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/* DO NOT EDIT - This file generated automatically by glX_proto_size.py (from Mesa) script */
/*
* (C) Copyright IBM Corporation 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sub license,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* IBM,
* AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#if !defined( _INDIRECT_SIZE_H_ )
# define _INDIRECT_SIZE_H_
/**
* \file
* Prototypes for functions used to determine the number of data elements in
* various GLX protocol messages.
*
* \author Ian Romanick <idr@us.ibm.com>
*/
# if __GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 96)
# define PURE __attribute__((pure))
# else
# define PURE
# endif
# if defined(__i386__) && defined(__GNUC__)
# define FASTCALL __attribute__((fastcall))
# else
# define FASTCALL
# endif
# if __GNUC__ > 3 || (__GNUC__ == 3 && __GNUC_MINOR__ >= 3)
# define INTERNAL __attribute__((visibility("internal")))
# else
# define INTERNAL
# endif
extern INTERNAL PURE FASTCALL GLint __glCallLists_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glFogfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glFogiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightModelfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glLightModeliv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMaterialfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMaterialiv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexEnvfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexEnviv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGendv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGenfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glTexGeniv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap1d_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap1f_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap2d_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glMap2f_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glColorTableParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glColorTableParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glConvolutionParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterfvEXT_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glPointParameterivNV_size(GLenum);
# undef PURE
# undef FASTCALL
# undef INTERNAL
#endif /* !defined( _INDIRECT_SIZE_H_ ) */
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