summaryrefslogtreecommitdiffstats
path: root/src/glx/tests/enum_sizes.cpp
blob: 6119dcbc43a1d20c0dc84a3662f7a9d6e68fc906 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
/*
 * Copyright © 2012 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

/**
 * \file enum_sizes.cpp
 * Validate the generated code in indirect_size.c
 *
 * The functions in indirect_size.c determine how many data values are
 * associated with each enumerant that can be passed to various OpenGL
 * functions.  Tests in this file probe each function in indirect_size.c with
 * each of the possible valid enums and verify that the correct size is
 * returned.  Tests in this file also probe each function in indirect_size.c
 * with a larger number of \b invalid enums and verify that zero is returned.
 */

#include <gtest/gtest.h>
#include <GL/gl.h>
extern "C" {
#include "indirect_size.h"
}

TEST(ValidEnumSizes, CallLists)
{
   EXPECT_EQ(1, __glCallLists_size(GL_BYTE));
   EXPECT_EQ(1, __glCallLists_size(GL_UNSIGNED_BYTE));
   EXPECT_EQ(2, __glCallLists_size(GL_SHORT));
   EXPECT_EQ(2, __glCallLists_size(GL_UNSIGNED_SHORT));
   EXPECT_EQ(2, __glCallLists_size(GL_2_BYTES));
   EXPECT_EQ(2, __glCallLists_size(GL_HALF_FLOAT));
   EXPECT_EQ(3, __glCallLists_size(GL_3_BYTES));
   EXPECT_EQ(4, __glCallLists_size(GL_INT));
   EXPECT_EQ(4, __glCallLists_size(GL_UNSIGNED_INT));
   EXPECT_EQ(4, __glCallLists_size(GL_FLOAT));
   EXPECT_EQ(4, __glCallLists_size(GL_4_BYTES));
}

TEST(InvalidEnumSizes, CallLists)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_BYTE:
      case GL_UNSIGNED_BYTE:
      case GL_SHORT:
      case GL_UNSIGNED_SHORT:
      case GL_2_BYTES:
      case GL_HALF_FLOAT:
      case GL_3_BYTES:
      case GL_INT:
      case GL_UNSIGNED_INT:
      case GL_FLOAT:
      case GL_4_BYTES:
         break;
      default:
         EXPECT_EQ(0, __glCallLists_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, Fogfv)
{
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_INDEX));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_DENSITY));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_START));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_END));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_MODE));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_OFFSET_VALUE_SGIX));
   EXPECT_EQ(1, __glFogfv_size(GL_FOG_DISTANCE_MODE_NV));
   EXPECT_EQ(4, __glFogfv_size(GL_FOG_COLOR));
}

TEST(InvalidEnumSizes, Fogfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_FOG_INDEX:
      case GL_FOG_DENSITY:
      case GL_FOG_START:
      case GL_FOG_END:
      case GL_FOG_MODE:
      case GL_FOG_OFFSET_VALUE_SGIX:
      case GL_FOG_DISTANCE_MODE_NV:
      case GL_FOG_COLOR:
         break;
      default:
         EXPECT_EQ(0, __glFogfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, Lightfv)
{
   EXPECT_EQ(1, __glLightfv_size(GL_SPOT_EXPONENT));
   EXPECT_EQ(1, __glLightfv_size(GL_SPOT_CUTOFF));
   EXPECT_EQ(1, __glLightfv_size(GL_CONSTANT_ATTENUATION));
   EXPECT_EQ(1, __glLightfv_size(GL_LINEAR_ATTENUATION));
   EXPECT_EQ(1, __glLightfv_size(GL_QUADRATIC_ATTENUATION));
   EXPECT_EQ(3, __glLightfv_size(GL_SPOT_DIRECTION));
   EXPECT_EQ(4, __glLightfv_size(GL_AMBIENT));
   EXPECT_EQ(4, __glLightfv_size(GL_DIFFUSE));
   EXPECT_EQ(4, __glLightfv_size(GL_SPECULAR));
   EXPECT_EQ(4, __glLightfv_size(GL_POSITION));
}

TEST(InvalidEnumSizes, Lightfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_SPOT_EXPONENT:
      case GL_SPOT_CUTOFF:
      case GL_CONSTANT_ATTENUATION:
      case GL_LINEAR_ATTENUATION:
      case GL_QUADRATIC_ATTENUATION:
      case GL_SPOT_DIRECTION:
      case GL_AMBIENT:
      case GL_DIFFUSE:
      case GL_SPECULAR:
      case GL_POSITION:
         break;
      default:
         EXPECT_EQ(0, __glLightfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, LightModelfv)
{
   EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_LOCAL_VIEWER));
   EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_TWO_SIDE));
   EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL));
   EXPECT_EQ(1, __glLightModelfv_size(GL_LIGHT_MODEL_COLOR_CONTROL_EXT));
   EXPECT_EQ(4, __glLightModelfv_size(GL_LIGHT_MODEL_AMBIENT));
}

TEST(InvalidEnumSizes, LightModelfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_LIGHT_MODEL_LOCAL_VIEWER:
      case GL_LIGHT_MODEL_TWO_SIDE:
      case GL_LIGHT_MODEL_COLOR_CONTROL:
/*      case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
      case GL_LIGHT_MODEL_AMBIENT:
         break;
      default:
         EXPECT_EQ(0, __glLightModelfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, Materialfv)
{
   EXPECT_EQ(1, __glMaterialfv_size(GL_SHININESS));
   EXPECT_EQ(3, __glMaterialfv_size(GL_COLOR_INDEXES));
   EXPECT_EQ(4, __glMaterialfv_size(GL_AMBIENT));
   EXPECT_EQ(4, __glMaterialfv_size(GL_DIFFUSE));
   EXPECT_EQ(4, __glMaterialfv_size(GL_SPECULAR));
   EXPECT_EQ(4, __glMaterialfv_size(GL_EMISSION));
   EXPECT_EQ(4, __glMaterialfv_size(GL_AMBIENT_AND_DIFFUSE));
}

TEST(InvalidEnumSizes, Materialfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_SHININESS:
      case GL_COLOR_INDEXES:
      case GL_AMBIENT:
      case GL_DIFFUSE:
      case GL_SPECULAR:
      case GL_EMISSION:
      case GL_AMBIENT_AND_DIFFUSE:
         break;
      default:
         EXPECT_EQ(0, __glMaterialfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, TexParameterfv)
{
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAG_FILTER));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_FILTER));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_S));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_T));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_PRIORITY));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_WRAP_R));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_SHADOW_AMBIENT_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MIN_LOD));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_LOD));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_BASE_LEVEL));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_LEVEL));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_FRAME_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_S_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_T_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_R_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_GENERATE_MIPMAP));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_GENERATE_MIPMAP_SGIS));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_OPERATOR_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_S_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_T_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_CLAMP_R_SGIX));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_MAX_ANISOTROPY_EXT));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_LOD_BIAS_EXT));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_STORAGE_HINT_APPLE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_PRIVATE_APPLE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_CACHED_APPLE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_STORAGE_SHARED_APPLE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_DEPTH_TEXTURE_MODE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_DEPTH_TEXTURE_MODE_ARB));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_MODE));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_MODE_ARB));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FUNC));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_COMPARE_FUNC_ARB));
   EXPECT_EQ(1, __glTexParameterfv_size(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV));
   EXPECT_EQ(2, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_CENTER_SGIX));
   EXPECT_EQ(2, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_OFFSET_SGIX));
   EXPECT_EQ(3, __glTexParameterfv_size(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX));
   EXPECT_EQ(4, __glTexParameterfv_size(GL_TEXTURE_BORDER_COLOR));
   EXPECT_EQ(4, __glTexParameterfv_size(GL_POST_TEXTURE_FILTER_BIAS_SGIX));
   EXPECT_EQ(4, __glTexParameterfv_size(GL_POST_TEXTURE_FILTER_SCALE_SGIX));
}

TEST(InvalidEnumSizes, TexParameterfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_TEXTURE_MAG_FILTER:
      case GL_TEXTURE_MIN_FILTER:
      case GL_TEXTURE_WRAP_S:
      case GL_TEXTURE_WRAP_T:
      case GL_TEXTURE_PRIORITY:
      case GL_TEXTURE_WRAP_R:
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/*      case GL_SHADOW_AMBIENT_SGIX:*/
      case GL_TEXTURE_MIN_LOD:
      case GL_TEXTURE_MAX_LOD:
      case GL_TEXTURE_BASE_LEVEL:
      case GL_TEXTURE_MAX_LEVEL:
      case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
      case GL_TEXTURE_LOD_BIAS_S_SGIX:
      case GL_TEXTURE_LOD_BIAS_T_SGIX:
      case GL_TEXTURE_LOD_BIAS_R_SGIX:
      case GL_GENERATE_MIPMAP:
/*      case GL_GENERATE_MIPMAP_SGIS:*/
      case GL_TEXTURE_COMPARE_SGIX:
      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
      case GL_TEXTURE_MAX_CLAMP_S_SGIX:
      case GL_TEXTURE_MAX_CLAMP_T_SGIX:
      case GL_TEXTURE_MAX_CLAMP_R_SGIX:
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
      case GL_TEXTURE_LOD_BIAS:
/*      case GL_TEXTURE_LOD_BIAS_EXT:*/
      case GL_TEXTURE_STORAGE_HINT_APPLE:
      case GL_STORAGE_PRIVATE_APPLE:
      case GL_STORAGE_CACHED_APPLE:
      case GL_STORAGE_SHARED_APPLE:
      case GL_DEPTH_TEXTURE_MODE:
/*      case GL_DEPTH_TEXTURE_MODE_ARB:*/
      case GL_TEXTURE_COMPARE_MODE:
/*      case GL_TEXTURE_COMPARE_MODE_ARB:*/
      case GL_TEXTURE_COMPARE_FUNC:
/*      case GL_TEXTURE_COMPARE_FUNC_ARB:*/
      case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
      case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
      case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
      case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
      case GL_TEXTURE_BORDER_COLOR:
      case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
      case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
         break;
      default:
         EXPECT_EQ(0, __glTexParameterfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, TexEnvfv)
{
   EXPECT_EQ(1, __glTexEnvfv_size(GL_ALPHA_SCALE));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_TEXTURE_ENV_MODE));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_TEXTURE_LOD_BIAS));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_COMBINE_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_COMBINE_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_RGB_SCALE));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE0_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE1_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE2_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE3_RGB_NV));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE0_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE1_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE2_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_SOURCE3_ALPHA_NV));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND0_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND1_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND2_RGB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND3_RGB_NV));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND0_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND1_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND2_ALPHA));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_OPERAND3_ALPHA_NV));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_BUMP_TARGET_ATI));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_COORD_REPLACE_ARB));
   EXPECT_EQ(1, __glTexEnvfv_size(GL_COORD_REPLACE_NV));
   EXPECT_EQ(4, __glTexEnvfv_size(GL_TEXTURE_ENV_COLOR));
}

TEST(InvalidEnumSizes, TexEnvfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_ALPHA_SCALE:
      case GL_TEXTURE_ENV_MODE:
      case GL_TEXTURE_LOD_BIAS:
      case GL_COMBINE_RGB:
      case GL_COMBINE_ALPHA:
      case GL_RGB_SCALE:
      case GL_SOURCE0_RGB:
      case GL_SOURCE1_RGB:
      case GL_SOURCE2_RGB:
      case GL_SOURCE3_RGB_NV:
      case GL_SOURCE0_ALPHA:
      case GL_SOURCE1_ALPHA:
      case GL_SOURCE2_ALPHA:
      case GL_SOURCE3_ALPHA_NV:
      case GL_OPERAND0_RGB:
      case GL_OPERAND1_RGB:
      case GL_OPERAND2_RGB:
      case GL_OPERAND3_RGB_NV:
      case GL_OPERAND0_ALPHA:
      case GL_OPERAND1_ALPHA:
      case GL_OPERAND2_ALPHA:
      case GL_OPERAND3_ALPHA_NV:
      case GL_BUMP_TARGET_ATI:
      case GL_COORD_REPLACE_ARB:
/*      case GL_COORD_REPLACE_NV:*/
      case GL_TEXTURE_ENV_COLOR:
         break;
      default:
         EXPECT_EQ(0, __glTexEnvfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, TexGendv)
{
   EXPECT_EQ(1, __glTexGendv_size(GL_TEXTURE_GEN_MODE));
   EXPECT_EQ(4, __glTexGendv_size(GL_OBJECT_PLANE));
   EXPECT_EQ(4, __glTexGendv_size(GL_EYE_PLANE));
}

TEST(InvalidEnumSizes, TexGendv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_TEXTURE_GEN_MODE:
      case GL_OBJECT_PLANE:
      case GL_EYE_PLANE:
         break;
      default:
         EXPECT_EQ(0, __glTexGendv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, Map1d)
{
   EXPECT_EQ(1, __glMap1d_size(GL_MAP1_INDEX));
   EXPECT_EQ(1, __glMap1d_size(GL_MAP1_TEXTURE_COORD_1));
   EXPECT_EQ(2, __glMap1d_size(GL_MAP1_TEXTURE_COORD_2));
   EXPECT_EQ(3, __glMap1d_size(GL_MAP1_NORMAL));
   EXPECT_EQ(3, __glMap1d_size(GL_MAP1_TEXTURE_COORD_3));
   EXPECT_EQ(3, __glMap1d_size(GL_MAP1_VERTEX_3));
   EXPECT_EQ(4, __glMap1d_size(GL_MAP1_COLOR_4));
   EXPECT_EQ(4, __glMap1d_size(GL_MAP1_TEXTURE_COORD_4));
   EXPECT_EQ(4, __glMap1d_size(GL_MAP1_VERTEX_4));
}

TEST(InvalidEnumSizes, Map1d)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_MAP1_INDEX:
      case GL_MAP1_TEXTURE_COORD_1:
      case GL_MAP1_TEXTURE_COORD_2:
      case GL_MAP1_NORMAL:
      case GL_MAP1_TEXTURE_COORD_3:
      case GL_MAP1_VERTEX_3:
      case GL_MAP1_COLOR_4:
      case GL_MAP1_TEXTURE_COORD_4:
      case GL_MAP1_VERTEX_4:
         break;
      default:
         EXPECT_EQ(0, __glMap1d_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, Map2d)
{
   EXPECT_EQ(1, __glMap2d_size(GL_MAP2_INDEX));
   EXPECT_EQ(1, __glMap2d_size(GL_MAP2_TEXTURE_COORD_1));
   EXPECT_EQ(2, __glMap2d_size(GL_MAP2_TEXTURE_COORD_2));
   EXPECT_EQ(3, __glMap2d_size(GL_MAP2_NORMAL));
   EXPECT_EQ(3, __glMap2d_size(GL_MAP2_TEXTURE_COORD_3));
   EXPECT_EQ(3, __glMap2d_size(GL_MAP2_VERTEX_3));
   EXPECT_EQ(4, __glMap2d_size(GL_MAP2_COLOR_4));
   EXPECT_EQ(4, __glMap2d_size(GL_MAP2_TEXTURE_COORD_4));
   EXPECT_EQ(4, __glMap2d_size(GL_MAP2_VERTEX_4));
}

TEST(InvalidEnumSizes, Map2d)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_MAP2_INDEX:
      case GL_MAP2_TEXTURE_COORD_1:
      case GL_MAP2_TEXTURE_COORD_2:
      case GL_MAP2_NORMAL:
      case GL_MAP2_TEXTURE_COORD_3:
      case GL_MAP2_VERTEX_3:
      case GL_MAP2_COLOR_4:
      case GL_MAP2_TEXTURE_COORD_4:
      case GL_MAP2_VERTEX_4:
         break;
      default:
         EXPECT_EQ(0, __glMap2d_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, ColorTableParameterfv)
{
   EXPECT_EQ(4, __glColorTableParameterfv_size(GL_COLOR_TABLE_SCALE));
   EXPECT_EQ(4, __glColorTableParameterfv_size(GL_COLOR_TABLE_BIAS));
}

TEST(InvalidEnumSizes, ColorTableParameterfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_COLOR_TABLE_SCALE:
      case GL_COLOR_TABLE_BIAS:
         break;
      default:
         EXPECT_EQ(0, __glColorTableParameterfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, ConvolutionParameterfv)
{
   EXPECT_EQ(1, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_MODE));
   EXPECT_EQ(1, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_MODE_EXT));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_SCALE));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_SCALE_EXT));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_BIAS));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_FILTER_BIAS_EXT));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_COLOR));
   EXPECT_EQ(4, __glConvolutionParameterfv_size(GL_CONVOLUTION_BORDER_COLOR_HP));
}

TEST(InvalidEnumSizes, ConvolutionParameterfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_CONVOLUTION_BORDER_MODE:
/*      case GL_CONVOLUTION_BORDER_MODE_EXT:*/
      case GL_CONVOLUTION_FILTER_SCALE:
/*      case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
      case GL_CONVOLUTION_FILTER_BIAS:
/*      case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
      case GL_CONVOLUTION_BORDER_COLOR:
/*      case GL_CONVOLUTION_BORDER_COLOR_HP:*/
         break;
      default:
         EXPECT_EQ(0, __glConvolutionParameterfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}

TEST(ValidEnumSizes, PointParameterfv)
{
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MIN));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MIN_ARB));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MIN_SGIS));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MAX));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MAX_ARB));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SIZE_MAX_SGIS));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_FADE_THRESHOLD_SIZE));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_FADE_THRESHOLD_SIZE_ARB));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_FADE_THRESHOLD_SIZE_SGIS));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SPRITE_R_MODE_NV));
   EXPECT_EQ(1, __glPointParameterfv_size(GL_POINT_SPRITE_COORD_ORIGIN));
   EXPECT_EQ(3, __glPointParameterfv_size(GL_POINT_DISTANCE_ATTENUATION));
   EXPECT_EQ(3, __glPointParameterfv_size(GL_POINT_DISTANCE_ATTENUATION_ARB));
}

TEST(InvalidEnumSizes, PointParameterfv)
{
   for (unsigned i = 0; i < 0x10004; i++) {
      switch (i) {
      case GL_POINT_SIZE_MIN:
/*      case GL_POINT_SIZE_MIN_ARB:*/
/*      case GL_POINT_SIZE_MIN_SGIS:*/
      case GL_POINT_SIZE_MAX:
/*      case GL_POINT_SIZE_MAX_ARB:*/
/*      case GL_POINT_SIZE_MAX_SGIS:*/
      case GL_POINT_FADE_THRESHOLD_SIZE:
/*      case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/*      case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
      case GL_POINT_SPRITE_R_MODE_NV:
      case GL_POINT_SPRITE_COORD_ORIGIN:
      case GL_POINT_DISTANCE_ATTENUATION:
/*      case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
         break;
      default:
         EXPECT_EQ(0, __glPointParameterfv_size(i)) << "i = 0x" <<
            std::setw(4) << std::setfill('0') << std::hex << i;
      }
   }
}