1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
|
/*
* Copyright © 2010 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Eric Anholt <eric@anholt.net>
*
*/
#ifndef BRW_FS_H
#define BRW_FS_H
#include "brw_shader.h"
#include "brw_ir_fs.h"
#include "brw_fs_builder.h"
#include "compiler/nir/nir.h"
struct bblock_t;
namespace {
struct acp_entry;
}
namespace brw {
class fs_live_variables;
}
struct brw_gs_compile;
static inline fs_reg
offset(const fs_reg ®, const brw::fs_builder &bld, unsigned delta)
{
return offset(reg, bld.dispatch_width(), delta);
}
#define UBO_START ((1 << 16) - 4)
/**
* The fragment shader front-end.
*
* Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
*/
class fs_visitor : public backend_shader
{
public:
fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
const void *key,
struct brw_stage_prog_data *prog_data,
struct gl_program *prog,
const nir_shader *shader,
unsigned dispatch_width,
int shader_time_index,
const struct brw_vue_map *input_vue_map = NULL);
fs_visitor(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
struct brw_gs_compile *gs_compile,
struct brw_gs_prog_data *prog_data,
const nir_shader *shader,
int shader_time_index);
void init();
~fs_visitor();
fs_reg vgrf(const glsl_type *const type);
void import_uniforms(fs_visitor *v);
void setup_uniform_clipplane_values();
void compute_clip_distance();
void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld,
const fs_reg &dst,
const fs_reg &surf_index,
const fs_reg &varying_offset,
uint32_t const_offset);
void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
bool run_fs(bool allow_spilling, bool do_rep_send);
bool run_vs();
bool run_tcs_single_patch();
bool run_tes();
bool run_gs();
bool run_cs(unsigned min_dispatch_width);
void optimize();
void allocate_registers(unsigned min_dispatch_width, bool allow_spilling);
void setup_fs_payload_gen4();
void setup_fs_payload_gen6();
void setup_vs_payload();
void setup_gs_payload();
void setup_cs_payload();
void fixup_3src_null_dest();
void assign_curb_setup();
void calculate_urb_setup();
void assign_urb_setup();
void convert_attr_sources_to_hw_regs(fs_inst *inst);
void assign_vs_urb_setup();
void assign_tcs_single_patch_urb_setup();
void assign_tes_urb_setup();
void assign_gs_urb_setup();
bool assign_regs(bool allow_spilling, bool spill_all);
void assign_regs_trivial();
void calculate_payload_ranges(int payload_node_count,
int *payload_last_use_ip);
void setup_payload_interference(struct ra_graph *g, int payload_reg_count,
int first_payload_node);
int choose_spill_reg(struct ra_graph *g);
void spill_reg(int spill_reg);
void split_virtual_grfs();
bool compact_virtual_grfs();
void assign_constant_locations();
bool get_pull_locs(const fs_reg &src, unsigned *out_surf_index,
unsigned *out_pull_index);
void lower_constant_loads();
void invalidate_live_intervals();
void calculate_live_intervals();
void calculate_register_pressure();
void validate();
bool opt_algebraic();
bool opt_redundant_discard_jumps();
bool opt_cse();
bool opt_cse_local(bblock_t *block);
bool opt_copy_propagation();
bool try_copy_propagate(fs_inst *inst, int arg, acp_entry *entry);
bool try_constant_propagate(fs_inst *inst, acp_entry *entry);
bool opt_copy_propagation_local(void *mem_ctx, bblock_t *block,
exec_list *acp);
bool opt_drop_redundant_mov_to_flags();
bool opt_register_renaming();
bool opt_bank_conflicts();
unsigned bank_conflict_cycles(const fs_inst *inst) const;
bool register_coalesce();
bool compute_to_mrf();
bool eliminate_find_live_channel();
bool dead_code_eliminate();
bool remove_duplicate_mrf_writes();
bool remove_extra_rounding_modes();
bool opt_sampler_eot();
bool virtual_grf_interferes(int a, int b);
void schedule_instructions(instruction_scheduler_mode mode);
void insert_gen4_send_dependency_workarounds();
void insert_gen4_pre_send_dependency_workarounds(bblock_t *block,
fs_inst *inst);
void insert_gen4_post_send_dependency_workarounds(bblock_t *block,
fs_inst *inst);
void vfail(const char *msg, va_list args);
void fail(const char *msg, ...);
void limit_dispatch_width(unsigned n, const char *msg);
void lower_uniform_pull_constant_loads();
bool lower_load_payload();
bool lower_pack();
bool lower_conversions();
bool lower_logical_sends();
bool lower_integer_multiplication();
bool lower_minmax();
bool lower_simd_width();
bool opt_combine_constants();
void emit_dummy_fs();
void emit_repclear_shader();
void emit_fragcoord_interpolation(fs_reg wpos);
fs_reg *emit_frontfacing_interpolation();
fs_reg *emit_samplepos_setup();
fs_reg *emit_sampleid_setup();
fs_reg *emit_samplemaskin_setup();
void emit_interpolation_setup_gen4();
void emit_interpolation_setup_gen6();
void compute_sample_position(fs_reg dst, fs_reg int_sample_pos);
fs_reg emit_mcs_fetch(const fs_reg &coordinate, unsigned components,
const fs_reg &sampler);
void emit_gen6_gather_wa(uint8_t wa, fs_reg dst);
fs_reg resolve_source_modifiers(const fs_reg &src);
void emit_discard_jump();
bool opt_peephole_sel();
bool opt_peephole_csel();
bool opt_peephole_predicated_break();
bool opt_saturate_propagation();
bool opt_cmod_propagation();
bool opt_zero_samples();
void emit_nir_code();
void nir_setup_outputs();
void nir_setup_uniforms();
void nir_emit_system_values();
void nir_emit_impl(nir_function_impl *impl);
void nir_emit_cf_list(exec_list *list);
void nir_emit_if(nir_if *if_stmt);
void nir_emit_loop(nir_loop *loop);
void nir_emit_block(nir_block *block);
void nir_emit_instr(nir_instr *instr);
void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr);
void nir_emit_load_const(const brw::fs_builder &bld,
nir_load_const_instr *instr);
void nir_emit_vs_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_tcs_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_gs_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_fs_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_cs_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_tes_intrinsic(const brw::fs_builder &bld,
nir_intrinsic_instr *instr);
void nir_emit_ssbo_atomic(const brw::fs_builder &bld,
int op, nir_intrinsic_instr *instr);
void nir_emit_shared_atomic(const brw::fs_builder &bld,
int op, nir_intrinsic_instr *instr);
void nir_emit_texture(const brw::fs_builder &bld,
nir_tex_instr *instr);
void nir_emit_jump(const brw::fs_builder &bld,
nir_jump_instr *instr);
fs_reg get_nir_src(const nir_src &src);
fs_reg get_nir_src_imm(const nir_src &src);
fs_reg get_nir_dest(const nir_dest &dest);
fs_reg get_nir_image_deref(nir_deref_instr *deref);
fs_reg get_indirect_offset(nir_intrinsic_instr *instr);
void emit_percomp(const brw::fs_builder &bld, const fs_inst &inst,
unsigned wr_mask);
bool optimize_extract_to_float(nir_alu_instr *instr,
const fs_reg &result);
bool optimize_frontfacing_ternary(nir_alu_instr *instr,
const fs_reg &result);
void emit_alpha_test();
fs_inst *emit_single_fb_write(const brw::fs_builder &bld,
fs_reg color1, fs_reg color2,
fs_reg src0_alpha, unsigned components);
void emit_fb_writes();
fs_inst *emit_non_coherent_fb_read(const brw::fs_builder &bld,
const fs_reg &dst, unsigned target);
void emit_urb_writes(const fs_reg &gs_vertex_count = fs_reg());
void set_gs_stream_control_data_bits(const fs_reg &vertex_count,
unsigned stream_id);
void emit_gs_control_data_bits(const fs_reg &vertex_count);
void emit_gs_end_primitive(const nir_src &vertex_count_nir_src);
void emit_gs_vertex(const nir_src &vertex_count_nir_src,
unsigned stream_id);
void emit_gs_thread_end();
void emit_gs_input_load(const fs_reg &dst, const nir_src &vertex_src,
unsigned base_offset, const nir_src &offset_src,
unsigned num_components, unsigned first_component);
void emit_cs_terminate();
fs_reg *emit_cs_work_group_id_setup();
void emit_barrier();
void emit_shader_time_begin();
void emit_shader_time_end();
void SHADER_TIME_ADD(const brw::fs_builder &bld,
int shader_time_subindex,
fs_reg value);
fs_reg get_timestamp(const brw::fs_builder &bld);
fs_reg interp_reg(int location, int channel);
int implied_mrf_writes(fs_inst *inst) const;
virtual void dump_instructions();
virtual void dump_instructions(const char *name);
void dump_instruction(backend_instruction *inst);
void dump_instruction(backend_instruction *inst, FILE *file);
const void *const key;
const struct brw_sampler_prog_key_data *key_tex;
struct brw_gs_compile *gs_compile;
struct brw_stage_prog_data *prog_data;
struct gl_program *prog;
const struct brw_vue_map *input_vue_map;
int *virtual_grf_start;
int *virtual_grf_end;
brw::fs_live_variables *live_intervals;
int *regs_live_at_ip;
/** Number of uniform variable components visited. */
unsigned uniforms;
/** Byte-offset for the next available spot in the scratch space buffer. */
unsigned last_scratch;
/**
* Array mapping UNIFORM register numbers to the pull parameter index,
* or -1 if this uniform register isn't being uploaded as a pull constant.
*/
int *pull_constant_loc;
/**
* Array mapping UNIFORM register numbers to the push parameter index,
* or -1 if this uniform register isn't being uploaded as a push constant.
*/
int *push_constant_loc;
fs_reg subgroup_id;
fs_reg frag_depth;
fs_reg frag_stencil;
fs_reg sample_mask;
fs_reg outputs[VARYING_SLOT_MAX];
fs_reg dual_src_output;
int first_non_payload_grf;
/** Either BRW_MAX_GRF or GEN7_MRF_HACK_START */
unsigned max_grf;
fs_reg *nir_locals;
fs_reg *nir_ssa_values;
fs_reg *nir_system_values;
bool failed;
char *fail_msg;
/** Register numbers for thread payload fields. */
struct thread_payload {
uint8_t subspan_coord_reg[2];
uint8_t source_depth_reg[2];
uint8_t source_w_reg[2];
uint8_t aa_dest_stencil_reg[2];
uint8_t dest_depth_reg[2];
uint8_t sample_pos_reg[2];
uint8_t sample_mask_in_reg[2];
uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT][2];
uint8_t local_invocation_id_reg[2];
/** The number of thread payload registers the hardware will supply. */
uint8_t num_regs;
} payload;
bool source_depth_to_render_target;
bool runtime_check_aads_emit;
fs_reg pixel_x;
fs_reg pixel_y;
fs_reg wpos_w;
fs_reg pixel_w;
fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
fs_reg shader_start_time;
fs_reg userplane[MAX_CLIP_PLANES];
fs_reg final_gs_vertex_count;
fs_reg control_data_bits;
fs_reg invocation_id;
unsigned grf_used;
bool spilled_any_registers;
const unsigned dispatch_width; /**< 8, 16 or 32 */
unsigned max_dispatch_width;
int shader_time_index;
unsigned promoted_constants;
brw::fs_builder bld;
};
/**
* The fragment shader code generator.
*
* Translates FS IR to actual i965 assembly code.
*/
class fs_generator
{
public:
fs_generator(const struct brw_compiler *compiler, void *log_data,
void *mem_ctx,
struct brw_stage_prog_data *prog_data,
unsigned promoted_constants,
bool runtime_check_aads_emit,
gl_shader_stage stage);
~fs_generator();
void enable_debug(const char *shader_name);
int generate_code(const cfg_t *cfg, int dispatch_width);
const unsigned *get_assembly();
private:
void fire_fb_write(fs_inst *inst,
struct brw_reg payload,
struct brw_reg implied_header,
GLuint nr);
void generate_fb_write(fs_inst *inst, struct brw_reg payload);
void generate_fb_read(fs_inst *inst, struct brw_reg dst,
struct brw_reg payload);
void generate_urb_read(fs_inst *inst, struct brw_reg dst, struct brw_reg payload);
void generate_urb_write(fs_inst *inst, struct brw_reg payload);
void generate_cs_terminate(fs_inst *inst, struct brw_reg payload);
void generate_barrier(fs_inst *inst, struct brw_reg src);
bool generate_linterp(fs_inst *inst, struct brw_reg dst,
struct brw_reg *src);
void generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src,
struct brw_reg surface_index,
struct brw_reg sampler_index);
void generate_get_buffer_size(fs_inst *inst, struct brw_reg dst,
struct brw_reg src,
struct brw_reg surf_index);
void generate_ddx(const fs_inst *inst,
struct brw_reg dst, struct brw_reg src);
void generate_ddy(const fs_inst *inst,
struct brw_reg dst, struct brw_reg src);
void generate_scratch_write(fs_inst *inst, struct brw_reg src);
void generate_scratch_read(fs_inst *inst, struct brw_reg dst);
void generate_scratch_read_gen7(fs_inst *inst, struct brw_reg dst);
void generate_uniform_pull_constant_load(fs_inst *inst, struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset);
void generate_uniform_pull_constant_load_gen7(fs_inst *inst,
struct brw_reg dst,
struct brw_reg surf_index,
struct brw_reg payload);
void generate_varying_pull_constant_load_gen4(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index);
void generate_varying_pull_constant_load_gen7(fs_inst *inst,
struct brw_reg dst,
struct brw_reg index,
struct brw_reg offset);
void generate_mov_dispatch_to_flags(fs_inst *inst);
void generate_pixel_interpolator_query(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg msg_data,
unsigned msg_type);
void generate_set_sample_id(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src0,
struct brw_reg src1);
void generate_discard_jump(fs_inst *inst);
void generate_pack_half_2x16_split(fs_inst *inst,
struct brw_reg dst,
struct brw_reg x,
struct brw_reg y);
void generate_unpack_half_2x16_split(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src);
void generate_shader_time_add(fs_inst *inst,
struct brw_reg payload,
struct brw_reg offset,
struct brw_reg value);
void generate_mov_indirect(fs_inst *inst,
struct brw_reg dst,
struct brw_reg reg,
struct brw_reg indirect_byte_offset);
void generate_shuffle(fs_inst *inst,
struct brw_reg dst,
struct brw_reg src,
struct brw_reg idx);
bool patch_discard_jumps_to_fb_writes();
const struct brw_compiler *compiler;
void *log_data; /* Passed to compiler->*_log functions */
const struct gen_device_info *devinfo;
struct brw_codegen *p;
struct brw_stage_prog_data * const prog_data;
unsigned dispatch_width; /**< 8, 16 or 32 */
exec_list discard_halt_patches;
unsigned promoted_constants;
bool runtime_check_aads_emit;
bool debug_flag;
const char *shader_name;
gl_shader_stage stage;
void *mem_ctx;
};
namespace brw {
inline fs_reg
fetch_payload_reg(const brw::fs_builder &bld, uint8_t regs[2],
brw_reg_type type = BRW_REGISTER_TYPE_F, unsigned n = 1)
{
if (!regs[0])
return fs_reg();
if (bld.dispatch_width() > 16) {
const fs_reg tmp = bld.vgrf(type, n);
const brw::fs_builder hbld = bld.exec_all().group(16, 0);
const unsigned m = bld.dispatch_width() / hbld.dispatch_width();
fs_reg *const components = new fs_reg[n * m];
for (unsigned c = 0; c < n; c++) {
for (unsigned g = 0; g < m; g++) {
components[c * m + g] =
offset(retype(brw_vec8_grf(regs[g], 0), type), hbld, c);
}
}
hbld.LOAD_PAYLOAD(tmp, components, n * m, 0);
delete[] components;
return tmp;
} else {
return fs_reg(retype(brw_vec8_grf(regs[0], 0), type));
}
}
}
void shuffle_from_32bit_read(const brw::fs_builder &bld,
const fs_reg &dst,
const fs_reg &src,
uint32_t first_component,
uint32_t components);
fs_reg shuffle_for_32bit_write(const brw::fs_builder &bld,
const fs_reg &src,
uint32_t first_component,
uint32_t components);
fs_reg setup_imm_df(const brw::fs_builder &bld,
double v);
fs_reg setup_imm_b(const brw::fs_builder &bld,
int8_t v);
fs_reg setup_imm_ub(const brw::fs_builder &bld,
uint8_t v);
enum brw_barycentric_mode brw_barycentric_mode(enum glsl_interp_mode mode,
nir_intrinsic_op op);
#endif /* BRW_FS_H */
|