summaryrefslogtreecommitdiffstats
path: root/src/intel/blorp/blorp.h
blob: 0a10ff91576acae28dcdf51a49a4943cf515d5cc (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
/*
 * Copyright © 2012 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

#ifndef BLORP_H
#define BLORP_H

#include <stdint.h>
#include <stdbool.h>

#include "isl/isl.h"

struct brw_stage_prog_data;

#ifdef __cplusplus
extern "C" {
#endif

struct blorp_batch;
struct blorp_params;

struct blorp_context {
   void *driver_ctx;

   const struct isl_device *isl_dev;

   const struct brw_compiler *compiler;

   bool (*lookup_shader)(struct blorp_context *blorp,
                         const void *key, uint32_t key_size,
                         uint32_t *kernel_out, void *prog_data_out);
   bool (*upload_shader)(struct blorp_context *blorp,
                         const void *key, uint32_t key_size,
                         const void *kernel, uint32_t kernel_size,
                         const struct brw_stage_prog_data *prog_data,
                         uint32_t prog_data_size,
                         uint32_t *kernel_out, void *prog_data_out);
   void (*exec)(struct blorp_batch *batch, const struct blorp_params *params);
};

void blorp_init(struct blorp_context *blorp, void *driver_ctx,
                struct isl_device *isl_dev);
void blorp_finish(struct blorp_context *blorp);

enum blorp_batch_flags {
   /**
    * This flag indicates that blorp should *not* re-emit the depth and
    * stencil buffer packets.  Instead, the driver guarantees that all depth
    * and stencil images passed in will match what is currently set in the
    * hardware.
    */
   BLORP_BATCH_NO_EMIT_DEPTH_STENCIL = (1 << 0),

   /* This flag indicates that the blorp call should be predicated. */
   BLORP_BATCH_PREDICATE_ENABLE      = (1 << 1),

   /* This flag indicates that blorp should *not* update the indirect clear
    * color buffer.
    */
   BLORP_BATCH_NO_UPDATE_CLEAR_COLOR = (1 << 2),
};

struct blorp_batch {
   struct blorp_context *blorp;
   void *driver_batch;
   enum blorp_batch_flags flags;
};

void blorp_batch_init(struct blorp_context *blorp, struct blorp_batch *batch,
                      void *driver_batch, enum blorp_batch_flags flags);
void blorp_batch_finish(struct blorp_batch *batch);

struct blorp_address {
   void *buffer;
   unsigned reloc_flags;
   uint32_t offset;
   uint32_t mocs;
};

struct blorp_surf
{
   const struct isl_surf *surf;
   struct blorp_address addr;

   const struct isl_surf *aux_surf;
   struct blorp_address aux_addr;
   enum isl_aux_usage aux_usage;

   union isl_color_value clear_color;

   /**
    * If set (bo != NULL), clear_color is ignored and the actual clear color
    * is fetched from this address.  On gen7-8, this is all of dword 7 of
    * RENDER_SURFACE_STATE and is the responsibility of the caller to ensure
    * that it contains a swizzle of RGBA and resource min LOD of 0.
    */
   struct blorp_address clear_color_addr;

   /* Only allowed for simple 2D non-MSAA surfaces */
   uint32_t tile_x_sa, tile_y_sa;
};

void
blorp_blit(struct blorp_batch *batch,
           const struct blorp_surf *src_surf,
           unsigned src_level, unsigned src_layer,
           enum isl_format src_format, struct isl_swizzle src_swizzle,
           const struct blorp_surf *dst_surf,
           unsigned dst_level, unsigned dst_layer,
           enum isl_format dst_format, struct isl_swizzle dst_swizzle,
           float src_x0, float src_y0,
           float src_x1, float src_y1,
           float dst_x0, float dst_y0,
           float dst_x1, float dst_y1,
           uint32_t filter, bool mirror_x, bool mirror_y);

void
blorp_copy(struct blorp_batch *batch,
           const struct blorp_surf *src_surf,
           unsigned src_level, unsigned src_layer,
           const struct blorp_surf *dst_surf,
           unsigned dst_level, unsigned dst_layer,
           uint32_t src_x, uint32_t src_y,
           uint32_t dst_x, uint32_t dst_y,
           uint32_t src_width, uint32_t src_height);

void
blorp_buffer_copy(struct blorp_batch *batch,
                  struct blorp_address src,
                  struct blorp_address dst,
                  uint64_t size);

void
blorp_fast_clear(struct blorp_batch *batch,
                 const struct blorp_surf *surf, enum isl_format format,
                 uint32_t level, uint32_t start_layer, uint32_t num_layers,
                 uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1);

void
blorp_clear(struct blorp_batch *batch,
            const struct blorp_surf *surf,
            enum isl_format format, struct isl_swizzle swizzle,
            uint32_t level, uint32_t start_layer, uint32_t num_layers,
            uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
            union isl_color_value clear_color,
            const bool color_write_disable[4]);

void
blorp_clear_depth_stencil(struct blorp_batch *batch,
                          const struct blorp_surf *depth,
                          const struct blorp_surf *stencil,
                          uint32_t level, uint32_t start_layer,
                          uint32_t num_layers,
                          uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
                          bool clear_depth, float depth_value,
                          uint8_t stencil_mask, uint8_t stencil_value);
bool
blorp_can_hiz_clear_depth(uint8_t gen, enum isl_format format,
                          uint32_t num_samples,
                          uint32_t x0, uint32_t y0,
                          uint32_t x1, uint32_t y1);
void
blorp_hiz_clear_depth_stencil(struct blorp_batch *batch,
                              const struct blorp_surf *depth,
                              const struct blorp_surf *stencil,
                              uint32_t level,
                              uint32_t start_layer, uint32_t num_layers,
                              uint32_t x0, uint32_t y0,
                              uint32_t x1, uint32_t y1,
                              bool clear_depth, float depth_value,
                              bool clear_stencil, uint8_t stencil_value);


void
blorp_gen8_hiz_clear_attachments(struct blorp_batch *batch,
                                 uint32_t num_samples,
                                 uint32_t x0, uint32_t y0,
                                 uint32_t x1, uint32_t y1,
                                 bool clear_depth, bool clear_stencil,
                                 uint8_t stencil_value);
void
blorp_clear_attachments(struct blorp_batch *batch,
                        uint32_t binding_table_offset,
                        enum isl_format depth_format,
                        uint32_t num_samples,
                        uint32_t start_layer, uint32_t num_layers,
                        uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1,
                        bool clear_color, union isl_color_value color_value,
                        bool clear_depth, float depth_value,
                        uint8_t stencil_mask, uint8_t stencil_value);

void
blorp_ccs_resolve(struct blorp_batch *batch,
                  struct blorp_surf *surf, uint32_t level,
                  uint32_t start_layer, uint32_t num_layers,
                  enum isl_format format,
                  enum isl_aux_op resolve_op);

void
blorp_ccs_ambiguate(struct blorp_batch *batch,
                    struct blorp_surf *surf,
                    uint32_t level, uint32_t layer);

void
blorp_mcs_partial_resolve(struct blorp_batch *batch,
                          struct blorp_surf *surf,
                          enum isl_format format,
                          uint32_t start_layer, uint32_t num_layers);

void
blorp_hiz_op(struct blorp_batch *batch, struct blorp_surf *surf,
             uint32_t level, uint32_t start_layer, uint32_t num_layers,
             enum isl_aux_op op);

#ifdef __cplusplus
} /* end extern "C" */
#endif /* __cplusplus */

#endif /* BLORP_H */