALKER" bias="2" length="15" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="5"/>
<field name="Indirect Parameter Enable" start="10" end="10" type="bool"/>
<field name="Predicate Enable" start="8" end="8" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="13"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
<field name="Indirect Data Length" start="64" end="80" type="uint"/>
<field name="Indirect Data Start Address" start="102" end="127" type="offset"/>
<field name="SIMD Size" start="158" end="159" type="uint">
<value name="SIMD8" value="0"/>
<value name="SIMD16" value="1"/>
<value name="SIMD32" value="2"/>
</field>
<field name="Thread Depth Counter Maximum" start="144" end="149" type="uint"/>
<field name="Thread Height Counter Maximum" start="136" end="141" type="uint"/>
<field name="Thread Width Counter Maximum" start="128" end="133" type="uint"/>
<field name="Thread Group ID Starting X" start="160" end="191" type="uint"/>
<field name="Thread Group ID X Dimension" start="224" end="255" type="uint"/>
<field name="Thread Group ID Starting Y" start="256" end="287" type="uint"/>
<field name="Thread Group ID Y Dimension" start="320" end="351" type="uint"/>
<field name="Thread Group ID Starting/Resume Z" start="352" end="383" type="uint"/>
<field name="Thread Group ID Z Dimension" start="384" end="415" type="uint"/>
<field name="Right Execution Mask" start="416" end="447" type="uint"/>
<field name="Bottom Execution Mask" start="448" end="479" type="uint"/>
</instruction>
<instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="1"/>
<field name="DWord Length" start="0" end="15" type="uint" default="2"/>
<field name="CURBE Total Data Length" start="64" end="80" type="uint"/>
<field name="CURBE Data Start Address" start="96" end="127" type="uint"/>
</instruction>
<instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="2"/>
<field name="DWord Length" start="0" end="15" type="uint" default="2"/>
<field name="Interface Descriptor Total Length" start="64" end="80" type="uint"/>
<field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/>
</instruction>
<instruction name="MEDIA_OBJECT" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Media Command Sub-Opcode" start="16" end="23" type="uint" default="0"/>
<field name="DWord Length" start="0" end="15" type="uint" default="4"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
<field name="Children Present" start="95" end="95" type="bool"/>
<field name="Thread Synchronization" start="88" end="88" type="uint">
<value name="No thread synchronization" value="0"/>
<value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/>
</field>
<field name="Force Destination" start="86" end="86" type="uint"/>
<field name="Use Scoreboard" start="85" end="85" type="uint">
<value name="Not using scoreboard" value="0"/>
<value name="Using scoreboard" value="1"/>
</field>
<field name="Slice Destination Select" start="83" end="84" type="uint">
<value name="Slice 0" value="0"/>
<value name="Slice 1" value="1"/>
<value name="Slice 2" value="2"/>
</field>
<field name="SubSlice Destination Select" start="81" end="82" type="uint">
<value name="SubSlice 2" value="2"/>
<value name="SubSlice 1" value="1"/>
<value name="SubSlice 0" value="0"/>
</field>
<field name="Indirect Data Length" start="64" end="80" type="uint"/>
<field name="Indirect Data Start Address" start="96" end="127" type="address"/>
<field name="Scoredboard Y" start="144" end="152" type="uint"/>
<field name="Scoreboard X" start="128" end="136" type="uint"/>
<field name="Scoreboard Color" start="176" end="179" type="uint"/>
<field name="Scoreboard Mask" start="160" end="167" type="uint"/>
<group count="0" start="192" size="32">
<field name="Inline Data" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="MEDIA_OBJECT_GRPID" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="Media Command Sub-Opcode" start="16" end="23" type="uint" default="6"/>
<field name="DWord Length" start="0" end="15" type="uint" default="5"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
<field name="End of Thread Group" start="87" end="87" type="uint"/>
<field name="Force Destination" start="86" end="86" type="uint"/>
<field name="Use Scoreboard" start="85" end="85" type="uint">
<value name="Not using scoreboard" value="0"/>
<value name="Using scoreboard" value="1"/>
</field>
<field name="Slice Destination Select" start="83" end="84" type="uint">
<value name="Slice 0" value="0"/>
<value name="Slice 1" value="1"/>
<value name="Slice 2" value="2"/>
</field>
<field name="SubSlice Destination Select" start="81" end="82" type="uint">
<value name="SubSlice 2" value="2"/>
<value name="SubSlice 1" value="1"/>
<value name="SubSlice 0" value="0"/>
</field>
<field name="Indirect Data Length" start="64" end="80" type="uint"/>
<field name="Indirect Data Start Address" start="96" end="127" type="address"/>
<field name="Scoreboard Y" start="144" end="152" type="uint"/>
<field name="Scoreboard X" start="128" end="136" type="uint"/>
<field name="Scoreboard Color" start="176" end="179" type="uint"/>
<field name="Scoreboard Mask" start="160" end="167" type="uint"/>
<field name="GroupID" start="192" end="223" type="uint"/>
<group count="0" start="224" size="32">
<field name="Inline Data" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="2"/>
<field name="DWord Length" start="0" end="15" type="uint" default="14"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
<field name="Children Present" start="95" end="95" type="bool"/>
<field name="PRT_Fence Needed" start="87" end="87" type="bool"/>
<field name="PRT_FenceType" start="86" end="86" type="uint">
<value name="Root thread queue" value="0"/>
<value name="VFE state flush" value="1"/>
</field>
<group count="12" start="128" size="32">
<field name="Inline Data" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="3"/>
<field name="DWord Length" start="0" end="15" type="uint" default="15"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
<field name="Children Present" start="95" end="95" type="uint"/>
<field name="Thread Synchronization" start="88" end="88" type="uint">
<value name="No thread synchronization" value="0"/>
<value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/>
</field>
<field name="Use Scoreboard" start="85" end="85" type="uint">
<value name="Not using scoreboard" value="0"/>
<value name="Using scoreboard" value="1"/>
</field>
<field name="Indirect Data Length" start="64" end="80" type="uint"/>
<field name="Indirect Data Start Address" start="96" end="127" type="offset"/>
<field name="Group ID Loop Select" start="168" end="191" type="uint"/>
<field name="Scoreboard Mask" start="160" end="167" type="uint"/>
<field name="Color Count Minus One" start="216" end="219" type="uint"/>
<field name="Middle Loop Extra Steps" start="208" end="212" type="uint"/>
<field name="Local Mid-Loop Unit Y" start="204" end="205" type="int"/>
<field name="Mid-Loop Unit X" start="200" end="201" type="int"/>
<field name="Global Loop Exec Count" start="240" end="249" type="uint"/>
<field name="Local Loop Exec Count" start="224" end="233" type="uint"/>
<field name="Block Resolution Y" start="272" end="280" type="uint"/>
<field name="Block Resolution X" start="256" end="264" type="uint"/>
<field name="Local Start Y" start="304" end="312" type="uint"/>
<field name="Local Start X" start="288" end="296" type="uint"/>
<field name="Local Outer Loop Stride Y" start="368" end="377" type="int"/>
<field name="Local Outer Loop Stride X" start="352" end="361" type="int"/>
<field name="Local Inner Loop Unit Y" start="400" end="409" type="int"/>
<field name="Local Inner Loop Unit X" start="384" end="393" type="int"/>
<field name="Global Resolution Y" start="432" end="440" type="uint"/>
<field name="Global Resolution X" start="416" end="424" type="uint"/>
<field name="Global Start Y" start="464" end="473" type="int"/>
<field name="Global Start X" start="448" end="457" type="int"/>
<field name="Global Outer Loop Stride Y" start="496" end="505" type="int"/>
<field name="Global Outer Loop Stride X" start="480" end="489" type="int"/>
<field name="Global Inner Loop Unit Y" start="528" end="537" type="int"/>
<field name="Global Inner Loop Unit X" start="512" end="521" type="int"/>
<group count="0" start="544" size="32">
<field name="Inline Data" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="4"/>
<field name="DWord Length" start="0" end="15" type="uint" default="0"/>
<field name="Flush to GO" start="39" end="39" type="bool"/>
<field name="Watermark Required" start="38" end="38" type="uint"/>
<field name="Interface Descriptor Offset" start="32" end="37" type="uint"/>
</instruction>
<instruction name="MEDIA_VFE_STATE" bias="2" length="9" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Pipeline" start="27" end="28" type="uint" default="2"/>
<field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="SubOpcode" start="16" end="23" type="uint" default="0"/>
<field name="DWord Length" start="0" end="15" type="uint" default="7"/>
<field name="Scratch Space Base Pointer" start="42" end="79" type="address"/>
<field name="Stack Size" start="36" end="39" type="uint"/>
<field name="Per Thread Scratch Space" start="32" end="35" type="uint"/>
<field name="Maximum Number of Threads" start="112" end="127" type="uint"/>
<field name="Number of URB Entries" start="104" end="111" type="uint"/>
<field name="Reset Gateway Timer" start="103" end="103" type="uint">
<value name="Maintaining the existing timestamp state" value="0"/>
<value name="Resetting relative timer and latching the global timestamp" value="1"/>
</field>
<field name="Bypass Gateway Control" start="102" end="102" type="uint">
<value name="Maintaining OpenGateway/ForwardMsg/CloseGateway protocol (legacy mode)" value="0"/>
<value name="Bypassing OpenGateway/CloseGateway protocol" value="1"/>
</field>
<field name="Slice Disable" start="128" end="129" type="uint">
<value name="All Subslices Enabled" value="0"/>
<value name="Only Slice 0 Enabled" value="1"/>
<value name="Only Slice 0 Subslice 0 Enabled" value="3"/>
</field>
<field name="URB Entry Allocation Size" start="176" end="191" type="uint"/>
<field name="CURBE Allocation Size" start="160" end="175" type="uint"/>
<field name="Scoreboard Enable" start="223" end="223" type="bool"/>
<field name="Scoreboard Type" start="222" end="222" type="uint">
<value name="Stalling Scoreboard" value="0"/>
<value name="Non-Stalling Scoreboard" value="1"/>
</field>
<field name="Scoreboard Mask" start="192" end="199" type="uint"/>
<field name="Scoreboard 3 Delta Y" start="252" end="255" type="int"/>
<field name="Scoreboard 3 Delta X" start="248" end="251" type="int"/>
<field name="Scoreboard 2 Delta Y" start="244" end="247" type="int"/>
<field name="Scoreboard 2 Delta X" start="240" end="243" type="int"/>
<field name="Scoreboard 1 Delta Y" start="236" end="239" type="int"/>
<field name="Scoreboard 1 Delta X" start="232" end="235" type="int"/>
<field name="Scoreboard 0 Delta Y" start="228" end="231" type="int"/>
<field name="Scoreboard 0 Delta X" start="224" end="227" type="int"/>
<field name="Scoreboard 7 Delta Y" start="284" end="287" type="int"/>
<field name="Scoreboard 7 Delta X" start="280" end="283" type="int"/>
<field name="Scoreboard 6 Delta Y" start="276" end="279" type="int"/>
<field name="Scoreboard 6 Delta X" start="272" end="275" type="int"/>
<field name="Scoreboard 5 Delta Y" start="268" end="271" type="int"/>
<field name="Scoreboard 5 Delta X" start="264" end="267" type="int"/>
<field name="Scoreboard 4 Delta Y" start="260" end="263" type="int"/>
<field name="Scoreboard 4 Delta X" start="256" end="259" type="int"/>
</instruction>
<instruction name="MI_ARB_CHECK" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="5"/>
</instruction>
<instruction name="MI_ARB_ON_OFF" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="8"/>
<field name="Arbitration Enable" start="0" end="0" type="bool" default="1"/>
</instruction>
<instruction name="MI_ATOMIC" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="47"/>
<field name="Memory Type" start="22" end="22" type="uint">
<value name="Per Process Graphics Address" value="0"/>
<value name="Global Graphics Address" value="1"/>
</field>
<field name="Post-Sync Operation" start="21" end="21" type="bool"/>
<field name="Data Size" start="19" end="20" type="uint">
<value name="DWORD" value="0"/>
<value name="QWORD" value="1"/>
<value name="OCTWORD" value="2"/>
<value name="RESERVED" value="3"/>
</field>
<field name="Inline Data" start="18" end="18" type="uint"/>
<field name="CS STALL" start="17" end="17" type="uint"/>
<field name="Return Data Control" start="16" end="16" type="uint"/>
<field name="ATOMIC OPCODE" start="8" end="15" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Memory Address" start="34" end="79" type="address"/>
<field name="Operand1 Data Dword 0" start="96" end="127" type="uint"/>
<field name="Operand2 Data Dword 0" start="128" end="159" type="uint"/>
<field name="Operand1 Data Dword 1" start="160" end="191" type="uint"/>
<field name="Operand2 Data Dword 1" start="192" end="223" type="uint"/>
<field name="Operand1 Data Dword 2" start="224" end="255" type="uint"/>
<field name="Operand2 Data Dword 2" start="256" end="287" type="uint"/>
<field name="Operand1 Data Dword 3" start="288" end="319" type="uint"/>
<field name="Operand2 Data Dword 3" start="320" end="351" type="uint"/>
</instruction>
<instruction name="MI_BATCH_BUFFER_END" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="10"/>
</instruction>
<instruction name="MI_BATCH_BUFFER_START" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="49"/>
<field name="Second Level Batch Buffer" start="22" end="22" type="uint">
<value name="First level batch" value="0"/>
<value name="Second level batch" value="1"/>
</field>
<field name="Add Offset Enable" start="16" end="16" type="bool"/>
<field name="Predication Enable" start="15" end="15" type="bool"/>
<field name="Resource Streamer Enable" start="10" end="10" type="bool"/>
<field name="Address Space Indicator" start="8" end="8" type="uint" prefix="ASI">
<value name="GGTT" value="0"/>
<value name="PPGTT" value="1"/>
</field>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Batch Buffer Start Address" start="34" end="79" type="address"/>
</instruction>
<instruction name="MI_CLFLUSH" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="39"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
<field name="DWord Length" start="0" end="9" type="uint" default="1"/>
<field name="Page Base Address" start="44" end="79" type="address"/>
<field name="Starting Cacheline Offset" start="38" end="43" type="uint"/>
<group count="0" start="96" size="32">
<field name="DW Representing a Half Cache Line" start="0" end="31" type="uint"/>
</group>
</instruction>
<instruction name="MI_CONDITIONAL_BATCH_BUFFER_END" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="54"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
<field name="Compare Semaphore" start="21" end="21" type="uint" default="0"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Compare Data Dword" start="32" end="63" type="uint"/>
<field name="Compare Address" start="67" end="111" type="address"/>
</instruction>
<instruction name="MI_COPY_MEM_MEM" bias="2" length="5">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="46"/>
<field name="Use Global GTT Source" start="22" end="22" type="bool"/>
<field name="Use Global GTT Destination" start="21" end="21" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="3"/>
<field name="Destination Memory Address" start="34" end="95" type="address"/>
<field name="Source Memory Address" start="98" end="159" type="address"/>
</instruction>
<instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/>
<field name="Byte Write Disables" start="8" end="11" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Register Offset" start="34" end="54" type="offset"/>
<field name="Data DWord" start="64" end="95" type="uint"/>
<group count="0" start="64" size="64">
<field name="Register Offset" start="2" end="22" type="offset"/>
<field name="Data DWord" start="32" end="63" type="uint"/>
</group>
</instruction>
<instruction name="MI_LOAD_REGISTER_MEM" bias="2" length="4">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="41"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
<field name="Async Mode Enable" start="21" end="21" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Register Address" start="34" end="54" type="offset"/>
<field name="Memory Address" start="66" end="127" type="address"/>
</instruction>
<instruction name="MI_LOAD_REGISTER_REG" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="42"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Source Register Address" start="34" end="54" type="offset"/>
<field name="Destination Register Address" start="66" end="86" type="offset"/>
</instruction>
<instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="19"/>
<field name="Display (Plane) Select" start="19" end="21" type="uint">
<value name="Display Plane A" value="0"/>
<value name="Display Plane B" value="1"/>
<value name="Display Plane C" value="4"/>
</field>
<field name="DWord Length" start="0" end="5" type="uint" default="0"/>
<field name="Start Scan Line Number" start="48" end="60" type="uint"/>
<field name="End Scan Line Number" start="32" end="44" type="uint"/>
</instruction>
<instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="18"/>
<field name="Display (Plane) Select" start="19" end="21" type="uint">
<value name="Display Plane A" value="0"/>
<value name="Display Plane B" value="1"/>
<value name="Display Plane C" value="4"/>
</field>
<field name="Scan Line Event Done Forward" start="17" end="18" type="uint"/>
<field name="DWord Length" start="0" end="5" type="uint" default="0"/>
<field name="Start Scan Line Number" start="48" end="60" type="uint"/>
<field name="End Scan Line Number" start="32" end="44" type="uint"/>
</instruction>
<instruction name="MI_LOAD_URB_MEM" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="44"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="URB Address" start="34" end="46" type="uint"/>
<field name="Memory Address" start="70" end="127" type="address"/>
</instruction>
<instruction name="MI_MATH" bias="2">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="26"/>
<field name="DWord Length" start="0" end="5" type="uint" default="0"/>
<group count="0" start="32" size="32">
<field name="Instruction" start="0" end="31" type="MI_MATH_ALU_INSTRUCTION"/>
</group>
</instruction>
<instruction name="MI_NOOP" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="0"/>
<field name="Identification Number Register Write Enable" start="22" end="22" type="bool"/>
<field name="Identification Number" start="0" end="21" type="uint"/>
</instruction>
<instruction name="MI_PREDICATE" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="12"/>
<field name="Load Operation" start="6" end="7" type="uint" prefix="LOAD">
<value name="KEEP" value="0"/>
<value name="LOAD" value="2"/>
<value name="LOADINV" value="3"/>
</field>
<field name="Combine Operation" start="3" end="4" type="uint" prefix="COMBINE">
<value name="SET" value="0"/>
<value name="AND" value="1"/>
<value name="OR" value="2"/>
<value name="XOR" value="3"/>
</field>
<field name="Compare Operation" start="0" end="1" type="uint" prefix="COMPARE">
<value name="TRUE" value="0"/>
<value name="FALSE" value="1"/>
<value name="SRCS_EQUAL" value="2"/>
<value name="DELTAS_EQUAL" value="3"/>
</field>
</instruction>
<instruction name="MI_REPORT_HEAD" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="7"/>
</instruction>
<instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="40"/>
<field name="DWord Length" start="0" end="5" type="uint" default="2"/>
<field name="Memory Address" start="38" end="95" type="address"/>
<field name="Core Mode Enable" start="36" end="36" type="uint"/>
<field name="Use Global GTT" start="32" end="32" type="bool"/>
<field name="Report ID" start="96" end="127" type="uint"/>
</instruction>
<instruction name="MI_RS_CONTEXT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="15"/>
<field name="Resource Streamer Save" start="0" end="0" type="uint" prefix="RS">
<value name="Restore" value="0"/>
<value name="Save" value="1"/>
</field>
</instruction>
<instruction name="MI_RS_CONTROL" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="6"/>
<field name="Resource Streamer Control" start="0" end="0" type="uint" prefix="RS">
<value name="Stop" value="0"/>
<value name="Start" value="1"/>
</field>
</instruction>
<instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="43"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Destination Address" start="34" end="95" type="address"/>
<field name="Core Mode Enable" start="32" end="32" type="uint"/>
<field name="Data DWord 0" start="96" end="127" type="uint"/>
</instruction>
<instruction name="MI_SEMAPHORE_SIGNAL" bias="2" length="2">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="27"/>
<field name="Post-Sync Operation" start="21" end="21" type="bool"/>
<field name="Target Engine Select" start="15" end="17" type="uint">
<value name="RCS" value="0"/>
<value name="VCS0" value="1"/>
<value name="BCS" value="2"/>
<value name="VECS" value="3"/>
<value name="VCS1" value="4"/>
</field>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Target Context ID" start="32" end="63" type="uint"/>
</instruction>
<instruction name="MI_SEMAPHORE_WAIT" bias="2" length="4">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="28"/>
<field name="Memory Type" start="22" end="22" type="uint">
<value name="Per Process Graphics Address" value="0"/>
<value name="Global Graphics Address" value="1"/>
</field>
<field name="Wait Mode" start="15" end="15" type="uint">
<value name="Polling Mode" value="1"/>
<value name="Signal Mode" value="0"/>
</field>
<field name="Compare Operation" start="12" end="14" type="uint" prefix="COMPARE">
<value name="SAD_GREATER_THAN_SDD" value="0"/>
<value name="SAD_GREATER_THAN_OR_EQUAL_SDD" value="1"/>
<value name="SAD_LESS_THAN_SDD" value="2"/>
<value name="SAD_LESS_THAN_OR_EQUAL_SDD" value="3"/>
<value name="SAD_EQUAL_SDD" value="4"/>
<value name="SAD_NOT_EQUAL_SDD" value="5"/>
</field>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Semaphore Data Dword" start="32" end="63" type="uint"/>
<field name="Semaphore Address" start="66" end="95" type="address"/>
<field name="Semaphore Address High" start="96" end="111" type="address"/>
</instruction>
<instruction name="MI_SET_CONTEXT" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="24"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Logical Context Address" start="44" end="63" type="address"/>
<field name="Reserved, Must be 1" start="40" end="40" type="uint"/>
<field name="Core Mode Enable" start="36" end="36" type="bool"/>
<field name="Resource Streamer State Save Enable" start="35" end="35" type="bool"/>
<field name="Resource Streamer State Restore Enable" start="34" end="34" type="bool"/>
<field name="Force Restore" start="33" end="33" type="uint"/>
<field name="Restore Inhibit" start="32" end="32" type="uint"/>
</instruction>
<instruction name="MI_SET_PREDICATE" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="1"/>
<field name="PREDICATE ENABLE" start="0" end="3" type="uint">
<value name="NOOP Never" value="0"/>
<value name="NOOP on Result2 clear" value="1"/>
<value name="NOOP on Result2 set" value="2"/>
<value name="NOOP on Result clear" value="3"/>
<value name="NOOP on Result set" value="4"/>
<value name="Execute when one slice enabled." value="5"/>
<value name="Execute when two slices are enabled." value="6"/>
<value name="Execute when three slices are enabled." value="7"/>
<value name="NOOP Always" value="15"/>
</field>
</instruction>
<instruction name="MI_STORE_DATA_IMM" bias="2" length="4">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
<field name="Store Qword" start="21" end="21" type="uint"/>
<field name="DWord Length" start="0" end="9" type="uint" default="2"/>
<field name="Address" start="34" end="79" type="address"/>
<field name="Core Mode Enable" start="32" end="32" type="uint"/>
<field name="Immediate Data" start="96" end="159" type="uint"/>
</instruction>
<instruction name="MI_STORE_DATA_INDEX" bias="2" length="3">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="33"/>
<field name="Use Per-Process Hardware Status Page" start="21" end="21" type="uint"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="Offset" start="34" end="43" type="uint"/>
<field name="Data DWord 0" start="64" end="95" type="uint"/>
<field name="Data DWord 1" start="96" end="127" type="uint"/>
</instruction>
<instruction name="MI_STORE_REGISTER_MEM" bias="2" length="4">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/>
<field name="Use Global GTT" start="22" end="22" type="bool"/>
<field name="Predicate Enable" start="21" end="21" type="bool"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="Register Address" start="34" end="54" type="offset"/>
<field name="Memory Address" start="66" end="127" type="address"/>
</instruction>
<instruction name="MI_STORE_URB_MEM" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="45"/>
<field name="DWord Length" start="0" end="7" type="uint" default="2"/>
<field name="URB Address" start="34" end="46" type="uint"/>
<field name="Memory Address" start="70" end="127" type="address"/>
</instruction>
<instruction name="MI_SUSPEND_FLUSH" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="11"/>
<field name="Suspend Flush" start="0" end="0" type="bool"/>
</instruction>
<instruction name="MI_TOPOLOGY_FILTER" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="13"/>
<field name="Topology Filter Value" start="0" end="5" type="3D_Prim_Topo_Type"/>
</instruction>
<instruction name="MI_URB_ATOMIC_ALLOC" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="9"/>
<field name="URB Atomic Storage Offset" start="12" end="19" type="uint"/>
<field name="URB Atomic Storage Size" start="0" end="8" type="uint"/>
</instruction>
<instruction name="MI_URB_CLEAR" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="25"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="URB Clear Length" start="48" end="61" type="uint"/>
<field name="URB Address" start="32" end="46" type="offset"/>
</instruction>
<instruction name="MI_USER_INTERRUPT" bias="1" length="1">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="2"/>
</instruction>
<instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1" engine="render|blitter">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="3"/>
<field name="Display Pipe C Vertical Blank Wait Enable" start="21" end="21" type="bool"/>
<field name="Display Sprite C Flip Pending Wait Enable" start="20" end="20" type="bool"/>
<field name="Display Plane C Flip Pending Wait Enable" start="15" end="15" type="bool"/>
<field name="Display Pipe C Scan Line Wait Enable" start="14" end="14" type="bool"/>
<field name="Display Pipe B Vertical Blank Wait Enable" start="11" end="11" type="bool"/>
<field name="Display Sprite B Flip Pending Wait Enable" start="10" end="10" type="bool"/>
<field name="Display Plane B Flip Pending Wait Enable" start="9" end="9" type="bool"/>
<field name="Display Pipe B Scan Line Wait Enable" start="8" end="8" type="bool"/>
<field name="Display Pipe A Vertical Blank Wait Enable" start="3" end="3" type="bool"/>
<field name="Display Sprite A Flip Pending Wait Enable" start="2" end="2" type="bool"/>
<field name="Display Plane A Flip Pending Wait Enable" start="1" end="1" type="bool"/>
<field name="Display Pipe A Scan Line Wait Enable" start="0" end="0" type="bool"/>
</instruction>
<instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="1"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/>
<field name="Pipeline Selection" start="0" end="1" type="uint">
<value name="3D" value="0"/>
<value name="Media" value="1"/>
<value name="GPGPU" value="2"/>
</field>
</instruction>
<instruction name="PIPE_CONTROL" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/>
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
<field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT">
<value name="PPGTT" value="0"/>
<value name="GGTT" value="1"/>
</field>
<field name="LRI Post Sync Operation" start="55" end="55" type="uint">
<value name="No LRI Operation" value="0"/>
<value name="MMIO Write Immediate Data" value="1"/>
</field>
<field name="Store Data Index" start="53" end="53" type="uint"/>
<field name="Command Streamer Stall Enable" start="52" end="52" type="bool"/>
<field name="Global Snapshot Count Reset" start="51" end="51" type="bool"/>
<field name="TLB Invalidate" start="50" end="50" type="bool"/>
<field name="Generic Media State Clear" start="48" end="48" type="bool"/>
<field name="Post Sync Operation" start="46" end="47" type="uint">
<value name="No Write" value="0"/>
<value name="Write Immediate Data" value="1"/>
<value name="Write PS Depth Count" value="2"/>
<value name="Write Timestamp" value="3"/>
</field>
<field name="Depth Stall Enable" start="45" end="45" type="bool"/>
<field name="Render Target Cache Flush Enable" start="44" end="44" type="bool"/>
<field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool"/>
<field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool"/>
<field name="Indirect State Pointers Disable" start="41" end="41" type="bool"/>
<field name="Notify Enable" start="40" end="40" type="bool"/>
<field name="Pipe Control Flush Enable" start="39" end="39" type="bool"/>
<field name="DC Flush Enable" start="37" end="37" type="bool"/>
<field name="VF Cache Invalidation Enable" start="36" end="36" type="bool"/>
<field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool"/>
<field name="State Cache Invalidation Enable" start="34" end="34" type="bool"/>
<field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/>
<field name="Depth Cache Flush Enable" start="32" end="32" type="bool"/>
<field name="Address" start="66" end="111" type="address"/>
<field name="Immediate Data" start="128" end="191" type="uint"/>
</instruction>
<instruction name="STATE_BASE_ADDRESS" bias="2" length="16" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/>
<field name="DWord Length" start="0" end="7" type="uint" default="14"/>
<field name="General State Base Address" start="44" end="95" type="address"/>
<field name="General State MOCS" start="36" end="42" type="uint"/>
<field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/>
<field name="Stateless Data Port Access MOCS" start="112" end="118" type="uint"/>
<field name="Surface State Base Address" start="140" end="191" type="address"/>
<field name="Surface State MOCS" start="132" end="138" type="uint"/>
<field name="Surface State Base Address Modify Enable" start="128" end="128" type="bool"/>
<field name="Dynamic State Base Address" start="204" end="255" type="address"/>
<field name="Dynamic State MOCS" start="196" end="202" type="uint"/>
<field name="Dynamic State Base Address Modify Enable" start="192" end="192" type="bool"/>
<field name="Indirect Object Base Address" start="268" end="319" type="address"/>
<field name="Indirect Object MOCS" start="260" end="266" type="uint"/>
<field name="Indirect Object Base Address Modify Enable" start="256" end="256" type="bool"/>
<field name="Instruction Base Address" start="332" end="383" type="address"/>
<field name="Instruction MOCS" start="324" end="330" type="uint"/>
<field name="Instruction Base Address Modify Enable" start="320" end="320" type="bool"/>
<field name="General State Buffer Size" start="396" end="415" type="uint"/>
<field name="General State Buffer Size Modify Enable" start="384" end="384" type="bool"/>
<field name="Dynamic State Buffer Size" start="428" end="447" type="uint"/>
<field name="Dynamic State Buffer Size Modify Enable" start="416" end="416" type="bool"/>
<field name="Indirect Object Buffer Size" start="460" end="479" type="uint"/>
<field name="Indirect Object Buffer Size Modify Enable" start="448" end="448" type="bool"/>
<field name="Instruction Buffer Size" start="492" end="511" type="uint"/>
<field name="Instruction Buffer size Modify Enable" start="480" end="480" type="bool"/>
</instruction>
<instruction name="STATE_PREFETCH" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="3"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="Prefetch Pointer" start="38" end="63" type="address"/>
<field name="Prefetch Count" start="32" end="34" type="uint"/>
</instruction>
<instruction name="STATE_SIP" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>
<field name="System Instruction Pointer" start="36" end="95" type="offset"/>
</instruction>
<instruction name="SWTESS_BASE_ADDRESS" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="3"/>
<field name="DWord Length" start="0" end="7" type="uint" default="0"/>
<field name="SW Tessellation Base Address" start="44" end="79" type="address"/>
<field name="SW Tessellation MOCS" start="40" end="43" type="uint"/>
</instruction>
<register name="IA_VERTICES_COUNT" length="2" num="0x2310">
<field name="IA Vertices Count Report" start="0" end="63" type="uint"/>
</register>
<register name="IA_PRIMITIVES_COUNT" length="2" num="0x2318">
<field name="IA Primitives Count Report" start="0" end="63" type="uint"/>
</register>
<register name="VS_INVOCATION_COUNT" length="2" num="0x2320">
<field name="VS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="HS_INVOCATION_COUNT" length="2" num="0x2300">
<field name="HS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="DS_INVOCATION_COUNT" length="2" num="0x2308">
<field name="DS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="GS_INVOCATION_COUNT" length="2" num="0x2328">
<field name="GS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="GS_PRIMITIVES_COUNT" length="2" num="0x2330">
<field name="GS Primitives Count Report" start="0" end="63" type="uint"/>
</register>
<register name="CL_INVOCATION_COUNT" length="2" num="0x2338">
<field name="CL Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="CL_PRIMITIVES_COUNT" length="2" num="0x2340">
<field name="CL Primitives Count Report" start="0" end="63" type="uint"/>
</register>
<register name="PS_INVOCATION_COUNT" length="2" num="0x2348">
<field name="PS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="CS_INVOCATION_COUNT" length="2" num="0x2290">
<field name="CS Invocation Count Report" start="0" end="63" type="uint"/>
</register>
<register name="BCS_INSTDONE" length="1" num="0x2206c">
<field name="Ring Enable" start="0" end="0" type="bool"/>
<field name="Blitter IDLE" start="1" end="1" type="bool" default="1"/>
<field name="GAB IDLE" start="2" end="2" type="bool" default="1"/>
<field name="BCS Done" start="3" end="3" type="bool" default="1"/>
</register>
<register name="INSTDONE_1" length="1" num="0x206c">
<field name="PRB0 Ring Enable" start="0" end="0" type="bool"/>
<field name="VFG Done" start="1" end="1" type="bool"/>
<field name="VS Done" start="2" end="2" type="bool"/>
<field name="HS Done" start="3" end="3" type="bool"/>
<field name="TE Done" start="4" end="4" type="bool"/>
<field name="DS Done" start="5" end="5" type="bool"/>
<field name="GS Done" start="6" end="6" type="bool"/>
<field name="SOL Done" start="7" end="7" type="bool"/>
<field name="CL Done" start="8" end="8" type="bool"/>
<field name="SF Done" start="9" end="9" type="bool"/>
<field name="TDG Done" start="12" end="12" type="bool"/>
<field name="URBM Done" start="13" end="13" type="bool"/>
<field name="SVG Done" start="14" end="14" type="bool"/>
<field name="GAFS Done" start="15" end="15" type="bool"/>
<field name="VFE Done" start="16" end="16" type="bool"/>
<field name="TSG Done" start="17" end="17" type="bool"/>
<field name="GAFM Done" start="18" end="18" type="bool"/>
<field name="GAM Done" start="19" end="19" type="bool"/>
<field name="RS Done" start="20" end="20" type="bool"/>
<field name="CS Done" start="21" end="21" type="bool"/>
<field name="SDE Done" start="22" end="22" type="bool"/>
<field name="RCCFBC CS Done" start="23" end="23" type="bool"/>
</register>
<register name="VCS_INSTDONE" length="1" num="0x1206c">
<field name="Ring Enable" start="0" end="0" type="bool"/>
<field name="USB Done" start="1" end="1" type="bool"/>
<field name="QRC Done" start="2" end="2" type="bool"/>
<field name="SEC Done" start="3" end="3" type="bool"/>
<field name="MPC Done" start="4" end="4" type="bool"/>
<field name="VFT Done" start="5" end="5" type="bool"/>
<field name="BSP Done" start="6" end="6" type="bool"/>
<field name="VLF Done" start="7" end="7" type="bool"/>
<field name="VOP Done" start="8" end="8" type="bool"/>
<field name="VMC Done" start="9" end="9" type="bool"/>
<field name="VIP Done" start="10" end="10" type="bool"/>
<field name="VIT Done" start="11" end="11" type="bool"/>
<field name="VDS Done" start="12" end="12" type="bool"/>
<field name="VMX Done" start="13" end="13" type="bool"/>
<field name="VCP Done" start="14" end="14" type="bool"/>
<field name="VCD Done" start="15" end="15" type="bool"/>
<field name="VAD Done" start="16" end="16" type="bool"/>
<field name="VMD Done" start="17" end="17" type="bool"/>
<field name="VIS Done" start="18" end="18" type="bool"/>
<field name="VAC Done" start="19" end="19" type="bool"/>
<field name="VAM Done" start="20" end="20" type="bool"/>
<field name="JPG Done" start="21" end="21" type="bool"/>
<field name="VBP Done" start="22" end="22" type="bool"/>
<field name="VHR Done" start="23" end="23" type="bool"/>
<field name="VCI Done" start="24" end="24" type="bool"/>
<field name="VCR Done" start="25" end="25" type="bool"/>
<field name="VIN Done" start="26" end="26" type="bool"/>
<field name="VPR Done" start="27" end="27" type="bool"/>
<field name="VTQ Done" start="28" end="28" type="bool"/>
<field name="Reserved" start="29" end="29" type="bool"/>
<field name="VCS Done" start="30" end="30" type="bool"/>
<field name="GAC Done" start="31" end="31" type="bool"/>
</register>
<register name="VECS_INSTDONE" length="1" num="0x1a06c">
<field name="Ring Enable" start="0" end="0" type="bool"/>
<field name="VECS Done" start="30" end="30" type="bool"/>
<field name="GAM Done" start="31" end="31" type="bool"/>
</register>
<register name="SC_INSTDONE" length="1" num="0x7100">
<field name="SVL Done" start="0" end="0" type="bool"/>
<field name="WMFE Done" start="1" end="1" type="bool"/>
<field name="WMBE Done" start="2" end="2" type="bool"/>
<field name="HIZ Done" start="3" end="3" type="bool"/>
<field name="STC Done" start="4" end="4" type="bool"/>
<field name="IZ Done" start="5" end="5" type="bool"/>
<field name="SBE Done" start="6" end="6" type="bool"/>
<field name="RCZ Done" start="8" end="8" type="bool"/>
<field name="RCC Done" start="9" end="9" type="bool"/>
<field name="RCPBE Done" start="10" end="10" type="bool"/>
<field name="RCPFE Done" start="11" end="11" type="bool"/>
<field name="DAPB Done" start="12" end="12" type="bool"/>
<field name="DAPRBE Done" start="13" end="13" type="bool"/>
<field name="SARB Done" start="15" end="15" type="bool"/>
<field name="DC0 Done" start="16" end="16" type="bool"/>
<field name="DC1 Done" start="17" end="17" type="bool"/>
<field name="DC2 Done" start="18" end="18" type="bool"/>
<field name="GW0 Done" start="20" end="20" type="bool"/>
<field name="GW1 Done" start="21" end="21" type="bool"/>
<field name="GW2 Done" start="22" end="22" type="bool"/>
<field name="TDC Done" start="24" end="24" type="bool"/>
</register>
<register name="ROW_INSTDONE" length="1" num="0xe164">
<field name="BC Done" start="0" end="0" type="bool"/>
<field name="PSD Done" start="1" end="1" type="bool"/>
<field name="DAPR Done" start="3" end="3" type="bool"/>
<field name="TDL Done" start="6" end="6" type="bool"/>
<field name="IC Done" start="12" end="12" type="bool"/>
<field name="MA0 Done" start="15" end="15" type="bool"/>
<field name="EU00 Done SS0" start="16" end="16" type="bool"/>
<field name="EU01 Done SS0" start="17" end="17" type="bool"/>
<field name="EU02 Done SS0" start="18" end="18" type="bool"/>
<field name="EU03 Done SS0" start="19" end="19" type="bool"/>
<field name="EU10 Done SS0" start="21" end="21" type="bool"/>
<field name="EU11 Done SS0" start="22" end="22" type="bool"/>
<field name="EU12 Done SS0" start="23" end="23" type="bool"/>
<field name="EU13 Done SS0" start="24" end="24" type="bool"/>
<field name="MA1 Done SS0" start="26" end="26" type="bool"/>
</register>
<register name="SAMPLER_INSTDONE" length="1" num="0xe160">
<field name="IME Done" start="0" end="0" type="bool"/>
<field name="PL0 Done" start="1" end="1" type="bool"/>
<field name="SO0 Done" start="2" end="2" type="bool"/>
<field name="DG0 Done" start="3" end="3" type="bool"/>
<field name="FT0 Done" start="4" end="4" type="bool"/>
<field name="DM0 Done" start="5" end="5" type="bool"/>
<field name="SC Done" start="6" end="6" type="bool"/>
<field name="FL0 Done" start="7" end="7" type="bool"/>
<field name="QC Done" start="8" end="8" type="bool"/>
<field name="SVSM Done" start="9" end="9" type="bool"/>
<field name="SI0 Done" start="10" end="10" type="bool"/>
<field name="MT0 Done" start="11" end="11" type="bool"/>
<field name="AVS Done" start="12" end="12" type="bool"/>
<field name="IEF Done" start="13" end="13" type="bool"/>
<field name="CRE Done" start="14" end="14" type="bool"/>
<field name="SVSM ARB3" start="15" end="15" type="bool"/>
<field name="SVSM ARB2" start="16" end="16" type="bool"/>
<field name="SVSM ARB1" start="17" end="17" type="bool"/>
<field name="SVSM Adapter" start="18" end="18" type="bool"/>
<field name="BDM Done" start="19" end="19" type="bool"/>
</register>
<register name="L3CNTLREG" length="1" num="0x7034">
<field name="SLM Enable" start="0" end="0" type="bool"/>
<field name="URB Allocation" start="1" end="7" type="uint"/>
<field name="RO Allocation" start="11" end="17" type="uint"/>
<field name="DC Allocation" start="18" end="24" type="uint"/>
<field name="All Allocation" start="25" end="31" type="uint"/>
</register>
<register name="SO_WRITE_OFFSET0" length="1" num="0x5280">
<field name="Write Offset" start="2" end="31" type="offset"/>
</register>
<register name="SO_WRITE_OFFSET1" length="1" num="0x5284">
<field name="Write Offset" start="2" end="31" type="offset"/>
</register>
<register name="SO_WRITE_OFFSET2" length="1" num="0x5288">
<field name="Write Offset" start="2" end="31" type="offset"/>
</register>
<register name="SO_WRITE_OFFSET3" length="1" num="0x528c">
<field name="Write Offset" start="2" end="31" type="offset"/>
</register>
<register name="CACHE_MODE_1" length="1" num="0x7004">
<field name="RCZ Read after expansion control fix 2" start="2" end="2" type="bool"/>
<field name="Depth Read Hit Write-Only Optimization Disable" start="3" end="3" type="bool"/>
<field name="MCS Cache Disable" start="5" end="5" type="bool"/>
<field name="4X4 RCPFE-STC Optimization Disable" start="6" end="6" type="bool"/>
<field name="Sampler Cache Set XOR selection" start="7" end="8" type="uint"/>
<field name="NP PMA Fix Enable" start="11" end="11" type="uint"/>
<field name="HIZ Eviction Policy" start="12" end="12" type="uint"/>
<field name="NP Early Z Fails Disable" start="13" end="13" type="uint"/>
<field name="MSC Resolve Optimization Disable" start="14" end="14" type="uint"/>
<field name="RCZ Read after expansion control fix 2 Mask" start="18" end="18" type="bool"/>
<field name="Depth Read Hit Write-Only Optimization Disable Mask" start="19" end="19" type="bool"/>
<field name="MCS Cache Disable Mask" start="21" end="21" type="bool"/>
<field name="4X4 RCPFE-STC Optimization Disable Mask" start="22" end="22" type="bool"/>
<field name="Sampler Cache Set XOR selection Mask" start="23" end="24" type="uint"/>
<field name="NP PMA Fix Enable Mask" start="27" end="27" type="uint"/>
<field name="HIZ Eviction Policy Mask" start="28" end="28" type="uint"/>
<field name="NP Early Z Fails Disable Mask" start="29" end="29" type="uint"/>
<field name="MSC Resolve Optimization Disable Mask" start="30" end="30" type="uint"/>
</register>
<register name="GFX_ARB_ERROR_RPT" length="1" num="0x40a0">
<field name="TLB Page Fault Error" start="0" end="0" type="bool"/>
<field name="RSTRM PAVP Read Invalid" start="1" end="1" type="bool"/>
<field name="Invalid Page Directory Entry Error" start="2" end="2" type="bool"/>
<field name="ROSTRM PAVP Invalid Physical Address" start="3" end="3" type="bool"/>
<field name="TLB Page VTD Translation Error" start="4" end="4" type="bool"/>
<field name="WRDP PAVP Invalid" start="5" end="5" type="bool"/>
<field name="Page Directory Entry VTD Translation Error" start="6" end="6" type="bool"/>
<field name="Unloaded PD Error" start="8" end="8" type="bool"/>
<field name="GuC VTd translation Page Fault 2nd level (Undefined doorbell)" start="9" end="9" type="bool"/>
<field name="Non WB memory type for Advanced Context" start="10" end="10" type="bool"/>
<field name="PASID Not Enabled" start="11" end="11" type="bool"/>
<field name="PASID Boundary Violation" start="12" end="12" type="bool"/>
<field name="PASID Not Valid" start="13" end="13" type="bool"/>
<field name="PASID Was Zero For Untranslated Request" start="14" end="14" type="bool"/>
<field name="Context Was Not Marked As Present When Doing DMA" start="15" end="15" type="bool"/>
</register>
<register name="ACTHD_UDW" length="1" num="0x205c">
<field name="Head Pointer Upper DWORD" start="0" end="15" type="uint" default="0"/>
</register>
<register name="BCS_ACTHD_UDW" length="1" num="0x2205c">
<field name="Head Pointer Upper DWORD" start="0" end="15" type="uint" default="0"/>
</register>
<register name="VCS_ACTHD_UDW" length="1" num="0x1205c">
<field name="Head Pointer Upper DWORD" start="0" end="15" type="uint" default="0"/>
</register>
<register name="VECS_ACTHD_UDW" length="1" num="0x1a05c">
<field name="Head Pointer Upper DWORD" start="0" end="15" type="uint" default="0"/>
</register>
<register name="FAULT_REG" length="1" num="0x4094">
<field name="Valid Bit" start="0" end="0" type="bool"/>
<field name="Fault Type" start="1" end="2" type="uint">
<value name="Invalid PTE Fault" value="0"/>
<value name="Invalid PDE Fault" value="1"/>
<value name="Invalid PDPE Fault" value="2"/>
<value name="Invalid PML4E Fault" value="3"/>
</field>
<field name= "SRCID of Fault" start="3" end="10" type="uint"/>
<field name="GTTSEL" start="11" end="11" type="uint">
<value name="PPGTT" value="0"/>
<value name="GGTT" value="1"/>
</field>
<field name="Engine ID" start="12" end="14" type="uint">
<value name="GFX" value="0"/>
<value name="MFX0" value="1"/>
<value name="MFX1" value="2"/>
<value name="VEBX" value="3"/>
<value name="BLT" value="4"/>
<value name="GUC" value="5"/>
</field>
</register>
<register name="BCS_RING_BUFFER_CTL" length="1" num="0x2203c">
<field name="Ring Buffer Enable" start="0" end="0" type="bool"/>
<field name="Automatic Report Head Pointer" start="1" end="2" type="uint">
<value name="MI_AUTOREPORT_OFF" value="0"/>
<value name="MI_AUTOREPORT_64KB" value="1"/>
<value name="MI_AUTOREPORT_4KB" value="2"/>
<value name="MI_AUTOREPORT_128KB" value="3"/>
</field>
<field name="Disable Register Accesses" start="8" end="8" type="bool"/>
<field name="Semaphore Wait" start="10" end="10" type="bool"/>
<field name="RBWait" start="11" end="11" type="bool"/>
<field name="Buffer Length (in pages - 1)" start="12" end="20" type="uint"/>
</register>
<register name="RCS_RING_BUFFER_CTL" length="1" num="0x203c">
<field name="Ring Buffer Enable" start="0" end="0" type="bool"/>
<field name="Automatic Report Head Pointer" start="1" end="2" type="uint">
<value name="MI_AUTOREPORT_OFF" value="0"/>
<value name="MI_AUTOREPORT_64KB" value="1"/>
<value name="MI_AUTOREPORT_4KB" value="2"/>
<value name="MI_AUTOREPORT_128KB" value="3"/>
</field>
<field name="Semaphore Wait" start="10" end="10" type="bool"/>
<field name="RBWait" start="11" end="11" type="bool"/>
<field name="Buffer Length (in pages - 1)" start="12" end="20" type="uint"/>
</register>
<register name="VECS_RING_BUFFER_CTL" length="1" num="0x1A03c">
<field name="Ring Buffer Enable" start="0" end="0" type="bool"/>
<field name="Automatic Report Head Pointer" start="1" end="2" type="uint">
<value name="MI_AUTOREPORT_OFF" value="0"/>
<value name="MI_AUTOREPORT_64KB" value="1"/>
<value name="MI_AUTOREPORT_4KB" value="2"/>
<value name="MI_AUTOREPORT_128KB" value="3"/>
</field>
<field name="Disable Register Accesses" start="8" end="8" type="bool"/>
<field name="Semaphore Wait" start="10" end="10" type="bool"/>
<field name="RBWait" start="11" end="11" type="bool"/>
<field name="Buffer Length (in pages - 1)" start="12" end="20" type="uint"/>
</register>
<register name="VCS_RING_BUFFER_CTL" length="1" num="0x1203c">
<field name="Ring Buffer Enable" start="0" end="0" type="bool"/>
<field name="Automatic Report Head Pointer" start="1" end="2" type="uint">
<value name="MI_AUTOREPORT_OFF" value="0"/>
<value name="MI_AUTOREPORT_64KB" value="1"/>
<value name="MI_AUTOREPORT_4KB" value="2"/>
<value name="MI_AUTOREPORT_128KB" value="3"/>
</field>
<field name="Disable Register Accesses" start="8" end="8" type="bool"/>
<field name="Semaphore Wait" start="10" end="10" type="bool"/>
<field name="RBWait" start="11" end="11" type="bool"/>
<field name="Buffer Length (in pages - 1)" start="12" end="20" type="uint"/>
</register>
<register name="VCS2_RING_BUFFER_CTL" length="1" num="0x1203c">
<field name="Ring Buffer Enable" start="0" end="0" type="bool"/>
<field name="Automatic Report Head Pointer" start="1" end="2" type="uint">
<value name="MI_AUTOREPORT_OFF" value="0"/>
<value name="MI_AUTOREPORT_64KB" value="1"/>
<value name="MI_AUTOREPORT_4KB" value="2"/>
<value name="MI_AUTOREPORT_128KB" value="3"/>
</field>
<field name="Disable Register Accesses" start="8" end="8" type="bool"/>
<field name="Semaphore Wait" start="10" end="10" type="bool"/>
<field name="RBWait" start="11" end="11" type="bool"/>
<field name="Buffer Length (in pages - 1)" start="12" end="20" type="uint"/>
</register>
<register name="INSTPM" length="1" num="0x20c0">
<field name="3D State Instruction Disable" start="1" end="1" type="bool"/>
<field name="3D Rendering Instruction Disable" start="2" end="2" type="bool"/>
<field name="Media Instruction Disable" start="3" end="3" type="bool"/>
<field name="CONSTANT_BUFFER Address Offset Disable" start="6" end="6" type="bool"/>
<field name="3D State Instruction Disable Mask" start="17" end="17" type="bool"/>
<field name="3D Rendering Instruction Disable Mask" start="18" end="18" type="bool"/>
<field name="Media Instruction Disable Mask" start="19" end="19" type="bool"/>
<field name="CONSTANT_BUFFER Address Offset Disable Mask" start="22" end="22" type="bool"/>
</register>
</genxml>
|