blob: bca2ee4ffa963c7e5515ddf2eda721abcaf2531c (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
|
TOP = ../../..
include $(TOP)/configs/current
# Context creation has evolved over the years, such that this
# code will not build with DNIO defined. When we finally drop old interface
# support in libGL, we need to clean up both glxcmds.c and dri_interface.h.
DEFINES += -DGLX_DIRECT_RENDERING -DGLXEXT -DXF86DRI -DGLX_USE_DLOPEN \
-DGLX_USE_MESA -DXF86VIDMODE -D_REENTRANT -UIN_DRI_DRIVER
C_SOURCES = \
$(TOP)/src/mesa/glapi/glapi.c \
$(TOP)/src/mesa/glapi/glthread.c \
glcontextmodes.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drm.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drmHash.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drmRandom.c \
$(DRM_SOURCE_PATH)/libdrm/xf86drmSL.c \
clientattrib.c \
compsize.c \
dispatch.c \
eval.c \
glxcmds.c \
glxext.c \
glxextensions.c \
indirect.c \
indirect_init.c \
indirect_size.c \
indirect_window_pos.c \
indirect_transpose_matrix.c \
indirect_vertex_array.c \
indirect_vertex_program.c \
pixel.c \
pixelstore.c \
render2.c \
renderpix.c \
single2.c \
singlepix.c \
vertarr.c \
xfont.c \
glx_pbuffer.c \
glx_query.c \
glx_texture_compression.c \
dri_glx.c \
XF86dri.c \
X86_SOURCES = $(TOP)/src/mesa/x86/glapi_x86.S
X86-64_SOURCES = $(TOP)/src/mesa/x86-64/glapi_x86-64.S
# ASM_SOURCES = $(X86_SOURCES)
OBJECTS = $(C_SOURCES:.c=.o) \
$(ASM_SOURCES:.S=.o)
INCLUDES = -I. \
-I$(TOP)/include \
-I$(TOP)/include/GL/internal \
-I$(TOP)/src/mesa \
-I$(TOP)/src/mesa/main \
-I$(TOP)/src/mesa/glapi \
-I$(TOP)/src/mesa/math \
-I$(TOP)/src/mesa/transform \
-I$(TOP)/src/mesa/swrast \
-I$(TOP)/src/mesa/swrast_setup \
-I$(TOP)/src/mesa/drivers/dri/common \
-I$(DRM_SOURCE_PATH)/libdrm \
-I$(DRM_SOURCE_PATH)/shared-core \
$(X11_INCLUDES)
##### RULES #####
.c.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
.S.o:
$(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@
##### TARGETS #####
default: depend $(LIB_DIR)/$(GL_LIB_NAME)
glcontextmodes.c:
ln -s $(TOP)/src/mesa/drivers/dri/common/glcontextmodes.c .
dispatch.c:
ln -s $(TOP)/src/mesa/main/dispatch.c .
# Make libGL
$(LIB_DIR)/$(GL_LIB_NAME): $(OBJECTS) Makefile
CC="$(CC)" CXX="$(CXX)" $(TOP)/bin/mklib -o $(GL_LIB) -major 1 -minor 2 $(MKLIB_OPTIONS) \
-install $(LIB_DIR) $(GL_LIB_DEPS) $(OBJECTS)
drmtest: xf86drm.o drmtest.o
rm -f drmtest && $(CC) -o drmtest xf86drm.o drmtest.o
depend: $(C_SOURCES) $(ASM_SOURCES) Makefile
touch depend
$(MKDEP) $(MKDEP_OPTIONS) $(INCLUDES) $(C_SOURCES) $(ASM_SOURCES)
# Emacs tags
tags:
etags `find . -name \*.[ch]` `find ../include`
# Remove .o and backup files
clean:
-rm -f $(LIB_DIR)/libGL.so*
-rm -f *.o *~
-rm -f depend
include depend
|